
Gristav |

Gristav wrote:Braddon... Outnumbered in his file, and with unknown numbers perhaps still inbound...Thanks for noticing. I'm waiting for this guy to kill me :-)
I do try to pay attention. But you've still got more HP than Phillip wakes up with. And Tendal has called in an air strike! SO looking forward to seeing that happen. The air strike, I mean.

Gristav |

Even a melee flank can help a lot (+2, or +4 for rogues and freebooter-supported parties), and cover shift lines, maybe earning/granting AoOs. Plus, a lot of people flip out when an animal attacks, almost like they only learned the 'attack' trick once, themself. :)
I keep thinking of Phillip as a flank-leveraging type, but he doesn't actually have sneak attack, right, Phil?

Javell DeLeon |

Nope - no sneak attacking here. He's not much bones in melee anyway - least not until he hits level 5 in roughly 2036 and can light up bane on his weapon ;)
LOL!!!! Oh my gosh I'm dying over here!!! Killin' me, man, killin' me!!!

Gristav |

IS my understanding correct, that Tendal has finished the one-round casting time, but that used only actions from his previous turn, and that he now still has THIS entire turn to act?

Braddon Hurst |

RAW, yup. As always GM is final arbiter.
Great description of the eagle though but again, RAW, it can't move and full attack so technically it needs to be summoned next to the archer instead of Tendal.
Which is why I sometimes ignore RAW. :-)

Tendal Deverin |

ugh. I like my version better for cool effect. Will summon next to critters in the future though.
To be honest, its the first time I have ever used a summon as a mage I think...ever. I tend to avoid them because I have a summoner and a druid in my party for RotRL (IRL) There were so many pets, so many critters. {shudders and crawls into a corner to weep}
I eventually had to tell my players that they were high enough level that we didn't need to have 15 player controlled entities running around.

Javell DeLeon |

Kids these days... playing their Pathfinder 5.3 on their iPhone 74s and what not, wouldn't know a feat if it walked up an snotted em on the nose. Now where did I leave my teeth...
LOL!!! Pathfinder 5.3! iPhone 74s! That's awesome!
And it wouldn't shock me at all if they really were rolling out a 74s by then. They way those churn those things out is ridiculous.
And I could just see Pathfinder 5.3: "If you act now, we'll send you the newest implant of the upcoming version 5.4 so you can be the first to have it!"
And the fine print would read: Brain implant tool sold separately :P

Javell DeLeon |

Don't forget to crit!
HA! Man that's classic. Still to this day the best RPG game out there as far as I'm concerned. I got the Enhanced Edition downloaded on GoG and it's awesome. Man does it run about a million times faster. No having to remove a disk and replace it with another every time you go to a different screen and then have to wait for it to load.

Joana |

Another +1 damage on that arrow, from the Arcane Pool, still on the bow.
Fixed.
I understand that there has previously been a shortage of fights, but you do seem to have made up for it recently :-)
The combats do indeed get closer together as the book moves forward. As written, the PCs are actually supposed to spend six weeks running the Gold Goblin relatively uneventfully between the opening raid and the next combat encounter. That seemed a little excessive.
I lived! Thanks, Joana, for your terrible rolls. :-)
:P
IS my understanding correct, that Tendal has finished the one-round casting time, but that used only actions from his previous turn, and that he now still has THIS entire turn to act?
Correct. Tendal spent the last round casting, finished just before his init this round, and will be up again after the eagle's attack.
Great description of the eagle though but again, RAW, it can't move and full attack so technically it needs to be summoned next to the archer instead of Tendal.
Also, unfortunately, correct. In addition, since the range on Tendal's spell is 30 feet, he can't summon it adjacent to the enemy to get a full attack; the archer is too far away. I'll use the first roll.

Joana |

A bald eagle has several distinct calls. The adult calls consist mostly of a series of high-pitched whistling or piping notes. The female has a distinctive mating call, a protracted low, soft note.
The call of a bald eagle has sometimes been described as weak and as a cackling type of laugh. Juveniles and young have a "begging" call. There is also a low kuk-kuk-kuk call.
The bald eagle is the symbol for the United States. In most cases where a bald eagle appears as a symbol for the United States, the bird's cry is dubbed with the sound of a red-tailed hawk, because the bald eagle's cry is considered to sound insufficiently impressive.
I'm going to presume that Tendal would also dub his eagle to sound cooler. :D

Javell DeLeon |

I gotta say, that Heroes(just from these pics I saw) looks pretty freaking cool. I'm guessing you get to build an army out of creatures? Along with your typical good guys of course. 'Cause that would just be cool. Is it like Civilization in any way?
And this is my first DnD video game: Pool of Radiance. Man I thought that game was such fun. I remember being able to make practically every part of your characters whatever color you wanted. You didn't have to but it's hard not to get caught up in something like that. :P

Phillip Hargreaves |

Pretty much - you choose a side, then own a collection of cities, mines, creature lairs, etc and recruit an army over time. So you'd start off with peasants and a few archers then ramp up to dragons and angels and whatnot. Army growth was gated by only incrementing each 'week' - or seven turns. Your heroes could cast spells and the hex map lent a fair bit of tactics to the whole shenanigan.
Pools of Radiance was pretty good - can remember camping out in the first ruins section for days to clear it out so you could score the reward. From what I remember there were thri-kreen outside and killer deadly frogs on the island next to the city. The Dragonlance gold box series was awesome as well, as was the latter FR gold boxes - Pools of Darkness got really highpowered, fighters running round with -7 or 8 AC, fighting off bad eyes while wandering around on a dead god's body... good times :P

Javell DeLeon |

Pools of Darkness! Yeah I remember that one too. That was a good one. After looking at the pics it brought back some memories. Never played either game very much though. But that was because I only played them at my friend's house due to the fact my parents never owned a computer.
I just went over to GoG and brought up Heroes 3. I then saw Heroes 5 and clicked on it. Pretty much the handful of reviews I read for 5 says: "Good game, but still not 3". They rave about 3. And they also say 4 was just plain bad.

Braddon Hurst |

Heroes of Might and Magic 3 (not to be confused with the Might and Magic series) is, as Mark said, pretty much perfect. I am still playing it after 20 years and currently revisiting the original campaign again after finding the HD version on sale for a few bucks at my local games store.
I played HoMM 2 and it was great, then got addicted to 3. I found King's Bounty for the C64 and played that too, but I can't remember if that was before my friend showed me HoMM 2.
I started computer RPGs with the original Bard's Tale for the C64, and once I bought a legal copy with the dungeon disks, I played through the whole thing. In fact, Pryllin was one of my original 6 characters from that party- one of the two sorcerors.
I had so much time back then :-)

Gristav |

Tendal strides forward jauntily, watching with satisfaction as the eagle, all seven feet of feathered fury strikes at the remaining opponents.
That was far more impressive than I believed it would be, he thought a small smile creasing his lips.
Move to F24
May I just say...
THIS. This scene, is the snippet in the opening credits montage introducing the characters, where Tendal's steel is shown. Walking with, not on, his cane, planning and observing success.
Another scene studying over a spellbook, one with Liry, showing a soft side, maybe one where he's frustrated at tying a cravat, and just cantrips it? If the intent were comedic.
Anyway, Tendal, bravo.

Tendal Deverin |

Tendal Deverin wrote:Tendal strides forward jauntily, watching with satisfaction as the eagle, all seven feet of feathered fury strikes at the remaining opponents.
That was far more impressive than I believed it would be, he thought a small smile creasing his lips.
Move to F24
May I just say...
THIS. This scene, is the snippet in the opening credits montage introducing the characters, where Tendal's steel is shown. Walking with, not on, his cane, planning and observing success.
Another scene studying over a spellbook, one with Liry, showing a soft side, maybe one where he's frustrated at tying a cravat, and just cantrips it? If the intent were comedic.
Anyway, Tendal, bravo.
Thank you! I continually endeavor to rise to the level of the company that I keep.

Braddon Hurst |

Yeah I noticed they're two different games. Do they play differently as well?
Totally different. I believe MaM is a first person adventure, while HoMaM is a turn based, top down strategy, building and exploration simulation game.

Braddon Hurst |

I'm a sad Civ V addict. I used to be a Civ I addict but Civ II never caught me. Steam did a sale of all of them, I tried Civ V and never looked back.
HoMM3 has been a staple of my diet for almost 2 decades. You build your characters, you build your cities, you build your armies.
Your goals change from don't lose a fight, to don't lose a troop, to build up another character. There are some nice combos that break the game (Armageddon Spell and Black Dragons anyone :-), but those combos come where the game starts wrapping up and help avoid a slow finish when you already know you're going to win.
If you want to lose days at a time, you should check HoMM and 3 is the sweet spot.

Phillip Hargreaves |

For me it was Civ II, then Civ III... then I think I skipped over IV and V and have come back into the fold with Civ VI. I'm a terrible player though - I invariably just build tall and go for one or two megacities while on a low difficulty setting :P
HoMM III has some great memories for me - early game as a Haven player while you're carefully bubblewrapping your bowmen and monks so the stack builds up and up. Late game peasant or skeleton doomstacks that ROFLStomp dragons. And one campaign mission where the only way I could win was by goading out a hero to destroy a sacrificial stack before sneaking in behind and sniping out his castle. Many many hours spent :P

Gristav |

Is it unreasonable of Gristav, or of me, to expect the Archer to have called off the Samaritan, even before the Samaritan's inititative?

Gristav |

Well, Gristav has set his terms. I suppose he might find confort in the thought that while the innocent add-ons dither, the true villains of the scene bleed out.

Joana |

Off-topic discussion:
Given the rather surprising news that James Jacobs has never played a barbarian, in what I must assume has been a longer and less spotty gaming career than mine, are there any (core) classes that you've never played?
I've played everything but a druid and a monk, due most likely to a distaste for the strict hierarchy that went along with the flavor text for the two classes back in AD&D.

ZetaGilgamesh |

About the same. My rogues tend to die early...playing with you, Joana, is the only time that I have successfully survived.
All the rest, I have gone through. Least favorite: sorcerer. Most odd/fun: goblin monk (1d4 tiny fists of fury!)

Braddon Hurst |

I've covered them all, just.
I deliberately tried to cover all the core classes, races and factions in PF society.
Only played 1 barbarian and monk. About to start my second ever druid. I think Braddon was my first ever Ranger.
I love sorcerors, ZG. Almost as much as Wizards. :-)