Year of Our Lord 1437 Table 2 (Inactive)

Game Master Michael Johnson 66

Explore a sandbox setting that is a Swords & Sorcery version of Our own Earth! The campaign begins at level 1, at a start point chosen by the party.


1,101 to 1,150 of 2,592 << first < prev | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | next > last >>

Wulfgar Ivarsson wrote:

"Beware, Vermin behind as well!" Realizing a scorpion has joined in the attack from the rear, Wulfgar dismounts drawing his sword and steps toward the red and green scorpion. Raising the greatsword as he begins to rage, his appearance changes, the halo shines dull in the desert sun while his cast shadow dancing in the hot sand has wings like a seraphim. "Aaauuurrrrghhhh." Roaring, he slashes at the poisonous giant vermin.

move action: dismount, 5 ft step, Rage, AC -2 attack: MW great sword, power attack
[dice=attack]1d20 + 8 for [dice=damage]2d6 + 12

Wulfgar narrowly misses the giant scorpion!


M Human unchained monk 8/paladin 6

ARACHNID AMBUSH

The above image no longer reflects accurate positions, as Lord P is now mounted on the giant black widow...


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

Struggling to free herself she growls and tries to wiggle free.Escape Artist: 1d20 + 1 ⇒ (8) + 1 = 9


M Human unchained monk 8/paladin 6
Mwikali wrote:
Struggling to free herself she growls and tries to wiggle free.[dice=Escape Artist]1d20+1

The spiderwebs hold Mwikali tight...


ARACHNIDS ATTACK! ROUND 2! FIGHT!! OOH OOH AH!!

MWIKALI!
LORD P!
VOLREG!
GIANT BLACK WIDOW!
GIANT SPIDER!
GIANT SCORPION!
VANNA!
ALTIN!
WULFGAR!

EEEEEKK!!!


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Volreg once again shoots another blast at Meikali.

"I'll help you once once I'm done Mwikali!"

Electric Blast+Point Blank Shot:Touch: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 So close!
Damage+Point Blank Shot: 2d6 + 2 + 1 ⇒ (2, 4) + 2 + 1 = 9


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

sorry i'm late...had visitors over....unfortunately it was family...so couldn't duck out....lol...doing first round action now

Vanna curses as her mount falls underneath her. She hops off and tries to skewer the scorpion and readies for its next attack.

attack: 1d20 + 8 ⇒ (19) + 8 = 271d6 + 3 + 3 ⇒ (1) + 3 + 3 = 7
p/r: 1d20 + 8 ⇒ (19) + 8 = 271d20 + 8 ⇒ (10) + 8 = 181d6 + 3 + 3 ⇒ (4) + 3 + 3 = 10
crit: 1d20 + 8 ⇒ (7) + 8 = 151d6 + 3 ⇒ (3) + 3 = 6


Volreg Sundek wrote:

Volreg once again shoots another blast at Meikali.

"I'll help you once once I'm done Mwikali!"

[dice=Electric Blast+Point Blank Shot:Touch]d20+4+1 So close!
[dice=Damage+Point Blank Shot]2d6+2+1

The black widow shrieks in agony! SKREEEEEE!!!


Giovanna di Domenico wrote:

sorry i'm late...had visitors over....unfortunately it was family...so couldn't duck out....lol...doing first round action now

Vanna curses as her mount falls underneath her. She hops off and tries to skewer the scorpion and readies for its next attack.

[dice=attack]1d20+8; 1d6+3+3
[dice=p/r]1d20+8; 1d20+8; 1d6+3+3
[dice=crit]1d20+8; 1d6+3

Vanna punctures the giant scorpion with her blade!


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Sorry, I was a little slow for Round 1. If allowed, I'll roll for both rounds.

Altin targets the black widow, aiming for its eyes.

Round 1:
Activating archaeologist's luck.
Shortbow PBS: 1d20 + 8 ⇒ (7) + 8 = 15
Dmg: 1d6 + 4 ⇒ (1) + 4 = 5

Round 2:
Shortbow PBS: 1d20 + 8 ⇒ (11) + 8 = 19
Dmg: 1d6 + 4 ⇒ (5) + 4 = 9


Altin Karela wrote:

Sorry, I was a little slow for Round 1. If allowed, I'll roll for both rounds.

Altin targets the black widow, aiming for its eyes.

Round 1:
Activating archaeologist's luck.
[dice=Shortbow PBS]1d20+8
[dice=Dmg]1d6+4

Round 2:
[dice=Shortbow PBS]1d20+8
[dice=Dmg]1d6+4

Altin’s first shot ricochets off the black widow’s exoskeleton! The second pops one of its eight ruby red eyes, lodging in its primitive brain and knocking it senseless! It rolls belly up with its eight giant spindly legs curling inward...

Lord Perpireen, who was riding atop its abdominal section, must roll a Reflex saving throw, DC 15, or be pinned under the giant carcass!


Round 2:

*SPLAT!!*
The man-sized spider shoots another web at Wulfgar’s mule 1d20 + 5 ⇒ (15) + 5 = 20, this one envelopes the poor beast, which brays in protest!


The giant scorpion claws at Vanna 1d20 + 6 ⇒ (1) + 6 = 7 missing...again 1d20 + 6 ⇒ (10) + 6 = 16 missing, and Vanna ripostes, dealing 10 piercing to the scorpion! It tries to sting her 1d20 + 6 ⇒ (11) + 6 = 17 but she dodges!

Down 17 hp...


The zebracorn turns its horn toward the giant scorpion and makes a powerful charge 1d20 + 10 ⇒ (19) + 10 = 29 that pierces deep dealing 2d8 + 8 ⇒ (2, 4) + 8 = 14 damage!


SKREEEEEEEEEEK!!!

Down 31/37 hp!


1 person marked this as a favorite.
Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Using Acrobatics in place of DC15 Ref 1d20 + 15 ⇒ (8) + 15 = 23 as .

He walks around the best as it crumples


M Human unchained monk 8/paladin 6
Lord Perpireen McGibel wrote:

Using Acrobatics in place of DC15 Ref 1d20+15 as .

He walks around the best as it crumples

Well done! :)


Giant desert spider wrote:

Round 2:

The man-sized spider shoots another web at Wulfgar’s mule 1d20+5, this one envelopes the poor beast, which brays in protest!

Wulfgar glares at the spider for a moment, "Hey! Leave the Mule alone." As he turns his attention back to the scorpion. He jerks his greatsword's tip out of the sand, Raising it high overhead he slashes at the giant yellow Arachnida.

Rage, AC -2 attack: MW great sword, power attack
attack: 1d20 + 8 ⇒ (16) + 8 = 24 for damage: 2d6 + 12 ⇒ (2, 5) + 12 = 19


Wulfgar Ivarsson wrote:
Giant desert spider wrote:

Round 2:

The man-sized spider shoots another web at Wulfgar’s mule 1d20+5, this one envelopes the poor beast, which brays in protest!

Wulfgar glares at the spider for a moment, "Hey! Leave the Mule alone." As he turns his attention back to the scorpion. He jerks his greatsword's tip out of the sand, Raising it high overhead he slashes at the giant yellow Arachnida.

Rage, AC -2 attack: MW great sword, power attack
[dice=attack]1d20 + 8 for [dice=damage]2d6 + 12

Wulfgar’s mighty stroke splits the beast’s head open! It drops heavily onto the desert!

*THUD!!*


Seeing that its hunting partners have been slain, the man-sized spider realizes that a mistake has been made, and scurries away to find easier prey!

Full retreat run away from the party!


M Human unchained monk 8/paladin 6

Victory for the adventurers, at the cost of one mule... At least they aren’t far from Marrakech... Only another half day’s travel...


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

"Well that was fun, shame about the mule"


M Human unchained monk 8/paladin 6

The adventurers cut Mwikali and Wulfgar’s mule free from the spiderwebs and trudge on the rest of the way to Marrakech with only four mules, redistributing the load of their provisions accordingly...

As the sun sinks toward the Atlantic Ocean, the adventurers begin to really anticipate the comforts of civilization after three days in the desert...

As night spreads over the land, a waxing half moon sheds its light on the dusty path to Marrakech... At around nine o’clock on the night of January 15th, the glittering lights of Marrakech come into view on the dark eastern horizon...


M Human unchained monk 8/paladin 6

Does the party take any preparations prior to approaching the city? Donning disguises, etc?


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

Vanna takes a scarf and wraps it around her face, shemagh style.
Stay vigilant...trust no one here...


The zebracorn stops when the lights of Marrakech come into view.

Here, I fear we must part, My Lady Mwikali. The Emir’s men would hunt me like a common beast for his table... May the spirits of the Land guide you to success on your noble quest!


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

"I'm a fey, we never trust anyone."

He says in a think Irish accent.

Then moves about shifting this and that, helping other look less like themselves. Then he makes himself look like an African ideal, coloring his clothing black. He then goes to Mwikali and hides in her baggage.

Disguise 1d20 + 1d6 + 5 ⇒ (15) + (3) + 5 = 23


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

Mwikali uses prestidigitation to clean herself off from the travel. She then puts her scarf about her face and flips up the hood on her cloak.
"Agreed"


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Looking about, Volreg sighs while shaking his head. "I don't have much to disguise myself, so I'll go as myself. I am a humble farmer looking for tips after all!"


Stealth 1d20 ⇒ 2

A company of horsemen clad in studded leather armor, armed with scimitars, shortbows, and lances are doing a very poor job of hiding behind boulders and brush near the outer gates of Marrakech...


There are altogether two dozen men and two dozen combat trained light horses arrayed behind the scanty cover provided by several large boulders and desert scrub brush, over an area some 400 feet long covering the western approach to Marrakech...


M Human unchained monk 8/paladin 6

At this hour (around 9:00 PM), there are no other travelers on the road into Marrakech. Only the adventurers approach the twinkling lights of the desert city...


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Altin pulls his mule to a halt, then rides out a few steps in front of the rest of the company. Addressing the men attempting to conceal themselves around the western approach, he raises a hand in greeting. "Hail, men of Marrakech! I am Altin Karela, envoy of Lord Perpireen McGibel, member of the fey aristocracy in the Court of the King Under the Hill, come to create good relations with other noble folk from many lands. We seek shelter in your fair city, for a night at least. With whom shall I treat? Who here speaks for Marrakech?"

If Lord P wants to make a grand entrance, perhaps that could aid my check below...?

Diplomacy: 1d20 + 9 ⇒ (11) + 9 = 20

I rolled Dip as I figured the focus was on playing nice and getting a good response rather than tricking them. But my Bluff bonus is exactly the same anyhow.


As the five (Lord Perpireen has the advantage of being overlooked in spite of his potential) non-Arab adventurers matching the description Captain Barak and First Mate Toruko gave the guards of Marrakech just this afternoon approach the city gates, the horsemen ride their steeds out from their dubious hiding spots and encircle the party! There are twenty-four turban-and-studded-leather-clad riders, on twenty-four fast Arabian warhorses! They completely surround the adventurers...

In Arabic, the captain of the horsemen says: We’ve been expecting Your Fey Highness’ entourage! Welcome to Marrakech!

There is unfriendly laughter from the mounted guards...

In Arabic: We hope you encountered no difficulties during your travels? The Emir of Marrakech is planning to entertain you with the Arena of Death, the Blood Pit of Marrakech! It is a popular spectator event which happens nightly under the Kasbah! Do you like sport? We hope so! He heheheh!


Please, as a courtesy to our city’s security measures, may we carry your weapons and armor into the city for you?


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Kn Local 1d20 + 1d6 + 8 ⇒ (7) + (1) + 8 = 16 deathpits

Then he vanishes and takes flight Casts vanish

cast Detect Thoughts, will save DC15 but on so many men...

Sense Motive 1d20 + 20 + 1d6 + 6 ⇒ (20) + 20 + (5) + 6 = 51

zips back to the others, Whispers

"This is a trap, We have been set up by Captain Barak and First Mate Toruko, You can fight or you tell them I am already in the city and your here to meet me, Ill meet you in there."


M Human unchained monk 8/paladin 6
Lord Perpireen McGibel wrote:

Kn Local 1d20+1d6+8 deathpits

Then he vanishes and takes flight Casts vanish

cast Detect Thoughts, will save DC15 but on so many men...

Sense Motive 1d20+20+1d6+6

zips back to the others, Whispers

"This is a trap, We have been set up by Captain Barak and First Mate Toruko, You can fight or you tell them I am already in the city and your here to meet me, Ill meet you in there."

Lord Perpireen has heard strange tales of the infamous Arena of Death in North Africa... It is the insatiable mouth that is fed by the Arab Slave Trade, run by the Marinid sultan and his sheikhs and emirs! Exotic monsters captured all over the Four Corners of the World are pitted against slave gladiators in terrible battles, often to death...


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Sense Motive: 1d20 ⇒ 10
Well, this doesn't look good. I don't understand them, but their actions and laughter don't seem appealing. I could be wrong though. Raising his hands, Volreg makes no moves towards the men, but speaks, "I am helping the Little Lord, but am a simple farmer that was looking for a simple job."


Volreg Sundek wrote:

[Dice=Sense Motive]d20

Well, this doesn't look good. I don't understand them, but their actions and laughter don't seem appealing. I could be wrong though. Raising his hands, Volreg makes no moves towards the men, but speaks, "I am helping the Little Lord, but am a simple farmer that was looking for a simple job."

Volreg can't be sure, but he thinks Lord Perpireen's warning that this is a trap might be more than fey paranoia...

Yes! Yes! Of course! Just come with us, and we will show you to your quarters...

The captain of the horsemen grins in a way that reminds Volreg of a hostile ape bearing its teeth...


M Human unchained monk 8/paladin 6

Do the adventurers surrender their arms and armor? Or go down fighting?


M Human unchained monk 8/paladin 6

MARRAKECH


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

If someone decides they can't give up their stuff and decides to fight, Altin will of course join them. But failing that...

Altin doesn't resist the guards as they disarm him. He doesn't draw any attention to the knife in his boot, hoping they don't notice it.


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

He lets the men take his weapons and his chain shirt from under his tunic.

"Altin, what do they want from us. I don't like the way they are looking at us."


Altin Karela wrote:

If someone decides they can't give up their stuff and decides to fight, Altin will of course join them. But failing that...

Altin doesn't resist the guards as they disarm him. He doesn't draw any attention to the knife in his boot, hoping they don't notice it.

Perception check to notice Altin’s boot knife, DC 20...1d1d20 + 3 ⇒ (14) + 3 = 17 fails! Altin gets to keep his hidden knife.


Volreg Sundek wrote:

He lets the men take his weapons and his chain shirt from under his tunic.

"Altin, what do they want from us. I don't like the way they are looking at us."

As the men help Volreg doff his chain shirt, they notice his lightning bruises, and nod to each other...

In Arabic: So this is the lightning warlock we’ve been told of... The one who can make thunderbolts to hurl at his enemies... Be careful, men... If he seems likely to start calling the winds and lightning against us, strike him down at once!


M Human unchained monk 8/paladin 6

The adventurers are led through the Bab Ksiba gate into the Kasbah of Marrakech, a bustling, lively district of commerce and trade, and through inner walls to the Royal Palace.


M Human unchained monk 8/paladin 6

THE ADVENTURERS BEFORE EMIR AL'HAAQ

DUN!

DUN!


Boombada the Behir dominates the incense-fragrant auditorium of the Royal Palace, a massive, azure-blue, part reptilian, part centipede beast that sprawls lazily on the flagstone floor!


The emir is flanked by a pair of dervishes armed with scimitars, and has a very self satisfied expression on his tan face... He grins like a fox at the henhouse...

In Arabic, he addresses you: Welcome to Marrakech, Crusader spies! How are you liking our country so far? Hahahaha... Yes... We know why you are here... We have the benefit of ancient divination magic, and djinn minions who alert us to such charades well in advance, my pale and arrogant friends! Hahahaha!! Ah, the looks on your faces is as priceless as the Tear of Poseidon, shed when Atlantis was sunk beneath the waves!

As he says this, he flaunts a large, flawless aquamarine gemstone of the finest cut and clearest water, inset in his white turban...


In deep, gravelly Arabic: Wait until you see the looks on their faces when they have their first match in the BLOODPIIIIT!! GRA GRA GRA GRA GRA GRA!!!

1,101 to 1,150 of 2,592 << first < prev | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Year of Our Lord 1437, table the 2nd All Messageboards

Want to post a reply? Sign in.