The Ruby Phoenix Tournament with GM Deadly Secret - Table 2 (Inactive)

Game Master Deadly secret


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I have a fighter whip build I'm working up which is quite good at performance combat. It should be done shortly.


Here's the build. :

Whip Fighter
Human (Taldan) fighter 11
CG Medium humanoid (human)
Init +6; Senses Perception +15
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Defense
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AC 33, touch 19, flat-footed 26 (+10 armor, +1 deflection, +6 Dex, +1 dodge, +1 insight, +1 natural, +3 shield)
hp 103 (11d10+33)
Fort +13, Ref +12, Will +9 (+3 vs. fear); +4 vs. effects that cause you to lose your grip on weapons
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Offense
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Speed 30 ft.
Melee +2 impervious whip +24/+19/+14 (1d10+14 nonlethal)
Space 5 ft.; Reach 5 ft. (10 ft. with +2 impervious whip)
Special Attacks weapon trainings (flails +4, armed bravery)
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Statistics
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Str 10, Dex 22, Con 16, Int 10, Wis 10, Cha 16
Base Atk +11; CMB +11; CMD 30 (41 vs. dirty trick, 34 vs. disarm, 41 vs. grapple, 34 vs. sunder)
Feats Advanced Armor Training, Advanced Weapon Training, Dodge, Exotic Weapon Proficiency (whip), Improved Whip Mastery[UC], Masterful Flourish, Performance Weapon Mastery[UC], Piranha Strike, Slashing Grace[ACG], Weapon Finesse, Weapon Focus (whip), Weapon Specialization (whip), Whip Mastery[UC]
Traits talented, valashmai veteran
Skills Climb +4, Handle Animal +10, Intimidate +17, Knowledge (engineering) +10, Perception +15, Perform (comedy) +18, Survival +13
Languages Common
SQ armor training 3
Other Gear +2 mithral breastplate, +2 mithral buckler, +2 impervious whip, amulet of natural armor +1, belt of physical might +2 (Dex, Con), cloak of resistance +3, dusty rose prism ioun stone, gloves of dueling[APG], handy haversack, headband of alluring charisma +2, ring of protection +1, 8,494 gp
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Special Abilities
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Advanced Weapon Training You are specially trained to use your weapon skills in new ways.

Prerequisites: Fighter level 5th, weapon training class feature.

Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you h
Armed Bravery (+3/+6) (Ex) Add bravery bonus to will save, Intim. DC to demoralize you increases by amount shown.
Armor Specialization +2 (Breastplate) (Ex) Increase armor bonus of chosen armor.
Armor Training 3 (Ex) Worn armor -3 check penalty, +3 max DEX.
Focused Weapon (Weapon Training [Flails] +4, Whip) (Ex) Can deal damage as per Sacred Weapon class feature with chosen weapon.
Improved Whip Mastery Threaten with your whip and grasp Tiny objects
Masterful Flourish Add weapon training bonus to perforamce combat checks with appropriate weapons.
Performance Weapon Mastery All weapons you are proficient with act as if they had the performance quality
Piranha Strike -3/+6 You can subtract from your attack roll to add to your damage with light weapons.
Slashing Grace (Whip) Treat chosen weapon as 1-handed piercing weapon and can add Dex instead of Str to dam.
Weapon Training (Flails) +4 (Ex) +4 Attack, Damage, CMB, CMD with Flails
Whip Mastery Using a whip does not provoke attacks of opportunity

I'm open to suggestions, but I this does a good job of being good at fighting as well as doing performance combat well. I have 8k gold left, so I can still do a bit of buying. Not sure what that might be as yet.

Also, don't really have a background thought up yet, if one is needed.


HP 103/103 AC 33 T 19 FF 26, Fort +13, Ref +12, Will +9, CMD 30, Init +6, perception +15

Ok, so suggestions, so we'll go with him as is. I might spend my last 8k on something, but nothing big.


Male Nagaji Bloodrager 5/Dragon Disciple 6 Init +1; AC 36/T 12/FF 35; (Imp Uncanny Dodge) CMD 31/FF 30 hp 131; Fort +13, Ref +7, Will +7; Perception +10

Looks pretty good to me.


Male Tengu Warpriest of Hei Feng | HP: 70/70 | AC22 tch20 FF19 I CMD34/FF32 |F10 R9 W14 (+5 vs enchantment effects) | Init: +2 | Perception: +19 I Sense Motive +18

Hello :D Welcome aboard


I will have your post up tonight or tomorrow morning.


HP 103/103 AC 33 T 19 FF 26, Fort +13, Ref +12, Will +9, CMD 30, Init +6, perception +15

No rush. Just reading the current combat events.


Hello everyone, as expected the holidays are slowing the games down. I am enjoying my weekend and will have all of your posts done on Monday morning. Have a great weekend!!!


As we are getting closer to Christmas, my time is getting shorter. I am sorry about the delays and promise we will be back on track after the new year. I will try and post when I can. Thank you all for being patient and Happy Holidays!!


HP 103/103 AC 33 T 19 FF 26, Fort +13, Ref +12, Will +9, CMD 30, Init +6, perception +15

This is to be expected. I'm about to announce it in all my games. Have a good Holiday.


|| Temp effects: 8/8 Ki Points remaining. | 10/10 rounds of Haste Available | Level loss: -8 HP. -1 to all ability checks, attack rolls and combat maneuver checks. -1 to AC and Outflank feat and sweeping maneuver is lost HP 91/91(83/83) | AC22 tch22 FF17 | CMD28/FF23 | F+13 R+15 W+13 | CMD +2 Disarm/Grapple/Reposition +4 Trip and all Grant an AoO | | Performance Combat +6 | Acrobatics+19 | Escape Artist +19 | Perception+17 | Stealth+17

No problem. Have a great holiday and we can kick it off again in 2019!


Happy New Year!!! OK now that all that holiday stuff is over for me, I can get back to my usual pace. Normally I have plenty of time to do your posts during my working hours but today is busy but I promise you at some point you will have your post today!


Hello everybody, I know I said we would be back on track but things are a bit rough here lately. I backed out of a number of my games I'm playing in and reduced my tables so that I can spend what time I do have on these games. Unfortunately, I might not be able to post til later today... just depends on how work goes in general. Thank you all for your patience.


|| Temp effects: 8/8 Ki Points remaining. | 10/10 rounds of Haste Available | Level loss: -8 HP. -1 to all ability checks, attack rolls and combat maneuver checks. -1 to AC and Outflank feat and sweeping maneuver is lost HP 91/91(83/83) | AC22 tch22 FF17 | CMD28/FF23 | F+13 R+15 W+13 | CMD +2 Disarm/Grapple/Reposition +4 Trip and all Grant an AoO | | Performance Combat +6 | Acrobatics+19 | Escape Artist +19 | Perception+17 | Stealth+17

Take any time that you need. RL is more important than any game.


Hello everyone, I know we are deep into this module but I’m afraid time restraints on my life has increased and I’m finding it hard to make time for complex posts this game requires. I will be halting this game as well as a number of my other games. Sadly I feel bad I have to do this as we all know, life is life.


|| Temp effects: 8/8 Ki Points remaining. | 10/10 rounds of Haste Available | Level loss: -8 HP. -1 to all ability checks, attack rolls and combat maneuver checks. -1 to AC and Outflank feat and sweeping maneuver is lost HP 91/91(83/83) | AC22 tch22 FF17 | CMD28/FF23 | F+13 R+15 W+13 | CMD +2 Disarm/Grapple/Reposition +4 Trip and all Grant an AoO | | Performance Combat +6 | Acrobatics+19 | Escape Artist +19 | Perception+17 | Stealth+17

Thanks for the game and the notice that it's ending. I fully understand about needing to cut back.


HP 103/103 AC 33 T 19 FF 26, Fort +13, Ref +12, Will +9, CMD 30, Init +6, perception +15

Oh well, hope you get things back to normal. Thanks for the invite.

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