| DM Darkvision |
No magic detected.
The room is approximately 25' wide and 40' long, it appears to be a meeting hall. There is a large wooden table and a dozen chairs. The table has a thin layer of fine dust on it. Curral spots a small object under one of the chairs on the far side of the table. There are no other exits.
| Sanrael Bloodthorn |
hmmmmm......Pnin...there appear to be no exits...or otherwise...but im betting theres something....have a peek around...
perceptiom: 1d20 + 16 ⇒ (10) + 16 = 26
| Sanrael Bloodthorn |
Sanrael follows...quietly
stealth: 1d20 + 10 ⇒ (4) + 10 = 14
percpetion: 1d20 + 16 ⇒ (15) + 16 = 31
| DM Darkvision |
The party enters the statue filled room. As Pnin creeps along, a ghostly figure glides silently forth from a statue and assaults him, its spectral arm passing through his flesh causing puss filled wounds to erupt on his skin.
M: 1d20 ⇒ 14
P: 1d20 ⇒ 14
wKPS: 1d3 ⇒ 2
On Pnin, touch AC
1d20 + 8 ⇒ (19) + 8 = 27
dam: 7d6 ⇒ (2, 3, 6, 4, 2, 5, 5) = 27
DC18 fort for half damage
| Sanrael Bloodthorn |
Sanrael strikes at the creature......GSPA: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 152d6 + 13 + 2 ⇒ (6, 6) + 13 + 2 = 27
| Pnin |
Fort: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
-31/42 HP Unless I didn't have to take -4 off Pnin's saves . . .
Firing arrows at the ghost (sounds dumb but Pnin cannot think of anything better)
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (16) + 11 - 2 - 4 = 21
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (7) + 11 - 2 - 4 = 12
| Kael Cullen |
Still chuckling about Pnin's description of the stealthy 3 and the clanker of doom!
-2STR
Oh Pnin, you unlucky bastard...-Kael thinks to himself before springing into action.
5' step, 2 SA (vs. standard move), 1 standard action:
[Shadowed Touch on great sword]Once a day for 1 minute any weapon you wield has ghost touch property
[Smite evil on ghostly figure; +3AC]
GSPA: 1d20 + 7 + 2 + 3 ⇒ (19) + 7 + 2 + 3 = 312d6 + 11 + 10 ⇒ (5, 5) + 11 + 10 = 31
confirm: 1d20 + 7 + 2 + 3 ⇒ (5) + 7 + 2 + 3 = 172d6 + 11 + 10 ⇒ (6, 2) + 11 + 10 = 29
Hands off foul thing!
| DM Darkvision |
Curral comes out of stealth mode to cast a spell. Sanrael's surprise causes him to swing a bit wildly and miss. Pnin manages to hit the thing with one arrow but it does considerably less damage due to the creature's incorporeal state. Kael gets off a successful attack and his blade connects just as if the creature were solid.
The creature continues to claw at Pnin hoping to suck the life from him.
On Pnin, touch AC.
touch attack: 1d20 + 8 ⇒ (10) + 8 = 18
dam: 7d6 ⇒ (5, 3, 5, 6, 6, 2, 2) = 29
DC18 Fort save for 1/2
Pnin: Lucky for you the -4 does not apply to saving throws.
| Kael Cullen |
-2STR
Hang in there brave cat....
[swift action]Activate Angelic Bond-this bond allows the paladin to shine light as per continual flame for 1 minute per paladin level. Additionally, while the halo shines, all allies within 20 feet gain the benefits of protection from evil, except the deflection and resistance bonuses are +3
GSPA: 1d20 + 7 + 2 + 3 ⇒ (2) + 7 + 2 + 3 = 142d6 + 11 + 5 ⇒ (2, 6) + 11 + 5 = 24
Get off him you damn thing!
| Sanrael Bloodthorn |
GSPA: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 122d6 + 13 + 2 ⇒ (4, 5) + 13 + 2 = 24
| Pnin |
F*%# off ghost!. Link is SFW
Pnin: Lucky for you the -4 does not apply to saving throws.
So Pnin was at -17/42 HP
Fort: 1d20 + 4 ⇒ (12) + 4 = 16
And now it is at -46/42 HP. Pnin is down!
Stabilize: 1d20 + 1 - 4 - 4 ⇒ (18) + 1 - 4 - 4 = 11
Again, not sure I had to take off the additional 4 (Does Stabilize count as a saving throw?), but it didn't matter.
| Pnin |
Yes I totally did . . . just assumed we were all trying to stab the incorporeal being.
-33/42 HP
Feeling oddly invigorated, Pnin flanks with Kael to fire some more arrows at the ghost.
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (6) + 11 - 2 - 4 = 11
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (2) + 11 - 2 - 4 = 7
To no avail . . . .
| Pnin |
Darkvision, I missed that the Angelic Bond from Kael's previous post gave a +3 resistance. So Pnin would have saved and his HP should be at -18/42. However, in keeping with the spirit of the game, I'm happy to accept my mistakes and keep -33/42. Let me know.
Pnin takes a beat to think about how the party could hurt this ghost.
KnowDungeon: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Then fires two more arrows
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (17) + 11 - 2 - 4 = 22
Sneak Attack: 1d6 + 6 + 3d6 ⇒ (5) + 6 + (3, 2, 2) = 18
Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (9) + 11 - 2 - 4 = 14
Sneak Attack: 1d6 + 6 + 3d6 ⇒ (4) + 6 + (1, 2, 6) = 19
If either shot hits, apply Debilitating Injury Disoriented: The target takes a –2 penalty on attack rolls. In addition, the target takes an additional –2 penalty on all attack rolls it makes against the rogue.
| Sanrael Bloodthorn |
GSPA: 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 252d6 + 13 + 2 + 2 ⇒ (4, 4) + 13 + 2 + 2 = 25
| DM Darkvision |
Angelic bond was activated after Pnin was struck so did not apply to that save.
Kael lands a solid blow while Sanrael and Pnin strike but don’t fully impact the ghostly figure. Curral sings. Debilitating injury doesn’t seem to work either.
On Pnin.
touch: 1d20 + 8 ⇒ (19) + 8 = 27
dam: 7d6 ⇒ (4, 1, 6, 4, 2, 3, 1) = 21
Save as above
| Pnin |
Debilitating injury doesn’t seem to work either.
You're killing me smalls
Fort: 1d20 + 4 + 3 ⇒ (13) + 4 + 3 = 20
Pnin slumps to the floor
-43/42 HP
Stabilize: 1d20 + 1 - 1 ⇒ (12) + 1 - 1 = 12
| Sanrael Bloodthorn |
Sanrael swings in anger and frustration.....hating the undead even more.....
GSPA: 1d20 + 8 + 2 + 2 ⇒ (6) + 8 + 2 + 2 = 182d6 + 13 + 2 + 2 ⇒ (2, 3) + 13 + 2 + 2 = 22