Vicon and Friends -- KINGMAKER CAMPAIGN!

Game Master Vicon

KINGMAKER ADVENTURE PATH -- chapter one
Link to d20.net map: https://app.roll20.net/campaigns/details/3317861/kingmaker-map

Link to Battlemaps:
NEW BATTLEMAP!


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Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1

I've been enjoying the game, having internet probs so I've been less active.
I know a few people I could ask that I game with. But I'll wait a day or two to see if you all post anything good on the matter.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Vicon wrote:
Sadly I have no power over personality alchemies at "the table" so I view this event as seemingly inevitable. That makes it easier for me to take to have Sir Andreas Quit -- especially considering I very much had great plans for his character... or at least envisioned great things.

Guys, I apologize for all of this. I didn't want it to go that far... I just wanted Andreas to back off. For a while I tried not to engage but it was getting really irritating. But Andreas was right that I should have sent him a PM. I didn't think of that at the time.

I do want to say that I am enjoying the game so far. I am enjoying playing this character and the pace has been very good.

I am pretty flexible about whatever new character we get but I feel we need a "heavy." Someone with a high STR who can deal a lot of damage. We have plenty of DEX-based characters and I don't think we need another.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

I'll second that! A beatstick type character would round us out nicely.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

please remove me from the game
thank you.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Sir Andreas der Eisfalke wrote:

please remove me from the game

thank you.

Vicon:

In case you don't know how to do that, you do it by editing the campaign page.

After you hit "Edit This Campaign," scroll down. You will see a variety of checkboxes. You need to uncheck the "Active" box for the character Andreas and the player Jovich.

FYI I just tried it on one of my games and got an error message, so you may need to wait.


I got an error message as well.

You're going to have to wait. Please don't be a tool. I deserve better treatment.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Vicon wrote:

I got an error message as well.

You're going to have to wait. Please don't be a tool. I deserve better treatment.

Vicon: FYI I tried this just now and I no longer get the error message. So assuming it was a website issue it should be good to go.

Make sure you uncheck both the character's and the player's "active" box. If you only do one but not the other he will still get campaign messages.


roger. I'll keep trying.

As of this message it still won't let me edit the campaign.


So... any suggestions for a new front-line STR character?

If nobody wants to vouch for anyone I can start contacting people off the recruitment thread. Just let me know.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Hmm, honestly I don't really have any idea of who to perhaps invite. I have a few players but most are already drowning in games?


If nobody from the group weighs in with a candidate in the next two days or so I'll just tap people who already showed interest in the recruit thread.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

I could maybe tap some of the people from my Emerald Spire game.

---------------

In the meantime, the bounties we have received make the treasure situation very different. With another 2200 gp suddenly if we split the gold we have found five ways this leaves us with 640 gp each.

GM Vicon: Will we need to include the "new character" in this wealth? Or will the new character start with wealth as a 2nd level character?

Either way I feel pretty good about the idea of having Azul order a masterwork weapon from Oleg at this point.

Everyone Else: Do you guys want to have a "party fund" for overall party expenses that will be separate from individual wealth? And if so, do you want to try to arrange to get a wand of cure light wounds with it? Azul is happy being the party healer, but wouldn't want to have to bear the cost of consumable party healing.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

At the least, I am all for funding a wand of cure light wounds whenever we need one. I would also support a party fund if that's what everyone else wants too.


New character can start with level 2 wealth.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

Most groups can get by without the wand. But I don't mind buying one early game. I'm trying to figure out what would be another party expense to even build a fund for cause by the time it becomes relevant, we should be able to just drop 500gp a player into something like it's not really a thing.


@Azul Oros:

I'm remaining mum on the nature of the Numerian Agents, but your knowledge Local tells you everything you need to know about canonical Numeria AND that parts of the stolen lands have belonged to Numeria (or at least laid claim by them) historically. This alone is motive to crush a kindling group of upstarts bent on pacifying the region for another power.


people are responding in the recruitment thread. please feel free to vouch for anyone as I might pick from the first people who speak up.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

The Aldori Swordsman that has dibs looks appropriate to me! Not exactly the beatstick we are looking for, but death by a thousand cuts from our swarm of players will have to do I think.

Does anyone else have orders for Oleg based on our credit?


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

I think a clw wand is always a wise investment.
I'd also like to order a mw chain shirt (250gp) and some materials for recording spells (maybe I could just ask Oleg to keep some stuff on hand and I'll buy them as we go along).


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

The "straight up fighter" is definitely the beatstick we seemed to form a consensus on. Anyone else have strong opinions either way?

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

I think...the GM already made the decision but I could be wrong. Still, I have seen what you can do with an Aldori Fighter and it can be nasty still all the same.


We can add two, if we want -- we lost our dwarf too, if you remember.


Male Human Occultist Arcanist 2 | HP=12/12
Common Stats:
AC: 12, T: 12, FF: 10; F: +1, R: +2, W: +4 (+3 vs Charm/Compulsion); CMD 13, CMB 1; Init: +2 ; Perc:+1

Fighter sounds fine with me.

Yes on party pool and CLW wand.

Additional members are fine or not with me. I think we have a good group but always happy to have more.

Nothing specific I want to order. Mostly plan to assume to purchase materials for.spell recording going forward. Most items I want are a bit away still.

Happy to pool my gold and let Golwen feel rich. So not could tonight any expenses, is that 640 per person from Olegs And back? I got a little behind on tracking my wealth :/. Also how does a Wand factor into that?

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

I'll leave the roleplaying to you gents for a bit. I'm not too keen on roleplaying the bed ridden moaning and complaining character. So, please don't take my not posting as disinterest.

GM please feel free to roll any saves or whatever Ilamin might need to make till he's back on his feet. (8 Str is about a minimum for him to adventure sadly. Anything lower than that and he'd not be able to wear armor and carry a bow + quiver.)


We can just jump forward a week of bedrest if the party is cool with that. that would allow new gear to arrive and maybe for some interesting events to unfold.

Sczarni

Ilamin Male HP:16/16 AC:17 T:14 FF:13 F:+0 R:+7 W:+2 Perc:+5 Init:4 Longbow +5, 1d8 CMB:+2 CMD:16 Elf Bard (Thundercaller) 2

On the subject of using the gold. It would honestly be a waste to spend gold on a weapon or armor for him. Money would be better spend on a +1 armor sooner. The weapon will become somewhat moot in another level and the bonus isn't work the waste.

So Ilamin would at this time have no purchases beyond better food or some luxuries.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Cool, then I think there is enough of that credit to snag a Mwk Dagger!

I'm cool with doing a week long fast forward. We might even be able to spend some of that time caring for Ilamin to help him with the saves.


M Elf Hexcrafter(Magus)-2 | HP: 18/18 | AC16 T12 FF14 CMD16 | F+4 R+2 W+3/+5 v.enchant | Init+2 Percept+7 | Arcane Pool:4/5 | Current effects:

regarding the question of the wand of CLW, there's 5 of us right now, is everyone okay with throwing in 150$ each?


It's disheartening that I still cannot remove players from the game using the "Edit campaign" function. Even when pressing edit campaign does not result in an error message I see no boxes to (un)check.

I'd really like to clean things up for our newcomers.


The boxes to uncheck should be all the way at the bottom of the screen. They are there on my campaign page for The Emerald Spire at least.

I am sure we can figure out which players are still active however by simply following the posts! :-D

And I should be able to finish up my character sometime overnight or tomorrow morning*. Half-orc fighter, going by memory, he has an AC 19 and 27 HP (I think?) Using a two handed Nodachi, 1d10 + 6(?) 18-20/X 2 Crit. Planning to either take Improved Crit or get Keen later on.

Do I need to worry about a mount?

* = I work until 1:00 am central, so it depends a lot on a sleep schedule that is still completely out of whack. I just started this job about a month and a 1/2 ago, so still adjusting.


having a mount would be helpful, as everyone else has been travelling with mounts.


1d10 ⇒ 3
1d10 ⇒ 5

Huh. 5 it is. I'll be ready in another day or two.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Vicon wrote:
having a mount would be helpful, as everyone else has been travelling with mounts.

Andreas had his own mount but the rest of us were using the horses that the bandits had when they arrived in the first encounter. I don't recall how many of them there were in that encounter.

But for the record, Azul would be just as happy walking. Aside from solving carrying capacity issues, the main benefit is overland travel speed and I don't see it being a problem moving more slowly while exploring the wilderness. Meanwhile, the horses probably look pretty tasty to a lot of the animals we will find in the wild, and they are a difficult to protect. At the same time, we could sell them off and make a bit more cash.

What do you guys think?


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

While we explore the surrounding area, I've no problem leaving the horses at Oleg's. I'd rather not sell them for now since they do offer a huge benefit to overland travel.

EDIT: Nobody has said otherwise about me grabbing a dagger, so I'm going to add it to my inventory now. I've no problem pitching in for a wand of CLW. Would our new friends be willing and around at the appropriate time to split with (no worries if not, just figured I'd ask!)? Shall we have another " 'round the campfire " moment to acquaint our characters?


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon

I'm sure a masterwork dagger is fine. In fact, why not make it a cold iron one? Only 2 GP more. A steal unless you are planning to have it enchanted.

BTW do you have the knife master archetype? They specialize in daggers.


Ummm ... Normally I have no problem donating for a wand of cure light, but ... I only have 53 Gp left! After we meet and talk, I would see no problem donating the 50 Gp though.

And based on the recommendation of having a mount, I now have a light War horse AND a Donkeee-eee-eee to carry the feed for the two! I wanted a heavy horse since I'ma half-orc, but could not afford it right now so went with this combo.

Almost done fleshing him out. And then I'll create an alias/profile on here for him.


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

I do intend on enchanting it! I've seen the archetype and like it quite a bit, but I wanted the River Rat archetype for the concept of the character.


Shabti Oracle 2 | HP 18/18 | AC: 16 TAC: 8 FAC: 16 CMD: 14 AC: 20 TAC: 12 FAC: 16 CMD: 18 | F: +3 R: -1 W: +4 | Move: 20' Init: +4 Perception: +7 (darkvision 60') | STR +2 DEX -2 CON +3 INT +2 WIS +1 CHA +4 | Diplomacy* +8, Heal +5, Knowledge (arcana*, history*, local*, nature, planes*, religion*) +6, Spellcraft +6, Knowledge (nobility*) +8, Linguistics +3, Profession (herbalist) +9, Sense Motive +5* | Falcata +4, 1d8+2
Resources:
Healer's Way 5/5, Spells (1st) 3/5, Inspiration 4/5
CONDITIONS: none BUFFS: magic weapon
Stormstrider wrote:

Ummm ... Normally I have no problem donating for a wand of cure light, but ... I only have 53 Gp left! After we meet and talk, I would see no problem donating the 50 Gp though.

And based on the recommendation of having a mount, I now have a light War horse AND a Donkeee-eee-eee to carry the feed for the two! I wanted a heavy horse since I'ma half-orc, but could not afford it right now so went with this combo.

Almost done fleshing him out. And then I'll create an alias/profile on here for him.

The party has earned a fair bit of cash from completed quests, so I think we would be okay with you not chipping in on the wand.

If you are starting with a masterwork weapon and a light horse, my own recommendation would be to switch to a regular weapon and a heavy horse. A masterwork weapon is only 1 point better on attacks... a heavy horse on the other hand is WAY better than a light horse. +2 to all rolls, +4 AC and HP, and increased damage from its attacks.

Either way, buy barding for the horse. Leather Barding has no armor check penalty and costs 20 gp (the formula is 2x the cost of normal armor).

The mule might be superfluous if you have a horse. Your warhorse could just have saddlebags. FYI the mule doesn't go as fast as the horse.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

This is Stormstrider: Submitting Makoa, The Half-Orc Fighter for your approval. I hope everything works properly. Please let me know if it does not, or if I need to correct anything.

I will flesh out the profile page on here more later, but everything you need to know should be visible on his Character sheet, and the grand majority in his tag-line.

If you can see the Character sheet his background is written up at the very end of it.

*** I'll look into the barding. No MW weapon & not enough money for a heavy horse, less yet war horse.


reviewing! <3


Male Dhampir Gestalt Fighter (Armiger/Mutation Warrior)/Inquisitor (Kinslayer/Sanctified Slayer) 4

Here's Ouachitonian's submission. Crunch is basically done, though I sent Vicon a PM a few minutes ago asking about one thing. Crunch as posted assumes he says no. lol I'll add some fluff in later.

I can contribute 100gp toward a wand.


Male Human Fighter (Aldori Defender/Steelbound) 1 Fighter (Aldori Defender/Steelbound) 1

Ignore the last post. Wrong alias. Not sure what happened there, and I didn’t catch it until too late to delete or modify. Whoops.

This is the correct alias.


2 people marked this as a favorite.
Dwarf Barbarian 2 | HP: 38/38 | AC: 14, TAC: 10, FFAC 14, CMD: 15 | Fort: +7, Reflex: +0, Will: +3 (+2 vs poison, spells) | Perception: +8, S.M.: +8 | Init.: +0

We all post with the wrong alias once in a while. No big deal.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Vicon, please let me know if you have any questions on my character submission. And let me know how you want to handle intros to the group please.


The party is presently in a many-day break from adventuring at Oleg's trading post -- so you can introduce your character in regular gameplay channels, and due to the break in adventuring your character will be assumed to be familiar with the rest of the party before the group sets out again for the wild.

I'll also be done reviewing your character soon -- but since it was done with herolab I don't expect much difficulties.


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

Vicon, PM with my email sent so you can add me to the Roll20. I'm most likely not going to be able to access it while at work, but oh well.


Added, confirm you have access! <3


NG Male Half-Orc Fighter 2 Character Sheet | HP 19/28 (2d10 + 8) | Defense: AC: 18, T 12, FF 16 (+6 armor, +2 Dex) | Saves: Fort. + 6, Ref. + 2, Will + 2 (+ 1 vrs fear) | Defensive Ability: Orc Ferocity 1/day | Perception + 7 - Dark Vision 60ft. Sense Motive + 2 | Initiative: + 2 Speed: 20 ft. | Offensive: Melee Nodachi + 6 (1d10 + 9/18-20) or Lucerne Hammer + 6 (1d12 + 9/X2) Ranged Composite Longbow + 4 (1d8/X3) 110 Ft. | Boar AC: 19, T 12, FF 16 | HP: 19/19 | Spd. 35 Ft.

AS suspected, I cannot access it from work, so I will check once I'm home at some point. Thanks for adding me! I do look forward to learning more about Roll20! I have been wanting to learn for about a year and a half now, just hadn't really had a chance, other than on my own.

I foresee some interesting RP in our near future. A Half-Elf & a Half-Orc teaming up as the front-liner's for the party? "Ooops. Sorry! I swear I was aiming at that bandit on the other side of you!" Hahaha!


N Male Human Slayer 5 HP: 53/53 | AC: 22 T: 14 FF: 19 CMD: 22 | F+7 R+7 W+3 | Init +2 | Perception +9
Tracked Resources:
None

Better watch out there buddy, there are two half-elves and full elves to your half orc! I'd hate to see something happen to you! :P


Male Human Fighter (Aldori Defender/Steelbound) 1 Fighter (Aldori Defender/Steelbound) 1

Might want to learn Elven, Makoa. lol

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