
Rhea Varn, the Hapan Sage |

I haven't been looking because Rhea's not there and I feel like she shouldn't know until someone tells her, but what are you getting up to? XD

GM Terrigan |

Not to be a naysayer, Saashaa, but 'no payload = no bankroll'.
Fortunately, misfortune does not make for bad story -- just tough living for characters. :)
Though we don't know for sure that things *are* going to "go wrong".
But, in the interests of story:
1) Avacyn -- Gimme something to work with, chief!!
2) Saashaa -- Since it appears that Sapiens is still MIA, here's a GM Freebie: you've got ranks in the Computer skill -- maybe try to "hack" the lock? Since we're getting all voyeuristic, and such. :D
Let's pick up the pace a bit, people! We're over 7 months into this!

Avacyn restored |

I'm a sucker for a good story, star wars or not! If you can paint a comely enough mural then it deserves a satisfying conclusion. If not, It's as if you put the book down halfway through and never finished. And you wonder to yourself what happened to those characters. More accurately, as if the author died and the story along with him
Lastly, I like combat

Vadi Sarnassi |

I'm alive! Technology rebelled against me but I'm here. I'll be full operative starting August 15 when I settle, but I'll do my best to update semi-regularly.
About the game: currently Vadi's priority is to avoid being wasted by the bounty hunters: therefore, playing it a bit safer than useful. Should that situation resolve, her primary motivator is greed, looking for a payday. Secondarily, learning to master the Force.
In my experience, sandboxes are incredibly hard to run in PbP anyway, also because we for get about Chekov Guns and loose threads as the posts increase in number. Some railroading is not always bad, to keep us in check.

GM Terrigan |

Also:
I know that I have not explicitly awarded xp to this point in our story, but I will make an announcement on that point once this combat is completed (And with that 'first strike crit' from ThetaZero, that could happen mas rapidamente!).
I *will* go ahead and say this, though:
--> XP can be gained via individual actions on the part of a character, BUT XP will be divided equally among the party. Though this can get complicated in its impact on our metagame dynamics, I am using this device to reinforce the idea that I want you all to succeed together.
SIDEBAR: This awarding pattern can also help avoid any misunderstandings concerning favoritism -- Synchro and Avacyn have known me for many years, and know how I think and work to a pretty high degree; I don't want them to be able to exploit that advantage to the detriment of the group as a whole (Not that they would.).
So -- the more you branch out, the more you engage in the world around you, the greater chance you have of narrative and mechanical gains.

Vadi Sarnassi |

No, I don't have any abilities allowing me to scout through the Force. It was more of a flavorful term for "being on high alert".

GM Terrigan |

No, I don't have any abilities allowing me to scout through the Force. It was more of a flavorful term for "being on high alert".
That was my assessment of the strictures of your spheres/talents.
Looking forward to your next gameplay post, Sapiens! :)
And, secondly --
To answer your question, Avacyn: Yes.

Vadi Sarnassi |

Yeah, sounds like it was a full blackout for most of the site.

GM Terrigan |

Okay, maybe it'll stick, this time.
Announcement: Go ahead and bump up to level two, folks.
Announcement the Next: In light of the . . . ummmm . . . difficulties we've been having (both in terms of forum availability and personnel tech issues), we're going to run roughshod over the remainder of this mission -- I'm going to gloss over the improvised combat I cooked up after the rather thorough response made in that round-and-a-bit of depot battle, and we'll hit Kothlis before the end of the week.
Unless, of course, the three of you would like to do something totally different . . . .
Necessary Addendum: It seems we're down to three. Synchro's energies are diverted along different paths, and Avacynrestored has been incommunicado for weeks, both here and via text message. I'll drum up a semi-plausible exit for Hayden and Le at Kothlis (or wherever we run to), and we'll move on.
So, with that in mind:
Do y'all want a fourth?

Vadi Sarnassi |

Fourth or even a couple more could be advisable, yep.

Rhea Varn, the Hapan Sage |

I find three people to be consistently faster at posting, but if everyone else wants four, that's fine by me. ^^

Rhea Varn, the Hapan Sage |

Also, while we're leveling up, can we get a copy of the build rules (HP per level, etc) in the Campaign tab for easy reference?
-------------
Levelup Summary:
+6 HP, FCB: +1 HP
Various Skills
+1 BAB
+1 All Saves
Esotery: Mental Escalation
New Combat Talent: Shield (Redirecting Shield)

Vadi Sarnassi |

Level up summary:
+8HP, +2HP Con
+1 BAB
+1 Will
Skills: +1 Bluff, Diplomacy, Intimidate, Force Use, Perception, Sense Motive, Stealth, Linguistics, Profession(gambler)
New Language: Bothese
Emotion: Joy, minor (can make an ally roll two d20s and pick the best result for 1 round)
Magic Talent: Subtlety
+2 Spell Points, +1 Caster Level, +1 DC on Mind effects

Rhea Varn, the Hapan Sage |

Question: Are Blasters and the like going to target Normal AC or Touch AC? If it's the latter, I think I should take Deflecting Shield instead, and I can do actual redirected attacks later.