STRANGE AEONS
(Inactive)
Game Master
Daniel Penfold 351
You wake up not knowing who or what you are, the campaign revolves around solving this mystery
Strange Aeons treasure list
Strange Aeons specific treasures
clues
images
maps
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Ya it might be tough until we are off the boat or Senn gets 5th level spells. I'm going to look for 4th level solutions.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
I may have found a solution. I can use lesser summon planar ally to summon an archon and they could run some quick errands for us. If the gm okays it I will figure out what we have to spend. Remember that most of our valuable loot is stuck in dreamland.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
https://paizo.com/campaigns/strangeAeons2kwl9/gameplay&page=50#2493
According to this post some items may make it back into the real world. I don't think we have come across any yet but I will ask in case. Have any come out of the dream world with us?
Yeah so the quest items will remain behind. Anything else you can take back with you. You can also use planer ally to go shopping, that's fine.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
I will level up this weekend.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
I’ll try and get my Level Sunday night.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
Penith leveling
kineticist level 8
+1 constitution
+19hp (5+5 from level 8, 7 from constitution increase, 1 from favored class, 1 from toughness)
+2 fort(1 from level, 1 from con increase), +1 reflex - my online sheet didn't have cloak of resistance +2 on it (so all three get +1)
utility wild talent - telekinetic maneuvers (ranged combat maneuvers with telekineses, with level+con as CMB)
+1 BAB
+1 to disable device, heal, knowledge(engineering), perception, sleight of hand, and steath
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Level 8
+1 Str
HP 5 + Con
+1 BAB
+1 Fort and Will
2nd Judgment
+1 2nd and 3rd Level casting /day
+1 3rd Spell Known (Searing Light)
Skills
Sense Motive
Perception
Survival
Know. Planes
Know. Religion
Intimidate
Know. Nature
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
So the gold situation that our lantern archon will be helping us out with.
Group gold as I have it is:
Group:5000gp
Kitty: 8000gp (3000 Trevor, 1000 Atajay, 4000 Senn)
Feel free to discuss spending.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
Atajay mentioned a new bow. So that would get Penith's vote.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Ok, how much would it be to upgrade my bow from a +1 (+1Str composite) to a +1 (+2 Str composite? That’d give me a +1 damage to every shot that hits.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Wouldn’t it just be an extra 100 gold, as by reading of a composite longbow it costs 100 gold for each point of strength bonus added to the bow?
So a +1 composite longbow adding two points of strength bonus should only cost 100 gold more than a +1 composite longbow adding one point of strength bonus is my reading of the item.
Please correct if I am wrong.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
You are right. I thought you wanted to go with an additional +1 enhancment with a +2 strength rating (that was my misreading).
I would spend 1000gp to just make the bow adaptive. Then if you get any strength buffs you're covered.
Senn got a bunch of small +1's this level good saves, BAB, along with extra spell slots. Bitey got more HP. Pretty tame level here.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
That’s an idea! A +1 adaptive bow would be perfect. Would you be okay with me trading up for 1000 gold, or do I need to sell this one and go find the one with the adaptive property?
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Adaptive is an magic enchantment as such it can usually be added.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Probably won't be able to post till tomorrow, but sheet should be mostly up to date now. Not much of note happened, got an additional attack, plus Dispel Magic.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
As a heads up, I will be travelling for the next couple of days, so responses will be sporadic.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Can anyone look over my Bab and damage to make sure I have the math correct?
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
I have not been feeling very well over the last couple of days, hence my lack of posting, I'll try to catch up as soon as I can.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
Hope you feel better sir!
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Treasure
decanter of endless water
Congratulations you are now all level 9
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
I'll update my sheet later this week. Been a bit unwell, and the fires in California have led to power being cut.
Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Feel better. I hope they get the fires and power situation under control.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
No joke. Stay safe out there, Dom.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Lvl 9
HP 5+3(Con)+1 FCB= +9
Bab +1
Ref/Will +1
Skills
Know-Dungeoneering +1
Perception +1
Background skills
Profession-DOCTOR! +1
Know-History +1
Lvl 9 Feat
Improved Critical-Earthbreaker (19-20 crit range)
Weapon Training +1 Hammers (Now +2) Bows (+1)
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Oh, I missed the leveling post! It might be until the weekend before I can get that knocked out.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
GM looking at spells for next level. In the dream lands have there been specific types of creatures we have been seeing a lot of base on Atajay's knowledge? I was thinking evil extraplanar outsider. Looking at a spell that gives bonuses to ranger groups.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Aberration? Dr.Tevor is expanding his knowledge on those!
Stay safe Dom
@ Senn - due to the nature of the dreamlands there hasn't really been a lot of any one type I'm afraid. Certainly the next few sections are a mixed bag of various types.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Level 9 Inquisitor
HP 5+1 Con + 1 FC
+1 Reflex
Feat: great Fortitude
+1 1st and 3rd Level spells per day
+1 3rd level Spell Known: Dimensional Anchor
Skills:
Intimidate
Know Arcana x2
Know. Dungeoneering
Know. Planes
Perception
Sense Motive
+1 use of determination/day
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Sheet updated, not much that's new at this level, mainly Improved TWF and Inspire Greatness.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Sorry looks like I picked a bad time to roll for you.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
S'all good, I still need to catch myself up on what's going on in the ic thread anyways.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Got the level up done. More HP for bodyguarding and shield othering, a breath of life as a spell. Senn now has overland flight and evasion.
Very few things this level (though lots of stat bumps for Bitey) but all of the spells are pretty powerful spells.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
level 9 Penith is posted.
+1 telekineticisit
+12 hit points (fcb)
+1 will
+1 perception, +1 sense motive, +1 stealth, +3 engineering
chirmurgeon mercy: cursed
feat: bullseye shot (take a move action to give +4 to her next ranged attack)
her blast now does 5d6+10 damage
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Treasure
Algernon Muthwait's Diagrams of the Human Form which details human anatomy and is worth 450gp.
There is also an old wooden leprechaun doll worth 200gp.
A secret door in the desk contains a dose of wyvern poison.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
The maps depict various regions of the Inner Sea and there are two representing Ustalav and Osirion which are worth 75gp each.
Pasted to the back of another map is a scroll of raise dead.
The table is worth 250gp but is very bulky.
The decanter is exquisitely crafted and is worth 100gp.
The leather case contains several crystal goblets worth 25gp each.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
As a heads up, I will be travelling for the next couple of weeks, responses will be spotty as such.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
If you like you can leave botting instructions and I can make rolls for you if you are away for a few days.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Well, using inspire courage and then meleeing with Starknives has been my standard tactics so far, if botting winds up being necessary. But, I should be able to pop in and post periodically after my flight on Monday.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
he books and other objects in the study are worth 5000gp. The safe contains 2400gp and a treatise on cabal magic worth 750gp.
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