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Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!
Papasteve08 wrote:
Silbeg wrote:

I could really make a few people here uncomfortable... Maybe Dierdre would gain a love interest ;)

Miro? Cyrus?

Heck , maybe a certain eidolon and a Scorpion would hit it off.

Maybe I can get Sheeba and Deirdre to fight over me... I would have to dust off some of my old "awkward around women" posts...

To get the true flavor of that little beauty, you need to scroll a bit up to here.

Now that seems totally fun!

Plus I would get to creep out all of our players here that are uncomfortable with male players playing female characters!!! N


Bloodcove = Aspis Consortium stronghold. No secret about it. All Pathfinders who travel that way would definitely be aware of it!

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly
Silbeg wrote:
Papasteve08 wrote: Silbeg wrote: I could really make a few people here uncomfortable... Maybe Dierdre would gain a love interest ;) Miro? Cyrus? Heck , maybe a certain eidolon and a Scorpion would hit it off. Maybe I can get Sheeba and Deirdre to fight over me... I would have to dust off some of my old "awkward around women" posts... To get the true flavor of that little beauty, you need to scroll a bit up to here. Now that seems totally fun! Plus I would get to creep out all of our players here that are uncomfortable with male players playing female characters!!! N

Much easier to pretend online... Part of the reason pbp is so much better for role play

-Posted with Wayfinder

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

So, here is a funny. My ratfolk thassalonian specialist (lust) was supposed to be maxing out his day job checks. But I recently realized that crafters fortune is a transmutation spell, which is banned (not just opposition) for a sin wizard.

Sigh.

So, I guess I can save ranks in craft alchemy, leaving him at a +14 at 2nd level (same as he was at 1st). Maybe 1 more rank, so he can take 10 for 50gp, but at 5th he'll have a +16 on day jobs with alchemy, anyway, assuming he doesn't pump his Int by then (bad assumption). Or, by then (assuming a headband +2) he could be at +21 (taking 10 for 75gp). The return just doesn't seem high enough.

Opinions?


Day job checks have always been a side benefit for me. If you have the skill anyway, great. Otherwise, not worth wasting ranks.

Also, never take 10! I've checked it out, and mathematically, you're better off (on average) rolling. You average 10.5 on the dice full stop, but the table ratchets up unevenly, making the weighted average even more in favor of rolling for it.


Is there a decent thread anywhere that details clever ways to spend PP? I mostly have read through flame wars about buying a CLW wand. I seem to be a spender of gold and a hoarder of PP.

@ Silbeg I have no idea what you said. :)

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

@TheBobJones - Mostly just babbling about day jobs, and how I was planning on having this character maxing it out (hopefully finding a Prosperity boon) -- but the critical piece (the spell Crafters Fortune) is not available to him.

Things I have spent PP on for characters (other than wands of CLW):


  • Dragonhide Breastplate
  • Darkwood Long Composite Bow (+3 STR)
  • Fly potion
  • Scroll w/ 2 Fly
  • Oil of Daylight*
  • Scroll w/ 5 Lesser Restoration*
  • Scroll w/ 2 Heroism
  • Vanity for day jobs (to use Diplomacy)
  • Shining Wayfinder (vanity for Silver Crusade)
  • other consumables!
  • Wand of Mage Armor (including for my Druid, to use on her Scorpion)
  • Wand of Shield (my pally has this!)
  • Wand of Magic Missile

* Multiple characters have done this

Ok, that is not an exhaustive list. My new wizard friend will be spending a lot on things like a porter (5pp), a herald (2pp), etc. But, that's just him.

I've come to the conclusion that it is better to spend the PP than horde 'em, especially once you've reached 16 (but even before that).

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

For what I have found re:pp, there are a couple of ways you could look at it.

If you are worried you are about dying, then save up for being able to buy resurrection. 16 pp I think. Safe to just leave that in the bank so to speak.

The next thing to consider would be faction rewards. You are the faction that used to be taldan, right? There are several things you can eventually get, once you have 20 fame. All of the options are cheap, 1 or 2 pp, one of them gives you a title, and all of them make you better somehow at a skill check.

A third option is the vanities. Some of them allow you to use other skills as day job checks (such as Cyrus and his thieves guild vanity, sleight of hand for day job, or being a caravan owner to use diplomacy or intimidate) and the rest give you some kind of bonus on skills.

After that, spending pp is a very efficient way to spend gold without using up your actual gold, as silbeg pointed out. There is some pretty cool stuff you can get and not dip into your gold reserves. His list puts it way better than I would have.

-Posted with Wayfinder


Silbeg wrote:

@TheBobJones - Mostly just babbling about day jobs, and how I was planning on having this character maxing it out (hopefully finding a Prosperity boon) -- but the critical piece (the spell Crafters Fortune) is not available to him.

Things I have spent PP on for characters (other than wands of CLW):


  • Dragonhide Breastplate
  • Darkwood Long Composite Bow (+3 STR)
  • Fly potion
  • Scroll w/ 2 Fly
  • Oil of Daylight*
  • Scroll w/ 5 Lesser Restoration*
  • Scroll w/ 2 Heroism
  • Vanity for day jobs (to use Diplomacy)
  • Shining Wayfinder (vanity for Silver Crusade)
  • other consumables!
  • Wand of Mage Armor (including for my Druid, to use on her Scorpion)
  • Wand of Shield (my pally has this!)
  • Wand of Magic Missile

* Multiple characters have done this

Ok, that is not an exhaustive list. My new wizard friend will be spending a lot on things like a porter (5pp), a herald (2pp), etc. But, that's just him.

I've come to the conclusion that it is better to spend the PP than horde 'em, especially once you've reached 16 (but even before that).

+1 = cool exactly what I was looking for. I have MW Banded and could sell that and spend 2 PP for masterwork Half-plate, but that would give me the exact same AC with an additional -1 to relevant skills. Why would anyone ever want half-plate?

Liberty's Edge

Silbeg wrote:
I've come to the conclusion that it is better to spend the PP than horde 'em, especially once you've reached 16 (but even before that).

As 16 happens to be the amount you need for Raise Dead (unless your character is Scarab Sages, who can get one raise for discount)...

As Silbeg said, 1st lvl wands are good target for PP purchases. Besides Silbeg's list, Heightened Awareness, Expeditious retreat, Longstrider are good choices. A few vanities are useful, but most of them are nice flavour. What Finarin wants, is of course Noble Title, once he has 20 Fame. I think the Vanities are mostly from Pathfinder Society Field Guide and Seekers of Secrets.

Some chronicles offer purchases for PP as well.


Just a note here, guys (and mostly Jack):

It's looking like we have at least a week before we'll finish Paths We Choose. I'm not 100% confident we can polish off Bloodcove before Con of the North. It's pretty heavy on the roleplay. Sometimes this can make things go quicker than expected over PbP, other times, slower. I'm also going to be in Louisiana on a poker trip in the first weekend of Feb. I'll take my laptop, but I won't be able to post as frequently as usual over those 3 days... certainly not my GM usual!

Does this change things for you, Jack? Happy to still run this next, or do Wisps instead or whatever... including having a little overlap in scenarios.


Cyrus the Flea wrote:
So if we decide to all make toons together for tertiary characters to apply the we be goblins sheet to, I've finally decided what I will make. I would still rather not create another character, but that is pretty much because I know if I do, my halfling cavalier won't see much action at all anymore...

So have we decided on this yet - new toons for Wisp or what? Jyri didn't play Goblins so his character would be 1 XP behind all of us. I have less characters than all of you so I was just trying to decide if I wait until Wisp to break one out, or apply the Goblin credit to one and try to get that one into Conformation or something, and save the other for Wisp so he is fresh 0 XP.

Regardless, I really want to run ->

The Exchange

Male N Dwarf Fighter (Foehammer) 4/ Brawler 1 | HP: 48/48 | AC: 22 (12 Tch, 21Fl) | CMB: +7 (+9 bull rush, Overrun, Sunder Trip), CMD: 20 (24 bull rush & trip) | F: +8, R: +4, W: +5; (+5 Spells or Spell Effects & +3 vs Poison) | Init: +1 | Perc: +6 (+2 Stonework), SM: +2 | Speed 20ft | Active Conditions: None.

This


Oh, and I will be light posting for the next few days.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

@Damien, I'd still like to try and get it in (Bloodcove)... I'll wait to prep it as long as I can. In any case, we've got three full weeks before I am running it... I am game to try if you are.

I will let you all know when I start my prep on it, so that you'll know why I am backing off on some of the decision making.

Also, on Wounded Wisp, if you'd rather play, Damien, I could run it. I've played it in a Slot-0 already... 'cause I am GMing it at the Con.


I don't think there were any strong objections to new characters, and the advantages are clear (ie. Keeping it all together and no playing out of subtier going forwards).

As a strange idea, I'd also like to run the Confirmation with these new PCs, and maybe even First Steps: In Sevice to Lore. That way, these characters have all been inducted to the society together. How's that sound?


Thanks Jack. I'd rather run, all told. I'm kinda missing the GM chair right now, so I'd like to stick with the main group and their new replacements wherever possible.

As for Bloodcove, don't leave it too late to do prep. It's quite a complicated scenario politics-wise.


Damien Wilmann wrote:

I don't think there were any strong objections to new characters, and the advantages are clear (ie. Keeping it all together and no playing out of subtier going forwards).

As a strange idea, I'd also like to run the Confirmation with these new PCs, and maybe even First Steps: In Sevice to Lore. That way, these characters have all been inducted to the society together. How's that sound?

So Wisp, Conformation, In Service to Lore all with fresh characters? Sound good to me. Is "In Service" re-playable because I have played it? If so I could either run it or sit it out.


Male Halfling Bard/1

I like the idea of fresh character all setting out together and in lock-step with one another.


Chris, I also love the idea of the lock-step. Jyri, if you are able to pick up a game at some stage in real life to get the additional chronicle sheet, I'd be happy to make sure the chronicle sheets all worked out (so long as you weren't getting an unfair advantage somehow or leveling up mid-scenario).

For John, yeah, In Service To Lore is replayable.

In fact, In Service to Lore and The Confirmation are the only replayable scenarios, along with the Wounded Wisp (unless I'm mistaken). It used to be the whole First Steps 3-parter that was replayable, and then I think parts 2 & 3 were retired in the same season The Confirmation came out.

Depending upon how you read things and which forum thread you pay attention to, there are also some replayable modules out there (including Crypt of the Everflame), but I'm not up with the rules enough to know for sure. I, for one, would rather not play the same dungeon again and again. Once is enough for me (and then running it once after play).

On the topic of replays and the retired First Steps scenarios, I will never get the opportunity to play or run first steps 2-3 in PFS now, but I'd like to know the content. Would anyone be interested in playing them with the fresh characters for no credit? We'd just have roleplaying ammunition (and fun!). Also, no chance of (lasting) death. Free rezzes for all!


Damien Wilmann wrote:
Would anyone be interested in playing them with the fresh characters for no credit? We'd just have roleplaying ammunition (and fun!). Also, no chance of (lasting) death. Free rezzes for all!

Yes, very much yes.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

I have played both confirmation and first steps, but if they are repeatable them I am game. I will bust out the pfs version of my barbalchemist idea... Very heavy melee, focused on strength stacking....

-Posted with Wayfinder

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

I have never played any of the First Steps. I read them almost 2 years ago, but that's it. I'd be willing to give it a try (with the side rule of no consumables used or conditions carrying over). Might be fun!

And we'd do it with a new set of characters... all level 1 with no xp (shudder).

Hmm... guess I know where one of my Sylph boons will be used :D

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

We had mentioned using the goblins credit for these new characters, is that still what we want to do? Then wisps/first steps/confirmation?

-Posted with Wayfinder

Liberty's Edge

Those are repeatable for 1st level characters. As is Master of Fallen Fortress (1xp module).

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

We could do it any way we wanted. I just cannot do The Confirmation with a 2nd level character.

I guess I'd say skip The Confirmation, unless most of you all haven't played it.

If we are doing all three scenarios, then we should create brand new characters, and not use the WBG chronicle on them (doesn't hurt to have extra 1st level characters with a single chron on them).


Male Halfling Bard/1

I've played through the Confirmation, so it wouldn't hurt my feelings to skip it.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

So wbg has to be applied to a first level toon? I'm sure I can find this info if I look hard enough, so thanks for answering my lazy questions... :)

-Posted with Wayfinder


I'd like I do the Confirmation for everyone because:
- I've never run it before and want to.
- It grants the iconic Wayfinder.
- Every Pathfinder has this as a backstory and it is nice to have it as an actual story.
- I'm a set completion type person, and having all three repeatable scenarios applied is kinda cool (in my opinion).

I agree with Jack about starting fresh and reserving the WBG chronicles. It would be lovely to have everyone keep step, and this solves that issue for Jyri.

Liberty's Edge

Sounds like a plan! I've played First steps and Confirmation earlier, but I don't mind doing them again.


Male Level 1 Human Commoner

I've played Paths, as well, but I'd be down to play it again. I don't know what kind of toon I'm going to roll up, I only what the name is going to be. The name sounds like something out of Mystery-Science-Theatre-3000 (I think, but I've never actually seen one of these productions...), and this amazing name should be up among such great Manly-Man names as "Brock Sheetrock" and "Blastcheese" .

I just need to think of a suitable character class/build to match the epic character name of "Rough Hewn".

I apologize for the above post, I've had a few drinks
in preparation for a dinner party, and you guys are the only people I feel comfortable 'nerding on all cylinders' with :)

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

Sounds like the name of a brawler.


Or a 70s porn star.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

why can't he be both?


Male Level 1 Human Commoner

Perfect! Sounds like this character concept is complete :)

Liberty's Edge

You'll have to put a rank into Profession (adult entertainment) :)

I was kind of planning a therapeutic barbarian, but I think papasteve is already has a rager. Maybe a super-supporting sidekick instead (Bard/Cavalier/Battle Herald)?

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

I have no idea, honestly. So many classes available... so many concepts. I'll figure it out, I suspect, in the nick of time.


Just in case you didn't notice...

New Thornkeep Thread Here

Dot in, yeah? ;-)

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!
Damien Wilmann wrote:

Just in case you didn't notice...

New Thornkeep Thread Here

Dot in, yeah? ;-)

Yup.

I noted that in the Thornkeep discussion thread. :D


Silbeg wrote:
Damien Wilmann wrote:

Just in case you didn't notice...

New Thornkeep Thread Here

Dot in, yeah? ;-)

Yup.

I noted that in the Thornkeep discussion thread. :D

But then you deactivated the campaign! I only found it because I went looking. :-)

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

Sorry. Probably wasn't thinking.


All good! Just thought I'd post it here as well to help out.

In other news, the first likely 2-3 days of By Way of Bloodcove will be roleplaying. In order to get through it quicker (and with Jyri's permission) who would be up for starting it a few days before Paths We Choose winds up?

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

I am fine with that!


Male Human Engineer/4 (ding!)

I am good with that as well, always in favor of moving things along :) As I mentioned briefly in the thornkeep thread, I expect this week to be kinda crazy. I shouldn't have too much trouble posting, but doing the bookwork is tricky (cant do it at work, and I have less time at home...) If I could just spend a couple hours getting caught up, Everything would be gravy...

Anyways, don't slow down on my account. If there is an issue with crunch or bookkeeping, I will find a way to get things updated as necessary.


Male Halfling Bard/1

No problem with either way, here.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

Very interesting blog post today!

So, for our "Wounded Wisp" group, I propose that we use the Core Campaign! That way, we worry a little less about replays, and can do whatever scenario makes sense for us.

Also, this would change our order... I think we start with The Confirmation, since that'd grant us an additional boon, being the first chronicle earned in the campaign.

Comments?

The Exchange

Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
Silbeg wrote:
Comments?

/me waves his hand excitedly.

Oohh!! ME!! ME!! PICK ME!!!!

This is an utterly fascinating (and risky) experiment...I love it. No, not that it's going to get me back to playing F2F PFS, but that it eliminates much of my current annoyance with game. (Now, if they could just get a overarching good story & find a purpose to the Pathfinder Society, I'd be really happy.)

Here's what I think:
1) Within 1 month, most PFS PbP will be Core Only.
2) Within 6 months, most PFS 'real life' will be Core Only.
3) These will both be good things.
4) I'm very glad that I'm no longer a convention coordinator. If I was, I'm pretty sure I'd be scheduling Core Only Conventions, K?, but they would crash and burn because the anagram sucks.
5) I am still not funny.


Male Human Engineer/4 (ding!)
Painlord wrote:


5)I am still not funny

I laughed...

Sooo...... Anyways.

Not having to worry about replays would be very nice, I think that was my biggest concern with starting new characters, is finding scenarios to play that wouldn't start bumping into what we have already done, not that I have a played many scenarios earlier than seasons 5 and 6.

It would be nice to think about things like factions and the storylines associated with them ahead of time, although I still haven't found anything that gives a good overview of what scenarios contribute to the different storylines. That of course leads me to wonder something that Painlord just mentioned... is there even a big, overarching plot line for PFS? Seems like there should be, and it would be a big shame if that wasn't the case...

Granted all of my current characters, already having some chronicle sheets, wouldn't qualify for the core campaign anyways, but none of them would qualify on the basis of the material used (lots of books beyond core rulebook) so none of my current character ideas I am playing with would be legal in core play, nor would any of the potential ideas I had kicked around for the new characters...

Random thought - based on the blog post, the Pathfinder Society field guide is not legal in core play then? ie vanities, extra items/titles to purchase with PP, etc... Seems like an odd thing to exclude...

So that was a moment to spill my brain onto the boards... I guess I am not sure how excited that makes me. As in... I'm not sure if I like it or don't really care... The Jury is still out...


Male Human Engineer/4 (ding!)
Papasteve08 wrote:
The Jury is still out...

Ok - 20 minutes of thought, I figured it out. I'm not sure how inspired I am by the core classes. That isn't the core rulebooks fault... Its mine for not putting the effort into what kind of character I want to play (not mechanically... story wise)

Case in point - I used to not like rogue-ish characters. Cyrus is far and away my favorite character to play because of the story that is behind the mechanics... I struggle with Jaender sometimes because I haven't figured that story out yet.

I just need to figure out what kind of story I want to develop, or at least where to start and what to do from there...

In other words, I can dig it. Whatever the group wants to do, I am down with. Which leads me to my next question. Would we be planning on keeping them Core forever? or just for the first level?


I agree with PapaSteve that the limitation to core classes is quite the turn off. I've done the core rules to death. The only reason I use core classes is nostalgia (Lort) or with mix-ins from other sources (Arturo). Even then, I draw heavily from the APG. Almost always. Best additional source book ever.

That said, will I play Core Campaign? Almost certainly. Will I run it for this group who put so much effort, variety and thought into their characters, tactics and everything they do? That's a big f*ck no.

Also, part of the point of playing Confirmarion, Wisp and Steps is that they are replayable anyway. Limiting ourselves to Core Classes just to play the Core Campaign doesn't fit with my purpose in running those three. I know playing the regular PFS means we can't switch in to Core, but for reasons above, I don't want to (with this group).

On the positive side, this is great for new players, for the Jacks of the world who have played almost everything and for anyone who doesn't want to come to their sessions with a wheelbarrow for sourcebooks (or spring for the PDFs). Looking forwards to seeing what happens with it!

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