Fort Inevitable (Inactive)

Game Master Daedeloth

Adventures around Fort Inevitable


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AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

sanrael will wait belows...in the doorway


Pnin is unable to unlock the door, his fumbling attempt makes some loud noises, he doesn't recall anything that might be useful concerning the statues or the pattern.


AC 22; HP 65; init +3; Perception + 10

Enter and check out the statues, not sure what applies, all knowledge checks are made with a +2
Knowledge: 1d20 + 2 ⇒ (6) + 2 = 8
Knowledge: 1d20 + 2 ⇒ (6) + 2 = 8
Knowledge: 1d20 + 2 ⇒ (4) + 2 = 6

-ha, those are some crappy knowledge rolls-


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Second attempt (if possible):

DisableDevice: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28


Curral inspects statues and Sanrael stands watch in the doorway. Pnin unlocks the door on the balcony while Kael watches. As soon as the lock clicks the door bursts open, pushed by a pair of skeletons with great swords and red glowing eyes. They attack the flat footed pair at the door.

On ff Kael
GS: 1d20 + 9 ⇒ (11) + 9 = 20
Dam: 2d6 + 9 ⇒ (3, 3) + 9 = 15

On ff Pnin
GS: 1d20 + 9 ⇒ (17) + 9 = 26
Dam: 2d6 + 9 ⇒ (3, 1) + 9 = 13

Kael and Pnin action. Sanrael and Curral action (you are both to far away to melee this round).


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

The skeleton's sword clangs harmlessly off of Kael's plate (FFAC=21;10armor/1deflection), but he winces as his companion once again gets hurt. Guess sometimes slow and metallic beats fast and furry...

Curral, San; to our aid!

GSPA on Pnin's skele: 1d20 + 8 ⇒ (3) + 8 = 112d6 + 13 ⇒ (6, 3) + 13 = 22

Sorry my feline friend...


AC 22; HP 65; init +3; Perception + 10

charge up to Pnin's side

I'm a comin!!


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Sanrael rushes to join the fray


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Flanking with Kael, using bludgeoning arrows:

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (13) + 11 - 2 - 4 = 18

Sneak Attack: 1d6 + 6 + 3d6 ⇒ (5) + 6 + (2, 4, 4) = 21

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (13) + 11 - 2 - 4 = 18

Sneak Attack: 1d6 + 6 + 3d6 ⇒ (5) + 6 + (4, 2, 5) = 22

Not sure I am supposed to take off -4 from damage

-13/42


Kael and Pnin are unable to strike the skeletal creatures (Pnin is unable to flank, you can flank next round but will have to move through the skeletons and doorway subjecting yourself to additional attacks.)

Curral and Sanrael rush into position.

On Kael
GS: 1d20 + 9 ⇒ (15) + 9 = 24
dam: 2d6 + 9 ⇒ (3, 1) + 9 = 13

On Pnin
GS: 1d20 + 9 ⇒ (1) + 9 = 10

The skeleton on Pnin swings wildly striking his blade on stone floor where it shatters.

party action


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

-2STR
-13/50HP

GSPA: 1d20 + 7 ⇒ (20) + 7 = 272d6 + 11 ⇒ (4, 5) + 11 = 20

Good thing I missed last round, forgot my STR damage modifier.


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Making up for it this round though!

crit damage: 2d6 + 11 ⇒ (1, 5) + 11 = 17


AC 22; HP 65; init +3; Perception + 10

Attack Pnin's foe

Longsword: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d8 + 3 ⇒ (2) + 3 = 5


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

has Sanrael recovered strength lost from spiders....


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5
DM Darkvision wrote:
Pnin is unable to flank

Still 18 doesn't even *hit*??? This could be trouble.

Keep up the assault:

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (4) + 11 - 2 - 4 = 9

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (12) + 11 - 2 - 4 = 17


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Just roll 20s! ;-D

Imagine the skeletons b*$~~ing to each other. A 21 doesn't hit that cat guy or Mr. Plate? Boo!


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5
Kael Cullen wrote:

Just roll 20s! ;-D

Imagine the skeletons b*~$~ing to each other. A 21 doesn't hit that cat guy or Mr. Plate? Boo!

Point taken, and it wasn't a serious question. I'm just whinging and still shook by the -4 trap. It's not Pnin's day.


Sanrael still suffers reduced strength from the spiders.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

GSPA: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 232d6 + 11 + 2 ⇒ (6, 4) + 11 + 2 = 23


Is that supposed to be -2 for Sanrael instead of +2?

Kael and Curral strike down the skeletal creature attacking Pnin. Sanrael wounds the one attacking Kael. You all realize that your blades are doing less damage than normal.

As the creature goes down it explodes enveloping the party in flames.

fire dam: 3d6 ⇒ (6, 1, 6) = 13
DC16 reflex for 1/2 damage

On Kael
GS: 1d20 + 9 ⇒ (2) + 9 = 11


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

no...+2 to hit...dmg for 2nd favored one of my favored enemies...undead
reflex: 1d20 + 6 ⇒ (2) + 6 = 8


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

ugghhh
13/60hp


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

the minus for less strength is reflected in the +8 which would normally be higher as well as less dmg


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

-2STR
-13/50HP
DC16REF: 1d20 + 5 ⇒ (20) + 5 = 25
Just roll 20s! :p
-19/50HP
swift action LOH1/9: 4d6 + 8 + 1 ⇒ (2, 5, 5, 2) + 8 + 1 = 23

GSPA: 1d20 + 7 ⇒ (2) + 7 = 92d6 + 11 ⇒ (2, 1) + 11 = 14
Boo!


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Reflex: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11

Pnin fires at the other skeleton, with his bludgeoning arrows.

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (16) + 11 - 2 - 4 = 21

Damage: 1d6 + 6 ⇒ (4) + 6 = 10

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (8) + 11 - 2 - 4 = 13

Damage: 1d6 + 6 ⇒ (6) + 6 = 12

-26/42 HP


AC 22; HP 65; init +3; Perception + 10

Reflex: 1d20 + 7 ⇒ (19) + 7 = 26

I will fire blunt arrows at the same one Pnin is shooting at

comp. short bow: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Rapid Shot: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15
damage: 1d6 + 4 ⇒ (2) + 4 = 6

41/47 hp


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

gspa: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 152d6 + 11 + 2 ⇒ (6, 4) + 11 + 2 = 23


A couple arrows hit the remaining skelly but fail to put an end to it.

The skelly cuts into Kael’s freshly healed flesh.

On Kael
GS: 1d20 + 9 ⇒ (17) + 9 = 26
dam: 2d6 + 9 ⇒ (2, 5) + 9 = 16


AC 22; HP 65; init +3; Perception + 10

Fire 2 more blunt arrows

Comp. Short Bow: 1d20 + 7 - 2 ⇒ (5) + 7 - 2 = 10
damage: 1d6 + 4 ⇒ (3) + 4 = 7

Rapid Shot: 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18
damage: 1d6 + 4 ⇒ (2) + 4 = 6

41/47 hp


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

sanrael yells....I hate bones that walk...an abomination

GSPA: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 292d6 + 11 + 2 ⇒ (5, 1) + 11 + 2 = 19


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

-2STR
-16/50HP

Damn skeley...

GSPA: 1d20 + 7 ⇒ (5) + 7 = 122d6 + 11 ⇒ (2, 2) + 11 = 15


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Pnin maintains the fire:

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (6) + 11 - 2 - 4 = 11

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (2) + 11 - 2 - 4 = 7


Sanrael chops at the skeleton with his sword but it still fights on.

GS: 1d20 + 9 ⇒ (3) + 9 = 12


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

-2STR
-16/50HP

Kael attempts to chop at the skeleton as well.

GSPA: 1d20 + 7 ⇒ (16) + 7 = 232d6 + 11 ⇒ (4, 6) + 11 = 21


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Pnin continues to shoot arrows in his enfeebled state:

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (8) + 11 - 2 - 4 = 13

Rapid Shot: 1d20 + 11 - 2 - 4 ⇒ (9) + 11 - 2 - 4 = 14

What the f+#@ is this skeleton made out of!


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

GSPA: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 232d6 + 11 ⇒ (1, 6) + 11 = 18


The skeleton goes down in a burst of flame.

fire dam: 3d6 ⇒ (4, 2, 3) = 9
DC16 ref for 1/2


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

ref: 1d20 + 6 ⇒ (17) + 6 = 23


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-18/60 hp


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

-2STR
-16/50HP
DC16REF: 1d20 + 5 ⇒ (8) + 5 = 13

-25/50HP

LOH2/9 Kael: 4d6 + 8 + 1 ⇒ (5, 5, 4, 3) + 8 + 1 = 26
LOH3/9 San: 4d6 + 1 ⇒ (6, 1, 2, 6) + 1 = 16

Who else is hurt?


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Reflex: 1d20 + 11 ⇒ (7) + 11 = 18

Reflex = No damage.

I am hurt, Kael

-26/42

Wait for everyone to be healed and then go into the next room? Pnin waits to hear objections before moving into the next room.

Perception: 1d20 + 22 ⇒ (1) + 22 = 23


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

You are a brave soul Pnin, here.

LOH4/9: 4d6 + 1 ⇒ (6, 6, 3, 6) + 1 = 22

Nice stat roll!


AC 22; HP 65; init +3; Perception + 10

reflex: 1d20 + 7 ⇒ (10) + 7 = 17

After the healing, I am at full strength.


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

They are LOH not channel


AC 22; HP 65; init +3; Perception + 10

LOL, I was hoping......

37/47 hp


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-2/60
thank you Kael
San slides down a wall to sit.....and mutters shit a##!*@+ skeletons


Is Pnin moving forward into the new room? Not clear from his last post.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

perception: 1d20 + 16 ⇒ (17) + 16 = 33
sanrael glances at the weapons the bones were wielding


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Here Curral. Take a look about for magics.

LOH5+6/9: 8d6 + 2 ⇒ (2, 4, 6, 6, 4, 3, 3, 1) + 2 = 31

Kael looks about for anything of value or note.
perception: 1d20 + 11 ⇒ (7) + 11 = 18


There are 2 great swords laying on the ground, one is broken with 3/4 of the blade missing the other is an ordinary looking great sword. The skeletons were completely destroyed when they exploded. Nothing else of interest on the balcony.

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