Vicon and Friends -- KINGMAKER CAMPAIGN!

Game Master Vicon

KINGMAKER ADVENTURE PATH -- chapter one
Link to d20.net map: https://app.roll20.net/campaigns/details/3317861/kingmaker-map

Link to Battlemaps:
NEW BATTLEMAP!


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HHAHAHAAHAHHHAHA!

Send more orcs!


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

If it is not too late, I may be making some relatively minor changes to my character if it's okay with you Vicon? Feats primarily, I am thinking of changing out Quick Draw for Power Attack, and am trying to decide if I want to keep Weapon Focus or change it to Furious Focus.

Also wondering about switching the bow to a regular bow, or at least cheaper and then getting a heavy war horse instead of the light horse & donkey?

And after hearing of the elven makeup of this group, changing learning goblin to Elven.

Since I have not received official confirmation of acceptance of the character info I am guessing this would be okay?

Any thoughts or suggestions anyone?


Totally okay, Makoa!


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Heads-up: At least for me at work, Paizo is not showing me that there are new messages in the tabs at the top. I have to actually open the tab and scroll down to look. You may want to spread the word.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Makoa, Half Orc Fighter wrote:
Heads-up: At least for me at work, Paizo is not showing me that there are new messages in the tabs at the top. I have to actually open the tab and scroll down to look. You may want to spread the word.

I have noticed this too. I think it affects everyone.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Question: I was looking into buying barding for my heavy warhorse, but Hero Lab does not seem to have any such thing available?

Does anybody out there know anything about this please?


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Testing, this should have my new character sheet with the correct feats, Mount and equipment.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.
Vicon wrote:

HHAHAHAAHAHHHAHA!

Send more orcs!

Send the puny elvesesss! Makoa take 'em all on! :-D

*************************

By the way Vicon, as to the barding for the horse, all I could find was the section in the core-book about armor for unusual creatures, so I did pay the 4 x price for studded leather as for a large non-humanoid creature, but I have no way in Hero lab to do the 4x weight. But so my Large/heavy warhorse, is wearing studded leather armor 'barding' if that s okay with you. I've never had a character using a horse for anything besides as a mode of travel before, and less yet the barding, so I don't know if there was anything I should keep in mind or need to know.

EDIT: Oh! I also was able to confirm getting onto Roll20! I didn't have much time to explore it, but it sure looks interesting!

2nd EDIT: For some reason Hero Lab was not incorporating that Furious Focus eliminating the penalty on the first attack for Power Attack, so on the character sheet it shows me with a + 6 to attack, but in my tag line (Which I still need to change for the bow) I do still have the + 7 to attack. Since I can't see my actual character sheet while at work, I will have adjust my tag line once I'm home.


Male Half-Elf Fighter (Aldori Defender/Steelbound) 1 VMC Magus Fighter (Aldori Defender/Steelbound) 1 VMC Magus
Makoa, Half Orc Fighter wrote:

If it is not too late, I may be making some relatively minor changes to my character if it's okay with you Vicon? Feats primarily, I am thinking of changing out Quick Draw for Power Attack, and am trying to decide if I want to keep Weapon Focus or change it to Furious Focus.

Also wondering about switching the bow to a regular bow, or at least cheaper and then getting a heavy war horse instead of the light horse & donkey?

And after hearing of the elven makeup of this group, changing learning goblin to Elven.

Since I have not received official confirmation of acceptance of the character info I am guessing this would be okay?

Any thoughts or suggestions anyone?

I would keep Weapon Focus. It adds +1 to all attacks, where Furious Focus effectively only adds +1 to the first attack in a turn. Not a huge deal this early (unless you take a lot of AoOs), but it'll matter later when iteratives start to come online. Of course, by then you'll have plenty more feats to have spent on WF.


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NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.
Pyros Aldori wrote:
I would keep Weapon Focus. It adds +1 to all attacks, where Furious Focus effectively only adds +1 to the first attack in a turn. Not a huge deal this early (unless you take a lot of AoOs), but it'll matter later when iteratives start to come online. Of course, by then you'll have plenty more feats to have spent on WF.

Just to be clear, Weapon Focus is + 1 to all attacks with the chosen weapon, not just all attacks because THAT would be a great feat! So, yeah, I thought about it, and at this level it seems to be mostly 6 of one and 1/2 a dozen of the other. Obviously yes, Weapon Focus - Nodachi will be one of the next feats - probably THE feat - that I will take next. Like you said, lot of feats for fighter. Definitely Improved Crit, or Keen on the Nodachi asap.

And just to be clear, since the Nodachi is an 18-20 crit threat range, keen or improved crit double the range right? So, it would become 15-20? Yowzers!

Hmmm . I just realized what your saying about the AoO's though. Yeah, Weapon Focus would give me the + 1 to attack on those attacks as well ... Okay, Switching back to Weapon Focus Nodachi! Hahahaha! (As long as that is okay with you, Vicon, obviously?)


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Makoa, Half Orc Fighter wrote:
By the way Vicon, as to the barding for the horse, all I could find was the section in the core-book about armor for unusual creatures, so I did pay the 4 x price for studded leather as for a large non-humanoid creature, but I have no way in Hero lab to do the 4x weight. But so my Large/heavy warhorse, is wearing studded leather armor 'barding' if that s okay with you. I've never had a character using a horse for anything besides as a mode of travel before, and less yet the barding, so I don't know if there was anything I should keep in mind or need to know.

Makoa:

1. FYI if your mount is a horse, it is not an "unusual creature" and you just need to buy large-sized studded leather armor. This just costs 2x the normal value. If you end up with a giant boar or a griffin or something weird, then that counts as an "unusual creature." But animals that are normally used as mounts do not.

2. Furious Focus vs. Weapon Focus: If you plan to always use power attack, at this level Furious Focus is better because it applies to any weapon. So when you use your Lucerne Hammer or any other weapon the Furious Focus still applies.

HOWEVER: if you plan to almost exclusively use the nodachi, and aren't always going to use power attack, then Weapon Focus may be better for you.

You could get all three feats at this level: Power Attack, Weapon Focus, and Furious Focus.

BTW: Herolab does have a feature where you can get it to print out the string of text that you would use to make the character appear in your profile rather than having to like to an off-site resource.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

from the Barding entry:
"Armor for a horse (a Large non-humanoid creature) costs four times as much as human armor (a Medium humanoid creature) and also weighs twice as much"
so it should be 100gp and 40lbs for studded leather barding.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Okay, yes I could get all 3 feats, if I gave up my Dodge feat. ... BUT! Then I remembered the Endurance feat ... I am going Power Attack, Furious Focus, and Endurance (Sleep in medium armor w/o fatigue. Can always retrain later right?.)

I like the 'Giant Boar' idea! It seems to fit better with a Half-orc, but Hero Lab seems to have no info on using a Giant Boar and I would have to adjust everything manually. I don't know that I want to do that.
Vicon, is that something you would want or be willing to work with me on? To get proper stats and HP and so forth?

This is all that Hero Lab gives me if I put in a Combat trained Boar:

Boar (combat-trained)
No race
Medium
Init +0; Senses Perception +0
—————
Defense
—————
AC 10, touch 10, flat-footed 10
hp 0 ()
Fort +0, Ref +0, Will +0
—————
Offense
—————
Speed 30 ft.
Melee unarmed strike +0 (1d3 nonlethal)
—————
Statistics
—————
Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Base Atk +0; CMB +0; CMD 10 (can't be tripped)
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Languages Common
—————
Tracked Resources
—————
-none-
—————
Special Abilities
—————

I could add the "Advanced Creature - Animal" template: + 4 to all stats except Int, + 2 Nat AC.

Or the "Giant Creature" template" + 4 Str, - 2 Dex, + 4 Con, + 3 Nat AC, increase sixe by 1 category, Attacks increase dice rolled by 1 step.

BUT even if I give it both templates, Hero Lab only comes up with this:
Boar (combat-trained)
No race ( Pathfinder RPG Bestiary , 295)
N Large
Init +1; Senses Perception +2
—————
Defense
—————
AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, -1 size)
hp 0 ()
Fort +4, Ref +1, Will +2
—————
Offense
—————
Speed 30 ft.
Melee unarmed strike +3 (1d4+4 nonlethal)
—————
Statistics
—————
Str 18, Dex 12, Con 18, Int 10, Wis 14, Cha 14
Base Atk +0; CMB +5; CMD 16 (can't be tripped)
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Languages Common
—————
Tracked Resources
—————
-none-
—————
Special Abilities
—————

No HP?!?! And no offense abilities other than an "unarmed strike"?!?!? And saves are MUCH better for the horse, plus a better BAB.

Whereas a Heavy Horse, combat trained has MUCH better stats:
Horse, heavy (combat trained)
Heavy horse ( Pathfinder RPG Bestiary 177)
N Large animal
Init +4; Senses low-light vision, scent; Perception +8
—————
Defense
—————
AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
hp 19 (2d8+10)
Fort +8, Ref +7, Will +3
—————
Offense
—————
Speed 50 ft.
Melee unarmed strike +5 (1d4+5 nonlethal) or
bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
—————
Statistics
—————
Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
Feats Endurance, Run
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +4 (+8 to jump with a running start, +12 to jump), Perception +8
SQ combat riding
Other Gear bit and bridle, blanket
—————
Tracked Resources
—————
Feed (per day) - 0/10
Trail rations - 0/5
—————
Special Abilities
—————
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

It's almost as if Hero Lab has worked on fleshing out the details for the horse, but not for the boar. *** And the horse stats do NOT include any armor yet.

It seems like if I want to 'munchkin' it, I should go with the horse, but if I want RP I should go with the Boar. But I don't feel I should be penalized for wanting to be a good RP'r ya know what I mean?

Just a thought here and of course it requires your approval Vicon, - just go with the horse info, minus the hooves attack, but say it is is a Giant Boar? Any thoughts please?

And I am sorry, I don't mean to be such a difficult player. I assure you that once all this is settled I'll be MUCH easier to manage!


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Maximillian Cantor wrote:

from the Barding entry:

"Armor for a horse (a Large non-humanoid creature) costs four times as much as human armor (a Medium humanoid creature) and also weighs twice as much"
so it should be 100gp and 40lbs for studded leather barding.

Ah, my bad!


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

I don't know that giant boar is actually a thing; I just threw that out there as a random example. Even boar animal companions never get to be large.

There is a type of creature called a steam hog that fire giants sometimes ride. But that is a CR 7 creature.

There are a variety of other types of animal mounts. A combat trained aurochs costs 450 gp, according to Animal Archive. It has higher STR than a heavy horse and a better attack, but less AC.

If you save your gold, a combat-trained woolly rhino costs 3000 gp. :)


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

If a Giant Boar is an actual thing, I get this from the Monster Advancer:

Boar ( Giant ) CR 3
XP 800
N Large animal
Init -1; Senses low-light vision, scent; Perception +6
DEFENSE
AC 14, touch 8, flat-footed 15 (+6 natural, -1 Dex, -1 size)
hp 22 (2d8+13)
Fort +8, Ref +2, Will +1;
Defensive Abilities ferocity;
OFFENSE
Speed 40 ft.
Melee gore +7 melee (2d6+10)
Space 10 ft.Reach 10 ft.
STATISTICS
Str 25, Dex 8, Con 21, Int 2, Wis 13, Cha 4;
Base Atk 1; CMB 7; CMD 16
Feats Toughness
Skills Perception +6
ECOLOGY
Environment temperate or tropical forests
Organization solitary, pair, or group (3-8)
Treasure none
Source: PFRPG Bestiary

The monster advancer doesn't get everything right... Reach is incorrect here. So is flat-footed AC.

Looks considerably better than a heavy horse in combat, but a bit slower.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Hahaha! FF AC goes up?!?! Too funny!

And my apologies, I was not paying attention and I somehow thought the post from Azul that mentioned the giant Boar or griffin etc, was actually a post from Vicon. I don't know why, just wasn't paying attention I guess. So Vicon, I'm fine with just keeping the horse, if doing anything about the boar is sounding too crazy or complicated. Whatever you say. ... Just a half-orc rig=ding a large sized boar seemed so ... appropriate and like good RP somehow, ya know what I mean?


Go with horse stats but we'll call it a boar and treat it as such. I think that's the easiest way to go. For now at least.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

maybe later you can get a warcat :)


1 person marked this as a favorite.
NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Cool! Thanks! Yay! Half-orc on a boar! CHARGE!!!! :-D


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.
Azul Aros wrote:
BTW: Herolab does have a feature where you can get it to print out the string of text that you would use to make the character appear in your profile rather than having to like to an off-site resource.

Do you know what it is called or how to do it? Or are you referring to doing the "Output Hero Statblock"? That still goes as a PDF and then I have to copy paste from the PDF and a bunch of it gets screwed up, so, unless Vicon wants something else from me, the Character sheet in my tag-line is now fully finalized, and my tag-line is updated.

Vicon, did you want me to try to include any info about the 'boar' in my tag line?

It's funny. The boar has a better AC than I do currently! I gave it scale mail, so it has an AC of 19, while mine is currently 18! But mine will get better soon.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Makoa, Half Orc Fighter wrote:
Do you know what it is called or how to do it?

Sadly, I don't use Herolab and am not sure. But I know that such a feature does exist.

There may be a way to do the "Output Statblock" in formats other than PDF. Some of the people in our other game might know.


Male Half-Elf Fighter (Aldori Defender/Steelbound) 1 VMC Magus Fighter (Aldori Defender/Steelbound) 1 VMC Magus

I suspect there is, because I use Output Statblock all the time and I’ve never had to convert it from PDF. I’m not sure how though, and am away from my PC right now.


@Makoa: Basic information about your mount so it will help in combat would be nice. Otherwise say what statblock you used so I can reference it.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

@Vicon: All the 'Boar'/Horse stats and any info for it, are included on the character sheet 'companions' section which I linked in my tag-line, but I will edit my tag-line either tonight or in the morning since I cannot see my character sheet while at work.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.
Pyros Aldori wrote:
I suspect there is, because I use Output Statblock all the time and I’ve never had to convert it from PDF. I’m not sure how though, and am away from my PC right now.

If you are able to find that out & let me know please, I would appreciate it!


Thanks Makoa!


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Tag-line updated to include some minimum basics for the 'Boar' at the very end.

@Vicon that was about all I could fit without going extreme minimalist. If you feel you need more specifics let me know what you want, and I'll see what I can squeeze out, or tell me if I should eliminate some of Makoa's info.

Fighting BAD migraine since yesterday, and it has me sick at my stomach currently, so not sure how much I'll be on here today.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

Makoa:

It might be useful to make a separate Avatar for your mount. Just give it a fairly generic name so you can use the avatar if you have another character with a mount.

BTW GM Vicon: instead of two hooves a boar probably should have a single gore attack. My suggestion would be for it to deal 1d8 instead of 1d6 and since it is the only attack it can make in a round it will get a STR x 1.5 bonus to damage (like two handed weapons get).


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Is this slow pace typical in this game?

I'm making posts trying to move it along, but ...

And @Vicon, I sent you another PM. Also, please let me know if the 'boar' info in my tag-line is sufficient, or would you want a whole separate avatar as Azul suggests? I don't think the boar is going to have enough action so as to need its own avatar, but if you want, will do.


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1
Makoa, Half Orc Fighter wrote:

Is this slow pace typical in this game?

I'm making posts trying to move it along, but ...

And @Vicon, I sent you another PM. Also, please let me know if the 'boar' info in my tag-line is sufficient, or would you want a whole separate avatar as Azul suggests? I don't think the boar is going to have enough action so as to need its own avatar, but if you want, will do.

I don't believe so. It's been a bit of a lull ever since we dealt with the Kobolds. I've not had much computer access the past like 3 weeks because of internet issues that I think I have at least band-aided so my posting has been down, and certainly like most groups everyone has their ups and down else-wise. But at large I feel like this is a bit slower than usual.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Apologies, I will admit I have fallen a bit behind on this one. Partially I will admit that my character being bedridden for a week left me little reason to interact/post till it seemed the group was getting ready to head out, partially I thought I was still waiting for one of the new players to post (I missed where he originally posted so was giving time for him to post), and partially because myself and the character are a bit lost in the dream stuff. With everyone chiming in on it, there wasnt much I had figured out that I could add.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

We are in kind of a lull. Things have moved along quite well for a while. I have noticed in many games there is a certain indecision when the group is at their "home base."

But I think we have an idea of what our plan is now so hopefully we will get going soon.


Okay, I think I have a good idea of what the party wants to do, so will advance to story soon.

It is worth knowing that you can consider the hexes that are entirely revealed to be already explored, with the hexes with any grey in them unexplored.

This may be unorthadox, but it saves us from a fruitless search in the top two rows of the map, and silly details like trying to find something hidden under Oleg's nose.

There will be checks for encounters and points of interest as you explore, which I am truly looking forward to.

Huzzah!


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Makoa, I think your manner of speech is fine! When I've done characters who speak with a thick accent of any variety, I've found much greater success with spelling things phonetically like you have been doing. I've also tried giving ooc "translations" and those got tedious quickly. That is really just a longwinded way of saying keep it up!


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Thanks Ryker! :-D

It is my first time really trying to do it, so, I find it a little difficult. I myself am by my very nature a good speller, and decent in grammar (And I do NOT mean to be bragging! Just explaining!) And I have some minor OCD so to intentionally think and write in that manner, I have to really concentrate!


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

agreed, always fun to have accents that translate well to text


Male Half-Elf Fighter (Aldori Defender/Steelbound) 1 VMC Magus Fighter (Aldori Defender/Steelbound) 1 VMC Magus

It caugt me a bit off guard at first, since I had looked at Makoa's profile and saw an INT score of 12, and it seemed a bit incongruous. But then again, I've known plenty of people IRL who were quite intelligent but didn't speak perfect English, so it makes sense, especially if he mostly spoke Orc growing up.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.
Pyros Aldori wrote:
It caugt me a bit off guard at first, since I had looked at Makoa's profile and saw an INT score of 12, and it seemed a bit incongruous. But then again, I've known plenty of people IRL who were quite intelligent but didn't speak perfect English, so it makes sense, especially if he mostly spoke Orc growing up.

Understood. Like I said, I just wanted to have fun talking 'dumb' so to say. I was also curious to see who would pay attention to my scores vrs my manner of speaking, so CONGRATS! for catching that! No one else has mentioned it at least, whether they caught it or not.

Now if we could just get Vicon to get us started on the road! I am playing an adventurer who wants to go adventuring! :-D

I wish Paizo allowed for actual emoji's ...


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

To be fair, there are many reasons why someone could be intelligent but speak English like that. Culture and level of education are the first ones that come to my mind.

Oh gawd, emojis would be great. And a load of other things! I'm sure the PbP community simply isn't a priority for the website developers, but there are so many changes that would make it even more awesome. I know there is a plugin for some of this, but colors, underline, alias specific spoilers (so a spoiler to Pyros from me would only be visible to Pyros, me, and the DM), an integrated, easy to use, map, etc. Please Paizo gods?


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Put myself on the map, but Ryker is gonna let the fighty types do their fighty thing before he walks up there!


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

This is Makoa/Stormstrider with a suggestion for Vicon. If you will create a simple Tag-line for Vicon (Like I have done for my DM avatar for my game, which is why I'm posting with it here so you can see it) you can include a link to the battlemap every time you post so we can find it much faster by clicking there instead of having to scroll to the top of the page. Just a thought, do what you like.

Also, I'm sorry, but I am COMPLETELY unfamiliar with handling mounts in combat situations. Would it be best if I dismounted first, and then move in to attack, or does the boar also get to attack if I ride in on it? Would I need to make a ride check? What do I do? HELP PLEASE!!! I am actually not concerned about the 'Boar' attacking, as my intention is for Makoa to do the actual fighting, but I just want to know how do you want to handle this? *** I definitely need to go read up on those rules. I should have been doing that during this down-time. My bad.


You have a combat-trained mount, and you are using a two handed weapon -- You would make a "Guide with Knees" check (DC 5) To move the mount without the use of your hands (failure means you can only use one hand in combat that turn) you also do a DC 10 Ride check to fight with a combat trained mount.

Rules for riding link:

https://www.d20pfsrd.com/skills/ride/

I'll look into creating a tag line that links to the battle grid... it's a good idea. THANK YOU!

If you do not have the ride skill to pull off fighting with your boar yet, you may dismount before the fight if you so choose.


Please offer instructions on how to create a linked tag-line or a link to where I can find such info? It's a great idea but I lack the forum skills.

To answer your question we don't have critical fumbles but I might incorporate something... I'll just describe the action as being less than glorious. ;D


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

Makoa here again. Vicon, to put a link in your profile you would simply open Vicon's profile, click on the "Edit My Profile" button in the upper/middle(?) right of the white screen section. Then in any of the boxes: "Race", "Classes/Levels", or "Gender" You would open a bracket [

And then type url= (sorry, the system thinks I'm trying to create a link)

and after the equals sign put in the url address that links to your battle map page (Just like you did to create the link at the top of the page.) and immediately after the url address close that bracket ] then type the name you want for the link (I would suggest something like 'Battle Map' or 'Battle Grid') and immediately after that between brackets put /url. That should do it.

Keep in mind that for whatever reason, whatever you put in the 'Gender' box will appear first in the line, followed by the 'Race' box, and finally the 'Classes/Levels' box. So in my case I have the 'Battle Grid' link in the 'Gender' box, the 'Treasure Chart' link in the 'Race' box, and the 'Emerald Spire Skills' link in the 'Classes/Levels' box.

I hope that was helpful and not too confusing!

I will use my 'slow' time here at work to read over the rules for riding and such! Thanks for that link!


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Hmmm ... some of those combat feats for mounts do look interesting! I might need to get a bit more invested into this whole 'boar' thing.

Vicon, at some point in the future (no rush!) we will need to make some decisions about what kind of attack or attacks, the boar gets. Tusks? Gore? Bite? What kind of attack mods & what kind of damage? I know Azul had some ideas/suggestions on that which might help.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

Makoa:

I don't know if Vicon approved of my suggestion, but my suggestion was to replace the two 1d6 hoof attacks with a single 1d8 gore attack. That may not sound like a great deal but when the boar moves it only gets one attack anyway. Also when an animal has only one natural attack it gets 1.5 x the STR bonus for damage just like two-handed weapons do.

Useful things to know:
* A lance does double damage when used in a mounted charge.
* The Mounted Combat feat lets you use your ride skill to potentially negate one attack per round against the mount as an immediate action.
* The Spirited Charge feat increases the lance's damage to 3x on a charge, and all other weapons to 2x on a charge while mounted. You need the Ride-By Attack feat first though.

The only problem with investing in these feats is that your horse won't gain HP or levels. So usually only guys with an actual mount or animal companion class feature actually bother.

You can get an animal companion with feats.
* The Animal Ally feat is from Ultimate Wilderness. It has the Nature Soul feat as a prerequisite.
* You would probably also want Boon Companion to give your mount more hit dice.
* Half-Orcs can also take Beast Rider to get other options for mounts, but you would only need this one if you have a mount and not an animal companion (since you get more choices with animal companions).

I think there is another feat path that allows this too but I don't recall where it's from.

So that's a lot of feats. But maybe doable for a fighter.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Or maybe I'll just 'leave the boar at the door' so to say. I'll have to consider all this, but just sounds like it gets too complicated to include the boar in the fighting. Think I am going to dismount for combat probably. And the boar will just be some fun RP moments perhaps?

Vicon? If I decide to not use the boar for combat, would you allow me to take back the 200 Gp I spent for his 'barding'? And say he has no barding - obviously. Or if it's too late just let it be. Later I may sell it at half or find some other use?

*********************************************

Also,

Azul wrote:
The tricks to making the token "look right" are the crop feature and the mask feature. Happy to explain if necessary. Someone had to explain it to me the first time. :)

Yes please! I have not heard of this 'mask' feature? What's that about?


You can have the 200gp back, you haven't even used the barding yet!


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Makoa, Half Orc Fighter wrote:
Also,
Azul wrote:
The tricks to making the token "look right" are the crop feature and the mask feature. Happy to explain if necessary. Someone had to explain it to me the first time. :)
Yes please! I have not heard of this 'mask' feature? What's that about?

Do you know how to find the crop feature? When you select the image, it's the icon that looks like a letter L with an upside-down L behind it. It's in the section between Link and Comment on one side and "Replace Image" on the other.

Right next to the Crop icon is a little down arrow. When you mouse over it you should get alt-text that says "Mask Image." Click that and you get a bunch of options based on shape. This is how I made tokens that were round instead of square. There are actually a ton of options here but most of them I never use.

Does that make sense?

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