The Way of the Wicked (Inactive)

Game Master HighonHolyWater

You, some of the worst criminals of Talinguarde, await your sentence. Shall you meet your end? Or does Asmodeus have other plans, to use you to burn down Talinguarde perhaps...

Map of Branderscar
The Nine Lessons


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Your Narrator

Welcome those of evil inclination. Let us begin.


Male Human Sorcerer (Arcane [Sage])/ Alchemist (Vivisectionist) 1 Gestalt | HP 13/13 | AC 13, touch 13, Flat-footed 10 | CMB -1 | CMD 12 | Fort +3 Ref +5 Will +2 | Init. +3 | Perception +4

Excellent. I've been practicing my evil laugh, but I haven't gotten it down quite yet.


Anti-Paladin 2//Magus 2 | HP 20/23 | AC 14/10/14 | Fort +7 | Ref +3 | Will +5 |

Thanks for the selection!


Your Narrator

Caprin
12 skills per level. Only have 9 currently.
Please list languages. You get Common + 5 others +1 for linguistics.
Please list class features.
What 'was' in your formulae book, if you escape you will get the opportunity to find it.
What bonus class skill do you want to have from your bloodline? (Knowledge[any one]) being your options.
Arcane Bolt is 8/day because you use int to calculate it instead of charisma now.

I think that's everything for you.


Male Human Sorcerer (Arcane [Sage])/ Alchemist (Vivisectionist) 1 Gestalt | HP 13/13 | AC 13, touch 13, Flat-footed 10 | CMB -1 | CMD 12 | Fort +3 Ref +5 Will +2 | Init. +3 | Perception +4

Wow, that is way more errors than I thought! Thank you, I've fixed it.


Your Narrator

Cool. And Linguistics is +9. You have +6. So I was wrong.
Working on looking at Rosemary atm.


Male Human Sorcerer (Arcane [Sage])/ Alchemist (Vivisectionist) 1 Gestalt | HP 13/13 | AC 13, touch 13, Flat-footed 10 | CMB -1 | CMD 12 | Fort +3 Ref +5 Will +2 | Init. +3 | Perception +4

Linguistics isn't one of my class skills, so its +6.


Male Oni-Spawn Blood Conduit/Sacred Fist Gestalt 2 HP: 22/22 Bloodrage: 14/14 Blessings: 4/4
Stats:
AC 14 TAC 13 FF 13 CMD 20| Fort +6 Ref +1 Will +4| Init +1|Perception +7 Sense Motive +7| Darkvision

Congrats everyone!
Thanks for the pick. Seems like we have a fun team shaped up.


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

Congrats, everyone! This is looking like a great group!

DM HolyWater, based on my backstory, I have 2 crime traits I could qualify for. I was thinking that since I was arrested attempting to murder an archbishop, I would go with the Attempted Murder trait, but I did also murder 5 other clergymen, so that works too. Which do you think I should go with?


Your Narrator

Rosemary:
Is your FCB going into skill points?
You also get 2 bonus skill points per level for this AP. So 2 + 2 + int(2) + FCB.
Which skill is your influence trait giving?
Please list what five first level spells are in your spell book.
Everything else looks good.


Your Narrator

I say go for whichever trait you like better.


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

Okay. I'll go with Attempted Murder. Let me know if I need anything else.


Your Narrator

Kaath
Is your FCB going into skills? You also get two bonus per level.
Is your starting language choice Abyssal or Infernal?
CMD is 19 because of sacred fist AC bonus which applies to CMD as well as AC.
Level one spells is 2 per day because your wisdom score is high enough to grant an extra slot.

Checking over Kelvar now.


Your Narrator

Kelvar
No archetypes thank goodness, less stuff to check. haha
I assume FCB is in skills?
Nothing incorrect with your sheet. You just missed the 2 bonus skills per level for this AP.

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Hey all. DMHW (Hmmm, I have another DMHW as well, DM Harpwizard) thanks for the selection. Working on the finishing touches on converting Yzera to Gestalt right now. Might not get it done tonight, but I will try.

Also, if you start the Gameplay tab, we call all dot it so that this campaign shows up on our Campaign tabs. FYI for everyone - people can "dot" the Gameplay thread, and then immediately erase the post, and the campaign will still show up on our main pages, without clogging the Gameplay thread.


Your Narrator

I'm actually working on getting the first post up so gameplay will be up soon and you can dot or just make an actual in game post if you want.


Your Narrator

Now the first post is up and the gameplay is open. I won't update it to proceed with anything for a few days while everyone gets their sheets ready and all that.

Whoever feels like it should feel free to roleplay meeting each other in the cells. I will have a quick map up soon in an interesting program I found. You guys will be split up into several cells and I will add people as they post in gameplay. You can even tell me in this thread which cell you prefer and i'll put you there if it isn't full. Max 3 will be put in a cell together.


Your Narrator

There is a quick map up linked under my name. Not too fancy. I will add your pieces in as you post in gameplay. Have a good new years eve people. I won't be back often till likely the 2nd. But I will try to do what I can.


Your Narrator

The next point I should mention is about vampire, lich templates, etc.

I know at least a couple of you want to become vampires at some point. That will be able to happen eventually but not at first and not by the same feats that are in the AP. I'm thinking that 1 feat and 1 level for each +1CR that the template is rated by. So for vampire as an example, CR+2. You can miss 2 levels on one side of the gestalt or 1 on each, you choose which side. And 2 feats which really don't do anything until you get the template.

Most templates are open so if something your character would head towards half fiend or, well idk whatever else, just ask me here and we'll look at it. If that doesn't interest you then you get full levels and it should all be fine.

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Thanks, I will recheck my feats then as I had started with the vampire "The Bitten" feat, but will switch it now.

At what level can we expect to be allowed to gain the templates?


Your Narrator

Probably near the end of book 1 where you'll be about level 5 i think.


Your Narrator

Yzera you have taken the Evil blessing but listed your alignment as Lawful Neutral. Is your alignment meant to be Lawful evil?
The other thing is you need to list spells.
Your stats seem off, I can't tell how they are calculated, you've listed two different sets. Should have an 18, an 8, and 15pt buy for the other 4 stats.
Everything else is fine.


Male Dwarf

Howdy everyone! DmHw messaged me before and let me know I'm criminal #8, so I'm looking forward to playing with you all. I don't think there is anything missing from my build, but am happy to have it checked over :)


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

Thanks for the pick.

I need to fix stats and add a Legalistic Nature Oracle to the gestalt. Lots of family stuff today, but I'm committing to finish by tomorrow.

FWIW, I've played the beginning. But the game died when while subduing the guards. My character actually received the Macguffin, so feel free to DMPC as desired.

cheers


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel
DM HolyWater wrote:

Kelvar

No archetypes thank goodness, less stuff to check. haha
I assume FCB is in skills?
Nothing incorrect with your sheet. You just missed the 2 bonus skills per level for this AP.

That's correct, FCB is in Skills. Favored Class is Slayer. I'll add those and the 2 extra skill points to my stats.


Your Narrator

Father Iscar
Oh boy the archetypes.
AC only 11 as you have no equipment and also no ACP on your skills yet.
Can you list your crime trait please.
As far as I know you get forbidden law at level 2 as it replaces a 2nd level ability.
Nice one on the double wis skills wow +15/+14.
What is the hatred special attack you have listed?


Your Narrator

Thanks Kelvar (I keep reading Kevlar in my head). Caprin and Kelvar done.

And just waiting for Captain Rogers to respond. Things are proceeding nicely.


Male Oni-Spawn Blood Conduit/Sacred Fist Gestalt 2 HP: 22/22 Bloodrage: 14/14 Blessings: 4/4
Stats:
AC 14 TAC 13 FF 13 CMD 20| Fort +6 Ref +1 Will +4| Init +1|Perception +7 Sense Motive +7| Darkvision

1st FCB is to Skill with FC being Bloodrager.
Went with Sense Motive and Profession (Soldier) with the two extra skill points.
Language is set to Common and Infernal (Genetically Abyssal, culturally Infernal)
Fixed my CMD.
Added Infernal Healing to my list.
I'd like to be placed with the good Father, if it wouldn't be too much of a hassle.


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

How many of us will be in a cell? The description says 2 or 3, but as there are 8 of us, will we all be in the same cell, or different cells?

Never mind, reread the thread. I'd also like to be with Father Iscar, since he is from my hometown.


Male Dwarf
DM HolyWater wrote:

Father Iscar

Oh boy the archetypes.
AC only 11 as you have no equipment and also no ACP on your skills yet.
Can you list your crime trait please.
As far as I know you get forbidden law at level 2 as it replaces a 2nd level ability.
Nice one on the double wis skills wow +15/+14.
What is the hatred special attack you have listed?

-Built in Hero Lab, so for some reason the Forbidden lore has come in at first. The ability does say it replaces track, but unlike other abilities it doesn't read "At 1st level you gain X, this replaces track", so I'm not sure if I get it at first or second. Happy to go with either ruling on that.

- Crime trait was blasphemy, but I think heresy is a better fit so i'll switch it to that.
- Hatred is the dwarves racial thing.

All this should be adjusted in the stat block now (include lacking of items or gold)

EDIT: Oh, and it looks like my room mates have already called dibs on me. Excellent :D


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

Carnadine is ready for checking.

cheers


Anti-Paladin 2//Magus 2 | HP 20/23 | AC 14/10/14 | Fort +7 | Ref +3 | Will +5 |

Influence is going to diplomacy. FCB is skill. Spells now included on character sheet.

Good to go.


Male Dwarf

Oh, and happy new years for anyone currently still in the past :)


Your Narrator

Kaath is all good.

Father Iscar gets 10 skills per level, atm has only 9. And where is your FCB going? I'll say Forbidden Lore comes in at second then.

Rosemary is all good.

Carnadine your stats look off. Is it 18 str, 8 dex? Then it looks like you have a 19pt. buy for the rest. Please adjust to 15.
How is perform a class skill?

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Will check things. Had a REALLY long day today. Got a new job and then spent the day with my family. Will try to get things cleaned up tomorrow.

DMHW - my points seem strange as I put the +2 racial into Int which was my Foible, and then had a -2 to Con from the Bitten feat, which is obviously unnecessary now since I cannot take the Bitten due to how you are handling the templates. I will clean these up since the feats and templates are now different.


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision
DM HolyWater wrote:

Carnadine your stats look off. Is it 18 str, 8 dex? Then it looks like you have a 19pt. buy for the rest. Please adjust to 15.

How is perform a class skill?

1. Yes. Forgot the -2 Con for the Dhamphir. Fixed

2. Can't remember. While I attempt to remember, did you restrict those +2 bonus skills to Craft, Profession & Perform?

cheers


Your Narrator

Nope. The bonus 2 can be anywhere.


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

OK. Kept Perform and Profession and fixed the class skill issue.

cheers


Your Narrator

ok excellent.


Male Dwarf
DM HolyWater wrote:

Kaath is all good.

Father Iscar gets 10 skills per level, atm has only 9. And where is your FCB going? I'll say Forbidden Lore comes in at second then.

My Favoured Class is Rogue, taking the Skill point at lvl 1. I thought I got the higher Skill Rank/Level out of the two classes, Rogue is 8+Int and my int is 10. Is that not correct?

EDIT: Kelvar, I see a long and fruit relationship ahead of us, be it camaraderie, rivalry or otherwise. This is fun so far :D


Your Narrator

Yes that's correct but you get two bonus skill points per level. So actually 11 if you put FCB into skills.


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

Iscar, I could see it go both ways, possibly even starting out as one and changing to the other. It will be interesting to see how things develop. I like how it seems to be growing organically. I think this party in general will be an interesting mix.

And a belated Happy New Year to all of you!


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

@GM

Carnadine can speak to rats. Rats are frequently living with prisoners. As soon as he sees one, he attempts to befriend it. From new friends, he would seek intelligence about the prison, guards, and other prisoners.

His two 1st spells don't require somatic or divine focus, so he can cast them while bound. However, since the guards outnumber him, he would not use them to avoid being gagged.

It's unclear how long we've been in our new rooms. Have we just arrived as a new batch?

Cheers


Your Narrator

Ok. So you recently arrived earlier in the day and been 'processed' and branded on the arm. But all separately so this is the first anyone has seen the others. From your rough treatment and especially the brand you weren't really aware of your surroundings or each other until now. It is the evening but it is hard for you to tell the passage of time as no outside light gets into your cells.

Sure there will be rats around.


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

Now that I'm looking at my backstory and character, I don't know that Disguise necessarily makes sense. Do you mind if I switch it out for something else?


Male Dwarf

Ok, all fixed. Extra two skills ranks went to Know (Arcana) and Disable device.


Your Narrator

That will be fine


Male Human Cleric 3/Slayer 4/Gestalt 4 | AC 21, touch 12, flat-footed 19 | Fort +6, Ref+5, Will +6 | HP 52/52 | CMB +8, CMD 19 | Init +1 | Perception +9 | Condition: None |
Spells:
1st 4/4, 2nd 3/3
| Alias: Andrel

Switched it for Diplomacy. He was able to keep the heat off himself for a bit.

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Sorry for the delay, RL and the holidays have slowed me down.

Ok, I think that I have everything done. Initially, I had been putting the human +2 into Con, which was her Foible. I switched it to Dex, as otherwise she will not be able to qualify for

I know that she is still listed as LN for alignment. This is more of a temporary place as her decent has pretty much been foreordained by her contact with a vampire together with her recent discovery and reading of her father's books on the mantis assassins and their cheerful patron deity.


Your Narrator

That's ok. I wasn't expecting to get properly rolling until today or tomorrow anyway. I have pm'd our 8th character but still no response. If still nothing by tomorrow then i will see if anyone else from recruitment is still around. I'm thinking of either the druid or the necromancer. Then we can get a cell mate for Yzera and start planning your breakout.

Some interesting tension going on between Iscar and Mylan, i like it.

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