Vicon and Friends -- KINGMAKER CAMPAIGN!

Game Master Vicon

KINGMAKER ADVENTURE PATH -- chapter one
Link to d20.net map: https://app.roll20.net/campaigns/details/3317861/kingmaker-map

Link to Battlemaps:
NEW BATTLEMAP!


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Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Greeting to all,
I am giving some advanced noticed that I will be out of town for sometime on vacation. I will not have internet access for most of that time but will try to check in on the game when and if I am able to do so. Please bot me as needed.
The dates I will be out of town are June 13th till July 3rd.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

ooo, a significant vacation indeed. Have fun

I'm still in the groove. It's early days, we're feeling our characters out. That's what RP is about


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

@Golwen: btw, we should swap some spells when we have a little down time. Nice thing about having multiple people with spell books


1 person marked this as a favorite.
Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Vicon wrote:
Just asking here because it does seem we're moving at a relatively slow pace -- is everyone still having fun? Is there anything I can do to get things rolling? Just asking and no pressure, I am just hoping we can get into the exploration phases!

There is no problem with the pace. People are still roleplaying introductions to one another and you can't really rush that... or at least you don't want to.


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1

I am posting this in all of my games:
I will be out of town on vacation from June 16 to ~July 2nd. I plan to have my laptop and phone but I am driving out to the Western United States to see the Tetons and Yellowstone (I live in Ohio). I hope to be able to do at least limited posting while driving from my phone and perhaps in the evenings at motels. But I hear that Yellowstone has dismal cell reception and the Cabin where I am staying will not have internet access. So while I will certainly post as much as possible, I would not expect a great deal of activity from me for that time. I apologize in advance and I fully advocate botting me as needed.

Maximillian Cantor wrote:
@Golwen: btw, we should swap some spells when we have a little down time. Nice thing about having multiple people with spell books

Certainly. Golwen would be more than happy to talk shop with another learned practitioner of the arcane arts.

Azul Aros wrote:
Vicon wrote:
Just asking here because it does seem we're moving at a relatively slow pace -- is everyone still having fun? Is there anything I can do to get things rolling? Just asking and no pressure, I am just hoping we can get into the exploration phases!
There is no problem with the pace. People are still roleplaying introductions to one another and you can't really rush that... or at least you don't want to.

I agree with this too. I'm trying to expedite as much as possible on my end. But am happy with taking some time RP for proper introductions (but am okay with expediency as well).


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

If you don't mind me asking, where in Ohio do you live? I'm in Cleveland!


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

@GM
I think we could do the RP and continue with the game.


No problems. :D


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

LOL
I am in Ohio as well. Out side of Toledo. For now that is...moving to Saginaw MI soon.


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1

Hah, wow.

I grew up in Canton, went to College in Columbus, spent a few years in Missouri, and am now living in Wilmington (halfway between Columbus and Cincinnati).


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

in Minnesota. very mid-western group


San Francisco Here!

Sczarni

1 person marked this as a favorite.
Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Grew up Arkansas, moved to Missouri and went to college up in Kansas City for a while, went back to Arkansas, went into the Marines, went to 29 palms, then San Diego for a while....finally back to Missouri when I was medically retired.


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1
Ilamin Medvyed wrote:

Grew up Arkansas, moved to Missouri and went to college up in Kansas City for a while, went back to Arkansas, went into the Marines, went to 29 palms, then San Diego for a while....finally back to Missouri when I was medically retired.

I really enjoyed Missouri, I lived in Columbia while I was there. I only went to KC once (not counting driving through), but I enjoyed it. It's certainly someplace I would consider moving back to if I had a reason.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

This is something I can't help but act like. I love kobolds personally. LOVE EM. They're adorable and funny.

I can't help but having any Good character I make to have a soft spot for the little idiots. I vote save em!


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

one of the major differences between them is kobolds tend to be lawful. both gobbos and kobolds are evil, but yeah, I have kind of a soft spot for them too. And we don't actually have to "help" them, just give them a fair shake. Goblins I have no compunctions about killing (my wife loves them, thinks of them like kindergartners with weapons)

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Lol, I think every opportunity I can, I typically try to "enslave" the kobolds for their own good.

I say that word because while they have freedom, they know what happens when they disobey who they worship or work for...so in their eyes they're almost always slaves (They prefer to be so to Dragons more than anything but hey....beggers can't be choosers.)

Personally, I try to make them into farmers and hunters. Adorable little farmers and hunters.


Posted map of configuration of kobolds and goblins.

The party is PRESENTLY on the north side of the clearing (top) but you could easily wheel to the east or west... coming from behind may risk detection by the goblins but would of course convey advantages.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

If I am understanding this correctly...
We are behind the kobolds...?


yep!


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

Do the lines indicate that the goblins are uphill from the Kobolds?


Great question, but for the purposes of the illustration the lines are waves in the grass caused by the high wind.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

now, when we get to lvl 7, we can all get leadership and have a cohort of kobolds follow us into battle ! :P


will start resolving the encounter soon, the school year is ending and slowing me down temporarily. expect action soon!


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Good luck! Thanks for the communication, it is always appreciated!

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Welp...at least hopefully my Inspire Courage is useful. Cause between weak damage and missing...I'm just gonna be over here doing what bards do best, singing and comic relief.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

are we out of the range of the bard's song? I'm assuming we (who are standing back) are


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Is there a range on inspire courage? I always thought it was if you could see/hear the performance.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:
Ryker Grimes wrote:
Is there a range on inspire courage? I always thought it was if you could see/hear the performance.

Most bardic performances are limited to 30'. Apparently, there is no range on inspire courage. It's just "must be able to perceive" the performance.

So I guess I can add +1 to my hit roll and +1 to damage :)


will process more after azul takes another shot.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Azul, same here. I was fortunately able to draw a line on the map. Vicon probably hasn't gotten around to setting permissions yet. From my experience with roll20, you can give each token its own permission (which I think is a very handy feature!).

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

~pulls out an arrow and gives the game a gentle poke~


Sorry about the delay -- game will pickup immediately -- I'm on vacation!!!


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1
Vicon wrote:

Sorry about the delay -- game will pickup immediately -- I'm on vacation!!!

I'll be on vacation starting Saturday. Woo!


understood!


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None
Ilamin Medvyed wrote:
~pulls out an arrow and gives the game a gentle poke~

Good thing the game started immediately, I'm not sure how many more seconds we had until it turned into an arrow to the neck! ;)


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

I was going with I see your arrow and raise you a balista bolt...
I am out of the country for a long vacation. Bot as needed...good luck
I am out of the country and may not be able to post.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Honestly, I had plans to "use" the kobolds for the bandit fight if we could...just was not really wanted to lie but it felt the best way to work with them.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

*shrugs* Ryker wants results, not morals ;) If a lie gets us some allies, even temporary ones, so be it. Considering we probably aren't perceived as a bigger enemy than the goblins, it seems unlikely they would band together to takes us down or anything. Fighting goblins and kobolds is what Ryker would expect anyways :P


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M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

I have no compunction about using the kobolds. We DID just save them. We could even just have them create a distraction. Btw, I think Blackclaw is an individual, rather than a group. Besides, by tricking them, we are saving them again... from being killed by us :)


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

I like your way of thinking Maximillian!

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

As a player I feel bad for using another character's intentions perversely. But as a Character, this is useful as helllll


Re: Translation...

I suppose you are right that if what the kobolds are saying is translated it is sound to assume players would be translating what you say for you, if somebody will vouch to translate for you that will be how it's handled hereforward. With the high roll for diplomacy and it not being clear somebody was faithfully translating I could not resist processing what you said as-is in common -- as it created a window for delicious misunderstandings.

Lets clarify that the party not only translates but that somebody is also an interpreter for other party members... because that's how I got confused.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

If a language is used that I have, I can translate. I have Elf, Sylvan, Draconic, and Giant.


I'll now assume translation goes both ways. <3


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1

Just an update, I've been roaming this whole trip and therefore have no data. So lack of posting up till now is going to come tinue as I will have no wifi either for much of the rest of the trip.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

FYI I'm going out to the country for the weekend (for my brother's wedding) and probably won't have net access. I should be back on track Monday.


with 3 people out, I'll set up the map and hold on til monday.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

~looks in with hope~


I'm setting up! Sorry for delay!

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