The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


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Both Doppelganger Except younger looking Factotum 16/Taskshaper 6/Chameleon 10(Gestalt)

What did Lang do with Sara?

Also, I'm not sure if Ace knows you're the Avatar or not. I think he knows you're trying to learn other bending, as if I recall, he was at your first lesson with Morrivan. I do not remember if he knows about the Avatar stuff though.


male human monk 16
"Ace" wrote:

What did Lang do with Sara?

Also, I'm not sure if Ace knows you're the Avatar or not. I think he knows you're trying to learn other bending, as if I recall, he was at your first lesson with Morrivan. I do not remember if he knows about the Avatar stuff though.

basically after her grandmother died Lang took Sara into the spirit world to find her grandmother's spirit and they had a chance to say goodbye. giving Sara closure.

but you are correct about not knowing about the avater stuff.

but Morrivan does know.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Could ace copy avatar powers?


I remember we had a long discussion back in the day regarding Ace and Bending... just don't remember what was decided. xD


male human monk 16

I think that has been addressed before.

He may be able to copy bending but actual avatar state stuff he couldn't

also his level limitation, would actually make copying bending rather useless compared to other things he could do.

Of course if he could just mimic Lang's avatar state stuff, then that is something that I would need to discuss another time.


male human monk 16

found where we discussed this. and it was determined that it really is a non-issue


Both Doppelganger Except younger looking Factotum 16/Taskshaper 6/Chameleon 10(Gestalt)

Definitely not Avatar powers, at all. As seen in the thread Lang linked, I am limited in what I can mimic via my six levels in Taskshaper for any class abilities. If they are non supernatural, I can copy up to 16th level class abilities(Factotum), but I am pretty sure Bending is not extraordinary.

Normal bending? Only low level abilities, and even that would be limited to an element, maybe two, as Lyn stated each successive element would make it harder to mimic.


Bending is not actually classified in the reference material, but it's safe to say that, given all other Ki-related abilities are Supernatural, that bending would be as well.


Hey Lyn, I sent you a PM with an idea involving Kodjack and a possible story that involves him, so there's that for when you get around to it.


Male Human-Reaper/obitu Death Mage 11/oracle 1/grim reaper 10

I'm just going to stay off to the side until the situation is resolved, wouldn't be in character to ignore her by responding to you guys unless you speak directly to him


Leave it to a being of Light
To see the world in Black and White.

/bows


StarSeeds as I said are alien, their being of light and good, they are more than ideals, they are the very embodiment of them, a constant striving toward them and every greater expression of them. It is their very being, once they reach a point of near pour expression, they can then enter their mother-sun stage.


Oh that's completely cool with me. I'm just sad that nobody ever debates ethics with Tyrrin, since she's my only character really well equipped for that discussion. ;)

Tyrrin's not even a Good character (Lawful Neutral), so I can see her and Alreenneesha butting heads over it. I look forward to it. :)

That little couplet sprang to mind and I thought it was good enough to share. ;)


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Male Drow (noble) 14 Ranger

"My grandmother says violence never solves anything!"
"Really? I wonder what the city fathers of Hiroshima would say to that..."

- Starship Troopers


We should get them to meet it would be fun.

Kryzbyn,
Lets do it in game shall we, more fun :)
And Quoting SST yikes,
I like "The forever war" more myself.

"For what can war, but endless war, still breed?"
— John Milton


Male Drow (noble) 14 Ranger

Well, before it was a movie, it was a book by Heinlein. And a damn good one.
I think Krays has already gone rounds with Nasima on this topic in-game.
I don't think any of my other characters would be interested in doing so...


I read it, really good book! Yikes, where his dad ends up being his Sargent
Talk about wish fulfilment, narr
Old mans war was fun, much better read.

Thankfully Harry Harrison's Bill the Genetic hero, Catch 22 and the forever war, got me over the Boys Own comic-ness of Starship troopers.

I must say Enders game is more anti war as it is pro.
Shame about the film.


Male Drow (noble) 14 Ranger

I've read better sci-fi books, for sure. But Heinlein's social commentary is a better reason to read it than for the war.


My favourite sci-fi books will probably always be the Star Wars expanded universe books. The Coreallian Trilogy, the Courtship of Princess Leia, the Suncrusher series, the X-Wing series. Not because of their deep social commentary, or any message that they were trying to send - just because they were fun as hell to read. Maybe because I'm a huge Star Wars nerd (and someone who believes that the prequels have merit, even if they are plagued with issues).

Might be because I generally find fantasy more compelling than sci-fi, and Star Wars has that element of fantasy in it (ie magic, The Force).

Man... I have to go re-read them books now.


For Reviarti

Could be adapted into a spell pretty easily.


Female Zif Wizard 6/Mage of the third eye 10

Yeah, but i need to make a more powerful version.

One that works on things farther then 30ft. You know, things you'll actually be skrying.

Besides, that spell is worse then just casting dispel magic.
They gat a save and you have to make a dispel check.


Not necessarily, since dispel magic requires a target - that spell does not. That's especially important since Mind Blank is basically the only way to defeat True Seeing and have invisibility spells still be relevant at higher levels. That power gives an option against such foes.

Bigger range would be agreeable though. A level 8 version might do something like 500ft radius, which would be a considerable portion of the school. Not sure on the exact distances obviously, just tossing out numbers.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

It's rare that people want to keep casting true seeing, and it's not the only way to be immune, either. Spell immunity exists.

In addition, true seeing has a matiral component, and lasts a minute a level. If anyone with inivsiblity is smart, they'll kill the caster beogre he can cast true seeing or see invisible because you can't keep it up all the time.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I addition, why on earth does is give a will save, power resistance, and a dispel check?
It'll never be useful, because dispel checks are hard on their own, let alone giving them a will save too. (enemies trend to be higher level then you)


Indeed, but most higher level monsters have either See Invisibility or True Seeing constant (thinking mostly high level outsiders/magical beasts/etc, not necessarily higher level adventurers), and See Invisibility is on the list of permanencable spells (not even that expensive to do either).

Shadow Lodge

Unless you make it permanent, or make a Woundrous item.

Ninja'd by 7 seconds.


Female Idyllkin Ninja 3/Marksman (Shroud) 3
Dragonborn3 wrote:

Unless you make it permanent, or make a Woundrous item.

Ninja'd by 7 seconds.

Hai, I am too quick for you, DB3-sensei.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Dragonborn3 wrote:

Unless you make it permanent, or make a Woundrous item.

Ninja'd by 7 seconds.

And everyone's forced to have those, like everyone is forced to have mind blank at high levels if they are stealth charecters.

That item becomes useless because everything has to counter it.


Female Zif Wizard 6/Mage of the third eye 10

Actually, i shouldn't bother, because i have no chance of beating any villan's CL check.

Divination's biggest use is on stealth based characters. All stealth characters will get mind blank at higher levels, and suddenly, the entire school is useless.


icehawk333 wrote:
Dragonborn3 wrote:

Unless you make it permanent, or make a Woundrous item.

Ninja'd by 7 seconds.

And everyone's forced to have those, like everyone is forced to have mind blank at high levels if they are stealth charecters.

That item becomes useless because everything has to counter it.

That's kinda the point - there's a counter to everything. Yes, even Mind Blank.

The real reason why Mind Blank exists is exactly for times like this - divination spells would take away any sense of tension or accomplishment. If we could find Kara, or this serial killer, or Dark Vai with just a quick spell.... where's the storytelling?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

So basically, i should just retire riviarti,because her school is useless, as the only way to counter mind blank is to be so close it doesn't matter.


Male Drow (noble) 14 Ranger
FireclawDrake wrote:

My favourite sci-fi books will probably always be the Star Wars expanded universe books. The Coreallian Trilogy, the Courtship of Princess Leia, the Suncrusher series, the X-Wing series. Not because of their deep social commentary, or any message that they were trying to send - just because they were fun as hell to read. Maybe because I'm a huge Star Wars nerd (and someone who believes that the prequels have merit, even if they are plagued with issues).

Might be because I generally find fantasy more compelling than sci-fi, and Star Wars has that element of fantasy in it (ie magic, The Force).

Man... I have to go re-read them books now.

I've enjoyed several of the expanded universe books. I, Jedi is one of my favorites. And anything where Luke is being a badass.

The novelization of the prequels are better than watching the movies...
but I enjoy Yoda's fight scenes too much to completely write the films off.


Uh huh. That's definitely exactly what I said.

Divination can be extremely useful for storytelling. For example, when Reviarti scryed Dark Vai at the crater, she did not have Mind Blank cast, but was instead using her true Invisibility champion power. Yet, Reviarti still could've learned something. I intentionally dropped a hint about her wings, which I know some people were able to use to figure out who the attacker was before I revealed her identity. Reviarti choose to be upset about the assumed Mind Blank, instead of focusing on what information she /could/ glean. Which isn't really Mind Blank's fault.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

That's not what you said or implied. Just what I've felt for quite a while.

The attacker having wings didn't seem like any amount of valuable information, and couldn't have prevented anything.

It's less so mind blank on it's own, more so that I've felt useless using her.

Shadow Lodge

It couldn't have anyway. In order to prevent something from happening you have to know it'll happen, and no one knew what was going to happen, did they?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

And that's why I feel she's useless.
Diviantions are useful to discover things, but because the fact is that they rush the plot too quickly, they can't do much as a result.

The most useful thing she's done is find tykro-Sam, witch wasn't a big deal, as he could heal from any damage anyway, so it didn't matter how long it took to find him.


My point is, Reviarti /was/ useful there, and did add to the game for some people, added a layer of depth to the storytelling that would not have existed without her. Which is exactly what we seek here, is it not?

I agree that Mind Blank takes away some instant gratification from Divination spells. That I will definitely agree to, but I also think that is a good thing. A good GM will use that to their advantage, helping them to foreshadow, drop hints, etc.

To me, that is much more compelling storytelling than "yup, it's that person."


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
FireclawDrake wrote:

My point is, Reviarti /was/ useful there, and did add to the game for some people, added a layer of depth to the storytelling that would not have existed without her. Which is exactly what we seek here, is it not?

I agree that Mind Blank takes away some instant gratification from Divination spells. That I will definitely agree to, but I also think that is a good thing. But a good GM will use that to their advantage, helping them to foreshadow, drop hints, etc.

"Winning is, by definition, everything"

I tend to feel useless unless i do something that others couldn't.

I may wind up changing her speciality, as she is technically a universalist.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
FireclawDrake wrote:


To me, that is much more compelling storytelling than "yup, it's that person."

And that seems to be the general consensus, witch is why i think that i should just switch her specialty.


icehawk333 wrote:


"Winning is, by definition, everything"

I think this is the root cause of our disagreement then. For me (at least in this game), winning is telling a good, fun story, preferably full of detail.

That might be an irreconcilable difference in our perspectives. /shrug.

As a note, I'm not condemning your perspective, just pointing out that we want different things from the game, which is completely fine.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
FireclawDrake wrote:

I think this is the root cause of our disagreement then. For me (at least in this game), winning is telling a good, fun story, preferably full of detail.

That might be an irreconcilable difference in our perspectives. /shrug.

My perspective is... Broken. In real life, I'm Pritty much heartless, but most people can't tell. I'm good at faking.

I try and tell a good story, but i want to win more then anything. To me, wining is making a difference no-one else could have.
Honestly, I'm playing riviarti awfully, she's supposed to be nuteral good. I have problems detaching charecters from my personal emotions.


Sorry I keep editing BTW, trying to post from phone at work. :S


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I'm sorry i brought this up. It's nothing any of you should have to worry about.


Male Drow (noble) 14 Ranger

To play a space opera type game, what do ya'll think is the best game system for that?

General premise being that mankind used to rule the better part of 2 galaxies, then were pushed back upon reaching the third, and pretty much drasticly reduced in size and power and left to their own devices with out the use of technology on a different world. Several centuries later, they venture again back out in to the stars, thinking it's their first time to do so...

There are several other things going on, but the party would be astronaut/explorers/crewmates on a small vessel for exploration/rescue.

Any thoughts would be appreciated.

I'd start a new thread for this, but some of my players read these boards, and I don't want to make it too easy :)


I've honestly never played anything but pathfinder. :/


Male Gian&Nero Half-Fiend Half-Celestial All Elf 3 cleric 3 wizard 10 mystic theurge / 8 fighter 8 gunslinger

I'm honestly expecting experimental surgery more than anything else, ala Franken Stein.
:/


Besides... It's all spiky on one side...


Male Gian&Nero Half-Fiend Half-Celestial All Elf 3 cleric 3 wizard 10 mystic theurge / 8 fighter 8 gunslinger

My skin isn't actually split like this.
If you remove the affectations(claws, eyes, wings, b/w hair)he looks like a normal elf.
:P


Kryzbyn wrote:

To play a space opera type game, what do ya'll think is the best game system for that?

General premise being that mankind used to rule the better part of 2 galaxies, then were pushed back upon reaching the third, and pretty much drasticly reduced in size and power and left to their own devices with out the use of technology on a different world. Several centuries later, they venture again back out in to the stars, thinking it's their first time to do so...

There are several other things going on, but the party would be astronaut/explorers/crewmates on a small vessel for exploration/rescue.

Any thoughts would be appreciated.

I'd start a new thread for this, but some of my players read these boards, and I don't want to make it too easy :)

You could adapt Dark Heresy or Rogue Trader to fit this, and they're decent systems in their own right. Is the setting Psychic in any way? Might have to take out the psykers from that list if not.

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