Shadowed Futures (Inactive)

Game Master Signore di Fortuna

Part II: Hadramkath Combat Map


1,101 to 1,150 of 1,268 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>

M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Oh, Thangrom, you get 6 hp if you take average (by PFS rules).


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

I will not turn down a free hit point.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I really don't feel good.

-Posted with Wayfinder


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

You need a doctor. Look for some kinda community clinic sorta thing. All you need is a prescription, a lot of water, and more fruit.

It shouldn't cost you that much.


1 person marked this as a favorite.

She's got an appointment on Monday.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

:)


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I diiid call a Dr.......like Henny said I have to see them Monday. I feel so bad and I can't stop coughing. There's not gonna be anything left of me by then. I hate this.....I just hate it.

-Posted with Wayfinder


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

I don't suppose there's a way to make my earthbreaker masterwork, without paying for a masterwork transformation spell or buying and entirely new one, huh?


You can just pay the upgrade cost. Personally, I think blacksmiths can improve on weapons.


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

Neat!

Spending 600 of my hard-earned gold on making my earthbreaker and longbow masterwork, then. :D


1 person marked this as a favorite.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

I should do the same with my rapiers...


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Aside from the rations is there anything anyone can think of that I could use?

-Posted with Wayfinder


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

We definitely need more oils of magic weapon, in case we run into more terrible incorporeal things. Also of align weapon, and maybe some weapon blanches. Need to be prepared!


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Will be at a pfs event all day, probably will not be available much


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

That's fine. Have fun.

-Posted with Wayfinder


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

I may have missed it but did we divide up any treasure? did Abby get any? How much was it?


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

If you'll go back and read the posts you'll find your answer. We already sold and divided up what we got from the keep and I was pretty sure you already responded to that. If you're unsure though, scroll through the earlier posts. The only money we have left is the five hundred that Isotalo gave us and that's in party funds. Right now we're debating on using part of it to buy oils to go on our weapons that might help us fight different things.....since that seems to be a theme.

-Posted with Wayfinder


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

ok cool, thanks, i'll find it.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

@Abby-- I just thought you already knew and had it written down since after it was divided and you were given your share you said it was difficult to accept so much. Once I figure everyone has loot written down I erase it. I know I posted the amounts OoC in the thread though.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I know things have been a bit slow going, but I think I made Henry sick too now. Henry's not been feeling good either now.

-Posted with Wayfinder


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Sorry, and you don't need to apologize for things slowing down on occasion.


I just hate slowing down though :P


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

We are kinda human though....you know that right honey? So occasionally we get sick. It's okay.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Okay, need to go to sleep before I hurt anything else.

-Posted with Wayfinder


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

@ Derika There's always this:

Vital Guard

A truly well-designed armor reinforces its defense in the most vulnerable locations.

Whenever an opponent scores a critical threat against the wearer, treat the wearer’s armor bonus as +2 higher than normal for the confirmation roll.

In addition to increasing the armor’s base cost and weight, this upgrade reduces the wearer’s speed by 5 feet; the Slow and Steady dwarven racial ability enables dwarves to ignore the associated speed penalties. The listed costs are for including this modification to nonmagical armor; increase the cost by 50% if adding to a suit of magical armor.

Cost: +500 gp; Weight: +15 lbs.


1 person marked this as a favorite.
Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

At Dr Moore's office now.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Okay, I've taken all my medicine and I need to go lay down now. Though before I do I just want to leave everyone with a final note. This game is more than just running around and killing s$&%. It's a STORY which can't be told from one side or without any character interaction. This is not a murder hobo game and I will not play in it if it starts feeling like the only thing people are interested in is killing and treasure. That's just no fun to me, not relaxing at all and I just won't do it. That's my feelings about it and I won't apologize for my feelings. And that's all I'm gonna say about that.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Well, aside from taking all this medicine and using these awful eyedrops.....if I want to start getting better I'm gonna have to learn how to get better sleep that isn't all broken up. I haven't been sleeping worth crap lately. It's kinda hard to do when you're hurting everywhere and stuff is draining all night. I probably need to deal with all this medicine stuff and then try to get more sleep. I just feel like crap.

-Posted with Wayfinder


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

I was wondering, do you suffer from allergies (like pollen and stuff?)

I sometime use Benadryl it helps with allergies and has a sleep aid.

I don't get the brand name stuff though its to pricey. Generic works well enough.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I don't know....I have a lot of issues with my sinuses since the brain surgery a couple years ago. They went through my sinus cavity to get to the cyst and subsiquent blood clot in my brain and it just seems like since then I've pretty much lost my sense of smell and I keep having recurring sinus infections. I've tried taking allergy medicine, but it doesn't seem to help. I don't know.....I know having a bacterial infection that's taken over my whole head is no fun, which is why I'm taking all this medicine. Speaking of which I'm late starting my doses so I gotta hurry up.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I've never been told that I have allergies.....but the pollen has been really really bad this year. I guess I'm just gonna have to get over and just accept the fact that I'm gonna feel miserable for a while. I work in a germ factory so until I build up a resistance to all their little germs...I'm gonna have to just do the best I can and accept that I'm gonna be getting sick more frequently.

I should be used to it by now, right?


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I also have to remember that while taking 3000 mg of Amoxicillian a day I need to increase my intake of water since it dries out my body so bad. Antibiotics have to be taken with lots and lots of water. I've got my water next to me and I'm drinking it like every couple minutes or so though. I'm not sure I can do half my body weight in water though.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I should go back and try to lay down....but I suck at putting drops in my eyes and had to do it twice and now my eyes feel like they're on fire. I know that all of this is necessary to get better, but just expect me to be kinda whiny for a while. I know I need all this medicine, but I don't have to like it and I definitely don't enjoy it.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

You'll feel better soon. :)


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I didn't think think the medicine was affecting me.....but, I guess it just took time for it to build up in my system. I feel all tired, kind of dizzy and just generally weird. My head feels all funny.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I have to take more stuff and use drops again in roughly thirty minutes. I feel all weak and kittenish.....and I don't like it.

-Posted with Wayfinder


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

I thought of something. If you're not too attached to your weapon, you could get an earthbreaker. 2d6 bludgeoning is pretty good.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I don't know.....I wouldn't want to take any of Thangroms thunder so to speak. I might change up weapons some day, don't know. Haven't really given it much thought.

-Posted with Wayfinder


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

I'm not terribly worried about other people using the same weapon. It's not like it hasn't served Thangrom well. :)


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I would have to think about it. It doesn't really......suit me.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

It's just....the hammer is just my backup weapon for when I need something other than my claws. My claws for now are my primary weapon of choice and I'm very attached to them. Harhar

-Posted with Wayfinder


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

It makes perfect sense for you. I agree your hands are a good way to fight, but if you need bludgeoning, you can rock it 2-handed. More bang for the buck.

If, for some reason, you can't, use the hammer in 1 hand.

Hell, I have a backup weapon and I'm a wizard! lol


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

We could call ourselves the Hammers of the Gods.

Led Zeppelin only got one hammer. We got 2! lol

That's right. We beat Led Zeppelin.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

OH my....I'll just stick to what I've got for now thanks. Who knows what we might turn up later. As I progress my more natural abilities will come to light though and become more formidable.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Agreed.

So say we all!


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

They'll be plenty of fun for all, especially when certain abilities start showing up....but that's quite a ways off, so no guarantee we'll get that far.

Time for dinner. Hamburger Helper and Vegetables. It's all my addled brain can manage to make. I even misplaced the box of helper when I went to pull it out of the pantry and had to have poor Henry find it for me. I still had it in the pantry, just somewhere I couldn't find it. All this medicine is really messing with me.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

You'll get over it, and then you won't need the medicine.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Well, Henry is sleeping now....or at least in bed. He took some medicine and vitamins and stuff, he's really not feeling good. I have to stay up a little longer and take more medicine and do my eyes one more time before I can go to bed.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

sooo.. does that mean Abby's replacement is in training?


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Who said there's anything wrong with having more than one healer? That is unless you're ready to quit, or just need some time away to deal with other things. There is not one damn thing wrong with having two people in the party that can heal.

It allows us to spread out more without worrying you so much. With two healers you don't have to try and do it all on your own, and a warpriest still has some fighting ability. Kinda like a battle cleric, or field medic. It just makes things easier.

Considering how bad our dice rolls have been and how stressful it's been on the one healer....I don't see it as a bad thing. Stop trying to look for the negative in everything.

1 to 50 of 1,268 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Shadowed Futures All Messageboards

Want to post a reply? Sign in.