Skrelznit Stinklaw |
Totally understand, Huek. Glad/Hope things are better.
Skrelznit will likely focus on Rogue for a few levels at least (if we last that long), so trapfinding should be helped. We seem to be short of healing though, yes?
When things slow down it seems to be when there's social interactions, possibly because they're more nebulous than combat, when it's clear when it's my turn to do something. Streamlining those might help keep the pace up, but I'm open to any changes agreed to or even keeping things the same.
Is a crew of four enough?
Zaaka the Pointy! |
Behold Zaaka the Pointy!
He's a swashbuckler, but not a normal one. He's a bit special. Yes, special in that way) He spins about, lashing with armor spikes and tail spike. He's got shrinking on his armor spikes because he kept forgetting and sitting in the good chairs. (since it's not a normal weapon, I'm saying they go back to the studs on his studded leather)
He's been sent to his cousin Sassarra in hopes that she can channel his enthusiasm.
So, how does he look?
Skrelznit Stinklaw |
Zaaka looks very pointy indeed. :-)
Actually Skrelznit can also use Divine wands & scrolls. He hasn't bought any yet but we should load both he and Huek up with the best ones we can get.
Huek Schmerlap |
So myth-weavers is being stupid, and somehow my character sheet got erased. I think I should be able to recreate it fairly well though, just might take me a little longer. We're level 5 now, right? Should I just keep my old inventory, or do I get any extra stuff?
Sassarra |
Huek, grenadier is a great bomber build. especially because it lets you put them in with people in melee.
Underwater demolition is probably going to be important in this campaign. And an underwater crossbow will give you good range.
Sapper archetype works with grenadier and trades out mutagen for demolition bombs. Great for taking out ships and opening doors.
Skrelznit Stinklaw |
Wow, that was fast. It'll take me a little while to level up.
Huek Schmerlap |
Hey, so I've been thinking and I've decided to drop out of the campaign. I hate to do this so soon after I came back, but I'm just not enjoying Huek that much. It's got nothing to do with you guys, I just really like this character all that much. Have fun with the rest of the campaign! Hopefully we'll get to play together again someday.
Skrelznit Stinklaw |
How do you want to do opportune parry and riposte?
I usually do it in a spoiler, like this:
Opportune Parry: 1d20 + 10 ⇒ (17) + 10 = 27
Riposte: 1d20 + 10 ⇒ (1) + 10 = 11 Damage: 1d4 + 7 ⇒ (4) + 7 = 11
Panache 4/5
Skrelznit Stinklaw |
@GM, let me know if I'm spamming Guidance too much. My general guideline is that if I can role-play a quick 6 second prayer I feel like it's justified.
Just to clarify, we have not identified the trident's properties yet, correct? Skrelznit will take the first opportunity to Take 20 on Spellcraft, for a total of 25. I assume that will be once we get back to the ship.
Skrelznit Stinklaw |
Skrelznit pauses to wonder if the GM is doing okay. He hopes so, and understands if not.
Skrelznit Stinklaw |
We seem to be slowing down. This delay is probably on me, as I was traveling and assumed the two Perception checks were enough to continue with. But still, it's been 4 days since the last post.
I'm still enjoying the adventure, but is it time to wrap it up and declare victory?
Hokina |
No, it is me. I keep putting off the replies, to do other things; then forgot to get back to them.
If you want to end the adventure; I can rap it up.
If you want to move on in the story (you have beat all the big fights of the area); I can rap up the area. And I can start holding my self to a 24 hour rule.
If you want to keep going in the area; I will start holding my self to a 24 hour rule.
Skrelznit Stinklaw |
I really like these characters, and I like Hokina's GM'ing.
If Hokina is losing interest, we can wrap it up. No hard feelings on my part -- I'm happy that we've gotten this far and always appreciative of the extra effort required to GM a game.
My preference is to keep going and condense the non-combat/non-dialogue exploring into more Take 10's.
Skrelznit Stinklaw |
With the trident identified and Skrelznit cackling with glee while using it, his beloved +1 short sword (small) is up for grabs.
@GM, do we have any idea what caused the Slow effect on Zaaka? I assumed it was the trident.
Skrelznit Stinklaw |
I'll be out most of Saturday the 16th with limited access to post. Please bot me as necessary.
Skrelznit Stinklaw |
Leveled up and ready. We all have Bonded Mind now so no need to even talk any more.
Skrelznit Stinklaw |
Between traveling and holidays, my posting will be light to nonexistent for the next few days. Please bot me if you're waiting more than 24 hours for my action or response.
Skrelznit Stinklaw |
We are really slowing down lately. Is it time to declare victory and retire the campaign?
Skrelznit Stinklaw |
I will be out from Tues Aug 7 evening through Thurs Aug 9 morning Pacific time. I expect to not have any time to post.
Please bot me as needed. You may use any consumables (spells, potions, wands, items, daily-use powers, etc.) as necessary. That's what they're there for.