With Strange Aeons Even Death May Die

Game Master Synxol

We each dwell upon an island forged by our ignorance amidst the black seas of infinity. Should your feeble mind correlate the seemingly disassociated contents of your skull, thus affording you an opportunity to leave your island behind, terrifying vistas of reality will entomb you and you will never know peace.

It was only a matter of time...every species can smell its own extinction. The last ones left won't have a pretty time of it.


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Argon Alma wrote:
Are they wearing any armor?

The barbies be wearing hide armour.

Ssilax the Lost wrote:
Should I make a Bluff check to attempt to fool the barbarian running at him? Total AC: 24[/ooc]

Surely.

Also, if you're using your move actions to back towards the Underpaths, please throw that in there so I have a good idea of who is approximately where.


Cthulhu-Spawn DM/crazy person

Ssilax hasn't moved yet, and is still pretty close to the damaged floor. All he really has to do is hop down the hole he created the first time around. I believe he is 5-10 feet away from Wrathe. Next round I was planning on hopping down to the basement.


Male Argon Gestalt Slayer-Cleric 12

Ssilax and Wrathe have a +2 on all saves (GM Bonus). 1 of that is from the current luck bonus, but where is the other from? Should Argon have it?


Cthulhu-Spawn DM/crazy person

Ssilax has a Cloak of Resistance +1


Argon Alma wrote:
Ssilax and Wrathe have a +2 on all saves (GM Bonus). 1 of that is from the current luck bonus, but where is the other from? Should Argon have it?
Argon Alma wrote:
(Did Argon win his luck bonus? If so, he saved!)

We would currently be at +1 luck bonus for everyone that has posted each day up until August 1, and another +1 will be awarded to all saves for those that post each and every day up until August 25 (when I'm finished).

Wrathe has the +2 due to laziness, and I have been subtracting 1 from his saves in the interim.

As to whether Argon gets the first +1, after having missed a day, I think as long as you explode with posting energy for a few days we can let it slide.


Offer:

If we can get the write-up, and cast of characters, and each of the gestalts signed off on by the end of the weekend I will open up Drow Hand Sign as one of the languages you all can learn.

Sweeter Offer:
If it's done before Saturday morning then you can all have Drow Hand Sign as a free language.


Male Argon Gestalt Slayer-Cleric 12

Ooh, I was thinking about how we could get that! Would be sweet to have.

I'll do what I can.


Male Argon Gestalt Slayer-Cleric 12

Ssilax, do you want to prepare an Obscure Object spell, to hide the Deitus? I'm not sure it it can be detected anyways. We could try Locate Object on it to see...


Fickle Fates: 1d9 ⇒ 6

Argon: 1d20 ⇒ 16
Daxniss: 1d20 ⇒ 12
Dog: 1d20 ⇒ 7
Ssilax: 1d20 ⇒ 11
Wrathe: 1d20 ⇒ 8


Male Argon Gestalt Slayer-Cleric 12

Argon wins!


Argon Alma wrote:

Argon wins!

That's how litres of urine everyone has to drink.


Female Wyrmtouched Gestalt Unchained Rogue Sorcerer level 12

Pass


Daxniss Sassith wrote:
Pass

Sorry, you cannot pass on this overflowing glass of warm urine. To resist means extra helpings.


Male Argon Gestalt Slayer-Cleric 12

I think he meant, "litres of urine everyone has to pass."


Argon Alma wrote:
I think he meant, "litres of urine everyone has to pass."

Recycling!


Cthulhu-Spawn DM/crazy person

Hmm, would the Water in Wine spell be effective?


Dandelion (Half-Orc Oracle of Nature)

Wrathe:
- AC10? How did you survive this long?
- +2 to all saves is premature. I heard that about Wrathe. GM might not give you the additional +1
- Why do you have 5 traits?
- Spelled "Orisons" wrong
- I think you should separate out your Druid domain mana from your regular Druid mana (and also indicate which are your domain spells by writing "Mike is the goddess of nature" next to them, or some other indication).


Dandelions wrote:

Wrathe:

- AC10? How did you survive this long?

Always have your disposable minions standing between you and the man with the sharpened stick.

Dandelions wrote:
- +2 to all saves is premature. I heard that about Wrathe. GM might not give you the additional +1

True, I hear there's a madman at the helm.

Dandelions wrote:
- Why do you have 5 traits?

We started the game with 2 traits and 2 drawbacks, and then quickly earned an additional trait (this was just before Dorian joined, so he did not get the 3rd trait).

On October 13, I offered a free feat (or two traits if people would prefer) if we finished the ongoing journal of the group's adventures.

On February 6, I announced in the Discussion thread that people could eliminate a drawback or gain another trait, and this could be done twice.

For those that posted everyday and took part in setting up our journal/NPC list:
2 initial traits +1 bonus trait + 2 traits instead of a feat = 5

Dandelions wrote:
- Spelled "Orisons" wrong

Fixed.

Dandelions wrote:


- I think you should separate out your Druid domain mana from your regular Druid mana (and also indicate which are your domain spells by writing "Mike is the goddess of nature" next to them, or some other indication).

Fixed.


Female Wyrmtouched Gestalt Unchained Rogue Sorcerer level 12

So I had something great to post, will use a computer at work to do some copy and pasting.


Male Argon Gestalt Slayer-Cleric 12

We all want to know if you have the Deitus...


Cthulhu-Spawn DM/crazy person

BTW, I don't want anyone thinking this is personal or the like. More Ssilax being pissy that it was stolen, rather than asked about it. Plus, he is certain that the others share the same ancestor traits, so he doesn't think anyone was possessed by it. Plus, tired, angry, confused, no clue as to what he should do, guilty about the vampires, feeling betrayed, so he lashes out.

Just wanted make that clear, didn't want anybody thinking I was mad or anything :)


Male Argon Gestalt Slayer-Cleric 12

I figured that...


Male Argon Gestalt Slayer-Cleric 12
Synxol wrote:


Dandelions wrote:
- Why do you have 5 traits?

We started the game with 2 traits and 2 drawbacks, and then quickly earned an additional trait (this was just before Dorian joined, so he did not get the 3rd trait).

On October 13, I offered a free feat (or two traits if people would prefer) if we finished the ongoing journal of the group's adventures.

On February 6, I announced in the Discussion thread that people could eliminate a drawback or gain another trait, and this could be done twice.

For those that posted everyday and took part in setting up our journal/NPC list:
2 initial traits +1 bonus trait + 2 traits instead of a feat = 5

Fixed.

I was never sure which of these I was awarded. There was no ceremony or certificate or anything...


Male Argon Gestalt Slayer-Cleric 12

So the drawbacks|trait was free, and twice?

If someone wants to check my character sheet, that would be great.


Cthulhu-Spawn DM/crazy person

I'll give it a look over a bit later tonight when I go over mine once more.


Male Argon Gestalt Slayer-Cleric 12

Thank you sir!


Cthulhu-Spawn DM/crazy person

No problem; Argon looks fine, from what I could tell. Daxniss and Ssilax are both missing skill points from the Optional Rule: Background skills. Looks like the two of us forgot that the ruling was in place. So both need to add 14 skill points to be split up in Background skill:

Appraise
Artistry
Craft
Handle Animal
Knowledge (engineering)
Knowledge (geography)
Knowledge (history)
Knowledge (nobility)
Linguistics
Lore
Perform
Profession
Sleight of Hand

That is about all I could find


Male Argon Gestalt Slayer-Cleric 12

Holy cow, it's a flying dog!


Female Wyrmtouched Gestalt Unchained Rogue Sorcerer level 12

Every party member can now fly for a limited time.


Daxniss Sassith wrote:
Every party member can now fly for a limited time.

I notice you have a 10% failure rate (which I'm guessing triggers if you roll a 01 to 10), and you rolled an 8.

Oh, and a 3 when casting Resist Energy (5 rolls, guessing one was for Dog).


Female Wyrmtouched Gestalt Unchained Rogue Sorcerer level 12

Actually the first 5 resist energy was for Argon. I'm running out of mana so I'll try to hit cover another element on each person. I Tried to get Argon the most coverage from all of the elements.


Male Argon Gestalt Slayer-Cleric 12

That's why I didn't write I had magical fire resistance.


Male Argon Gestalt Slayer-Cleric 12

But you mentioned 4 resistances and rolled for 5. I'm not sure what the 5th was for...


Female Wyrmtouched Gestalt Unchained Rogue Sorcerer level 12

Casting Resist energy electricity 20 for 70 minutes
Reist energy fire: 20 for 70 minutes
Resist energy acid: 20 for 70 minutes
Resist Energy cold 20 for 70 minutes
Spell failure 10% chance
Fly 1d100 ⇒ 72
Resist Energy 1d100 ⇒ 20
Resist Energy 1d100 ⇒ 3
Resist Energy 1d100 ⇒ 18
Resist Energy 1d100 ⇒ 17
Resist Energy 1d100 ⇒ 45
Wand of Invisibility charge on Argon charges left 46/50
mana 27/38

the 5th one was for fire resist. sorry about the confusion, and I did I think deduct the correct amount of mana used for the spells, I'll do a quick recalulation to make sure. As for the background skills, I forgot to do that build, and just used normal skill points for those skills, I'll correct that very soon, dumb me I guess :)
I know that we had agreed to that rule, and made a note for myself to fix that in my sheet on my phone. I guess I forgot or never made time for that, or since I have so many skill points a level that it must have slipped my mind.


Male Argon Gestalt Slayer-Cleric 12

Thanks, that makes sense.


Male Argon Gestalt Slayer-Cleric 12

Loki, what of the lich-alike in the air in front of Argon?


Argon Alma wrote:
Loki, what of the lich-alike in the air in front of Argon?

I r vacant.

What specifically are you wondering about?

He's asked for the dagger, then spoke words you do not trust, is not undead, and is floating in mid-air.

Did you close the distance into melee range with him?

*waggles eyebrows*


Male Argon Gestalt Slayer-Cleric 12

So it's the troll. I thought the troll was on the ground.


Argon Alma wrote:
So it's the troll. I thought the troll was on the ground.

Ah, I got what you're asking.

A robed figure, thought to be the lich, hovered above the 50 abominations that stood upon the ground. The robed figure is the troll shaman Wyver.


Cthulhu-Spawn DM/crazy person
Daxniss Sassith wrote:


I know that we had agreed to that rule, and made a note for myself to fix that in my sheet on my phone. I guess I forgot or never made time for that, or since I have so many skill points a level that it must have slipped my mind.

Hey, you're not the only one who forgot about it, lol. Very easy for you (or Loki) for that matter. You guys get a s!## ton of skill points a level :P


Cthulhu-Spawn DM/crazy person

Only Argon knows about the 3 undead at the gate where he saw Grendel, correct? I didn't notice anything being said noticing Grendel.


Tentacledone wrote:
Only Argon knows about the 3 undead at the gate where he saw Grendel, correct? I didn't notice anything being said noticing Grendel.

Normally I wait and let the players relay the information they got, but this group hasn't had anybody that's looking to hide information from the group, so I'm going with the default that shared to one is shared to all unless I'm informed otherwise.


Cthulhu-Spawn DM/crazy person

I will say this, they might be mutated, warped quasi living being with acid blood, but at least there not the xenomorphs from Aliens :P


Male Argon Gestalt Slayer-Cleric 12

I hope...


"Get away from her...you b**&+!"


I'm hoping my last post is be restating the obvious rather than acting as a hint machine.


Synxol wrote:
I'm hoping my last post is be restating the obvious rather than acting as a hint machine.

Note:

"The plague and pestilence that has been inflicted upon these elves is part of the process of making them into living weapons. The only reason they still draw breath is that they are failed experiments. Acid was used in every experiment, as the lich sought the means to store great quantities of acid without the body for a time. Those powerful inhuman experiments that were not failures are among the lich's army, which marches upon Caern.

You learn that Lich Lord Azthoh has invested much of his own energy into his minions. While it weakens him greatly, it also makes them incredibly dangerous. As each of his minions fall he will be reunited with his full might, and will crush Saevia under his heel."

LINK


Argon Alma wrote:
Shaken still?

Currently, yes.

Not by the time something important transpires.


Cthulhu-Spawn DM/crazy person

A little Remove Fear will take care of that all together :P

And good luck with getting your Pro fixed today, Loki :) Hopefully, it isn't something that will require dropping a butt ton of loot.


Does Spell Resistance work against illusions?

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