
icehawk333 |

icehawk333 wrote:He doesn't have that many allocated- he lists all the skills in the game, and his bouns to each.I didn't count the number of skills listed, I counted the ranks in each skill.
He lists "Total = Ability mod + ranks + misc"
Go through and look at how many ranks he has total for all the skills. It is at 29 total ranks.
Ah.

Castell Danza |

Castell; in addition to Sarrisa's recommendation, I'd would also recommend dropping acrobatics. That +8 racial bonus more than makes up for the points.
Already done, it's how I'm affording the points for UMD. But how am I supposed to get by with a mere +13 in Acrobatics though?

Merek Montague |

Castell Danza wrote:Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.And full plate on fur?
Geez, you'd melt...
I'd be more worried about getting hairs pulled. :)

Merek Montague |

Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.
We can arrange that. I'm sure Z has a can of Campbell's soup somewhere in the hut.

icehawk333 |

icehawk333 wrote:I'd be more worried about getting hairs pulled. :)Castell Danza wrote:Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.And full plate on fur?
Geez, you'd melt...
Full plate is multi-layer. Leather to keep the pinching from casing bleeding, then chainmail, then plate.
It's very hot.
(This is from memory. don't take my my word for anything.)

Merek Montague |

Merek Montague wrote:icehawk333 wrote:I'd be more worried about getting hairs pulled. :)Castell Danza wrote:Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.And full plate on fur?
Geez, you'd melt...
Full plate is multi-layer. Leather to keep the pinching from cussing bleeding, then chainmail, then plate.
It's very hot.
But the image of the fur getting caught in the plate mail was funnier. :)

Sarrissa |

Merek Montague wrote:icehawk333 wrote:I'd be more worried about getting hairs pulled. :)Castell Danza wrote:Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.And full plate on fur?
Geez, you'd melt...
Full plate is multi-layer. Leather to keep the pinching from cussing bleeding, then chainmail, then plate.
It's very hot.
We can paint him green and he could be Oscar the grouch.

Merek Montague |

No, ice. You're right. Most armor is layered. Even chainmail has a cloth layering below it.

Castell Danza |

Merek Montague wrote:icehawk333 wrote:I'd be more worried about getting hairs pulled. :)Castell Danza wrote:Sarrissa wrote:Wear full plate so it doesn't hurt? : )I'd just look like a can if I wore that much armor this size.And full plate on fur?
Geez, you'd melt...
Full plate is multi-layer. Leather to keep the pinching from cussing bleeding, then chainmail, then plate.
It's very hot.
Well, maybe I could have an Ice theme instead? Maybe that would keep me "cool."

Merek Montague |

You'd be hot and cool at the same time. We could call you icy hot.

icehawk333 |

...
That makes me think-
A lizardfolk, being cold blooded and having scales, would be resisant to some of the larger problems inherit in heavy armor usage-
Overheating, and the pinching of armor.
I'd imagine lizardfolk armor would actually be structured rather differently as a result.

Merek Montague |

Definitely have to account for the four foot long and rather thick tail. Helmets would be larger to account for the snout. Although helmets made from animal skulls would fit much better.
There aren't any rules for cold blooded creatures requiring the sun or other heat source to warm them up; or any rules for being slowed while in cold temperatures. Nor what an appropriate body temp would be.

Sarrissa |

...
That makes me think-
A lizardfolk, being cold blooded and having scales, would be resisant to some of the larger problems inherit in heavy armor usage-
Overheating, and the pinching of armor.
I'd imagine lizardfolk armor would actually be structured rather differently as a result.
Now that you mention it, I would have to agree. Although, they'd have to wear coats during winter. Now I have this mental image of the Thing from Fantastic Four in his long trench coat.

icehawk333 |

icehawk333 wrote:Now that you mention it, I would have to agree. Although, they'd have to wear coats during winter. Now I have this mental image of the Thing from Fantastic Four in his long trench coat....
That makes me think-
A lizardfolk, being cold blooded and having scales, would be resisant to some of the larger problems inherit in heavy armor usage-
Overheating, and the pinching of armor.
I'd imagine lizardfolk armor would actually be structured rather differently as a result.
Coats would do very little, actually.
Those are designed to keep body heat in, but when you don't produce any, it's not terribly effective.
-----
I'm not going to make rules for that, merek, unless you (or one of the other cold-blooded members) want them.

Castell Danza |

There's also the fact that one builds up heat from just moving their muscles, the more movement, and the larger the body mass, the more heat a creature builds up. I believe that a full-sized lizard person would be able to generate the bulk of their required heat from just moving about as normal.

Merek Montague |

I wouldn't care for any rules. Just makes it overly complex.

Merek Montague |

Agreed. And I'll probably use it for roleplaying purposes.

Christopher "Chris" Farrell |

I have seen the error on charisma, given there is no mechanical difference between an 11 charisma and a 10 charisma I didn't figure it vital that I fix it immiedietly, but I said I would fix it when the DM pointed it out to me (and I ignored it when others later pointed it out)
Huh weird on the skills, I probably didn't remove all the skills from when this profile was gestalted with alchemist, I'll fix it over the weekend
People looking over my sheet is annoying, espically when they aren't the DM, but you did catch something, so thanks I guess.
Edit: that probably came accross as rudeer than intended, sorry super tired from job

Castell Danza |

I know I'm not him, but I don't have work, nobodies posting, and I'm bored, So I gave it a look-see.
Your sheet seems to check out, assuming that you picked skill ranks for your FCB? I'm curious why you chose to take Power attack as well. not that that's a mistake so to say, just making conversation at this point.
EDIT: And i'm being called in. I'll be on later tonight then.

Fray Ansel |

I know I'm not him, but I don't have work, nobodies posting, and I'm bored, So I gave it a look-see.
Your sheet seems to check out, assuming that you picked skill ranks for your FCB? I'm curious why you chose to take Power attack as well. not that that's a mistake so to say, just making conversation at this point.
EDIT: And i'm being called in. I'll be on later tonight then.
Oh me? Covering my bases. Alchemists can be arcane, ranged, or melee depending on extracts used. If I had gotten a +str, -int race, I'd focus on the mutagen.
Edit:To be fair I still probably will. I plan on prestiging mad chemist ;p
It's my favorite in a roleplay setting.

Fray Ansel |

Oh, I have a question about crafting. I haven't gotten a chance to do it much in previous campaigns, but I think I have the rules down. My question is, when I pay the cost to create a potion, am I just throwing that money into the void, or do I have to go to a shop to craft? Either way sounds weird, but I leave that to you. If I have an alchemy lab here, can I just throw the gold at it to make potions and it's assumed I had bought the materials I needed? Or do I have to go into town with the idea that I'm going to be making 2 cure light wounds potions?

icehawk333 |

Oh, I have a question about crafting. I haven't gotten a chance to do it much in previous campaigns, but I think I have the rules down. My question is, when I pay the cost to create a potion, am I just throwing that money into the void, or do I have to go to a shop to craft? Either way sounds weird, but I leave that to you. If I have an alchemy lab here, can I just throw the gold at it to make potions and it's assumed I had bought the materials I needed? Or do I have to go into town with the idea that I'm going to be making 2 cure light wounds potions?
The idea is that you're buyig matirials to work with with that gold.

Merek Montague |

Depending on what's made, I've also thought of the gold cost to include the cost of gathering materials from nature instead of purchasing supplies from town.
In other words, the gold cost is just a mechanical representative of the efforts it takes to craft. This allows characters to craft certain items away from towns; especially things like potions or scrolls assuming they have the necessary supplies (bottles, flasks, pen and ink, papers, etc...)
For example, a natural flask could be one carved out of wood and treated with some sort of resin to make it spill proof, and it "costs" the same amount as a normal flask would.

Merek Montague |

Merek, just so you know, we might have a conflict with your most recent post.
Sarrissa said she'd take next, but Zveris asked if he could to set traps up.
So, things might change depending on how that works out.
Edit:C-c-c-combo breaker...
It's an easy fix. Just have Zveris come out during their conversation and either join it or simply ask her if he can take next while she's outside.

Merek Montague |

Friday night. 3 day weekend. I predict a slow game. :(

Fray Ansel |

Yes. This.
Otherwise and Alchemist would have an infinite supply of material for his infusions from no where at all.
Kit, Alchemy Crafting
Price 25 gp; Weight 5 lbs.
An alchemist with an alchemy crafting kit is assumed to have all the material components needed for his extracts, mutagens, and bombs, except for those components that have a specific cost. An alchemy crafting kit provides no bonuses on Craft (alchemy) checks. (This item was previously called an “alchemist's kit”, and was renamed to avoid confusion with the set of adventuring gear called an “alchemist's kit.”)

Merek Montague |

It might be great for you, but this is /the busiest day of work all year for me.
For your line of work, I bet.
I was more thinking that people would be out with friends on a Friday night. Or going on vacation or something for the three day weekend.
Me? I'm at home with my kids. Currently rocking my son to sleep. And posting here. :)

Merek Montague |

Castell, you can't get a break with those know local rolls!

Castell Danza |

Nope, it's not just my real dice apparently. For whatever it's worth, I for got about my bardic knowledge bonus, so that last attempt should be an 11, for whatever that's worth. I would have put more into the last two posts, but without actual information to share, it would feel like a waste.
EDIT: Although, an 11 should be enough for some basic info at the very least; like "what do they shoot at on sight?"

Edgar Storm |

if it's another local check, I can attempt, see what happens lol

Edgar Storm |

I should probably throw a rank in nature next level, I probably should have done so before, as zveris would have been teaching me how to live off that land, that includes hunting and knowing whats what.
In fact, if the GM approves, I'd like to exhange my one rank in disable device for a rank in knowledge nature. It would definitly make more sense for my character to have a rank in nature than disable device, as he was a pick pocket, not a burglar, so in his past, he didn't often deal with traps, but he should have some knowledge of nature from learning under Zveris. This was a lack of thinking on my part, as when i make a character, i usually just come up with the idea of the character that i want to play, build attributes, then put points in class skills only, then i start thinking about background info. Nature wasnt a class skill, so i didn't even think of it, and i'd like to rectify that if you approve Ice.

Merek Montague |

Know local is used quite a lot in the Adventure Paths, as well. It's used for any time you need to find information in a town or about any individuals within the town.

Merek Montague |

Hmmm....
Hey Ice, was Merek on a Lizardfolk hunting trip last week?