The Solsun Dilema (Inactive)

Game Master Connor McGinnis


Sovereign Court

Male Mortal Man (Human) Monk

Figured i'd open a discussion thread in case you guys wanted to talk group strategy. I'll give a list of big happenings right now.

There has been a slight suggestion that there is tension between the North and South ends. What could it be over? How bad is it? Who's involved?
Daxle (Gate Guard) seems the most agitated of those who you've just met. The Gate Captain dismissed his actions, but could his manner mean more?

Characters so far:
Daxle - Agitated guard of South's main gate
Penn - Confident Captain of South's Gate Guard
Older Guard - Likely 2nd in command under Penn
Scribe Guard - Seems to be lowest ranking of guards you saw
Innkeeper - A jolly soul who owns most well known establishment in South

I may keep a running list here, just so you don't get confused with all the characters that will be thrown at you.


Male Dwarf Alchemist 2


I need to go out of town on business all day tomorrow. I'll be back online Saturday morning, Pacific Time.

Sovereign Court

Male Mortal Man (Human) Monk

That's fine. Thanks for the head's-up.


Male Irish

What is the scale?

Where is the guard's body? Perhaps someone can heal him during combat.

My ascii version of the map. It works better if you copy-paste it into notepad:

|1234567
-----------
a|rr rrrr
b|rr RErr
c|rr rrrr
d|
e|
f|DRT
g|ii bbrr
h|ii Krr

Capitals are the Characters E is Enemy K is Kyras, etc.

Sovereign Court

Male Mortal Man (Human) Monk

Guard body is in F6


Male Half-Elf Fighter - 1, Ranger - 1 / 2

Turn 2 or are we still waiting on anyone?

If I run to D7 and climb successfully climb can I turn it into 1 charge action? Or will I have to wait at the top to charge next turn?

If the dwarf is on his last legs do we want to see if we can knock him out and keep him for questioning?

Sovereign Court

Male Mortal Man (Human) Monk

Turn 2 now. A charge IS part of a standard action, so you won't have to wait. Knocking the Dwarf out may not be a bad idea, but you have no idea how agreeable he'll be. It's your choice.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

I have rope, does anyone have ranks in intimidate? If nothing else we can hand him over to the guards.


Current HP: 26/34 Human
Spoiler:
HP 34, AC 17, Touch 13, Flat 14. Perception 5 (6 for traps) Fort:0, Ref:8, Will:3 CMD 15. Spells DC 16, 3 First level spells a day 3. 9 rounds Bardic Performance
Bard/3 Rogue/1

I have +4 to intimidate.


Male Irish

I reckon that's worth a shot


Male Half-Elf Fighter - 1, Ranger - 1 / 2

Splitting the loot:
+1 Longbow - Me
Masterwork Battleaxe - Thran?
Masterwork Sawtooth Saber
Warhammer + chain shirt
30 GP - Dworkin

So who wants the fancy sword and who wants the warhammer+ chainshirt?


If no one wants them we could sell them and share the loot.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

I'm OK with that.

Or we can keep a kitty and use it to pay for things like rooms and food for the party


Current HP: 26/34 Human
Spoiler:
HP 34, AC 17, Touch 13, Flat 14. Perception 5 (6 for traps) Fort:0, Ref:8, Will:3 CMD 15. Spells DC 16, 3 First level spells a day 3. 9 rounds Bardic Performance
Bard/3 Rogue/1

I would like the Battleaxe if thats ok.


Current HP: 26/34 Human
Spoiler:
HP 34, AC 17, Touch 13, Flat 14. Perception 5 (6 for traps) Fort:0, Ref:8, Will:3 CMD 15. Spells DC 16, 3 First level spells a day 3. 9 rounds Bardic Performance
Bard/3 Rogue/1

I'm not sure where to go from here with the story. It seems to be a little over my head. I'm more of a dungeon crawl kinda guy. I'll follow you guys lol.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

Well I guess we settle down for the night... We still need to talk to the guard in the morning and look around for this warlord. Kyras still wants to ask the clerk what he knows about the shadowy figure, but he'll let the man recover first.


Male Irish

Rules for sawtooth saber - Perhaps this would be good for Raul?


Actually it would be great if I was going for a two-weapon fighting build, but if I am not using it for two weapon fighting it won't be considered a light weapon and it won't be a good combination with weapon finesse.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

I was mixing up sabers and rapiers...


Mistakes happen, I appreciate the consideration nonetheless.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

I'm off on holidays on Saturday morning for 12 days and I won't have internet access. Sorry for missing whatever I'll miss!

Sovereign Court

Male Mortal Man (Human) Monk

All right. Thanks for letting me know in advance.


Male Irish

Here's a question for you DM. If I buy a recursive bow now, can I purchase the strength bonuses for it later?

Sovereign Court

Male Mortal Man (Human) Monk

I'd say yes, but that's just me. I don't know how many other DMs would let you do it.


Male Half-Elf Fighter - 1, Ranger - 1 / 2

Awesome that means I'll be of much more use as an archer, sooner. I only need to save up for a masterwork recursive longbow, not a masterwork recursive longbow with +3 strength


Male Irish

Hi all. I'm back. Just reading the bit I missed now.


Male Human

Welcome back, it seems Thran quit this game and Connor has been gone for a few days now.


Male Dwarf Alchemist 2

Yeah, I hope it doesn't die, I was really enjoying this game.


Male Human

Same here.


Current HP: 26/34 Human
Spoiler:
HP 34, AC 17, Touch 13, Flat 14. Perception 5 (6 for traps) Fort:0, Ref:8, Will:3 CMD 15. Spells DC 16, 3 First level spells a day 3. 9 rounds Bardic Performance
Bard/3 Rogue/1

Sorry guys its moving far too slow for me I can't even remember what is happening.


Male Dwarf Alchemist 2

Anybody know what's going on? It's been a while since our GM, Connor McGinnis posted. Is he OK?


Male Human

Haven't heard any news and haven't seen him being active. I guess its safe to assume that this game isn't going to go anywhere soon, well its been a short but nice run. Hope to see you guys in other games.


Current HP: 26/34 Human
Spoiler:
HP 34, AC 17, Touch 13, Flat 14. Perception 5 (6 for traps) Fort:0, Ref:8, Will:3 CMD 15. Spells DC 16, 3 First level spells a day 3. 9 rounds Bardic Performance
Bard/3 Rogue/1

Yea there was good party chemistry. It was just too slow.

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