
Rynjin |

I end up Huge, but reserve the right to go smaller if need be.
The Metamorph is amazingly versatile (you're Permanently transformed, but can change one thing as a Swift or everything as a Move, and you can actually gain a subtype). Coupled with the Aberrant Aegis' stuff, and full Psion progression and they're pretty buff.
I was going to use a similar build for another game that fell through. My only gripe is OMG THE BOOKKEEPING AAAAAAA

Rynjin |

I love monks. But no the idea I wanted is shot as feats become useless
As a side note iirc reldic gets.. Like ten 11 with haste. But has better then pounce and 65+ stealth DC :3.
It had crossed my mind to do.Monk+druid for this lol. I would like to ask your build for that monk though.

Rynjin |

I may buy some staves, or stat boosters.
It all depends on what kinda campaign this is going to be. He's been kinda vague so far.
Will it be combat heavy? Lots of social interactions? How often does the army combat come up? Will there be a lot of challenges akin to the "Grain of Sand Test" posted earlier?
Not sure.
All I know is I'm Huge, good luck sneaking up on me, I'm ugly as sin, and I'm looking forward to testing out things.
I'm still not sure whether I want to be CN or CE. I'm a pretty nasty creature.

Rynjin |

I dunno. Haven't really hammered out a character yet. The two main routes I could go are the CN "Patron of all things unnatural and shifty" route or the CE "You're gonna mutate whether you like it or not" route.
If the latter I may also get Undetectable on my Legendary Item and give it Greater Invisibility and some other thematic spells, and be the "Stalker in the Dark" as well.
That sounds fun actually. Think I'll do that.
Lord of Mutation, Master of All Forms, Harbinger of Change, the Dark Master of all things mutable.
Helps me solidify ideas for my army too. Probably involve a lot of Aberrations with a smattering of Shapechangers (be they Lycannthropes or something else, like the Skinstealers).

Lord Inventor Reldic Emerson |

so your Tzeentch, the lord of change then?
and your army consists of horrors
and Flamers
and screamers?

![]() |

Heh, I'm built as a caster killer counterspell specialist, but it looks like I'll have to worry more about the martials
Still, I guess an AC of 48 before magic items and spells helps (shield would boost this by four, haven't decided on whether or not I'll take the amulet of natural armor, probably not)
I figure that's a decent armor class for an archmage

Lord Manticore |

OK I got one, since Vital Strike was being discussed earlier: Let us say that we have a character (for the sake of argument, let's call him 'Elmer Fudd') who is high enough level, and meets the prerequisites for Vital Strike, Imp Vital Strike, and Greater Vital Strike (let's ignore the mythic versions for the moment). What in the RAW or otherwise, that prevents me from stating (in character):
Elmer: I'm using Gweater Vital Stwike...(roll...roll...stabby, stabby)
GM: Ok, no problem...
Elmer: OK! I'm also using Impwoved Vital Stwike (hehehehehehe) (roll...roll...stabby, stabby) Wabbit Killewah!!!!
GM: Um, well...
Elmer: OK! I'm also gonna use Vital Stwike...on the wabbit!! (roll...roll...stabby, stabby, POW!)
GM: Yea, but...
Elmer: It's not dead yet!?!? I'm gonna roll my wegula' attacks now. (roll...roll...stabby, stabby KILL THE WABBIT!!)
hahahahahaha shhh! Be vewy vewy quiet, I'm hunting tewwasques!! hehehehehe.
Sorry if I sound a little squewwy, it's budget day for me here in the office...

Lord Manticore |

On a more serious note, will we be able to use the epic rules from 3.0 to use our skills? I.e. climbing a vertical wall being a DC of 70 (I believe), but doable given how many points most of us will have in a given skill?
Otherwise, imho some of those skill points will just go to waste. I've got...well, a lot of skill points, but if the highest DC is only going to be around 40, then I'll either have to spend point in every skill (class skill or not) to get most of them spent, or just use the skills I think I'll need and then have a bunch of points left over.

Lord Manticore |

Vital strike requires you to take the attack action, which is a single attack as a standard action.
Yes, true. However, at 20th level, even a wizard can make multiple 'attack actions' as a standard action. Also, looking at the Vital Strike tree, there is nothing in the description that states that you can use only one type of vital strike in a given round. One could interpret that by saying that you could use one type of Vital Strike per attack action in the PC's round.

Rynjin |

Vrog Skyreaver wrote:Vital strike requires you to take the attack action, which is a single attack as a standard action.Yes, true. However, at 20th level, even a wizard can make multiple 'attack actions' as a standard action. Also, looking at the Vital Strike tree, there is nothing in the description that states that you can use only one type of vital strike in a given round. One could interpret that by saying that you could use one type of Vital Strike per attack action in the PC's round.
Nein.
The attack action is a standard action.
The full attack action is a full round action.
You never gain the ability to take multiple attack actions unless you can take more than one Standard (which Mythic characters can, BTW), you simply gain the ability to take the full attack action (which contains multiple attacks).
Not every attack is the attack action (EX a Champion's Sudden Strike is not an attack action, AoOs are not attack actions, and so on).
Crazy thought, is there any way to get a flying ship?

![]() |

Crazy thought, is there any way to get a flying ship?
EDIT: Here's a thread.Not SRD and largely up to GM discretion. Also, no set rules on it, but it would work.

Rynjin |

Actually. The mobile fighter at level 20 can make full attack action as a standard action. So theoritcly could do that.
Still wouldn't work. The full attack action is still not the attack action (which is a specific Standard action).
It's why it doesn't work with Spring Attack, or abilities like "You can use a Standard action to make a single attack that does X".

Hotaru of the Society |

Think of it as its own standard action. Charge, likewise, is its own standard action(or full round action, as the case may be). What you're basically trying to say is 'because I have a standard action full attack, I may full attack with vital strikes'. I would liken that to saying 'because I have a standard action full attack, I may full attack with meteor swarms.'
You may either cast a meteor swarm, or cast a time stop. Not both, even though they take the same 'action' to perform. Though if you cast time stop, the meteor swarms happen anyway, I suppose.
Also, Crickey: An important note on the red dragon thing. He only needs to rest for one minute to do it again. And during that time, he can still move at his full speed. That -is- impressive.

GM_Captain Wombat |

are we allowed to give our general the crusader mythic power for more followers?
Could you point me at a link to crusader mythic power
If you have Qs please put links to the thinks your talking about, searching all the time is no fun, and it would only take you a moment thanks.

GM_Captain Wombat |

Rynjin wrote:I think he means, you can have 50 level 1 guys, OR 25 level 2 guys. along that lineSo when you say "You have 500 XP to spend" (or whatever number) you mean I can build an encounter using that number?
EX a CR 17 encounter is 102, 400 XP. So I could make 1 CR 17 creature and a few lesser minions as the army, or 16 CR 9 creatures (CR+8) and some lesser minions, and so on?
Or are there more limits?
yep

GM_Captain Wombat |

Also, so any PC vs PC character combat wil be like normal, but when they would "die" they are spirited away by the gods ?
In a way you will Join the God Gamers at the drinks bar and look on as your army is decimated. They will then pat you on the back, say its your round and better luck next time in 50,000 years time.

GM_Captain Wombat |

Ok, question
Vital strike and charge from horse/mounted
lets say I have greater vital strike. x4, I have a lance, 1d8=4d8
now I am charging while mounted, with spirited charge, lance gives me x3, which makes the 4d8 12d8 yes? so, by that logic, if I do 22 damage base per hit, I charge with mythic Vital strike, I will do 4d8+88 from mythic vital strike, then x3 that for 12d8+264 yes?
No idea, anyone know if that's right,?

GM_Captain Wombat |

On a more serious note, will we be able to use the epic rules from 3.0 to use our skills? I.e. climbing a vertical wall being a DC of 70 (I believe), but doable given how many points most of us will have in a given skill?
Otherwise, imho some of those skill points will just go to waste. I've got...well, a lot of skill points, but if the highest DC is only going to be around 40, then I'll either have to spend point in every skill (class skill or not) to get most of them spent, or just use the skills I think I'll need and then have a bunch of points left over.
good point
yes but just for skills
Lord Manticore |

Lord Manticore wrote:On a more serious note, will we be able to use the epic rules from 3.0 to use our skills? I.e. climbing a vertical wall being a DC of 70 (I believe), but doable given how many points most of us will have in a given skill?
Otherwise, imho some of those skill points will just go to waste. I've got...well, a lot of skill points, but if the highest DC is only going to be around 40, then I'll either have to spend point in every skill (class skill or not) to get most of them spent, or just use the skills I think I'll need and then have a bunch of points left over.
good point
yes but just for skills
Perfect. That's all I was asking about. I've got about 75 skill points left and if we went with not using epic, they would just sit there, more or less useless.
Thanks Wombat.

![]() |

Cr500cricket wrote:If I got rid of something else could I get the Bless army ability sooner? I realize this is most likely a no and I can see that as it could open up a whole new can of worms, It is what I'm taking the Divine Commander for, It's just the character I want to make doesn't fit the constraints they give me.
Fourth time the charm?

Lord Inventor Reldic Emerson |

Crusader (Ex)
Your prowess and ability draw countless followers to your banner. You gain followers as if you had the Leadership feat. In addition, you add your tier to your leadership score when determining the number of followers you gain. Whenever you are within 100 feet of such followers, each follower can use the surge ability once per day without needing to expend mythic power.
The followers use the same die type as your surge ability.
If you have or gain the Leadership feat, you gain followers from both this ability and the Leadership feat (in effect doubling the number of followers gained).

![]() |

Nearing PC completion, just need to tweek gear a bit more (magic arrows, check numbers on some single use consumable types, etc, and then go and figure out what all of all that crap I can craft on my own and apply a discount as needed, give the rest to the army and start in on that mess.
Wheeeeeeeeeeeeeeeeeeeeee!

GM_Captain Wombat |

Cr500cricket wrote:Fourth time the charm?Cr500cricket wrote:If I got rid of something else could I get the Bless army ability sooner? I realize this is most likely a no and I can see that as it could open up a whole new can of worms, It is what I'm taking the Divine Commander for, It's just the character I want to make doesn't fit the constraints they give me.
Is a 6th level cleric spell, err if you can cast 6th level cleric spells then you can take it.
I really don't understand what your asking?

GM_Captain Wombat |

Crusader (Ex)
Your prowess and ability draw countless followers to your banner. You gain followers as if you had the Leadership feat. In addition, you add your tier to your leadership score when determining the number of followers you gain. Whenever you are within 100 feet of such followers, each follower can use the surge ability once per day without needing to expend mythic power.
The followers use the same die type as your surge ability.
If you have or gain the Leadership feat, you gain followers from both this ability and the Leadership feat (in effect doubling the number of followers gained).
well thats fine but your all hitting the max leadership of 25
also your for the most part NOT going to be with in 100 feet of such followers, but even so, this may be a game braker for Army combat
soo I'm going to say NO to this for now.