SO Crypt of the Everflame (Inactive)

Game Master ScorchedOne

Maps


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The group doesn't quite comprehend the map, though Talondreal has yet to look in on it, and could potentially use Kara's aid.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Sure, leave it to the paladin, lol

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

With no Wisdom, lol

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

1d20 ⇒ 13
I hope that the aid another is enough to help

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1
Kara Saint-Germaine SF wrote:
This is really sad if the sheltered, naive, highborn wizard is our best tracker.

You are the only one with a positive Wisdom modifier in the party and no one is trained in Survival.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Updating my business cards to add "Part-time Ranger". :-)


You are fine, with the map and the aid from the person intelligent enough to read it, you find your way without difficulty. There is however the matter of the sun setting and it becoming somewhat cold. You were provided with supplies to start a fire, though unless you specifically have a bedroll it may become rather uncomfortable for you in the near future. Another survival, to find a suitable camping spot.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

No Adventure is complete without a bedroll!

Hmm, this looks like a good place to bed down. Relatively good visibility and defensible, just in case. What do you think, Talon?

I'll take the roll instead of the Aid since I technically have the best bonus.

Survival: 1d20 + 1 ⇒ (14) + 1 = 15


Anyone who has half a brain will agree with Kara's assessment, so presumably the party has a spot to bed down for the night. Spare wood is easily gathered for a fire and a camp can be set up with relative ease. As you begin bedding down, however... perception checks please.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Getting all my 11+ rolls out of the way early on Skill checks as usual. :-/

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

perception 1d20 + 3 ⇒ (12) + 3 = 15

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.

I'm having trouble getting my post to submit, but my Perception was a 13 if this works.


Everyone hears wolves howling in the distance as they set up the camp, which is a grove in a thicket of bushes surrounded on three sides providing only one entrance or egress. It is fairly smooth and makes for a nice camping spot. Over the next half-hour or so, the howling seems to be coming closer. Another perception please.

Nothing:
1d20 + 8 ⇒ (6) + 8 = 14

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.

"Those w..w...wolves seem to be getting closer."

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Perception: 1d20 + 5 ⇒ (14) + 5 = 19 Low-light vision

Those do not sound like tame dogs.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Perception 1d20 + 3 ⇒ (12) + 3 = 15 he has low light vision as well

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok has low-light.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara takes a moment to use her wand of Mage Armor on herself.

Wand of Mage Armor (+4 AC, 1 hour) 47/50

Lots of charges left. Might as well use them.

Anyone else want a little protection from sharp fangs?

She uses Prestidigitation to warm a nearby object (I'm assuming there's a largish rock or fallen log nearby; if not, her bedroll wrapped around herself) enough to make it comfortable to sit near.

I can take first watch if anyone wants to rest.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

I can take the middle watch for those who might need to sleep in order to regain their magic he suggests.


Absolutely everyone spots a lone wolf circling the camp, and we are now in initiative rounds.

Spoiler:
Kara: 1d20 + 8 ⇒ (17) + 8 = 25
Talondreal: 1d20 + 2 ⇒ (12) + 2 = 14
Dragall: 1d20 + 1 ⇒ (5) + 1 = 6
Kasai: 1d20 + 2 ⇒ (4) + 2 = 6
Rizzok: 1d20 + 4 ⇒ (18) + 4 = 22
Wolf: 1d20 + 2 ⇒ (20) + 2 = 22

Kara
Rizzok

Wolf
Talondreal
Kasai
Dragall

Map is up and updated.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Can we tell anything about the wolf like if it has rabies or something/

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok pulls out his crossbow and fires it at the wolf before stepping back.

Light Crossbow: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d6 + 0 ⇒ (1) + 0 = 1

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

If anyone in the party was sleeping:

Wake up, guys. We've got company, and it looks hungry.

Oh, my! Actual wolves! How delightfully Fey Tale this Adventure is turning out to be! I wonder if they're here for my grandmother?

Bad doggy. Go home!

Kara sends a Force Missile to punctuate her request.

Force Missile damage, automatic hit: 1d4 + 1 ⇒ (2) + 1 = 3

FM 4/6

With her Move action, Kara scans behind her for any signs of the rest of the pack.

Perception: 1d20 + 5 ⇒ (9) + 5 = 14 Low-light vision


Knowledge Nature can tell you more about these wolves.

Kara's bolt strikes the beast, which promptly turns tail and flees!

Combat over, unless anyone has a speed greater than 50 feet.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall moves forward and takes out his greataxe.

"What was that?"

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Indeed. What was that?

Knowledge Nature: 1d20 + 7 ⇒ (5) + 7 = 12

Probably just a Lone Wolf McQuade.


That was a wolf, and Kara recalls it seeming rather emaciated.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Poor thing, it seemed desperately hungry. Now I feel bad.

She gazes at where it ran away.

Do you think it would accept some trail rations? My doggies Cuddlewuffums and Snooglekins never turned down any sort of food from my plate.

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.

Knowledge (nature): 1d20 + 5 ⇒ (9) + 5 = 14 to see if it seems strange that the wolf was alone rather than with a pack.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Is the canine hungry? he takes out rations and tosses them to the wolf/

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

"Hope it will not come back!"

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

I hope it will get enough food to eat he replies.


Time passes. The group is getting ready to bed down, presumably, when... Perception checks from those still awake / on watch.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

I'm seeing a pattern here...

Perception: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Perception 1d20 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.

Still having trouble posting dice rolls, but let's see how this goes...

Perception: 1d20 + 4 ⇒ (20) + 4 = 24


Kara and Kasai see a trio of wolves pacing around the edge of the camp. Once we determine if Dragall and Rizzok can see them, we shall see who is surprised by the ailing creatures' return.

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Perception: 1d20 + 6 ⇒ (2) + 6 = 8.

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1
Kasai Stills wrote:

Still having trouble posting dice rolls, but let's see how this goes...

[dice=Perception]1d20+4

What could be happening is there is code on the forums to detect and prevent duplicate postings. So if you create a post that contains only your die roll and there is another post from you that is just the die roll, it won't post. You have to vary the post somehow. For example, for Rizzok's roll, I just added a period at the end of the post.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Perception: 1d20 + 4 ⇒ (9) + 4 = 13

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Rizzok wrote:
What could be happening is there is code on the forums to detect and prevent duplicate postings. So if you create a post that contains only your die roll and there is another post from you that is just the die roll, it won't post. You have to vary the post somehow. For example, for Rizzok's roll, I just added a period at the end of the post.

Oh wow, that's definitely what's happening. Thank you!


Init:
Kara: 1d20 + 8 ⇒ (3) + 8 = 11
Talondreal: 1d20 + 2 ⇒ (4) + 2 = 6
Dragall: 1d20 + 1 ⇒ (16) + 1 = 17
Kasai: 1d20 + 2 ⇒ (20) + 2 = 22
Rizzok: 1d20 + 4 ⇒ (14) + 4 = 18
Wolves: 1d20 + 2 ⇒ (15) + 2 = 17

Kasai
Rizzok
Wolves
Dragall
Kara
Talondreal

Kasai may act, in the surprise round.

Kara and Kasai notice the wolves, but only one is quicker than the wolves themselves. Several of you are unaware that there are wolves prowling toward you.

Liberty's Edge

Status:
HP: 17/17; Bardic Performance: 11/15; Spells: 3/3 (1st)
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.

"More wolves! Three of them, surrounding us!"

Kasai's voice fills the quiet night, and then softly transitions into a song.

"If this is to end in fire, then we should all burn together..."

At his feet, his bow bursts into arcane flames; his companions' weapons do the same.

Standard Action: Begin Bardic Performance. All allies deal +1d4 fire damage with their weapons.

Status:
HP: 17/17
Bardic Performance: 13/15 rounds remaining
Spells: 3/3 1st level spells

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

That is a neat ability

More wolves? Perhaps they are just hungry? he says,


The wolves converge on their nearest targets, but are malnourished and hungry, and can't quite strike with the ferocity of well-fed kin.

Kasai
Rizzok
Wolves
Dragall
Kara
Talondreal

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

They seem barely alive. I'm going to try something.

She digs a morsel of food from her backpack (Move action) and tosses it underhand in the general direction of the wolves. Choose one at random if they're not at all clustered

Nice doggy. No need to kill to eat tonight.

Handle Animal, untrained: 1d20 + 1 ⇒ (8) + 1 = 9

Ah, well, it was worth a try.

Is it possible they're illusions, like the orcs?

Perception: 1d20 + 5 ⇒ (1) + 5 = 6 Nope, definitely real.


Because it is closest (and for other reasons) we will assume Kara threw it at the green wolf. It looks at the ration (or what equates to a ration) and stops looking at Talondreal like food.

Kasai
Rizzok

Wolves
Dragall
Kara
Talondreal

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