Temple of Elemental Evil (Inactive)

Game Master Thomi Gallowshade

The classic Gygax adventure, The Temple of Elemental Evil, converted to Pathfinder system.


301 to 350 of 528 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Rafael Cromwell wrote:
You know, I'm tired of consistently trying to do an RP post and use diplomacy and never works. I will stick to action posts from now on. I wasted skill points on diplomacy, but can't do anything now...

Perhaps if your comrades weren't so fast to "pull the trigger" we could explore conversations more. Don't give up on Diplomacy, it will continue to come into play as we continue the journey. To change a creature's attitude may take several successful attempts as described here.

Grand Lodge

Elf Barbarian | lvl 6 | 59/59 HP | +6\+5\+2(+3 vs enchant) | AC 19 | T 14 | FF 11 | +3 Init | Perc +10|
Tracked:
Rage 13/13
Story Master wrote:
Rafael Cromwell wrote:
You know, I'm tired of consistently trying to do an RP post and use diplomacy and never works. I will stick to action posts from now on. I wasted skill points on diplomacy, but can't do anything now...
Perhaps if your comrades weren't so fast to "pull the trigger" we could explore conversations more. Don't give up on Diplomacy, it will continue to come into play as we continue the journey. To change a creature's attitude may take several successful attempts as described here.

I'll own this one and most probably many of the other diplomatic challenges. Carp's personality lends itself towards a gruff 'ask for forgiveness vs. permission' RP style, i.e. Carp's first encounter with Elmo.

If you'd like me to play him differently.............


Not really, you play it well enough, I just want sometime to end an encounter without needing to fight.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

I am sorry your attempts at Diplomacy were thwarted at least in part by my actions but I saw Elmo about to spring a potential ambush so I sent in a "meat shield" instead. The knight did nothing but advance on the tree to "scout" while I shouted that he was a dangerous bandit killer. A ruse to draw them out only. If I hadn't acted I fear Elmo might have been made into a pincushion. Given that the gnolls shot first, I would also tend towards this wasn't the most ideal circumstance for Diplomacy to shine.

Grand Lodge

Elf Barbarian | lvl 6 | 59/59 HP | +6\+5\+2(+3 vs enchant) | AC 19 | T 14 | FF 11 | +3 Init | Perc +10|
Tracked:
Rage 13/13

I will have limited access to internet 08/01 - 08/09, playing Disney Dad in FL with my son. Totally stoked.

Feel free to bot Carp, he's relatively rude yet easy to play...get angry and hit stuff.

Thank you


Heads up. I'm leaving town for a few days and don't know if I will have internet or not. If not, feel free to NPC my character in order not to hold things up.

Grand Lodge

Elf Barbarian | lvl 6 | 59/59 HP | +6\+5\+2(+3 vs enchant) | AC 19 | T 14 | FF 11 | +3 Init | Perc +10|
Tracked:
Rage 13/13

Back!

Well...kinda:
1) Gen Con on Thursday = 08/14 - 08/17 limited posting.
2) Took a new job which is much more demanding. Posting will be less than previous efforts, last week excluded of course.
3) If you need to boot me I completely understand.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Cananthir Acalimon wrote:
If you need to boot me I completely understand.

No way! We appreciate your participation -- and one blow killing performances!

Grand Lodge

Elf Barbarian | lvl 6 | 59/59 HP | +6\+5\+2(+3 vs enchant) | AC 19 | T 14 | FF 11 | +3 Init | Perc +10|
Tracked:
Rage 13/13

Thank you!!


Carp,
There is NO way we could do without you! You are a pillar in this game with your great ideas, awesome attacks, and forward-moving decisions. You play your character very well and true to form.

Hope you are enjoying Gen Con. . .

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Experience Earned to Date
Last Post = 6010
Defeating Gnoll Ambush = 950
Total = 6960
Next Level (5) = 10,000

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Gnoll Equipment Gained:

1 Medium Scale Mail Armor - 50 gp
8 Medium Leather Armor - 10 gp each
1 Flindbar (exotic weapon) - 20 gp
9 Longbows - 75 gp each
8 Spears - 2 gp each
8 Heavy Wooden Shields - 7 gp each
160 Arrows - 8 gp total

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

I put out a recruitment message, let's give it a day or so and see if we can attract a cleric, a rogue, and a fighter/barbarian to round things out.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Hi! My name is Daniel, I am Spanish and I hope to have fun here with you and my halfling rogue :)

My first thought is specializing him in archery, so I benefit a lot with support like invisibility and tricky spells like grease able to negate Dex AC to opponents.

If you think this will come on short or you really need a buddy in the front line, I can still change his combat focus to TWF or THF where it will probably easier to score sneak attacks.


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Welcome Daniel/Uldar.

My 2cp are to go TWF, especially since you can get weapon finesse, focus with rogue talents at level 2/4. That allows you to score double sneak attacks with plenty of flanking buddies.


male Human Fighter/4 HP: 47/48 AC:22/12/20 F:6 R:3 W:2 (+2 v fear) Perc:1 Init:4 Arrows:40

hi all, I'll be your new tank and trip maneuver/multi target specialist, eventually moving into group intimidation. I look forward to llaying with you.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Welcome Uldar and Kenz! Glad to have you aboard!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

We have a possible cleric and a barbarian prepping characters. Once I hear back from them, we shall be ready to go...


Welcome, Uldar/Daniel and Kenz to our adventuring group! Hope you enjoy this as much as the rest of us are!


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Welcome Uldar and Kenz! Cannot wait to you guys in action.


Male Dwarf Cleric 4| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMD: 15 | F: +6, R: +2, W: +7 | Init: +5/+7 if can act in surprise | Perc: +4 / +6 Eagle, SM: +7 | Active conditions: none

The cleric has arrived...

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Welcome Brandor!


Welcome, Brandor! We are so happy to have a cleric join our group! Your multiple talents will be vital to our success.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Welcome welcome!


Oops, jumped the gun, Trane will wait for group 3 to complete.


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Any extra hits, Trane and Chaandra each had another bandit to put hits on if there were any left. They purposefully moved next to two each.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

@Uldar, Normally you would be correct however as a gnome, I took the Effortless Trickery Feat (Trait?) and I can maintain one Illusion spell per round as a swift action. Quite nifty actually.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Uau! That's super cool! :D

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Trane Loften wrote:
Any extra hits, Trane and Chaandra each had another bandit to put hits on if there were any left. They purposefully moved next to two each.

You both killed your targets, leaving no other foes within reach following your initial attacks.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Experience Earned to Date
Last Post = 6960
Defeating Brigand Warriors = 135
Defeating Brigand Archers = 135
Defeating Brigand Officers = 200
Total = 7295
Next Level (5) = 10,000


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

This party likes to clean up evil dungeons in one trip. To do that, we have to make duration spells span more than one encounter.


male Human Fighter/4 HP: 47/48 AC:22/12/20 F:6 R:3 W:2 (+2 v fear) Perc:1 Init:4 Arrows:40

ah.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

As previously announced earlier in the game, the party is responsible for tracking the collection and ultimate disposition of loot. You may use the Facebook files area to do so.

Following are possessions acquired from the deceased brigands:

Brigand Loot Acquired

12 Medium Studded Leather Armors - 25 gp each
6 Large Wooden Shields - 7 gp each
6 Longswords - 15 gp each
6 Light Crossbows - 35 gp each
48 Crossbow Bolts - 4.8 gp
6 Short Swords - 10 gp each
12 Daggers - 2gp each
2 Masterwork Scimitars - 315 gp each
2 Masterwork Heavy Crossbows - 350 gp each
2 Throwing Axes - 8 gp each
1 Potion of Bull's Strength - 300 gp
1 potion of Jump - 50 gp
2 Potions of Cure Light Wounds - 50 gp each
108 Copper Pieces, 84 Silver Pieces, and 12 Gold Pieces

Grand Lodge

Elf Barbarian | lvl 6 | 59/59 HP | +6\+5\+2(+3 vs enchant) | AC 19 | T 14 | FF 11 | +3 Init | Perc +10|
Tracked:
Rage 13/13

rearing his diabolical head

Howdy!

Found a breath, wanted to relax and read your adventures since Carp's departure.

Glad to see it's plugging along. Have fun all!


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Maybe we all return. Split of the party is not so good.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)
Kenz wrote:
maybe green is for water and brown for earth while white is for air?

And Orange is for Cleaning!


male Human Fighter/4 HP: 47/48 AC:22/12/20 F:6 R:3 W:2 (+2 v fear) Perc:1 Init:4 Arrows:40
Garm Stoutsole wrote:


Kenz wrote:
maybe green is for water and brown for earth while white is for air?
And Orange is for Cleaning!

(rimshot followed by the sound of crickets chirping)

yes, I suppose we are being a bit speculative


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Brandor's Bless spell will not stack with my Bardic Music as they are both morale bonuses.

Strike that, they changed it for Pathfinder to be competence bonuses from my bardic music. Will play on the next round sorry guys.


male Human Fighter/4 HP: 47/48 AC:22/12/20 F:6 R:3 W:2 (+2 v fear) Perc:1 Init:4 Arrows:40

some apologies are in order. this past week has been bizarre. I stopped counting the varieties of hell I've suffered somewhere around 25 (ironically, that was the hell of hyperbole) and simply have had neither time nor energy for pbp. between my job in retail management and a bunch of personal stuff, I don't see things getting any easier until the new year and am bowing out of just about everything. I am sorry for any inconvenience this causes.

I hope everyone continues to enjoy themselves on here, and with luck I can rejoin you come January.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Ei Kenz! A pity to hear that!
I hope everything improves in the incoming days!
Up up up up!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Kenz Orinar wrote:
I hope everyone continues to enjoy themselves on here, and with luck I can rejoin you come January.

Real life always gets in the way of our fun time. I will continue to play your character (the party needs a solid fighter!), just let us know when you join us again.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Uldar, maintaining my bardic music buff is indeed a free action but still uses a use of my performance for the day. I periodically stop using Bardic Performance so that my Lingering Performance feat can extend my overall buff much much longer than normal without using up all of my daily uses of Bardic Performance. This however requires me to spend the standard action every three rounds to initiate Inspire Courage once again.

My rotation looks something like this:

Inspire Courage
Shoot
Shoot
Inspire Courage
Shoot
Shoot

This way my Inspire Courage lasts 3 times as long as normal.


For future tactics, Trane and Chaandra do the most damage to those the can full attack after a five foot step.

So, best to put magic damage and ranged damage on those more than ten feet away from the lion tandem.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Experience Earned to Date
Last Post = 7295
Defeating Skeletons = 400
Defeating Ogres = 470
Defeating Gnolls = 200
Total = 8365
Next Level (5) = 10,000


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

is the big ogre included in the ogres xp?

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Uldar Aren wrote:
is the big ogre included in the ogres xp?

Yes.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Can I fire a Merry Chrismas arrow at the gnolls?

Happy holidays everybody :D

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Experience Earned to Date
Last Post = 8365
Defeating Gnolls = 455
Defeating Bugbear = 100
Total = 8920
Next Level (5) = 10,000

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Map Thoughts:

This level of the TOEE is very large, and it is getting cumbersome trying to extrapolate the layout in a convenient manner. Therefore, I am going to start making smaller map sections representing the area you are currently in, and am uploading a copy of the master map of the level to the Facebook group.

The master map of this level will, I think, aid us all in tracking where we've been, where we are, and what lies ahead. I have blacked out sections you have not yet explored, and they will be revealed as we progress.

For your current reference, you entered at the circular room 131, and fought your first battle against the skeletons and ogres in hallway 125. You are currently in room 128, and the doorway has been opened to hallway 128a and room 129.

Let me know if you have any questions...


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

I somehow wanted to comment on this but days passed and I forgot.
So far I am ok on the idea and how you are committing on the maps updating. The general map will greatly help us to find ourselves in the maze as it grows.

One thing that I have seen and adopted is using google docs or other type of online image editor for the maps. It really helps out the GM as you don't have to prepare an image for each turn and players can move their tokens along. All that lessens a lot the amount of GM time needed to run the game. Additionally, the players can see where are moving the others more easily, without waiting for GM updates. Plus the system comes with a very nice control change revision that allows GM to keep track of movements, and you can see all edits to the map from when it was created. Plus using drawing shapes you can easily hide not visited rooms to the players.

You can see an example here. If you have ever used power point or paint, it results quite easy to get familiar with the editing tools. If you want to investigate about it, I can try to solve any doubts you might have.

As always, you are the one investing the most time on the campaign and thus just choose the method that works the best for you!

301 to 350 of 528 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Temple of Elemental Evil Discussion All Messageboards

Want to post a reply? Sign in.