female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 |
About Cassandra Leigh
Build:
Cassandra Leigh
female human fighter (polearm master) 5
CG medium humanoid (human)
Init +2; Senses Perception +1
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Defense
-------------------- AC 20, touch 14, flat-footed 17 (+7 armor, +3 Dex, +1 dodge)
hp 57 (5d10+15)
Fort +8, Ref +5, Will +3
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Offense
-------------------- Speed 30 ft.
Melee glaive (mw) +12 (1d10+7 /x3)
Ranged longbow +8 (1d8 /×3)
Special Attacks pow atk (-2 atk, +4 dmg)
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Statistics
-------------------- Str 18, Dex 16, Con 14, Int 13, Wis 13, Cha 14
Base Atk +5; CMB +9;CMD 22
Feats WP: simple, martial; AP light, med, hvy; SP: all; weapon focus (glaive) (1st), combat reflexes (hbf), power attack (fbf 1), dodge (fbf 2), combat expertise (3rd), mobility (fbf), combat patrol (5th)
Traits divine artist (dance), reckless
Skills
Acrobatics +8=+3+4+3+1-3
Intimidate +10=+2+5+3
Knowledge (dungeoneering) +8=+1+4+3
Knowledge (engineering) +6=+1+2+3
Perform (dance) +10=+2+4+3+1
Languages common, elven
Combat Gear +1 breast plate, mw breastplate (left behind), cold iron longspear, glaive (mw), longbow, arrows (20); Other Gear cloak of resistance +1, belt of giant strength +2
Misc Gear backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), wooden holy symbol of shelyn, traveler’s outfit, entertainer’s outfit, and a waterskin, 384 gp (14 atm)
Carrying 92
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Special Abilities
-------------------- Polearm Fighting At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd.
This ability replaces Bravery.
Polearm Training (Ex) At 5th level a polearm master gains a +1 bonus on attack and damage rolls with spears and polearms. The bonus increases by +1 for every four levels beyond 5th.
This ability replaces weapon training 1.
Steadfast Pike At 3rd level, a polearm master gains a +1 bonus on attack rolls with readied attacks and attacks of opportunity made with a spear or polearm. The bonus increases by +1 for every four levels beyond 3rd.
This ability replaces Armor Training 1, 2, 3, and 4.
Description:
Cassandra Leigh is a tall human woman standing five foot eight inches tall and possessing a curvaceous figure possessing brown eyes and a slightly upturned nose. She wears a white dress that parts at her hips and continues down in both the front and back to mid calf. She wears a well fitted breastplate, thigh high boots, and carries a glaive and longbow when travelling. She wears brown her hair long, reaching down to her knees, and bound into a tail with a thong.
Personality:
Cassandra is a delightful and cheerful woman with a strong devotion to Shelyn. She tries to do the right thing, to help others, and to be a positive influence in the world. While she couldn’t paint or sculpt her way out of a bucket she is a superb dancer and makes a fair wage off of such performances.
When on the battlefield Cassandra does her best not to let harm come to her allies or those under her protection. She can be quite reckless when it comes to screening her allies and has been known to get herself into trouble doing so at times but thus far has always come out on top.
Background:
Cassandra grew up in the capitol of Taldor, Oppara, and grew up with her parent, moderately wealthy merchants and adherents of Abbadar, named Dorien and Salina Leigh. Cassandra spent her time as a child trying to avoid learning about her family business and watching the performers on the street doing their dances and songs. It was something that she found intriguing and she began to prevail upon them to learn how. It was during this time that she showed a natural talent for dancing, and for the feel of a pole for balance.
Her impromptu education embarrassed her parents but they found there was little they could do to stop their little girl from sneaking away. As she headed into her teen years Cassandra was introduced to the worship of Shelyn by one of the performers she studied under, something that caused her parents no end of annoyance, and it was during this time that she met a elven Paladin of Shelyn named Lorie’el. Lori’el quickly found a kindred spirit in the human girl and began to train her in the use of the glaive, Shelyn’s divine weapon. Cassandra’s natural agility, the strength she’d built up from dancing, and her early introduction to the use of poles for dancing and balance, led her to be a natural glaive user. The young woman applied herself with a passion and eventually became an assistant instructor to the temple’s adherents when they learned how to use a glaive.
Much to her mentor’s disappointment, and her parent’s relief, Cassandra proved to undisciplined to the life of a paladin but began to apply herself towards mastering her chosen weapon. When she turned eighteen Cassie convinced her parents to allow her to travel with the caravan’s to guard their goods and she used the opportunity to help make herself independent. She also began performing in dance halls around this time and between both tasks she began to make good money, something that helped her parents accept their wayward daughter’s choice of lifestyle and begin to take a certain amount of pride in her accomplishments. Shortly after she turned twenty-two Cassandra was asked by the temple to escort a group of priests that were going to Cassomir in response to a divination and it is there where her story picks up.