The Spiral Wanderers (Inactive)

Game Master adsapiens

Current Map - Offers Room


401 to 450 of 505 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Is fully finished mechanics/sheet necessary or can people just leave the final touches for if they're chosen?
Items, spells, mythic stuff depending on group layout, etc.


Good Question. I also left a few spells/feats unchosen to give me a little party flexability. LMK if you would rather I chose them and then changed them if needed.
Also, is the format I used ok?


I'm going to drop out of the recruitment, Tri-Gestalt mage has kicked my ass and crushed my love for the character concept. I think he's more of a normal gestalt playstyle. Not to mention I love the thought of an actually hard campaign, but putting so much work into a character to have it potentially offed for a small mistake is really worrying. Good luck to the others in recruitment, it's sure to be a fun game!


Tweaked some feats, gear, spells lists and backstory.

RPG Superstar 2012 Top 32

So, I've been thinking about my approach to tanking and I think I'm going to focus less on survivability and more on forcing things to attack me (and trust my brother to keep me alive)... I haven't figured out exactly what that will look like but I'm probably going to completely overhaul my build... I'll still be a guardian but probably some kind of arcane caster...


A Tumor Familiar with the protector archtype and DR 20/- will go a long way towards keeping you alive :).


Yeah but that's creepy.


For the submission I'll be expecting full/complete sheets, background, etc. The only exceptions are the teamwork feats and the part of the group story we will combine later. If needed I'll extend the recruitment even more. I'd rather have quality other than quantity ;)


Zayne Iwatani wrote:
Yeah but that's creepy.

What Zayne, you don't want a living tumor growing out of your neck or other parts? ... lol


No


Previous character info

Character sheet

Should be about done, save for a last check that I didn't forget anything or leave bad math.
For secondary roles, I'd probably remove blaster from my list. Mythic allows for some very nice debuffs, and I ended up building more to that.

Also note that while I super love the theming of kitsune's magical tails, I do know they're not ideal mechanically, so if need be I have a very flexible feat list since I can just remove as many as is needed.


8 more days.


Well, I've been through 3 completely different builds since I decided the last tank I posted wasn't going to be able to draw enough attention, and now I'm back to my very first tank idea. I know we're kind of crowded with the dragon disciples but it is what it is...

race: Aasimar
origin: (working on it)
first class path: Enlightened Paladin 12
second class path: Primalist Bloodrager 5/Dragon Disciple 7
third path class: Sorcerer
mythic path: Guardian
main role: Tank
secondary role: melee, utility casting
campaign trait: ??


1 person marked this as a favorite.

Group backstory: Dragon Disciple Convention 2016, Meet in greet in the hotel lobby.


"I was the first of my kind! I will be the last!"


Placing the summary of shoremoth:
Race: Tiefling
Origin: back-ally noble
First class: Arcanist (occultist)
second class: Alchemist
third class: Brawler
Mythic path: archmage
Main role: Utility (conjurations, illusions and 'mundane' tools) and (knowledge) skillmonkey
Secondary role: flanking buddy
campaign trait: Fragments of Someone Else


Malfurion, The Crimson Lord wrote:
"I was the first of my kind! I will be the last!"

Typical ego of a creature with Dragon Blood ... :-)


Mladris Genmaris wrote:
Malfurion, The Crimson Lord wrote:
"I was the first of my kind! I will be the last!"
Typical ego of a creature with Dragon Blood ... :-)

"I got some of that. It's in a little vial in my bag. Poor white dragon. Shouldn't have been trying to eat me. Sometimes I pop it my canteen for a cool drink."


"I heard Dragon Blood makes you constipated since the blood is full of it." Mladris smiles at Mals, then Flint. She then turns sheepish as she thinks about how Kancho Charis would reprimand Mladris for being snippy.


"Oh very much so. Have you ever met one of their disciples? Good cleanser though." If anyone was going to be firing shots Flint was not going to back down. That was his job most of the time.

Feel free to stop me if you don't want to clutter the recruitment. Getting antsy with the cut off still a week away.


Yeah, I am going to stop because some GMs act differently to it but we got our point constipation across ... lol

RPG Superstar 2012 Top 32

@GM- I never saw an answer to Ezra's question... Is the format he used (and I'm set up for) acceptable or do you want us to use the hero lab format?

Also, are you allowing feats from Mythic Options or only from Mythic Adventures and Mythic Origins?


The format is fine - it doesn't need to be HL's, just something as clear as possible. As for feats, anything from Paizo official material is game (as per the recruitment instructions), feel free to run anything specific by me if you think it might be something I might rule against.

We have just some more days to go. I don't mind the RPing here, just please don't clog the thread too much. Being sincere, I'll just plain ignore such posts :) we have already some excellent applications but maybe a lot is still fairly incomplete. When the date comes, we will see if things are looking good for the recruitment or if we should extend a little more. ;)

RPG Superstar 2012 Top 32

Mythic Options is not actually a paizo product (though it was written/published by Owen Stephens who's worked on a number of paizo releases). I asked partly because I've seen a bunch of GM's allow it even though they weren't allowing any other 3pp content, and partly (mostly) because d20pfsrd mixes those feats right in with the actual paizo feats so if you're not allowing them people have to make sure to check the feats they're picking (if they're using that site).


So it's not allowed. :)


nate lange wrote:
Mythic Options is not actually a paizo product (though it was written/published by Owen Stephens who's worked on a number of paizo releases). I asked partly because I've seen a bunch of GM's allow it even though they weren't allowing any other 3pp content, and partly (mostly) because d20pfsrd mixes those feats right in with the actual paizo feats so if you're not allowing them people have to make sure to check the feats they're picking (if they're using that site).

Double checked my mythic feats. Had to replace one I think mine is done though. Terrifyingly complex but an absolute monster too. Should be fun to see what he can do.


Waiting for decision day...


Still working on my character, hopefully I'll get done in time.


Are there any specifics terrains the campaign will take place in over others? Kinda hard to figure out what favored terrains will be useful from the information given.

Bleh, just noticed that the mythic metamagic feats are mostly not actually paizo :(.


1 person marked this as a favorite.

Some more days to go! Anyone else working on characters that needs more time?


I am working on my backstory still. I hit writer's block, but I'm back to working on it again. Crunch is more or less done, though he'll be an elf and his name will probably change to something more appropriately elven. Should be done by the end of the month and hoping to be done in the next day or so.


GM Archlich wrote:
Some more days to go! Anyone else working on characters that needs more time?

Still working on it, but hope to be done in time. An answer for the terrain question would be nice, but not cruicial I guess...


There isn't much urban - other than that, all other terrains appear at least once (except the plane ones - you go to other planes, but not the ones traditionally used).

RPG Superstar 2012 Top 32

I've been crazy busy at work the last week or two but I'm hoping to get some background work done today, and to start typing up crunch.


Assuming we all finish our sheets and backgrounds, I should be looking at the candidates and picking them by Sunday at some point - so, right now, I'll propose Saturday 04/02 as the last day to submit anything. Send me a PM if you feel you might get late. I imagine next week will be used for our last adjusts before starting the adventure :) Thanks for all the interest, guys.


Oyzar's character here. She's coming along nicely, but I'm not quite ready for an official submission yet. Mechanics are pretty much done, but missing gear and typing up the rest of the background.


Still working background. Are there any restrictions on scroll purcheses with the starting money?


GM Archlich wrote:
Assuming we all finish our sheets and backgrounds, I should be looking at the candidates and picking them by Sunday at some point - so, right now, I'll propose Saturday 04/02 as the last day to submit anything. Send me a PM if you feel you might get late. I imagine next week will be used for our last adjusts before starting the adventure :) Thanks for all the interest, guys.

*Facebook Thumbs Up Icon*


I've been having troubles getting the backstory into a coherent STORY. I think I'm going to give up and just give you a 15 minute background style dealy.


Resubmitting this character, All my feats now have a lot more documentation.

If I get picked would I be able to redo some of my sorc spells to better fit the team?


Speaking of sorc spells, blood money was disallowed a few pages back. I too would like to fit my spell selection to the party, though with wild arcana most this will be available regardless.


I never disallowed Blood Money. Here are my exact words:

Blood money isn't banned. Any effect that has a cost, however, has to be actually paid to work - so someone with DR will have difficulties using the spell, for example.

If you can't take the full damage from Blood Money (the regular 1d6 or the strength damage), then the spell won't work.

It's okay to redo some of the spells after the party is picked.


Aleziella Libuyaza wrote:
Speaking of sorc spells, blood money was disallowed a few pages back. I too would like to fit my spell selection to the party, though with wild arcana most this will be available regardless.

Mythic Color Spray and Confusion. The worst or funniest color run ever.


GM Archlich wrote:

I never disallowed Blood Money. Here are my exact words:

Blood money isn't banned. Any effect that has a cost, however, has to be actually paid to work - so someone with DR will have difficulties using the spell, for example.

If you can't take the full damage from Blood Money (the regular 1d6 or the strength damage), then the spell won't work.

Taking the damage isn't the issue. Just so you are aware of the shenanigans.


Oh, I don't worry about any of those other shenanigans ;)


Flint Blackwood wrote:
Taking the damage isn't the issue. Just so you are aware of the shenanigans.

Every other post in that thread is why it's not possible, though?


You could get pretty far just with Marionette Possession which is a low level option. Malfurion, The Crimson Lord has 36 Str off the bat and 40 with a simple Bull's strength. Only 4 is through a class ability so that might not rollover. Only 2 DR means there is a decent chance the spell won't fail. That's a lot of money.


I must have confused it with some other game, sorry...


Any restrictions on scroll purchases with the starting funds?


Sorry Ezra! No, just the regular scroll and item cost restrictions. If it's a too rare spell or too high level (5th or higher), run by me before.

401 to 450 of 505 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Recruitment / The Spiral Wanderers by Archlich - Tri-Gestalt Homebrew Recruitment All Messageboards

Want to post a reply? Sign in.