Campaign of Awesomeness! (Inactive)

Game Master BloodWolven

Here is the map, please move yourself appropriately.


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Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

Rosa's blade cuts and slashes, splitting some bests in half, below her the old dwarf rips apart even more. Then it is done, and there nothing left to kill.

She stands there in the middle of the dead leopards.
Taking her time she puts her sword away. then looking down smiles at SnowBeard

"Your fight will Master Snowbeard, I am glad you are here."

She holds her hand up as positive healing is offered, to say no. Then she checks the others are all well and alive.

"We lost the others, it would be good if we could find them again."


Wrap it up anyway you want, I realized too late that the leopards were no threat to the group.

What will you do now? The path back is blocked by the portcullis. There are seven other passages that are at your level, above there is plenty of seating and more passages.

You hear some clapping in the distance.

Perception DC 20:
You can hear that the clapping is coming from the grand stand, the place of obvious importance. A figure sits in the shadows there.

Perception DC 25:
The figure was not there before. Also there are some other figures waiting inside each of the opposite 6 passages.


Male Aasimar (outsider, chaotic)| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMB: +3, CMD: 14 | F: +9, R: +4, W: +12 | Init: +2 | Perc: +8, SM: +15 Fortune-Blessed Cleric of Desna/4th | Speed 30ft (40ft) | Active conditions: None.

As the desnan cleric checks the others for injuries, Davian hears a strange clapping sound.
Perception: 1d20 + 8 ⇒ (16) + 8 = 24
The varisian turns to locate the sound of the clapping and points to the grand stand. "Ţhere!"


Male Dwarf Hexcrafter 5 [HP:55/61, AC:20|15|16, Saves:14|10|11* (+8vs mind-affecting/compulsion), CMD:28, Grapple:34, Beard:37, Beard-Grapple:47, Perception:16, Ini:5, Arcane: 13/13], Effects: Enlarged

He offers a deep, courteous bow towards Rosa - which looks both parts funny and alarming, given the fact that his beard is still strangling a leopard-thing while he is doing so.
"Yaharll, tat be a line I have to note down.
Not evry day ya get complimented by a fiend-queen, yaharll!"

He turns and looks at the limb form dangling in his beard as if he just noticed.
"Anyone good in questioning ... overgrown cats?
This lad 's still with us.
Maybe ye can get some useful bits out of it and ask it why 'ey were attacking us like crazy, although we did not have a Miceling with us."

Per: 1d20 + 16 ⇒ (12) + 16 = 28
As the clapping sounds up, Snowbeard turns.
"Naharll, that not be all of 'em.
T'ere be sitting a lad an clapping.
Not been t'ere a minute ago.
More in ta shadows of t'e entrances."


Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

Rose dose not look up at the clapping individual, but kneels down and looks at the dead bests.

"You know my fellows. I spent years fighting and dying in the blood pits of the Hells. Mostly for the amusement of greater devils. Some of the pits where very inventive and some of the Devils too. This plane, this ziggurat, all of it, made for entreatment. No matter how hard we fight or how deep we go, the owner will just be laying more challenges before us. And if we get to the one in control, they will no doubt just brag about it. Lording over us and proclaiming his or her power. All very predictable and trite."

She stands back up.

"Shame really, I was hoping for an controlling mind that would be less shallow, more interesting, more sophisticated and nuanced. But this place is the plaything of simple minds that knows no better."

Only then dose she look up at the figure.

"I'm old and seen soo many things in lifetimes countless, and I know you even if you do not, I know you and what you are"

Dark Archive

CAMPAIGN COMPLETE

"Ah yes, taunt the mysterious figures for not finding more inventive ways to kill us. A solid tactic." Lidras said with a hint of amusement.


AC 33| FF 17 | T25 (Mage Armour) HP 91 F22/R20/W16 AC (29)FF(13)T(25) CMD (42) Initiative (5) Perception (11) See In Darkness Move (55ft) M-Ki (13) N-Ki (12) Channel (3d6/14) Stun (5) Elemental Fist(5)
Lidras Mitheredal wrote:
"Ah yes, taunt the mysterious figures for not finding more inventive ways to kill us. A solid tactic." Lidras said with a hint of amusement.

Niche walks over to the monster lying on the ground in its own blood.

"Just a Minotaur? That's disappointing. It couldn't even stay alive long enough for me to hit it."

Does it have anything worth looting?

He looks at his companions, "Which way next? You think we'll find the others soon?"

Dark Archive

CAMPAIGN COMPLETE

"We probably won't. In my experience, when adventurers get separated like this, it inevitably means that they have died. We should push on, and hope for the best, while expecting the worst."


AC 33| FF 17 | T25 (Mage Armour) HP 91 F22/R20/W16 AC (29)FF(13)T(25) CMD (42) Initiative (5) Perception (11) See In Darkness Move (55ft) M-Ki (13) N-Ki (12) Channel (3d6/14) Stun (5) Elemental Fist(5)
Lidras Mitheredal wrote:
"We probably won't. In my experience, when adventurers get separated like this, it inevitably means that they have died. We should push on, and hope for the best, while expecting the worst."

I don't think I'm in your group. I'm with Matthew, Aukan, and Sly. Your group was fighting Leopards.

Dark Archive

CAMPAIGN COMPLETE

Oops. Let’s use spoilers for group one and two, so we (me) won’t get confused


Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

She responses in an instant to Libras

And winks at him.


Everyone but Niche:

Clad in red full plate armor a humanoid figure comes out from one of the gateways, it is followed by several others of different sizes. The one in the lead has darkness of some sort covering its face but you can see the glowing red eyes. The others are the same with different glowing colored eyes. The other six figures have weapons and shields out. The lean skinny one has two red glowing daggers. The average human sized one has a black longsword and similar black hexagonal shield. The large stocky figure has a massive double bladed sword that could easily be used as a shield as well. The others are slim and feminine forms even with the heavy armor on, it was molded to fit their assets.

Within 50 feet they stop, the one in the lead merely 30 feet away and asks, "What do you want in our wonderful home?!"


Vital:
HP: 6/6, AC: 14 _ T: 13 _ FF: 11 _ Perception +11, Sense Mo +7, Initiative: +2, Fort 1 _ Ref +2 _ Will +5 , CMB: +1, CMD: 13, Speed: 30
skills:
Acro +1, Bluff +3, Climb -1, Dip +3, Drive +1, Escape +1, Heal +15, Inti +4, K (Tech) +7, Ling +4, Ride +1, Stealth +1, Surv +7, Swim -1

Niche:

He cocks his head to one side just far enough to be noticed, only as far as his helmet allows and asks again pointing as he does: right: "minotaurs but quicker,", forward: "Unknown.", left: "long route, undead minotaur might be out. Which way?"


Vital:
262/262 |FH14| AC:38_T:32_FF:29_ | Perc+20_S M+22| Init: +9 | Fort:+25_Ref:+18_Will:+23 | CMB:+20_CMD:39 | Speed: 40
Skills:
Acro+20_Bluff+14_Climb+24_EscArt+20_HAni+18_Inti+20_K (dung|eng|rel)+20_ K(his)+13_Perform(Dance|Sing)+18_Ride+14_Surv+17_Stealth+20_Swim+21_UseMD+2 3

Niche:

He asks in response, "Which way do you think the others are? Sly you got any trail or scent of the others? I am fine with anyway."


Male shocker lizard?

Niche:

The little lizard finally looks warm and smiles for it. Then after being asked he looks sad, "No scent, at least not yet."


Male Dwarf Hexcrafter 5 [HP:55/61, AC:20|15|16, Saves:14|10|11* (+8vs mind-affecting/compulsion), CMD:28, Grapple:34, Beard:37, Beard-Grapple:47, Perception:16, Ini:5, Arcane: 13/13], Effects: Enlarged

Colloseum:

The enlarged dwarf looks at the speaker and its entourage, expecting one of the others to speak up. As nobody takes the word and the silence stretches, he groans audibly and answers the man.
"Cheeh, I'm Old Snowbeard a' this be the Mountain King", he indicated the unmoving crab atop his walking staff, "and we be here fer finding a good story, some fancy take-away souvenirs.
No idea what Hell's Lady be doin' 'ere, but da others look fer shinies, yaharll!
A' you?
Ya be livin' 'ere? Bet ya dunn get many visitors, yaharll!"

While he speaks, his white beard flies around as in a stormy wind nobody can feel.


AC 33| FF 17 | T25 (Mage Armour) HP 91 F22/R20/W16 AC (29)FF(13)T(25) CMD (42) Initiative (5) Perception (11) See In Darkness Move (55ft) M-Ki (13) N-Ki (12) Channel (3d6/14) Stun (5) Elemental Fist(5)

Matthew, Aukan and Sly:
"Minotaurs don't sound like much of an obstacle, given how long this one lasted, so I would say quickest is best. I like the idea of facing an Undead Minotaur; it sounds more interesting than these chumps," he says, kicking the corpse at his feet, "But taking the long route doesn't sound like a great idea. The others will probably get themselves killed if we don't find them soon."


Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

Colloseum:

Slides her sword round and locks it into place on her back.
She smiles as the dwarf talks.

Yes none of them knew just why she was here.

She looks up at the figure that was watching them and back at the one who had spoken.

"I have not come here to rob or take from this place. Nothing so base. I have here to talk to him"
She points at the figure.
"if he is the master of this place, then his master. I wish nothing more than a conversation. Once I have it I will be on my way."

She bows deeply and then walks to one side and away from the others, showing no sign of hostility but separating herself. Folding her arms she looks on at the two groups.


Colosseum:
The speaker shakes his head and scoffs at the old white whiskered dwarf and begins to turn away, then the she devil speaks and draws his attention back. He offers up directly to Rosa eyes focusing on her, "You may go speak with my master but do not touch him. He is not the master of this great tomb. Though he is one of his personal protectors."


Vital:
HP: 6/6, AC: 14 _ T: 13 _ FF: 11 _ Perception +11, Sense Mo +7, Initiative: +2, Fort 1 _ Ref +2 _ Will +5 , CMB: +1, CMD: 13, Speed: 30
skills:
Acro +1, Bluff +3, Climb -1, Dip +3, Drive +1, Escape +1, Heal +15, Inti +4, K (Tech) +7, Ling +4, Ride +1, Stealth +1, Surv +7, Swim -1

Niche:
Matthew takes the lead again going right.

As before minotaurs will not be much of a threat, with a few scraps with the minotaurs they soon leave you alone to walk through their maze. Luckily Matthew seems to have a perfect memory and easily leads you down to another level.

At that point Sly perks up.


Male shocker lizard?

Niche:
Sly just stays in the folds of Niche's clothing the best he can, trying to keep warm.

Then Sly perks up. He looks around and sniffs the air. In a happier chirpy voice he exclaims, "I have their scent, at least a few of them! Come! Come! I will lead!" He jumps down and leads the group along a path, into a much better made tunnel. The stone work is very well crafted. Soon you find yourselves in the colosseum and at the end looking out at your group surrounded by leopard like corpses, ice, a hole, and off to the side a motley crew in crimson full plate armor.

Niche we will let you join the other group first.


Male Aasimar (outsider, chaotic)| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMB: +3, CMD: 14 | F: +9, R: +4, W: +12 | Init: +2 | Perc: +8, SM: +15 Fortune-Blessed Cleric of Desna/4th | Speed 30ft (40ft) | Active conditions: None.

Colosseum:
Feeling he really has nothing to contribute to this conversation, Davian casts a cure spell on the injured dwarf.
Heal: 1d20 + 17 ⇒ (3) + 17 = 20
CLW: 1d8 + 4 ⇒ (5) + 4 = 9


Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

Colosseum:

Rosa nods

"I think you for the your civility"

and then makes her way the Masters protector.
When she gets to the figurer she bows once more.

"My name is Rosa Luminasss and I am an Ambassador from the Hells. I have come here, Crossing the River Styx, and past the lands of the dead, throw gates to other plans because my devine lord and mater Asmodeus, ruler of the 9 pains of torment, Master of all fiendish kind, Forger of multiverse contracts. Has tasked my humble and most unworthy self with the great task of meeting your master. The master of the plane. So thow it may be beneath you, As my duty and my bound task, I must formally request a parlance with your lord and master my lord."

She bows deeply once more.

Note Rosa would say my lady of female


The hell spawn is gone...


Drow Legendary Cleric/Investigator L20| Initi +9+4d8 take best 2 | HP 186/186 | AC 35 T21 FF20 CMB21/CMD41 | Fort +22 Ref +22 Will +28 | Percep +34 | Intimidate +44/49*|

'POOFF!!'

and gone

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