GM Natloz's Princes of the Apocalypse (Inactive)

Game Master natloz

PotA Slides


1 to 50 of 828 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

| SA

For dotting purposes


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Dot


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Dotting


| SA

Rrath:
You find your latest pay coming from a caravan heading south along the long road. Your last stop was Westbridge and the pace has been slow. As you passed through the Sumber Hills on your way to Red Larch your caravan was attacked by marauders wearing what looked like armor made of stone. They quickly overran you and the other guards and savaged the caravan merchants. They left you barely clinging to life as they pillaged the contents of the wagons. You hold on to consciousness just long enough to see them leave, heading back into the hills.

You wake, not knowing how long you were out. You are hungry and thirsty and alone. You don't know where else to go so you finish your journey to Red Larch. There you are nursed back to health at Mother Yalantha's boarding house. The rail thin woman, Mother Yalantha herself, tended to you as you healed. Her help was not out of kindness though. She expects to be paid for her services.

Hope you don't mind that I took some liberties with your background.


| SA

Ziyad:
In your search for clues about the elemental nodes of Szass Tam's doomvault, you come across an ancient map that has marks similar to runes you've found elsewhere in your search. The map leads to the Sumber Hills indicating a stronghold in the area. Hoping the stronghold holds more information about the nodes, you head to the Dessarin Valley. Your first stop is Red Larch for more supplies and hopefully more information.


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Not at all, I like it.


*clacky clack*

He walked with purpose down the streets of Red Larch poised like an ancient Mulhorondi noble. His flowing red robes and dark tatoo'ed baldness so out of place in the small town the random kids passing by might think he walked straight out of the stars...ironically like his Mulanese ancestors actually did.

Those with a sense of the world however would be struck with distrust bordering on fear. The Red Wizards, though significantly fallen from their status of previous decades, still maintain enclaves of arcanists sporting magical goods and sometimes slaves from the far east.

Ziyad knew all this, and understood the looks...but his sense of superiority made him apathetic. After all, it wasn't their lives that mattered, in the grand scheme of things. The necroscourge of Thay would be overruled, and only those that shared his vision of the new order would hold power.

*clack clacky clack clack* As he walked by the source of the strange noise was revealed, a small purple crab pinching his robes with one pincer, as the other randomly tatted out a beat in air. Just the sight of the slimy arthropod would give the kids nightmares later.

Entering the tavern he found the price of the inn quite fair, but as he reached for his purse it was missing. "*gulp*" ...s&$#.. thought the superior being.


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath rose early, as usual, but more so as of late due to the healing attentions of Mother Yalantha. It was obvious that she needed repair for helping Rrath heal up, but what could she want?

After taking a long piss out in the alley, Rrath dunks his head in a bucket of rainwater, and heads back in for some breakfast.

Mornin' Mother Yalantha. I was hopin' to have somethin' to eat? Is there anything I can do to repay ya for your kindness?

Not long thereafter, a wizard-lookin' fella strides into the boarding house.

I am assuming Ziyad enters Morher Yalantha's, as well.


| SA

You're more likely to see him in the street. The boarding house is more for semi-long term residents. The inn is a separate place. I'll get more campaign info up soon, probably this afternoon.

"Hmph, fine, but this is yer last free meal. I expect to see some coin coming in soon. There's some things needed doing around here before I send ya off though. You look like a strong lad now that you aren't layin in bed. There's a hole that needs patched up around the back. The boards are all cut, you just need to nail them up."


| SA

Ziyad

The 'Helm at High Sun' tavern goes silent as the strange man in even stranger robes enters. There aren't that many people here but they all turn to look at you before hurriedly turning back to their meals in a poor attempt to hide their curiosity. They look to be stonecutters or miners getting ready to head out for the day. The bartender speaks up, "Having some trouble there friend?".


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath nods as he slides 5 gold coins across the table to Mother Yalantha.

I'll fix that hole, and like I said, thanks fer fixin' me up. I will bring ya more coin when I can spare it. I was hopin' to latch on to another caravan. Where would postings fer that sort of work be?


| SA

Rrath

Her eyes go wide at the sight of the coins. "If I had known you were hiding those I wouldn't have asked you to do chores! This will pay for your room an then some. If yur lookin for work you can check out either Dornen or Mellikho. They run the two quarries in town. Mellikho is backed up so her workers are working night shifts. Work may be easy to find there. As for caravans coming through, I wouldn't know the schedules but if you wait long enough you can hitch up with one of the stone shipments maybe once they come in."


| SA

Dasim:

Your search for the traitor takes you to Red Larch. You hear from passing travelers there are some pirates working on the Dessarin River and one of them was wearing a broach that belonged to your Shevarra. Unfortunately you also hear the pirates are quick to squash anyone who would challenge their place. You could try to find them on your own but perhaps your training has taught you patience. Thinking it better to find out more about these pirates, hang around town hoping to find out where to find allies. You awake one morning and head to the tavern for some breakfast. You are collecting your thoughts when a strange man in strange robes walks in.


He sighs heavily at the bartender, squeezing the bridge of his nose and closing his eyes in frustration "Yes...it would seem my coin-purse has been taken. Who exactly possesses authority in this place...? I would like to resolve this matter quickly."

A fiendish snickering, some roughly animalistic laughter comes from the crab and causes Ziyad's skin tone to nearly match his robes.


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath gives Mother Yolantha a toothy smile and proceeds to fix the hole in the wall before heading out and about Red Larch. He approaches and enters the nearest tavern/inn that may have postings for caravan guard work.


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

dot


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Lifting his eyes from the simple meal of porridge, bread, and sliced apple he is currently working his way through, Dasim watches as the red-robed man enters the inn. By Mystra's cold heart, the Three were already testing him by sending a bloody Thayan into Red Larch. Surely this couldn't be the help he was supposed to seek? The Rashemi's dark eyes flick back and forth from barkeep to Red Wizard, narrowing in thought as it appears the haughty spell slinger isn't as well off as he comes across. A penniless Blood Robe, a sign that Mystra truly wants me in an early grave. Popping another slice of apple into his mouth, he wipes his dark hands on a small handkerchief before tucking it back into the pocket of his travel worn charcoal and silver colored robes.

"I doubt anyone will be bringing your coin back soon, Thayan." Dasim says with a slightly forced smile beneath a nose that appears to have been broken several times. "Law won't be much around a town this size. Probably some poor schlub more used to dealing with runaway sheep and goats or otherwise likely to simply fine the shirt off your back."

Pointing to the half loaf of bread and few remaining apple slices. "But if you're hungry....I've some to spare."


Dasim's Rashemi accent, though no comparison to that found in the far east, still stuck out like a sore thumb and caused Ziyad's face to wince noticeably.

Obviously, it was he who stole the Thayan's purse.

Ziyad's eyes narrowed as he turned to face the man "Pfft. Keep it then, sjorl eater...buy a trinket for your wychlaran b+*&@."


| SA

DM grins as the first two characters to meet hate each other... lol

Rrath makes his way to the only tavern in town displayed as such hoping to find information on a paying way out of here. The Helm at Highsun has only a handful patrons but two in particular seem to not be getting along. A strange bald man in red robes and a dark skinned man seem to be having an argument. You hear the tail end of an insult as you enter.


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath is a massive half-orc, and he walks confidently into the tavern. Catching the tail end of the insult, he gives a chuckle as he heads to the bar.

Ale, please. Any postings in here for caravan guards?


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

"Ha! Ha!" Dasim laughs at the Thayan's insult and accusation, but the way his knuckles whiten around the shaft of his spear belie the monk's good humor. "You're still breathing blood robe, so no...I didn't take your foul slavers coin. Perhaps you should go find the local constable and leave the honest...and paying....folk to break our fast."

He then looks away from the wizard dismissively, grabbing the last slice of apple from his platter and slowly savoring the ripe, crisp fruit finally noticing the big halforc ordering at the bar.


| SA

The nonchalant reaction of the half-orc catches the bartender off guard. He looks confused for a moment before pouring your ale. "Sure friend, I don't have anything about caravan guard positions at the moment. We were supposed to be getting a caravan of trade goods no more than a tenday ago but they never made it. Another should be coming by in a another tenday. You can go ask Constable Tuthmarillar if he knows of anything."


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath slugs back a good portion of the al ed and sits to sip the remainder.

Aye, thanks. Where can I find the Constable?

He listens intently to the banter between the than and the other fellow.

Perception: 1d20 + 2 ⇒ (1) + 2 = 3


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

Magmoria approaches the tavern hesitantly. Even looking like one of the humans around her, she still feels out of place and vulnerable. She took the form of what she hopes is an average looking woman to try and blend in while she looks for answers as to what is happening in the area. The valley seems to slowly be sliding into chaos as bandits and worse have become emboldened to strike out at the poor people of the area.

Walking in with what she hopes is confidence, Mags take a seat a little away from the other patrons and, presenting a coin asks for some tea, if possible.


| SA

magmoira:
Your dreams of late have been filled with howling winds, volcanoes, floods, and earthquakes. Your deep ties to nature are telling you something is out of balance and you need to do something about it. You recognize the area in your dreams as the Dessarin Valley so you head there hoping to find some relief from the nightmares. You come across a town similar to one you dreamt sinking into the ground so you stop to investigate. Naturally, the first place to gather information in a human settlement is a tavern.

You hadn't put anything for background but your race and class are tied to nature pretty strongly so I went with that.

How did you get your stats? You had some pretty low rolls that have disappeared. The only firbolg stat adjustments I could find were +2 wis and +1 str

A waitress comes and takes your order quickly and disappears into the back.


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

GM:

My rolls from the discussion thread were 13, 13, 12, 11, 18, 08. With the +2 to WIS and +1 to STR that gives me the stats you see on my character sheet.

As she sits Magmoria cannot help thinking of the horrible dreams she had been having lately and now being in the town that figured so prominently in those dreams leaves her feeling nervous and fidgety.

When her drink comes she thanks the waitress and sits back to see if she can learn anything from the patrons of this tavern.


| SA

magmoira:
My apologies. I had your rolls confused with Gnomez... that'll teach me to question my players. On something I'm certain of though, you don't have spells listed yet.

@Magmoira You overhear some murmurs of bandits in the area. You also hear someone telling a story about a kid that saw a haunted tomb.

Rrath The bartender nods at the thanks and directs you where you can find the constable. I'll get you an actual location when I get home


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Hearing the bartender speak of missing caravans, Dasim's attention quickly focuses on what the man is saying. "Caravan went missing you say?" He says to the bartender while giving the Uthgardt a friendly nod of greeting. "I've heard rumors of pirates working the Dessarin River, as well. Might be a connection. This Constable Tuth-whatits, is he putting together some folk to deal with these brutes?"

His hand rubs his short cut beard for a few moments as he thinks, "By the Three, I'd be willing to lend a hand if he is."

Turning back to the Uthgardt warrior he again offers a bow of the head in polite greeting. "Would you mind if I joined you in speaking with the constable?" He waves his hand back toward the Red Wizard. "Mind, you'll probably have the Thayan tagging along as well." His mouth opens into a wide smile. "Seems his coin purse stuffed with rubies, gems and vast untold sums of worldly slave generated wealth has gone missing. Likely the work of these notorious bandits and pirates."


Ziyad sighs mentally putting his petty squabble aside for the moment "No...bandits and river pirates might strike a single wagon and take a few baubles. But to make an entire caravan disappear requires a more organized force, and a prepared destination to route it." he stares off into the hills, reconstructing the map of the area in his keen mind.


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath smiles a toothy grin.

Aye, the more the merrier. Let's present ourself as help, eh? Name's
Rrath. Who might ya be?


| SA

The constable is also the butcher. You are currently at 3 on the map. The butcher is at 11.


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Returning Rrath's grin, Dasim nods his head to the barbarian and places his hand over his heart. "Dasim Dakat. Good to meet you Rrath."

Slinging a small pack over his shoulder and a worn, dusty brimmed hat onto his head the monk drops enough coin on the bar to cover his meal plus a little extra for the waitress. He starts to turn toward the door only to whirl back around and grab the half loaf of bread still sitting on the platter. "No sense letting this go to waste." He says with another grin. "After all, can't fight an organized hoard of bandits on an empty stomach." He adds tearing off a chunk before offering some of the loaf to Rrath.

Slowly chewing the bread and waiting for the others, Dasim takes another look around the small inn and notices the quiet, seemingly very nervous woman sipping tea by herself. He frowns in thought for a second and then his face turn a bit red in the cheeks. After a few seconds he walks over to her and offers a deep, courteous bow. "Greetings and blessing of the Three upon you." He says, his voice and manner much more polite than with the Thayan. "My name is Dasim and you have my apologies if all this talk of bandits and missing caravans has made you uncomfortable or upset. No offense was meant. Perhaps when we return from the constable's, I can offer you another pot of tea to make up for disturbing your current repast?"


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

Overhearing some patrons speaking about bandits and other problems in the area, she decided to follow quietly as they go to speak to the local constable.


| SA

To the butcher/constable office!

The three men exit the tavern and head down the street. A few moments behind them follows the tea drinking woman. They pass by the inn and a shrine dedicated to many faiths before arriving at the business you've been directed to by the bartender. There are four identical stone buildings with the first one having a painted sign of a ham being carved by a cleaver. Heading inside you find a woman busy cutting away at meat. You also find another stranger sitting off to the side obviously waiting for something or someone.


Male Half-Elf Bard 2 | 19/19 HP | AC 13 | Init +2 | SV Dex +4, Cha +5 | Passive Perception 13

Dot.


| SA

"You all he to see Tuthmarillar as well? He's had this poor guy waiting for a while now. Hold on a bit, let me see if I can get him away from whatever is holding his attention." She disappears out the back door and you hear some yelling. A few moments later a young man enters the room. "She told me to tell you to wait here."

Procede with character introductions if you wish.


Male Half-Elf Bard 2 | 19/19 HP | AC 13 | Init +2 | SV Dex +4, Cha +5 | Passive Perception 13

Tarandil grins at the others. "Rough times on the road? I had a few near misses myself getting here. Seems a person can't travel safely these days. He pauses for a moment. "My name's Tarandil. Are you thinking of investigating the bandit activity? You three seem to be a bit better suited for dealing with bandits than most travelers. Perhaps we might, for a time, work together if so?"


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

I am Rrath, an I'm sure we could use the help.


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Dasim slips his hat off and nods to the young man who asks them to wait.

"Seems the law isn't in much of hurry around these parts." He says after the half-elf introduces himself. Bowing his head quickly to Tarandil he slides the hat back on his head. "I'm Dasim. The more the merrier, I say."


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

Magmoria slips closer to the door so she can try to hear what is going on.
How can humans hear anything with these tiny little things! That must be why they are usually so noisy..they cannot hear themselves stomping and shouting!


Ziyad nodded calculatingly before bluntly "I am Ziyad of the Red Wizards, practiced conjurer and a well known author in the academic circles. I intended to set out into the Slumber Hills on my own, seeking secrets of the lost strongholds...ancient Tyar-Besil dwarves littered the area, you see." he unfurls a map that has a few locations annotated. "It's true, burglars apparently sacked my supply funds...but were we to travel together, my needs will certainly be lightened."


Male Half-Elf Bard 2 | 19/19 HP | AC 13 | Init +2 | SV Dex +4, Cha +5 | Passive Perception 13

"Wonderful!" Tarandil exclaims. "May good fortune smile on us all in our endeavors." Tarandil pulls out his lute and begins to play a simple, pleasant tune softly so as not to bother the folks in the next room. "I hope you don't mind a little music to pass the time," he says. He looks at the map Ziyad unfurls, taking interest in the marked locations. "As a scholar have you written on these ancient strongholds or perhaps were these lost secrets of interest to a wizard, Ziyad?"


Ziyad seems to detense, folding his mannerisms into something comfortable for him "Indeed. The dwarven civilization this region inherited is thousands of years old. The line between myth and history is unclear. But luckily, modern analogues exist which make a comparison tenable...er...sorry, there is no established word for what I speak of. Some call them 'cysts' others 'nodes'...injunctions of energy from another dimension." he deadpans. "Do you know of the planes? Perhaps you've read my work Assembling Detached Negation: Planar Rifts and the Subaltern?" Probably a DC 15ish arcana


Male Half-Elf Bard 2 | 19/19 HP | AC 13 | Init +2 | SV Dex +4, Cha +5 | Passive Perception 13

Arcana: 1d20 + 0 ⇒ (18) + 0 = 18

"I believe I know a little of what you speak," Tarandil shifts a bit, pausing his music to find the right words, "though I haven't had the opportunity to read your book. Unfortunately scholarly pursuits have not always been possible when you travel often. But if I understand correctly, you're talking about things from other worlds leaking out into ours, like demons haunting a place?"


"'Haunting'?" he chuckles a bit "...well, they are often more ambitious than that. But no, in this case instead of a creature its more like an overlap of the 2 locations themselves...a piece of our realm, and a piece of the other. Instead of being...eh...'dissonant'? As a musician would say, they harmonize in ways that enhance reality beyond what gods intended. Such things are of concern, obviously...as they allow certain laws to be broken...people gain power who were never intended to gain power...and it is my intention to learn how to shut that down."

He pauses a bit, uncertain if the lutist is genuinely interested, and since the constable hasn't arrived offers "So, a traveller? Certainly you've seen your share of things which were...out of place?"


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

Leg bouncing up and down like a hasted jack rabbit, Dasim gets up from the hard bench and steps outside to leave the bard and Thayan discussing the depths of magical mumbo jumbo. Breathing the fresh air as the door swings open the monk lets the cool air fill his lungs and clear away the smell of the butchers shop.

Noticing the woman standing near the door, he nods in her direction. "If you're waiting for the constable, make yourself comfortable. Seems to be a bit of a wait. Mutton before bandits and all that, I guess." He says with a chuckle.

"Weren't you back at the inn a bit ago?" He says with a puzzled tilt of his head. "I don't mean to pry, but if you're in some trouble or also had a run in with bandits, Rrath and the bard seem like decent folk and we'd all likely be willing to help."


Female Firbolg Druid 2 ★ 14.13.12.11.20.08 ★ 15/15 hp ★ 13 AC ★ Int(+2), Wis(+7), ★Passive Per 15 ★ Spells: 3/3, DC-15 +7 Spell Att,★ Insp. 1

Mags hops back as the door suddenly opens and one of the humans steps out into the street. She attempts to look like she was not standing at the door listening, but it does not take a genius to know what she was doing.

When he speaks to her, she stammers and blushes.

"Umm...no. I mean I am not in trouble...well not really...errr I mean not me...some ..ummm...friends of mine. Anyway, I am here to help discover what is happening in the valley."

She shifts from foot to foot unsure how to go on.


Male Human (Rashimi) Monk 2 | HP:15/15 | AC:15 | Init: +3 | Per: 12 | PB: +2

"Helping friends in trouble is a good cause certainly." Dasim says taking a few steps to lean casually against the wall and put the woman a bit more at ease. "And it seems you've come to the right place. Apparently we're all looking into the local troubles." He adds with a soft chuckle at the coincidence. "Likely we'll all have more success together verses apart."


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

Rrath follows Dasim out for fresh air.

How long is this guy gonna take?,


| SA

About this long.

Just when the group are about fed up with waiting, a large man walks in accompanied by the woman you met before. He takes off his apron and wipes his hands off on it before tossing it in a nearby chair. "Sorry about the wait gentlemen. Smoking meat correctly is a delicate process. My name is Harburk Tuthmarillar. My men and I keep the peace around here the best we can. I hear you have tales of bandits in the area? There are a few places south of town along the Cairn Road that thieves may be hiding but I don't have enough time to go check them out myself. You'd be doing the town a favor if you could take a look out there."

101 to 150 of 828 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Natloz's Princes of the Apocalypse All Messageboards

Want to post a reply? Sign in.
101 to 102 of 102 << first < prev | 1 | 2 | 3 | next > last >>

Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

No, just waiting to see what we do next!


Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2

No, just waiting to see what we do next!

101 to 102 of 102 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Natloz's Elemental Evil All Messageboards

Want to post a reply? Sign in.