
Kelvar Mylan |

Can I just say I love Grumblejack's personality and hope that he survives past the escape?

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I would heal someone, but apparently the adherents of Asmodeus decided to not put a Mantis God holy symbol in the veil. Unless mine was left lying in the storage room (or the sawtooth sabres count as one).

Kelvar Mylan |

There was definitely only one holy symbol on the veil. If Yzera would have had one from before her capture, it could be in the Warden's Tower - a personal trophy from his prisoners?
I'm also reasonably certain one of the two potions is a CLW potion, but I couldn't tell you which one, as I have had ZERO luck with that.
As for which way to go, from the active players, I see Yzera, Caprin, and Kaath for Warden's Tower, Carnadine for the Gatehouse, and myself and Rosemary undecided. I'd like to give Iscar, Kord, and Woodes time to respond as well, but I think Kelvar is leaning in favor of the Warden's Tower as well. I'll post his vote this afternoon about 3:00-3:30 pm (EST). DMHW, when do you want to cut off time for us to decide?

Captian Woodes Rodgers |

Sorry guys, it's been a really busy week coupled with being sick and I haven't been able to get on here at all. I'll try and jump in as soon as late tomorrow night, after that you'll have my consistent posting.

Carnadine |

Carnadine will lead. But we need two door openers near the front, too: Grumblejack and a lockpicker.

Carnadine |

Are we retraining those feats now? I might go Furious Focus or Cleave. Hadn't thought about it enough.

Carnadine |

Yes, I can see the shadows. It would be better if Rosemary could activate the mist inside the doorway without being targeted. If not, I will move Carnadine to the limit of the most favorable 20 ft burst. Please verify.
Rosemary, I think you're going to have to move 20 to 30 ft beyond the current mist then mist again.
cheers

Carnadine |

Rosemary, I moved your icon to a good place to drop your mist. You should not be endangered, because Carnadine should trigger any readied actions. And you can move and mist, which envelopes you by the time the archers get another action. The position connects to the current mist and takes advantage of the diameter.
DM, of course, this is my two cents.
cheers

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"Sssssso good to sssssee you all. Hehe."
Hello everyone! In case you weren't haunting recruitment, I will be joining you as Azrin Merysh, snake charmer and serpent-caller. I summon snakes, I charm people, I charm snakes, maybe I even summon... people? Well, no, nevermind. Anyway, it's my pleasure to join your adventuring party.
So I'm led to understand that weapon finesse (among other things) is sort of a house-ruled combat option instead of a feat? And additionally each character receives two bonus skill points (perhaps per level, perhaps not)?
Are there other considerations I need to be aware of?

Kelvar Mylan |

Welcome, Azrin!
You are correct about those house rules. I think the two bonus skill points is an AP-specific thing, because it's fun to be the villain and villains are always highly skilled.
As far as other considerations, posting once a day and once on weekends is the agreed upon schedule. If you can't manage it for some reason, please let us know you'll be silent and for how long. That way we know you're still intersted.

Kaath the Bastard |

Welcome to the group, Azrin. Even though we may look like tough, off the cuff, ready-to-kill hardened criminals, we're all softies at heart. Take Kord for example: who would believe that under that cold rocky exterior is a sweetheart looking for a big hug?
Be mindful of his grip though, he might just snap your neck like the puny twig that it is.

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Can my snake(s) eat people?
Also, I guess I need to read all of gameplay?
EDIT: Yes, Azrin is not what I would call durable. I'll mind the neck snapping. But my snakes like hugs too. I could introduce them.

DM HolyWater |

Azrin
I see 1 too many traits there, unless you meant to choose a drawback?
Which of your cantrips are from Sorcerer side and which are from Summoner side? It will only matter if you ever wear armour though.
Is there a reason you have summon monster 1 as a spell known? seeing as your spell like ability is way more powerful.
How are you getting 10/day summon monster? 3+cha is 8 a day.
Eidolons get d10's for their HD. So your eidolon hp should be 5.5+1+3 = 10.

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My mistake on the traits. I forgot the crime was a trait.
As for the eidolon HP, that was probably just me thinking of animal companions.
As for the summon ability, I currently have the Master Summoner archetype applied. I'd considered dropping it however.
I took Summon Monster because I thought it was thematically appropriate, though I admit I'd probably never use it.
I hadn't thought of dividing my cantrips, but I guess it could technically be important. I'll chop them up.
Thanks for the feedback!

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Dividing the cantrips would also be important for any that are level based should you decide to multi-class or prestige class or something like that where your sorcerer and summoner levels are not equal.

Carnadine |

@DM
Carnadine would charge in Round 5 instead of double move. I thought the stairs map feature and Grumblejack would prevent a straight line charge. Please advise, so I can update my action.
thanks

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Post your alternative action in the Gameplay thread. That way he can resolve everything at once. Otherwise we all have to wait for him to respond to your response to his answer. Worst case scenario, you add one more post to the game.

Caprin Seylin |

Sorry I haven't posted much lately. A mix of a nasty headcold and shifty internet has made it difficult to do much of anything.

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Since an archetype isn't something you need to reference commonly I'd left it out to save space. I can add that if you like. Should I also add my bloodline to the header?
-Posted with Wayfinder

DM HolyWater |

Well that was an unfortunate round. The funneling at the door is being quite more effective than I imagined, though Kelvar has missed twice. And yes I was mercilessly targeting our AFKers and you shouldn't feel any compassion for them or save them unless IC you want to.
I will roll Caprin's AoO and will save if he doesn't post before I update next.

Kelvar Mylan |

Meh. At this point, they're essentially meat shields taking damage so the rest of us don't.

Kord, The iron Serpant |

Yeqaaaaaa guys we need a plan. I'm about to get flanked.... and die.
Ide like to be able to charge & grapple the warden to stop le spell-casting.
any ideas?

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Caprin may consider the Warden to be a friend, but that does not make the guards friends. And, as soon as he is attacked on the Warden's command, it will allow another save at +5. In addition, if the Warden wants Caprin to do anything more than stand adoringly, it will require a Charisma check, which with a wizard is likely not his highest stat.
The big problem here is that one of the no longer posting players decided, unilaterally, to see if he could simply talk his way out of the prison. This alerted the guards and resulted in all the horns being blown. Now we have split the party and are facing the entire prison on full alert. I have to agree, this is not an optimal situation. Hopefully someone will get a crit or two so that we can regroup and get out of here.

Kelvar Mylan |

I backed out so Kaath could move in and hopefully help take that guard out. I'm going to switch to longbow next round and cover the Wizard.
Maybe I'll get lucky and crit on him.

DM HolyWater |

Yea charm person is no mind control, but 1 less person fighting him is a point to the Warden.
There are ways to get past this still AND save Carnadine. I don't want to tell you guys what to do when you know your characters but Kord could Grapple and let the others past.
Kelvar is able to revive dhampir with channel negative.
You guys haven't lost yet and you still have plenty of resources.
I'm giving you a few hints here so you won't despair and I really want you guys to get free. No rocks are falling today.

Kelvar Mylan |

I'm mostly annoyed at the fact that, with the exception of that AoO, I've been rolling incredibly poorly lately, not just in this PbP, but in a couple others.
I know that if I can get to Carnadine I can save him, but I don't know he's in trouble, and have no reason to go looking.