
GM Fireclaw |

Bed time for me as well. Please, anyone, let me know if you are ever waiting on me. 6 characters now... bit difficult to always keep up with all of them.
Ah yes. Vai. I'll post something for her before bed.

"Ace" |

Haha, aye, thought the same there, lol.

"Ace" |

Spug,Fireclaw(Vai) and Lyn all have PMs from me.
Lyn, I sent you a reply to your reply. Nothing major, just reminding you I sent ya one.

David.De'Foul |

I just put Dave through the mary sue litmas test just for fun and scored a 30
22-29
Original fiction and MMO/RPG characters can go either way at this point depending on the writer. Fanfiction characters may need some adjustment, however.
30-35
Fanfiction authors beware - Mary's on the loose. There's still a chance you can save this character with some TLC, though. Role-players and original fiction writers, you should also consider tweaking your character.
http://www.springhole.net/writing/marysue.htm
thought to be fair one of the selections was how many languages does he know...
grim jr got an 18
17-21
Fanfiction characters can go either way at this point depending on the writer. For an MMO/RPG or original fiction character, however, you're most likely perfectly fine.
I just thought it would be interesting

David.De'Foul |

there's a link
but in case you don't know what a mary sue is here is a pasting from the site
Mary Sue is generally a character who is created to be admired, envied, or even pitied rather than empathized with. This type of character is nothing new - Puritan literature frequently featured too-good-for-this-sinful-Earth heroines who were created as role models to Puritan children. You've probably heard the expression "Little Goody Two-Shoes," which is frequently used to refer to someone who acts in a sanctimonious manner - this was originally the name of one of these heroines.
Mary Sues aren't just characters you don't like, nor are they simply love interests thrown in out of left field. With a genuine Mary Sue, you'll feel like the writer is constantly trying to rub your nose in how awesome, special, or virtuous the character is. Genuine Mary Sues also tend to bend the very fabric of the universe in their direction - other characters will be inordinately interested in, or even obsessed with the Mary Sue, whether they want to befriend, shag, or destroy xir. And finally, genuine Mary Sues are the spoiled pets of the author: whatever the character wants or needs - be it power, wealth, prestige, or a lover - it comes to the character with ridiculous ease, even to the point of blatantly contradicting previously-established rules
EDIT
oh and as for litmas test
litmus test
n
1. (Chemistry) a test to establish the acidity or alkalinity of a mixture
2. a critical indication of future success or failure

Salis of Bletherad |

Ah good description of a Mary Sue. It's so hard not to Mary Sue stuff from time to time. Such as knowledge checks for me, I have to step back and just let others manipulate it how they want it done a lot.

Tybalt Baneko |

I'm not sure how its scored but I think we should hold it for each others characters to eliminate any bias.

GM Fireclaw |

Death is confused by tea-time. I cracked up at work. Awesome stuff :D

Settro |

I juar realized that the person who is almost as sinful is the one who grabbed her wrist.... dang it... Think First! Renkai... THINK FIRST
sorry renkai, i don't think you compare... let's just say...alchemy can be very evil...

Renkai Urmas |

Renkai Urmas wrote:I juar realized that the person who is almost as sinful is the one who grabbed her wrist.... dang it... Think First! Renkai... THINK FIRSTsorry renkai, i don't think you compare... let's just say...alchemy can be very evil...
i eat people... and i poison, dissect, murder, kill, assassinate... all sorts of great things....
murder is killing another person
killing is killing.... [just for separation of points i wrote this]
:D

Settro |

Settro wrote:Renkai Urmas wrote:I juar realized that the person who is almost as sinful is the one who grabbed her wrist.... dang it... Think First! Renkai... THINK FIRSTsorry renkai, i don't think you compare... let's just say...alchemy can be very evil...i eat people... and i poison, dissect, murder, kill, assassinate... all sorts of great things....
murder is killing another person
killing is killing.... [just for separation of points i wrote this]:D
yea... He has done so much worse. he didn't kill- he tortured... through the most painful art ever created.

Settro |

Oh, and I thought Settro was at least partly mortal...enough to make Ginni think he looked like the tastiest meal EVAR anyways. :)
oh, she could see it, but unless she ate my body with it, she couldn't eat my soul- my body and soul are a VERY tightly woven thing.

GM Fireclaw |

SPAM ALL THE POSTS!!!
But seriously, major activity in the thread, hah. I'll hold off a bit on posting till the cluster-f dies down.

FireclawDrake |

I've been wondering this for a while: Can anyone point me to any text in the rules that allows you to sub any other type of action for a swift action? Cause I was under the impression that you only ever got 1 swift action no matter what (cause if you can sub a move for a swift, you could cast 2 quickened spells and a regular spell in 1 round).

David.De'Foul |

I've been wondering this for a while: Can anyone point me to any text in the rules that allows you to sub any other type of action for a swift action? Cause I was under the impression that you only ever got 1 swift action no matter what (cause if you can sub a move for a swift, you could cast 2 quickened spells and a regular spell in 1 round).
you can have more than one swift action in a round but not more than one quickened spell as it states you can't in the description of quickened spell feet

Damiani |

Tybalt, wrote you a PM if you please.
Thank you.
As for actions in a round, it's pretty straight forward. ---> Read Me! <---
As for Swift:
Swift Action
A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. You can perform only a single swift action per turn.
It's on that site. Enjoy.

FireclawDrake |

Yes, David, that's what I'm looking for: any text that contradicts what Damiani put out there: 1 swift per round. I don't see anything that says you can have more than 1 swift anywhere in the rules. Could you cite something?
This actually matters more for my RL game than it does for Avalon (at least, right now).
I can see the arguement for being able to use TWO immediate actions in 1 turn (since the text for immediate actions says you use up the next round's swift action to do so, but... eh. Not a big deal and will rarely come up.)

lynora |

It's often houseruled that you can sub less time consuming actions for more time consuming actions, since you are allowed to do this with move actions (two moves instead of a move and a standard). So in many groups you could do a swift plus two moves or two swifts and a standard and so on. Since this is rules light I'm playing fast and loose with the rules and not worrying too much about the actions. But technically by the letter of the law, only one swift per round.

Damiani |

My bigger point is--
Swift to teleport in, okay.
Swift to teleport out, okay.
But, to reach out and touch- that's technically an attack, AND I'm pretty sure that Ginni gets an unconscious Will save to resist which she'd be wanting to do since she's quasi-zombie mode 'eat souls'. Why 'leave' the food source? even with Hold Monster, she has a save.
More importantly is that .. manhandling the scene like the above, is gross abuse of powers and kills any opportunity for others to participate because of your actions. Try not to do this, please.
Just .. slow down, deep breaths, have some consideration for others in the scene, don't just swoop in (or teleport), please. Don't meta game and teleport all over the place (don't you have % chance of failure, or is it dimension door? What's your range, etc.)

Tybalt Baneko |

Well I'm sorry for using the one thing I built this character for.

FireclawDrake |

Well, that's a bit of a childish reaction Tybs - no offense. No need to pout - Damiani has simply made a request.
In a thread as fast as this, it is sometimes better to tread slowly. It's why I held back intervening with Vare: there's only so much a particular scene can handle (unless posting speed is slow), and sledgehammering in a solution is bound to cause a little frustration for other folks. Interactions are the best path to character development, after all.

David.De'Foul |

All? to incluse things like analize dwomer, is there like a percent chance thing, I know that identify has a percent chance of discovering cursed items, I'm pretty sure arcane sight does to, and with a high enough spellcraft check, even if it detects as non magic, such as with disguise magic aura (which the arcane sight would see) you hace a chance to know, if you don't want everyone to see then PM is ok, and if it is done in some other way that I still don't see, then that's ok too.

Tybalt Baneko |

If it really matters that much I can be asleep through the whole thing. You can forget abojt whatever I did I don't care just wanted to do the thing I do best. One swift shift over one move to touch an imobile object one standard dimension door for an unmoving person she doesn't want to do this she is acting on instinct. SHE would want to be away her instincts wouldn't. Wether instinct counts as will you can get philosophical. I don't care It's too late to delete it. Ignore if you want just get one decision set down. This is high level rules light stuff happens quickly stuff ends quickly. Either she's frozen next to them or frozen on the other side of the room dave stopped her first either way.

Renkai Urmas |

All? to incluse things like analize dwomer, is there like a percent chance thing, I know that identify has a percent chance of discovering cursed items, I'm pretty sure arcane sight does to, and with a high enough spellcraft check, even if it detects as non magic, such as with disguise magic aura (which the arcane sight would see) you hace a chance to know, if you don't want everyone to see then PM is ok, and if it is done in some other way that I still don't see, then that's ok too.
Sent pm reasoning for non magic mask

Damiani |

Tybalt--
All I have done so far, is request you, and others, to slow down a wee bit.
I've also asked you to link me to your 'swift' teleporting or dimension door ability because it's amazingly cool that you can teleport instantly anywhere with others, and have no chance of error.
Curious which class can do that.
So-- if there's any other issue, I have not said one way or another to 'NOT' let what has happen, happen, just asking in the future, to observe some restraint.
That's all, no need for excuses about high level rules or what not, we're all using the same game system, so there shouldn't be any fear of sharing the how things work, right? or pointing out how the system (Pathfinder) operates.
Peace, kitty-- peace. No one's said what you did was wrong, merely asked for it to ease up in the future, so others can participate a bit more at the moment.
That's all.

Tybalt Baneko |

It's all on the paizo srd shift and dimensional steps as per warlock school abilities taken from wizard school abilities no failure chance as I don't have any armour. To take her back with me It's dimensional steps (as dimension door) there is a will save but then there's the "is an instinct you dislike counted as unwilling on a concious level" and that's philosophy not in any rules anywhere. will save dc is 24.

FireclawDrake |
1 person marked this as a favorite. |

We're past this already, the matter resolved, but let me toss my 2cp in on this statement:
"is an instinct you dislike counted as unwilling on a concious level"
I would say that, unwilling isn't a conscious choice, especially where spells are concerned. You don't have to consciously choose to not resist a healing spell - undead do not have to consciously choose to allow inflict spells, etc.
Natural resistances to spells and abilties follow your unconscious mind rather than conscious, I would argue. Thus, instinct would apply I think.
Though as I said, the incident is passed: this is more of a friendly debate for me than something that will actually affect the game.

Damiani |

It's all on the paizo srd shift and dimensional steps as per warlock school abilities taken from wizard school abilities no failure chance as I don't have any armour. To take her back with me It's dimensional steps (as dimension door) there is a will save but then there's the "is an instinct you dislike counted as unwilling on a concious level" and that's philosophy not in any rules anywhere. will save dc is 24.
Thanks, Tybalt.
Appreciate you breaking down the specifics of how your character works for me.
Cheers.
ps: Go go 'rules light'.

lynora |
1 person marked this as a favorite. |

Damiani, I will make the same request of you I've had to make of many others in the past. Lighten up on the rules stuff. When necessary we fudge the rules. It's not an excuse, it's a play style. (Sorry if that sounded angry. I am a little frustrated, though not specifically at you. It's more that I often have to respond to these kinds of problems when people get upset suddenly it tends to be all about the rules...hit a GM sore spot there, that did.)
Now, to address some of the rest of the stuff in this conversation, when you're doing stuff that forces an action on another PC, yes, usually a save is appropriate. I didn't think it warranted a save in this case or I would have said so. If you think someone is trying to force something on your PC, please feel free to say so and ask what the DC would be. That's why we include as much of the dice rolls as we do, so nobody feels like they're being forced to do stuff. I was the one controlling Ginni and I made a judgement on what her reaction would be, so it's all good. If it had been a PC controlled by another player, I would have asked that he list the appropriate save in case they didn't want to.
And, as for the speed, yes, sometimes it does go pretty fast. The key is for everyone in the situation to be flexible. After all, I think it mimics the chaos that can occur in an actual crisis fairly well. Part of what makes this work is for everyone to be courteous about turns. (In other words letting other people take their first action before you move on to your second.) Now, in this case, to the best of my knowledge that was not an issue. We just had a lot of people dogpiling on. Which in this situation made sense. I'm not really sure how to address the speed thing when it's fast because so many characters are involved other than with a reminder to please be courteous and remember to let the other folks around you take their action before moving on.