Venture Town - City of exploitation and some adventure
(Inactive)
Game Master
Charlemagne's Brain
Venture Town is a lawless city of graverobbers, theives and opportunists, all looking to exploit both the single largest source of treasure in the world, and those who risk their lives to retrieve it.
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
That is awesome.
edit we have more than 150 more posts in discussion than gameplay.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
Scotty the Blade wrote: We're efficient. More like we're chatty.
You guys are grabbing some gold skulls, anything else?
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
I took the lute! And was hoping someone magical would tell me what it does, lol.
I wanted to use my knives to pry some gems off the Drowess' sarcophagus... but I feel like she wouldn't be happy about that? If she's cool with it I'm totally doing it. Or maybe I'll try to do it without her noticing...
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
then its down to the basement for us.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
shouldn't we check out that other room first? The one on this level? meh?
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
I thought her coffin was the only thing on the third floor.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
No back on the original floor. Theres the mural room, the room we camped in, and then one more room we haven't looked in.
So then you guys are headed to the basement? Could you post that in the gameplay thread if this is the case, please?
Male Anumus (Wolf) Ranger 1 | HP: 11/11 | AC: 18 | TAC: 13 | FFAC: 15 | CMD: 17 | FCMD: 14 | Fort: +3 | Ref: +5 | Will: +1 | Init: +3 | Perc: +7
I thought the crazy lady insisted we go topside? o.O
Whatever we decide is irrelevant to the kobold, everything's just dandy to him so long as he gets to carry around his precious.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
Well, I vote to check out third room here by the displays and mural since we're already there and then head topside to sell. We can always draw a map and come back here?
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
Or the basements cool. Lead on dm!
was going to post now but I am way too tired, sorry guys. I'll catch up tomorrow.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
It's alright C Brain. The boards where down a solid chunk of the day anyways, I got a little behind in my own campaign because of it.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
Appraise is a great skill! At least someone in the party should always have it. How else would you hunt treasure? Or know to maybe not destroy valuable things. Like priceless Dwarven artifacts.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Man, you guys are going to seriously outclass me just through equipment pretty quick. ... Unless, of course, I can find a way to scam the lot of you. :D
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
I am going to have you pick up that gem and steal all your secrets with it. The best part is that you can't avoid it. ^_*
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
Hey, I'm starting up a PbB campaign here that's a sort of reinvention of the Sunless Citadel.
Recruitment link is here if anyone is interested.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Try diplomacy against the plants, maybe they're willing to trade.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
;p I know. I thought it was provoke a response from someone but I guess not lol.
Male Human Rogue (Knife Master), 2 | HP: 19/19 | AC: 17/14/13 | Fort: +2 | Ref: +7 | Will: +2 | Init: +4 | Perc: +7 |
derpa de do da, derpa de day...
Maybe cb is back on the train?
Ha.
Sorry guys, I keep letting time slip away from me.
100 XP all around for successful bug stomping.
Female Human Summoner HP 12/12; AC 14/T 10/FF 14; Fort +3/Reflex +0/Will +3; CMB +3; CMD 13; Init +2; Per +1; Spd 20ft
Scotty the Blade wrote: DM, I want to buy vekaessena's armor when we get to the surface and sell off some loot. >:) [Bows] The highest form of flattery Master Blade.
By all means, if one of you good-for-nothing bad-derps buys it in this gods-forsaken hole, Vek can front up. She's not exactly "good".
Vekaeseena's haukerk-khirt is an archaic suit of scale armor worn by a distinctly melee-oriented branch of Summoner Lords from Amari (pr. "amma-rye" - "Dwellers in the City States of the Wells" ). Those not of the noble blood of Amari found wearing hauberk-khirts by those of the noble blood of Amari will be ill-treated.
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
Then Scotty will go a shanking.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Two drow, two humans, and a kobold... easily the motliest crew I've ever seen.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
She told him too come back in two weeks, lol... he's not coming back today. Hell, he might never come back. "You will be a slave" does not exactly make people besties.
This woman is not what you might call "amicable".
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Intelligent conversation with a kobold. Oh, this is going to be precious.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
WHELP
I guess we lost Charlemagne! Thanks for making my first venture onto this site a memorable one.
Male Anumus (Wolf) Ranger 1 | HP: 11/11 | AC: 18 | TAC: 13 | FFAC: 15 | CMD: 17 | FCMD: 14 | Fort: +3 | Ref: +5 | Will: +1 | Init: +3 | Perc: +7
What a shame, I started off enjoying Jamako so much too. :/
Game Master
Yeah... Scotty might have been the coolest character I ever made.
Female Human Summoner HP 12/12; AC 14/T 10/FF 14; Fort +3/Reflex +0/Will +3; CMB +3; CMD 13; Init +2; Per +1; Spd 20ft
Wyy don't you take this group over too, DajellyMan?
Game Master
Because I play in it lol, and mostly because c-brain established a lot of plot that I don't think I could match or understand. Just too much already done I guess? Hmm...
M Human Cleric of THE BEYOND 1/Sorcerer (Starsoul Bloodline) 1
Damn! These wasted stats!
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Well, why don't we just start over? I'm not adverse to the DM playing a character so long as he's not pulling player knowledge out of his butt every four minutes...
Game Master
Hmm... Guilt me into it eh doctor? ;p well I am running four other campaigns currently... Idk I cooooould try a crack at it... Let me stew on this a bit.
Game Master
Well, I've had a beer and some Arby's, and have decided what the hell, I'll give it a shot.
But under one condition! I do not want to get swamped and have my other games suffer, so, let's try to make this a group DM effort? I imagine we all understand the rules enough to govern ourselves if need be, and I'm going to be winging it for the most part plot wise anyways (;p) so! Let's just all kinda do our thing and see were it takes us?
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
Awesome :3
What do we do if Charlemagne comes back and demands his game back? XD
Game Master
Oh, I already stay up enough at night worrying about that ;p anyways, I imagine we'll be moving to a new thread anyways? I can't really edit anything from here... but I guess you bring up an interesting point...
We could stay in this thread and try to continue on our own and if he comes back hooray if not... meh?
Game Master
So we are going to start over and do a "finwad's pit group 2". I will make a new gameplay shortly. Everyone will start again with their starting equiptmet and gold. You can stay level 2.
Male Half-Elf (Drow) Wizard 2 | HP: 12/12 | AC: 11 FF: 10 | Fort: +1 | Ref: +3 | Will: +3 | Init: +0 | Perc: +2 |
So I don't have to change anything? Cool, got ya.
Game Master
Nope don't gotta change anything. Unless you received some ancient drow artifacts... those can't come with us ;p
So... I have a few other ideas about running this campaign. Kinda thinking doing a 20 years later thing, and then things that happen in group 1 would effect you guys in the future. Or something like that.
But before I make a new gameplay, I just wanna make sure you are all on board.
m Drow "ranger"2 | HP: 18/18 | AC: 16/15/14/13 | Fort: +8| Ref: +5 | Will: +6 | Init: +1 | Perc: 1 |
Male Kobold Sorcerer 2, HP: 7/7, AC:16, TAC:15, FFAC:12, CMD:10, FCMD:6, Fort: -1, Ref: +4, Will: +2, Init: +4, Perc: -1
M Human Cleric of THE BEYOND 1/Sorcerer (Starsoul Bloodline) 1
I csnt lose this character! I'm in.
Game Master
That's everyone, alright!
Let's mosey on over HERE and we can get started asap.
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