NG Human Kineticist (Pyrokinetic) 9
Stats:
Str: 12
Dex: 16
Con: 22
Int: 13
Wis: 14
Cha: 10
HP: 104
AC: 23 (6 armor, 1 Deflection, 1 Natural Armor, 3 Dex, 2 Luck)
Saves: Fort +15, Ref +12, Will +8
Traits:
Fate's Favored
Elemental Pupil (Fire)
Feats:
1.) Point Blank Shot
1.) Precise Shot
3.) Weapon Finesse
5.) Improved Initiative
7.) Piranha Strike
9.) Fast Learner
Wild Talents:
1.) Extended Range
2.) Kinetic Blade
4.) Fire Sculptor
6.) Flame Jet
7.) Expanded Element (Earth)
8.) Expanded Defense
Infusion Specialization: Form 2, Substance 0
Gear: +2 Belt of Physical Might (Dex/Con, 10k), +3 Cloak of Resistances (9k), +2 Mithral Chain Shirt (5k), +1 Ring of Protection (2k), +1 Amulet of Natural Armor (2k), Eyes of the Eagle (2.5k), Boots of Striding and Springing (5.5k), Jingasa of the Fortunate Soldier (5k), Spellguard Bracers (5k)
Skills:
Perception +14 (9 ranks, 3 class skill, +2 Wis)
Kn. Nature +13 (9 ranks, 3 class skill, +1 Int)
Intimidate +12 (9 ranks, 3 class skill)
Stealth +14 (9 ranks, 3 class skill, +2 Dex)
Use Magic Device +12 (9 ranks, 3 class skill)
Goal: Long term (simple) to hone his abilities to the point he can act as a "cleansing fire" to wipe out evil. Short term, to find a good group of companions (he's spent far too long wandering alone).
Greatest Fear: Accidentally killing an innocent with his fire.