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I will probably need to bow out of Slave Masters Mirror, because I am scheduled to play it in a "slot zero" for Con of the North (I am GMing it twice at the Con). I could run it, though.
As for silver mount, I am currently playing it,
I can also always put Gunari into slow tracking... Maybe I should do this. Ow (for 4th level). Or, as I said, bow out of a game, The other thing we could do, though technically not kosher, would be for me to play for no credit. Or. Optionally, just GM those tables ?I have already played.
It will honestly be tough for me to reserve ALL season six scenarios... I really enjoy playing with you guys, but I have always played a good deal locally as well. Hope that didn't come off as dickish...

Damien Wilmann |

I agree, it's fine for the local thing. I really want to run the sequel to Slave Ships of Absalom, though, so if you can play for no credit or bow out, that would be great. I understand you don't want to reserve all of season 6. I'll obviously try to work around what you've already played. I have to say, though, that I'm a bit disappointed you signed up for Slave Master's Mirror (given what we had already played and discussed) but can't blame you. RL > PbP always.
For up-coming "in-tier" scenarios, I'll try as hard as possible to run them as soon as they come out (as I have mostly been doing) to avoid any conflicts of RL vs PbP (ie. get in first!). If Gunari (and I think Amaranti, too) can slow down on the leveling a little, it would really help with that. Probably missing (or GMing) one is easier and better than doing slow advancement. So... yeah, you choice on how to proceed, and we'll mostly take it a scenario at a time. Those were just my plans. Please do try to avoid that new trilogy, though! I'll try as hard as possible to run it one at a time.
As a side note, having a new set of toons leveling up will really help with making sure we can wait long enough for new scenarios to come out (by running some oldies) and also ensure we have enough going on that we don't need to overlap with RL. We can perhaps plug in some of Jack and Jyri's older season gaps while we're at it.
So... onwards to the Wounded Wisp (which is replayable anyway) and then Slave Master's Mirror and then the new trilogy! Looking forward to it.

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My RL characters are now levels 8 and 9, so they are not really competing for pbp scenarios in our groups level range anytime soon. Of course there's some pressure to create a new toon as well, but I have a lot of older season scenarios unplayed as well.
I can always give the chronicle from this Paths to another character, so others will catch up with Amaranti.

Papasteve08 |

I have a Level 2 character that I would use for the wounded wisp. He currently has 4 xp.
Just so I can put this in writing somewhere (it will help me with the math) below would be the chart of the xp for Cyrus (Ibid has the same amount of exp as well)
Currently at lvl 3, +1.
Paths we Choose brings it to 8 (3+2)
Wounded Wisp is separate -
Slave Master's Mirror (sequel to Slave Ships of Absalom) brings it to 9 xp, ding level 4.
At that point the trilogy would bring it to 12, or dinging level 5 when it is complete, unless we add in By Way of Bloodcove, in which case I would be able to play the final chapter of the trilogy at level 5, which would be fun. I would finish up this current plan at 13 xp, (5+1), which should open up a pretty wide variety of scenarios for the group.
I can't remember how far behind Miro and Finarin are, but I don't think it is that much behind. By the logic above, Cyrus and Ibid could potentially play 2 more scenarios in addition to everything listed before not being able to play the last part of the trilogy.
Additionally, I don't mind Gunari playing for no credit. I don't play PFS in RL right now so there isn't any worries about not being available for scenarios.
Pretty sure there was another thought bouncing around in my head, but I have forgotten it from the 7 times I have had to get up while typing this post... yeesh...

TheBobJones |

I can't remember how far behind Miro and Finarin are, but I don't think it is that much behind.
We are -1 XP from you two so we are both at Level 3 or 6 XP.
I have a character that should be level 2 (3 XP) by the time we start Wounded Wisp. I am also in the process of rolling up a newbie.

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I might have a level 2 available when we start Wounded Wisp. Depends on when this Murder's Mask game I'm in wraps up. The posting is real sporadic...it seems like it's pacing really well, then the DM goes on light duty for a few days.

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I don't know what I will be playing for Wounded Wisp. Knowing what The Confirmation was, I would think we'd want to play with level 1s, if possible. I have a couple that have not been played, though as it turns out, of my unplayed characters, 1 is level 1 (Lucius Vizzini, who is planned to be run in a different game at level 1), two are level 2 (due to Gm credits). I happen to have 3 level 2s right now (out of 14 characters).

Papasteve08 |

I don't mind playing a level 1, but I'm not sure if I want to start a new toon altogether... though what I could do is play a Pre-Gen, and just apply the credit to my current level 2. That would add to the challenge factor a little bit...
Edit: Side note, when we get closer to GenCon we might have to think about how we are running the scenarios (I imagine we will be fully through this current plan well before then) since a good chunk of us are planning on attending. (I am about 95% now....) I would very much like to be able to continue our exploits together at a table...
Second Edit: Random thought - I may have to run Slave Ships and Mirrors so I can apply GM Credit to my cavalier, who is actually Liberty's Edge faction... also hoping there is a scenario or two coming up that deals specifically with Scarab Sages (in addition to Paths we Choose...)

Damien Wilmann |

Wounded Wisp is seeming a little less Confirmation-like than the author intimated in comments. It is a good intro to PFS, and actually works best in conjunction with the Confirmation (rather than instead). Jack is right about the difficulty, though. Level 2 characters would breeze through it. Not really an issue per se, but just something to be aware of.
As an idea, I could run this and the confirmation for a brand new set of characters. It would make for a nice intro to pathfinder society for all of them... and we could try to keep them at exactly the same XP.

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Go lions! (couldn't be helped)
-Posted with Wayfinder

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Cyrus is sad... /sigh
-Posted with Wayfinder

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May I make a selfish request for a scenario? I would like to play #6–09: By Way of Bloodcove after we finish The Paths We Choose?
I am running this at the Con of the North, and would like the chance to play before I run. If we can't pull it off, that's cool. Just thought I would throw it out there.
Especially if we could pull this off before doing The Wounded Wisp. I'll be running that one as well, but have a chance for a slot-0.

Damien Wilmann |

Provided we finish off Paths We Choose in the next 2 weeks or so, I'm sure I could run Wounded Wisp and By Way of Bloodcove.
I'll run By Way of Bloodcove next, then. I'll run Wisp directly afterwards and then move on to Scions of the Sky Key, part 1. Immediately afterwards, I'll be running Slave Master's Mirror.

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Another question, then...
Who would like to play [i]We Be Goblins[i]? This one is a blast, but is played with only pregen goblins, and best as a 4-player table. But, we can do six, if everyone is interested.
I've got the hankering to run this for you all!
Oh, and the best part (other than being able to play insane, evil, homicidal goblins) is that there is no risk of death in this one, since all conditions (including death) are cleared.
I think you all would have a good time with this one! And, it would be a neat way to start off a new character for Wisp, since you'd have a chronicle to apply (avoiding the dreaded 150gp start). Only problem is that it only awards 1pp.

Papasteve08 |

Questions...
Would I be able to apply the we be goblins credit to my current level 2?
Would anyone be adverse to me using my level 2 in wounded wisp?
(I really would like to have the xp go towards that character if possible, but not at the expense of everyone else's fun at the table...)
As a side note, I am currently in 5 PbP games... This would bring me up to 6... and while that might be pushing the limits of my ability to post effectively in all the games, I couldn't say no anyways... I'm a sucker and this is way to much fun :)
That and I have always been intrigued by we be goblins... seems like it could be fun.

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Since this is a 1-2 module, you could apply it once to a level 2, yes.
I'll go ahead and set up the game (as a PbP Gameday 3 game, as well).
Please dot in to the gameplay and discussion threads, here.
You are welcome to create a new alias, but I would just use your "Normal" screen-name. Then, when pregens are selected, you can add it to your tag line, so that we know who you are playing. Maybe update your avatar to that of your character, but we'll see.

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Tempting... tempting... teeeeempting... But I fear I'm pretty much on my limit for pbp's. I've played the sequel, and it was darned lot fun. Almost lost my voice with all that goblin-talk :)
I also have two level 2's that I'd like to run though Wisps (if they finish with the current games in time). A wizard and a sensei, so they won't be making that big difference power-wise. But I can always make new toon as well.

Damien Wilmann |

I'd really like everyone to start with a fresh (or at most one chronicle) toon for the Wounded Wisp. That'll make sure that everyone in the "new new" group keeps on an even footing with the others. The main aim would be to have a reserve group for playing lower-tier scenarios as the need arises (in place of the Amaranti, Cyrus, Finarin, Gunari, Ibid and Miro crew). I wouldn't really want to run these groups simultaneously unless it was just a little overlap (a day or two).
If there are strenuous objections and folk really want to play their level 2s (and not everyone has a level 2 to dedicate to the "alt" group) then we can play mixed level.
As for We Be Goblins, I'm in! I'll try to remeber to dot in when I'm back in Houston.

Damien Wilmann |

Jet lagged 2 year old. Yay.
Anyway, just read By Way of Bloodcove - lots of interesting stuff in there. It's almost sandboxy! Certainly wasn't made to be picked up and run straight away at a con, and it definitely wasn't written in a way that helps the GM! That said, I think you guys will have a lot of fun with it. I get preparing with rereading, generating additional materials and so on.
Karma, please let me know when Paths has 2-3 days left to go and I'll get it ready to start straight after. Hopefully we can get in another Gameday game, but otherwise, it'll be a "regular" one.

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Oh, so close to 4 stars!!!
90 recorded table credits.
1 unreported from PBP Game Day 3
5 credits in progress from PBP GD3 (Accursed Halls, We Be Goblins, The Paths We Choose)
1 Slot 0 run of Bonekeep 3 planned.
5 slots at Con of the North.
1 Possible "Midnight Madness" run of We Be Goblins (with drinking rules, like reroll for a shot)
That'll be more than enough. Wowsers... thinking about... that's 40 table credits since August 1 (or so), when I got my 60th credit (and third star).

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The biggest obstacle for me will be the 10 specials or exclusives, since the exclusives are now all bonekeeps. I will have four in feb, so in the next year, I will need to do 6?
It will happen when it happens.
If you are all interested, I will run em, as available, for you all.

Damien Wilmann |

Hey guys, it's been a while since we've hit the Zedroom for a chat! How are things? It was slowing down for a bit back there, but seems to have picked up nicely. Looks like "By Way of Bloodcove" will definitely not fit into PbP Gameday 3, but I'll still hopefully finish it before Con of the North. It's a complicated beast, but I'm still excited about it. The feel is very much for a more advanced group of players (and characters). It's kind of sand-boxy, too!
Also, a while back, Painlord released a beautifully detailed guide to PbP GMing (link available if you follow my link below). I loved the guide, but I thought (and some commenters thought) it left the topic of recruitment a little under-loved. In the interest of giving back to the PbP community, I thought I'd share some tips I found helped me to get you guys: the best damn PbPers out there. It's all under my "Scratch Pad" alias:
Wilmannator's Guide to Successful Play-by-Post Recruitment
Please have a read and let me know what you think. I'd like to polish it up and add any suggestions you may have before posting to the wider world.

Papasteve08 |

That's a really nice guide Damien! Very detailed, should be great information particularly if a GM is looking for a regular group. Even if he plans on cycling, there is plenty of good stuff to pick through.
The only advice I would take less into account would be the age thing. Not that I wouldn't use it, because a 14 year old player (do they play that young on PbP?) probably wouldn't gel with a table like ours, but I would just be more hesitant to just restrict based on age, rather than use it as a helpful guideline to point me in the right direction of a group of players that have a better chance of working out.
That is a super nit-picky comment on a really well put together guide. :)

Damien Wilmann |

Thanks for reading and for the feedback, Steve!
The funny thing is, I was wondering about that section myself. One of the reasons I think we work well as a group is that we're in similar life situations (unbelievable coincidence... but perhaps partly due to the process, I don't know). I wanted to include it if possible, but I do harp on the age thing a bit much.
How does this look instead?
Remember, these might be Paizo’s forums, but it is effectively going to be your table. Don’t be afraid to ask (and require) what you want for your table.
Alternatively, I could remove that section entirely in the interest of sounding more friendly.

TheBobJones |

Very well done. I particularly liked the part about not taking the players first come first served. As I have a life outside Pathfinder (although my wife might disagree at times) I routinely get shut out of games precisely for that reason. Making players take the time to invest in character creation, i.e. backgrounds, also will help with depth of character and hence gaming experience (preaching to the choir with this group).
And honestly I am humbled by the homage - thank you. It is not boasting to say this groups is head and shoulders above any other group I have played with precisely because you are all such great role-players - there is just so much good material to build on. Our sum is much greater than our individual parts.

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Good job, Damien. I might go back over it again to offer some suggestions, but you've hit it on the head.
Perhaps one suggestion though, would be to expand on your section about group composition (selecting based on builds). Let the GMs know that it is often better to keep your game at less than the full six, if bringing in the extra player would disrupt the group.
Fictitious Example: you've got a group of five players ready to go, and a sixth posts to your recruitment thread. His character, Bob the Basher is a barbarian, and your group is currently sadly lacking in melee power. However, when you read a thread that Bob has played on, you see him often berating players, and using his overpowering build to dominate all combat. He also demands that other players pay for his healing (Bob runs around with an AC8 while raging since he's wearing nothing but a loin cloth... all of his points went into STR and CON). You don't care for his play style, so decide not to invite him. Sometimes it is better to do without than to ruin people's fun.
I am sure you'll find a more eloquent way of saying that, but you catch my drift.
I'd also like to state that this group, while we started out with a lot of color, and good RP, has gotten far better. We play off each other (something that is hard to do in "normal" PbP and PFS) because we've gotten to know each other, and learn about each other's characters. I know I have grown as a player and as a GM since starting to play with you guys!

Damien Wilmann |

Glad you like the homage, John. It is well earned.
Great suggestion, too, Jack! Mind if I quote you verbatim? Love that example. ;-) feel free to provide further thoughts of you have another read over. Anything you have is much appreciated.
Thanks again to everyone who's had a read. It's awesome to have great guys to throw ideas off. I totally agree that we've grown into better roleplayers together.

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Great reading A nice guide that complements Painlord's guide. I agree with Papasteve, player age in pbp is rather ...special. It's one of my attributes I might not be even disclosing on a recruitment thread. And who knows how mature writer a sixteen year could be, if we just didn't know his real age.
While I totally agree with not taking the players first come first served, I checked the original recruitment thread you linked.. And look who's the first.. :D

Damien Wilmann |

Ha! Yeah, I noticed you were first, too, Jyri. Thanks for the feedback! I didn't post any age requirements in my game, but I do think it's worked out well that we're all in similar life stages. I really just wanted to tip my hat to that. I'll leave it as the modified version, I think. Let the flame war 13 year olds have something to flame about!

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Glad you like the homage, John. It is well earned.
Great suggestion, too, Jack! Mind if I quote you verbatim? Love that example. ;-) feel free to provide further thoughts of you have another read over. Anything you have is much appreciated.
Thanks again to everyone who's had a read. It's awesome to have great guys to throw ideas off. I totally agree that we've grown into better roleplayers together.
Go right ahead and quote me. That's perfectly fine! I'm flattered, even.
I'm sort of wishing I'd used your guidelines on the PbP games I am running for the gameday (other than for this group). :D