
Marnir Saltvig |

If GM_DBH wants to run it, I'd love to play. If it's anything like this game you'd have to hold me back with a riot shield to stop me joining in!

Louisiana Jane |

I've been busy with school opening stuff... Getting caught up now.

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I too have been super busy (new projects at work - a good thing). I will spend time on posting later today.

Marnir Saltvig |

I used all my big guns taking out the Thresher. I regret that now. Might have to forgo attacks for a round to get my song going.

Kungrusdak Nosvunkuk |

This is a question for a few rounds down the line, if we last that long. If Kung runs out of rage during this combat, and Marnir is singing his Raging Song at that time, can Kung push off fatigue by using Marnir's Raging Song?

GM_DBH |

This is a question for a few rounds down the line, if we last that long. If Kung runs out of rage during this combat, and Marnir is singing his Raging Song at that time, can Kung push off fatigue by using Marnir's Raging Song?
No, Raging song and Barbarian rage are the same type of thing. If you are using your own rage you will have to take it's penalties.

Marnir Saltvig |

I have a question for our honoured and wonderful GM.
Looking ahead to 7th level, I can pick up another versatile performance. However, Marnir isn't much of a performer and a lot of my skill points are already spoken for. As such, how would you feel about Marnir using the Advanced Versatile Performance options?
I'd choose one of the Expanded Versatility options to add a new skill to my existing versatile performance. Would that be OK?

GM_DBH |

I have a question for our honoured and wonderful GM.
Looking ahead to 7th level, I can pick up another versatile performance. However, Marnir isn't much of a performer and a lot of my skill points are already spoken for. As such, how would you feel about Marnir using the Advanced Versatile Performance options?
I'd choose one of the Expanded Versatility options to add a new skill to my existing versatile performance. Would that be OK?
Looking through them I can't see any problems, go for it.

Marnir Saltvig |

Awesome, thanks!

Louisiana Jane |

Sorry guys. Busy today. If you need to, bot me. Will be able to update in 12 hours.

Kungrusdak Nosvunkuk |

I'd like to apologize for the past couple of weekends. It's been a busy summer already and it's only spring, haha. I have a lot already scheduled on weekends in the next few months, so my sparse availability on weekends may continue. Please don't hesitate to let me know if it becomes a problem.
Thanks!

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I'm here - really sorry. We're selling a cell phone tower and building four new ones, and things got super crazy.

GM_DBH |

I'm getting the feeling that the Sahaugin are becoming a pain, and not in a way a DM would enjoy. They're just a grind for you at the moment aren't they?
The rest of this dungeon has some tough encounters, but a lot of the standard Sahaugin mooks. Would you prefer skipping the minions and just doing the big fights?
And you can all level up as well, that's the last level for the book.

Marnir Saltvig |

Killing sahuagin doesn't really bother me, and is certainly enjoyable for Marnir, so long as the fights don't drag. I think it's probably relevant to continue if the standard sahuagin encounters are likely to drain our resources or present a substantial challenge, but if not then skipping the grind is probably a good idea (especially as combat in PbPs can be a grind anyway unless something interesting is happening).
What does everyone else think?
And if we're levelling, HP: 1d8 ⇒ 6. I'll take that.

GM_DBH |

For level 6 characters Sahaugin aren't much of a fight. I think that Paizo expected the fighting underwater problems to make it more challenging. Except players being players most of you have swim speeds and magic to turn the difficulty back down to too easy again.
My live group blasted through this far too quickly for the final dungeon of an AP book. Live it's fine if easy, doing it PBP it becomes an awful grind.
It is up to you to decide, if you're having fun we'll keep going.

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I'm game for any decision the team makes about Sahuagin fights.
Level up: HP: 1d8 ⇒ 3
I'll take five HP :)
I just realized I had accidentally selected an extra HP when I went to level six...fixed that to be extra skill point.

Kungrusdak Nosvunkuk |

I think I'm okay either way. While they're not difficult to fight, Kung is becoming someone who gets true glee out of slaughtering them. :)
hp: 1d12 ⇒ 7

Louisiana Jane |

I'll be somewhat busy for the next day. So I'll update Jane by Monday.
HP: 1d8 ⇒ 6

Markizio Voralius |

I think it's fine to skip some of the encounters if you think they will be easy but make some sort of estimate as to what resources we would have spent on the fights.
For example, Markizio will spend at least 1 arcane point per fight and perhaps one spell. Kung may spend a couple of rounds of rage, etc.
I'm home but catching up at work so I'll update my PC as soon as possible but it may take a couple of days.

Marnir Saltvig |

Markizio makes a good point - skipping over routine encounters is fine but we should at least attempt to simulate resource expenditure. I'm happy to move on to the more interesting bits of the adventure, but it should still make the remaining encounters an appropriate challenge.

Kungrusdak Nosvunkuk |

For example, Markizio will spend at least 1 arcane point per fight and perhaps one spell. Kung may spend a couple of rounds of rage, etc.
I agree with Markizio and Marnir here; the soft encounters are likely in the adventure to make the "boss fight" harder. As a note, Kung was intending to only rely on Marnir's inspired rage while underwater; this changed as a result of the locathah. He's now using his own rage to fight any sahaugin they encounter. (Can't hold the fury back after he saw what they did to her legs.) So count rounds of rage down for Kung only if it's vs sahaugin, but he will *definitely* be using rage vs them, no matter how easy they are to kill now.
I will hope to have Kung leveled up later tonight.

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I'm leveled, btw.
P.S. I did more melee damage than Kung did that last round - all hail the swimming priestess.

Marnir Saltvig |

I haven't completed my levelling yet. I've planned it out, but I haven't pulled the trigger yet as we're mid-combat. Shouldn't take me too long to adjust my stats though.

Markizio Voralius |

Magus level 7
hit points: 1d8 ⇒ 1 so average for me :)
+ 8 hp (5 class, 2 CON, 1 fav class);
+1 bab;
Knowledge pool (spend 1 arcane pool point to memorize a spell not in his spellbook);
Medium armor (wear medium armor with no spell failure chance);
+1 3rd level spell/day;
+2 spells known (ray of exhaustion, vampiric touch)
+ 6 skill ranks (acrobatics, bluff, perception, spell craft, swim)

Louisiana Jane |

Okay, Witch, 2 level.
+9hp
1 Rank in each of the following skills. Disable Device, Fly, Intimidate, Knowledge Arcana and Nature.
New Spells, Patron spell: Touch of the Sea. Other spells: Ray of Enfeeblement, Detect Secret Doors.
Feat, Brew Potion.

Kungrusdak Nosvunkuk |

I've leveled Kung up in HeroLab at home, but haven't updated stats online yet. He should have an additional +1 BAB from another level of Barbarian, so the attack roll I just submitted should hit AC 19 instead of 18.
I will update his stats here when I get home from work today.

Kungrusdak Nosvunkuk |

Okay, here is Kung's level-up.
Level 7
Barbarian (Unchained, Sea Reaver)
hp 7+3 (rolled 7, +3 Constitution bonus)
+1 BAB (now +6 total)
Sure-Footed (Sea Reaver, replaces Improved Uncanny Dodge)
Feat: Furious Focus
Skill points (2): Intimidate x2
Favored class bonus: +1/3 Superstition (2/3)

GM_DBH |

Now that I'm not posting while dead on my feet and looking back I think that this book it was quite fun. I guess the Sahaugin section didn't do it for me as a GM. Too much of a grind, which I've never enjoyed, player or GM.
However Rickety Squibbs, Senghor, the ship raiding and taking the Rock were all great fun to run, so on the whole it was a good book. The purpose of which was to establish your reputation as pirates. Which you did very well.
As we've just wrapped up book two it's a good point to ask if there are any improvements you thank I can make. Anything you would like me to do differently. As I've said I'm new to PBP so this is learning for me.

Kungrusdak Nosvunkuk |

I think I'm as new to PbP as you are. I started a couple of APs before this one, but this is the first that lasted, so I'm pretty happy with how that's going so far. I'm excited to know we're heading for the 3rd book. For it being sandbox-y, it's gone pretty well, so far. I agree that the hordes of mooks can get a little dry, but I let Kung embrace his growing hatred of sahaugin, which (for me, at least) made it a touch more interesting; I hope you're all enjoying that too. (I like that Marnir's starting to worry.... haha)

Marnir Saltvig |

I'm enjoying it enormously, I can't think of anything I'd want to change.
I agree with Kung that hordes of grunts can get a little dull, but it's really what you make of it that counts - excellently illustrated by Kung above. If we have to cut things short during the repetitive bits to keep this going, then so be it, and you've done it really well so far GM.
Bottom line - keep doing what you're doing, it's great.

Markizio Voralius |

Agreed, I think you as a GM are doing what you are supposed to be doing, which is to move the game along when the action slows down. To do that, you need to make some 'executive' decisions', which you've done just fine.
If we want to improve the game, which is already very good IMHO, it's up to us players to become more involved and seek out more roleplaying from both PCs and NPCs. If all the players were a little bit more involved, the game would improve.
Game on!

Markizio Voralius |

I'll take the slippers of spider climb if no one wants them.
We should keep the CMW potions but I already have 2 so no need for more (I hope). :)
Marnir was keeping Zul and we should keep Besmara's Bones for the Drake.
Other than that, I'll let the others chime in.

Kungrusdak Nosvunkuk |

The feather tokens assist with propulsion, so we should keep them; Marnir is probably best to hold them. Jane, I bet you'll love that wand of web. :)
Markizio; you'll look great in those slippers. Do they have buckles and frills?
Kung is interested in the helm of underwater action. He's currently carrying a potion of water breathing that could then go to someone else.

Kungrusdak Nosvunkuk |

Also: holy crap, that's a lot of loot! We should think about ship upgrades before we split it up.

Marnir Saltvig |

If people are happy for me to take Zul as my backup/underwater weapon then I'll hold onto it.
We should distribute the potions, and the figurehead would go nicely on the Drake. Kung's right about the loot, that would pay for some fancy ship stuff.

Louisiana Jane |

I'll be reading the 17 posts. Will update soon.