A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK


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Shot Putter Funkmeister

Hi, is everyone still here?

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Yep, still here. Just haven’t had anything to add.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

I'm here. It's the weekend, so waiting till the week starts for people to comment.


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

Still here too!


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Yep, just been busy.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Coming back from vacations ;)


Shot Putter Funkmeister

Sweet, feel free to attack...


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Yessir!


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

Is there anything I can do to stabilize Nura?


Shot Putter Funkmeister

You can use the Healing Proficiency but since you are not proficient where a character would normally be able to give the injured character 1d3 Hp, here I will allow you to staunch the bleeding and stop her from dying.


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

If I were to cast a sleep spell right now, would it also affect the rest of the party?


Female Dwarf Ranger(Guide)

You can angle it so you can avoid the party but do not forget to roll 2d4 to dictate what HD of enemies you can put to sleep.


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

Okay.


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

I'll do the healing since I'm still waiting on my gen.


Shot Putter Funkmeister

Hi, I put a map of NW Zakhara in the Campaign Info tab. I marked where Muluk is, the Weeping Desert is and Al-Anwahr.

Zakhara Map

Huzuz is pretty far.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Not getting anything but a blank image at that URL... is that happening to everyone, or is it me?


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Female Dwarf Ranger(Guide)

Zakhara


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Female Dwarf Ranger(Guide)

https://forgottenrealms.fandom.com/wiki/Zakhara?file=Zakhara.jpg


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Okay, thanks... I also looked up Huzuz here

https://forgottenrealms.fandom.com/wiki/Huzuz

and compared it to the bigger map so I could see where it was. I appreciate you giving us links so we could picture it. :)


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Shot Putter Funkmeister

Huzuz is the capitol of all of Zakhara, which is run by the Grand Caliph, whereas Muluk is run by the Calipha. The party has not done desert trekking in awhile so it should be fun.


Shot Putter Funkmeister

So basically, the group needs to purchase camels and supplies for the trip. You do have food stores and water on your ship and I think Nura and Fadilah have either donkeys or camels. Agrammar has a mount as well. If you have looked at the maps, you will be marching inland following the river until Sakina Falls and continuing towards Talv.

I am waiting on an Fadi with an Identify spell to dole out XP for the last adventure.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

FYI, I am going to be on vacation from this Friday through next week. Feel free to bot me, or have my character get sick and unable to get out of bed, or whatever. :)


Shot Putter Funkmeister

HI, does anyone have any questions? You can either tell me what you want or I could put together a "Ye Olde Fast Pack" sorry had to do the Lost City reference.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

I suppose that a DM-made pack of desert equipment that we could buy would speed things up. :)


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

I agree. Should the reference be taken to infer that we are about to embark upon that classic adventure?


Female Dwarf Ranger(Guide)

At this point, the group should be leaving to find the scroll for Hanoushin. Also looking to get clues on where Yodfah is.


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Female Dwarf Ranger(Guide)

I figure each of you will get two camels, one for riding and one for carrying supplies. Each camel is listed for 75 gp for a desert one x 10 = 750. Lets' round all of the supplies to 1000gp. Which gives each player 200gp to play with to kit themselves out. Agrammar might have a little more because he does not need a camel.

Any questions?


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Sorry, I got pretty sick last week and for a hot minute it looked like I would wind up in surgery. My doctor told me to tough it out and I have some tests on Thursday.


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Female Dwarf Ranger(Guide)

I am glad you are ok!


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Hope you are feeling better Fadilah.

Guys, I need your help - I am having a hard time remembering the AD&D rules. My character sheet is still not complete, etc.

Will you give me a hand? Looking over my alias and let me know what I am missing? For starters I do not think I have any gear - what is the starting wealth? :P


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

I know I found the rules online somewhere, not just AD&D (which I did find on a website), but for this sub-setting "Al-Qadim Arabian Adventures" (which I found in PDF form).

I have no idea where off the top of my head though, sorry. And it wouldn't do any good to have me look over your sheet... this is reaching pretty far back for me too, so I am mostly just faking it and looking stuff up when I get stuck.


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Shot Putter Funkmeister

This site is good for the majority of rules AD&D


Female Dwarf Ranger(Guide)

Starting gold is standard times your level.

Agrammar, it seems like your crunchy stuff is legit but you need armor, weapons and equipment.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Thanks for the audit guys! And for the link GMEDWIN.

I will look into equipment now.


Shot Putter Funkmeister

Ok, I am going to hand out XP for the Adventure "Invitation to a Funeral"

Surving the bushwack = 250 xp
Ghast Raschid =700
Ghouls x 4 = 700
898 gp= 898 xp
2318 sp = 232xp
5278 cp= 53 xp

Locating Muli = 250
Muli = 975
Mustanir =975
Forcing Hanzala to withdraw = 600
Retainers x 3 = 105
Bringing Muli to justice =500 xp

= 6238 xp divided by 5 =1248xp each

There may be a little extra XP due to some other GP that I may have forgotten but if you are able to level up please do so.


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

Since I fulfill the prime requisites for my class, I get a 10% XP bonus, right?


Female Dwarf Ranger(Guide)

yes


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

No level up for Nura. :(


Ammo: 18/42 S. Arrows|Female Half-Elf Bard (Sa'luk) 4|Current AC: 5 (1 w/Armor spell)|HP: 12/14|Saves: PPD 13, RSW 14, PetPoly 12, BW 16, Spell 15|30% resistant to sleep/charm|Station: 7

No level up for me yet either.


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Shot Putter Funkmeister

Hi, it seems that Fadilah and Zairiah definitely should level up. Agrammar maybe.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Hurricane time. Please be patient and, gods willing, I'll see you on the other side.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Sorry Nura. Let us know when it is past so we know you are okay.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Level Up:

HP: 1d6 + 1 ⇒ (2) + 1 = 3

Put points into find/remove traps, pick pockets, and climb walls:

Pick Pockets: 40%
Open Locks: 95%
Find/Remove Traps: 75%
Move Silently: 20%
Hide in Shadows: 10%
Detect Noise: 20%
Climb Walls: 65%
Read Languages: 20%

Backstab goes up to x3

THAC0 goes down by one (18 / 16 with bow)
Saving throws go down (now PPD 12/RSW 12/PoP 11/Breath 15/Spell 13)

Err, I think that is all? Am I missing anything?


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

I am still trying to discern if Aggrammar levels up or not :P

Money: 3d6 ⇒ (5, 5, 1) = 11

110gp starting money
Level 4 = 440gp

Armor:
Chain Mail 75gp
Shield --

So my regular AC should be 4 (9 if with Shield only) I believe. Should I go for the Banded Mail at 200gp?

EDIT: According to my math, and the initial posts when we were recruited, Aggrammar should now have 7600XP+1248=8848, which puts him in Fighter3/Cleric3 land. Wohoooo!! I will level him as soon as possible.


Shot Putter Funkmeister

From the Al-Qadim book:

While adventuring in the AL-QADIMTM
campaign, characters wearing armor better than
studded leather or ring mail—that is, better than AC
7—suffer a penalty to attack rolls, as well as to
proficiency and ability checks. This penalty is -1 per
class of armor better than 7. Hence, an AC 6 character
suffers a -1 penalty to attack rolls as well as proficiency
and ability checks, and an AC 5 character suffers a -2
penalty to the same. A fighter in plate armor with a
shield, who is Armor Class 2, suffers a -5 penalty to
the rolls noted above.
These penalties apply only to Armor Class ratings due
directly to items that are worn. Natural Armor Classes
are unaffected. For example, a lizard-man in Zakhara is
still Armor Class 5. He suffers no penalties unless he
dons a suit of heavy armor, in which case he would incur
a -1 penalty for every level of improvement.
Bonuses due to an armor’s magic rather than its
weight or strength also do not count toward this
penalty. For example, if Fatima dons a suit of +2
leather, her Armor Class becomes 6, but she suffers no
penalties. If she wears a suit of +4 field plate armor, her
effective Armor Class becomes -2, but she suffers the
same penalty as a character wearing normal field plate:
-5. In other words, a character wearing magical armor
suffers no more penalty than an individual wearing
normal armor of the same type.


Shot Putter Funkmeister

There is a set of lamellar armor that is magical but its exact nature has not been discerned.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Ok, then I will go with studded leather or ring mail. Don't want any penalties.

Why is ring mail so much more expensive?


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Going out of town this morning, be back tomorrow night. If anything happens in the meantime other than a peaceful sleep, Zairiah will help, but someone might have to roll for me.


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Gonna be spending all weekend moving a bunch of stuff and won't be available until Monday.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Moving is always so... Fun (not) :P

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