Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


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Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

By the way, gyr, Jeevika's words and actions are all purely in-character. I, CDL, am absolutely fine with what happened. The last in-game week has just been absolute hell for Jeevika, and it's starting to show. For all her fancy words, perhaps Jeeves is the one projecting...


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

100% understood, and likewise. I'm enjoying playing out the *many* stresses on (and conflicts within) Zoli...but I (player) realize Zoli has to take responsibility for that accident, even if she couldn't imagine screwing things up that badly.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

What's the final tally for our Book 5 gold shares? If Karzoug is as loaded as Mokmurian and the sum total of the Runeforge were, we will probably be able to make short trips to pick up smaller supplies, but this time will likely be our final chance to make big purchases.

@Ryli: Are you still interested in splitting the cost of an Orange Prism Ioun Stone with me? You can carry it around for casting; I just need to it for buffing.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

@Jeevika: sure, I'll chip in for that.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

loot tracker

I think this is up to date, but feel free to double check me. Assuming this is right, we have a jaw dropping 167,528.50 GP / player to spend.

That actually brings up a question: how do we apportion loot with some folks having cohorts? Give each cohort part of the loot? Have the Leader distribute gear to their cohort as they choose?

What do yall think?


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

I usually arm them with my own personal funds.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

I think we should pitch in on an Efreeti simulacrum. It would give us three uses of wish a day, albeit in a somewhat vulnerable package.


I’m all for letting y’all do cool s$%%. Including simulacrum stuff but access to wish 3/day unlimited? Nope. That would be game breaking.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

You mean you don't want to try to twist our wishes against us? Seems like a lost opportunity to me.


Normally, yeah, the Evil DM in me would rear its ugly head, but even the reliable effects of wish, when available unlimited, are game breaking.

Then there’s this side of Sumulacrum, “At all times, the simulacrum remains under your absolute command.” By that token, the creature would be hard pressed to try and twist things. Which creates even more problems.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Don't underestimate yourself, Thron. I trust your ability to make us regret our choices! ;0)


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Jeeves, if I buy you two L3 and one L4 Pearls of Power, will you use them to case Magic Vestment x2 and Magic Weapon for Z each morning?


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Well, I fully admit that it's game breaking, but it's also RAW. I was pretty sure you'd say that, but it was worth a try.

Since some (a lot of?) the options are fairly gamebreaking, I'm gonna need some guidelines on where you'd like to draw the lines with simulacra please.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield
Zoli Tileani wrote:
Jeeves, if I buy you two L3 and one L4 Pearls of Power, will you use them to case Magic Vestment x2 and Magic Weapon for Z each morning?

Certainly. I actually have plans for those spells.

@Everyone: I would like to snatch that Pearl of Power Level 2 that we found in the Vaults of Greed. Obviously, the money will be taken from my share.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

I haven't even thought about what to buy...but maybe a ring of wizardry something or other. Trade up my RoW II for a III or IV.

I should also scribe at least a few of the more important spells into my own book, just in case.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield
Eugeni Silva wrote:

I haven't even thought about what to buy...but maybe a ring of wizardry something or other. Trade up my RoW II for a III or IV.

I should also scribe at least a few of the more important spells into my own book, just in case.

If you haven't seen the selling list, it seems that we have Azaven's entire collection up for sale and factored into our individual shares. As such, you'll probably want to buy the cost from your funds to keep access to those books.

You might also want to consider investing in a Blessed Book.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

Is there any plan to rp our shopping excursion? Rilee missed out on the trip to Argor's shop last time. I don't know if we'll go to Absalom, or someplace else. City of Brass, perhaps? Where else would be able to absorb a half million gp worth of shopping?


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

Jeevika was planning on splitting it all up between Magnimar, Greengold, Iadara, and Absalom. Magnimar and Greengold are good places to get rid of the smaller stuff. Iadara and Absalom can absorb the big things.

Also, I think that Jeeves will be poaching that Kyonin darkwood buckler. She really doesn't need it, but it's thematic to the character.


Jelani - make me a list of things you’d make with simulacrum, and how you think each is game breaking. I’ll go from there.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

I'll bet a simulacrum of Karzoug would be pretty interesting.


Hahaha. But he knows nothing really about Karzoug beyond some statues.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

Except the spell doesn't seem to require him to be familiar with the transmuter. He just needs his likeness. Which we've got all over the place.

Ooh! How about simulacra of the other Runelords! That'll throw him off!


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

Let's see...

*Checks Eugeni's alignment*

I imagine that Mr. Neutral could make some succubui simulacrums for their Profane Gift power and then order them to do absolutely nothing to the recipients. By my reading, it's only 2,000 gp per succubus. Not a bad investment.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

Or, you know, a nymph so you're not dabbling in evil.

Edit: looked them up. Their inspiration is a little different, but close enough.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield
Ryli Marwari wrote:

Or, you know, a nymph so you're not dabbling in evil.

Edit: looked them up. Their inspiration is a little different, but close enough.

Oh, nice~ 2,000 gp for a +4 insight bonus on all Will saving throws, Craft checks, and Perform checks? Jeeves would invest in that! Mr. Silva, I'll take two!


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

I could do a gold dragon, very old or something. I forget exactly which age category. I'd use it as a mount. Is that okay?


A Very Old Gold Dragon could work. It’d have the special abilities, HP, and such of a 12 HD version, aka Young Dragon. But it would have the physical attributes and size of the original. I am 90% sure I’m reading that right in the spell.

Skills/feats/Special Abilities:

Special Attacks breath weapon (40-ft. cone, DC 20, 6d10 fire), weakening breath
Spell-Like Abilities (CL 12th; concentration +15)

At will— detect evil
Spells Known (CL 1st; concentration +4)

1st (4/day)— mage armor, shield
0 (at will)— detect magic, light, mending, stabilize

Feats Alertness, Improved Critical (claw), Iron Will, Multiattack, Power Attack, Vital Strike
Skills Diplomacy +18, Fly +10, Heal +18, Knowledge (local, religion) +18, Perception +22, Sense Motive +22, Spellcraft +18, Swim +30

SPECIAL ABILITIES

Change Shape (Su)

A very young or older gold dragon can assume any animal or humanoid form three times per day as if using polymorph.

Detect Gems (Sp)

A young or older gold dragon can detect gems three times per day. This functions as locate object, but can only be used to locate gemstones.

Fast Flight (Ex)

A young or older gold dragon is treated as one size category larger when determining his fly speed.

Weakening Breath (Su)

Instead of a cone of fire, a gold dragon can breathe a cone of weakening gas. Creatures within the cone must succeed on a Fortitude save or take 1 point of Strength damage per age category (Will save half).


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

Shopping List 1.1:

Candle Lamp - 5 gp

Silk Rope (50 ft.) - 10 gp

Pearl of Power Level 2 from Vault of Greed - 2000 gp

Powdered Rubies for two Nymph Simulacrums - 4000 gp

+3 Darkwood Buckler, Carved with Symbol of Kyonin from Frostmaw's Hoard - 4602.5 gp

Candle of Invocation (Chaotic Good) - 8400 gp

Candle of Invocation (Chaotic Good) - 8400 gp

Rare Incense and Offerings - 10000 gp

Orange Prism Ioun Stone (Split with Ryli) - 15000 gp

Silver Spindle Ioun Stone (Keyed to Blood Money; as per crafting rules, Eugeni can provide the spell for the maker.) - 24000 gp

Standard Strand of Prayer Beads with just Bead of Karma - 20000 gp (As noted at the bottom, you can purchase Prayer Beads Strands that are missing certain Beads. I just want Karma, not Smiting or Healing.)

Belt of Physical Prowess +2 to +4 (Str, Con) Upgrade - 30000 gp

Headband of Inspired Wisdom +6 - 36000 gp


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17
Simulcarum wrote:
It appears to be the same as the original, but it has only half of the real creature’s levels or HD (and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD).

The way I read that is a bit different. If I'm paying GP for the spell instead of using blood money, my HD limit is 30 (double my level). So, in that case I could create an Great Wyrm Simulacra.

By my understanding the parts of its statblock that change are hit points, feats, skill ranks, and special abilities. So, it would be the same size as a great wyrm, have (15d12+135) 330 HP, six feats, -15 to all it's skill bonuses.

The thing I'm not sure about is its spells/special abilities, because its caster level and abilities aren't linked to its HD, they're linked to its age category. I'm pretty sure technically, by RAW it would just retain its CL 19 and all the spells, because they come from its age category which is part of the creature, not its HD or levels. It's certainly possible to have a dragon in the great wyrm age category that has more or less HD than exactly the 30 listed in the standard block.

Keeping everything seems kind OP though. We could either reduce its CL from 19 to 15 (its new HD), and lose everything above 7th level spells. OR, we could say it casts spells the same as an age category gold dragon with 15 HD...which is between a juvenille and young adult. The latter option would basically take away all its spells, and feels more contrived to me. Would you be cool with just reducing its CL to meet its HD? I'm not sure what to do with the other special abilities either.

This would cost me 15,000 GP for something that's essentially a one off. It can't be repaired without a lengthy and expensive process. What do the rest of you think? Is it worth it?


Reading over the dragon rules, you are correct that it’s CL is linked to age category.

Hmmmm

How about this: it’s breath weapon and other special abilities would decrease to that of a Young Adult. It’s CL is brought down to appropriate for its new HD. Skills and feats as well.

Size and attacks are the same as it’s base size.

Gotta keep in mind the intangibles here that are on the RP side. How many people are going to take the chance on f%@+ing with someone who has a gold dragon the size of a mountain accompanying them? When it is in its true dragon form, nobody but the most clever will know it’s not a true dragon. The spell is instantaneous so no lingering aura.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield
DM Thron wrote:
Gotta keep in mind the intangibles here that are on the RP side. How many people are going to take the chance on f#&*ing with someone who has a gold dragon the size of a mountain accompanying them? When it is in its true dragon form, nobody but the most clever will know it’s not a true dragon. The spell is instantaneous so no lingering aura.

lol, 99% of the enemies in this campaign? To my knowledge, only Lord Humungus, the three sisters at Hook Mountain, and maybe Azaven (by DM fiat?) were somewhat genuine in their offers of diplomacy. Between them, only the trio wasn't absolutely adamant that it was their way or the highway. I'm not counting Delvahine because she and her minions kept escalating and adding more conditions.


Well, yeah. I’m not gonna let major enemies get punked down easily. But realistically, the bulk of the world is gonna be like “Oh s~+*!” If a wizard monstrous figure comes riding in on the back of the largest dragon in existence.


Also: a proper Disguise check will be needed, along with an actual dragon of such size to copy.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

Well, that's not much to ask for, now, is it?


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

You don't need a creature to copy...where does it say that? As for the disguise check, I will make one when I cast the spell. If it's crappy the spell still works, it just looks like a snowman dragon instead of a real dragon.


Female Centaur Reincarnated Druid | HP 157/157 | AC: 32 (18 Tch, 27 Ff) | CMB: +23, CMD: 45 | F: +16, R: +17, W: +22| Init: +10 | Perc: +35 Buffs:

I'd like to see how that conversation goes. "Hi, Mr. colossal and almighty dragon. Could you pose for a sculpture I'd like to make of you, so I can animate into a simulacrum that is obedient to me so I can ride around on its back and look real cool."

I'm sure it would go better than saying that to a chromatic dragon, but I still don't think he'd be too happy with the idea.

Of course, we could regale him with our quest, and then he'll either agree, or maybe decide to go off and make sure Karzoug is dealt with on his own. I mean, why leave such an important task in the hands of a few squishy bipeds (and one quadruped)?


“Simulacrum creates an illusory duplicate of any creature.” By that description, I take it as some creature that actually exists. Otherwise, you could make a simulacrum of a great wyrm red dragon that has the mind of a gold dragon but has a head for each type of dragons capable of casting 30 9th level spells at will and...on and on. Aka, you don’t necessarily have to have MET said dragon, but you need to know of it enough through history, text, study, etc to try and copy it. Can’t just make up a dragon of your own design.

And the disguise check will result in how close to the original you get. A great result will look identical. A poor one will still look like a gold dragon of proper age, but perhaps one that was beaten with the Ugly Stick a few times as a wyrmling.

Here is a list of some gold dragons in Golarion.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

Shopping List 1.2:

Candle Lamp - 5 gp

Silk Rope (50 ft.) - 10 gp

Pearl of Power Level 2 from Vault of Greed - 2000 gp

Powdered Rubies for two Nymph Simulacrums - 4000 gp

Cracked Pale Green Prism Ioun Stone (Saves) - 4000 gp

+3 Darkwood Buckler, Carved with Symbol of Kyonin from Frostmaw's Hoard - 4602.5 gp

Candle of Invocation (Chaotic Good) - 8400 gp

Candle of Invocation (Chaotic Good) - 8400 gp

Rare Incense and Offerings - 10000 gp

Orange Prism Ioun Stone (Split with Ryli) - 15000 gp

Silver Spindle Ioun Stone (Keyed to Blood Money; as per crafting rules, Eugeni can provide the spell for the maker.) - 24000 gp

Standard Strand of Prayer Beads with just Bead of Karma - 20000 gp (As noted at the bottom, you can purchase Prayer Beads Strands that are missing certain Beads. I just want Karma, not Smiting or Healing.)

Belt of Physical Prowess +2 to +4 (Str, Con) Upgrade - 30000 gp

Headband of Inspired Wisdom +2 to +6 Upgrade - 32000 gp


DM Thron wrote:

“Simulacrum creates an illusory duplicate of any creature.” By that description, I take it as some creature that actually exists. Otherwise, you could make a simulacrum of a great wyrm red dragon that has the mind of a gold dragon but has a head for each type of dragons capable of casting 30 9th level spells at will and...on and on. Aka, you don’t necessarily have to have MET said dragon, but you need to know of it enough through history, text, study, etc to try and copy it. Can’t just make up a dragon of your own design.

And the disguise check will result in how close to the original you get. A great result will look identical. A poor one will still look like a gold dragon of proper age, but perhaps one that was beaten with the Ugly Stick a few times as a wyrmling.

Here is a list of some gold dragons in Golarion.

So I'm limited to things we've physically seen or fought in the past? Or would a knowledge check be sufficient to know about the existence of great wyrm dragons? Because with good hope/heorism and tears to wine my take 10 knowledge Arcana is nearing 50 at this point.

I guess if I really need to find one, I have to spells to locate, scry and teleport to one now...just a pain in the butt.


No, a Knowledge check would be sufficient. I’m just saying you’ll need an original base creature to “copy”. It won’t let you just make a snow statue of a gold dragon you imagine and poof, there he is.

Still debating the CL thing though. Not sure what to do about that one.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

It's a poorly worded spell.

I mainly plan on using this thing as an airship/camp guardian, so...don't worry about me trying to bring it into dungeons with us. I'll roll with whatever you decide.


I think the safest play is to cut it’s CL in half. That way, if something does attack you guys in camp, it doesn’t just make things go POOF with magic and nullify the encounter.

And...there aren’t many real “dungeons” left. So that also presents a problem for what it will be doing.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

It's Kallie's babysitter.


Well, if you’re fine with Argor doing it in Absalom soon, (assuming he gains the funds) for the same reason (manor defense), then I’m fine with it too. lol

But I will build it’s spell list.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Well, Absalom is nearly finished. You guys will cap at level 12...three more scenarios plus some homebrew and we're done. So, yes, I'm fine with it long as we come up with something reasonable.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

@Eugeni: Could add a Hound Archon to your list of simulacrums? It's only 1,500 gp or 3 points of Strength Damage, which I can just Heal away. Having one of these guys readily available will make supply runs much easier.


Female Elf Cleric (Herald Caller) of Shelyn 10/Holy Vindicator 8 | HP: 173/173 | AC: 43, Touch: 23, FF: 43| CMD 43 | Fort: +20, Reflex: +12, Will: +25 (+2 vs. enchantment; +4 vs. mind-affecting effects) | Init: +5 | Perception: +20 | Buffs: MoP, LB, MV x2, GMW, WW, Eaglesoul, WotS (Summer), Vindicator's Shield

Shopping List 1.3:

Candle Lamp - 5 gp

Silk Rope (50 ft.) - 10 gp

Pearl of Power Level 2 from Vault of Greed - 2000 gp

Powdered Rubies for two Nymph Simulacrums - 4000 gp

Cracked Pale Green Prism Ioun Stone (Saves) - 4000 gp

+3 Darkwood Buckler, Carved with Symbol of Kyonin from Frostmaw's Hoard - 4602.5 gp

Candle of Invocation (Chaotic Good) - 8400 gp

Candle of Invocation (Chaotic Good) - 8400 gp

A Resurrection Diamond for Tanitus Tileani - 10000 gp

Orange Prism Ioun Stone (Split with Ryli) - 15000 gp

Silver Spindle Ioun Stone (Keyed to Blood Money; as per crafting rules, Eugeni can provide the spell for the maker.) - 24000 gp

Standard Strand of Prayer Beads with just Bead of Karma - 20000 gp (As noted at the bottom, you can purchase Prayer Beads Strands that are missing certain Beads. I just want Karma, not Smiting or Healing.)

Belt of Physical Prowess +2 to +4 (Str, Con) Upgrade - 30000 gp

Headband of Inspired Wisdom +2 to +6 Upgrade - 32000 gp


I guess I'm waiting on a ruling on how simulacrum will be handled before I start shopping.


Thought we had decided that?


What, they get half their normal CL and the appropriate max spell level for that CL?

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