Rizzok
|
This is really sad if the sheltered, naive, highborn wizard is our best tracker.
You are the only one with a positive Wisdom modifier in the party and no one is trained in Survival.
Kara Saint-Germaine SF
|
Updating my business cards to add "Part-time Ranger". :-)
| ScorchedOne |
You are fine, with the map and the aid from the person intelligent enough to read it, you find your way without difficulty. There is however the matter of the sun setting and it becoming somewhat cold. You were provided with supplies to start a fire, though unless you specifically have a bedroll it may become rather uncomfortable for you in the near future. Another survival, to find a suitable camping spot.
Kara Saint-Germaine SF
|
No Adventure is complete without a bedroll!
Hmm, this looks like a good place to bed down. Relatively good visibility and defensible, just in case. What do you think, Talon?
I'll take the roll instead of the Aid since I technically have the best bonus.
Survival: 1d20 + 1 ⇒ (14) + 1 = 15
Kara Saint-Germaine SF
|
Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Getting all my 11+ rolls out of the way early on Skill checks as usual. :-/
Kasai Stills
|
I'm having trouble getting my post to submit, but my Perception was a 13 if this works.
| ScorchedOne |
Everyone hears wolves howling in the distance as they set up the camp, which is a grove in a thicket of bushes surrounded on three sides providing only one entrance or egress. It is fairly smooth and makes for a nice camping spot. Over the next half-hour or so, the howling seems to be coming closer. Another perception please.
Kasai Stills
|
"Those w..w...wolves seem to be getting closer."
Perception: 1d20 + 4 ⇒ (14) + 4 = 18
Kara Saint-Germaine SF
|
Perception: 1d20 + 5 ⇒ (14) + 5 = 19 Low-light vision
Those do not sound like tame dogs.
Kara Saint-Germaine SF
|
Kara takes a moment to use her wand of Mage Armor on herself.
Wand of Mage Armor (+4 AC, 1 hour) 47/50
Lots of charges left. Might as well use them.
Anyone else want a little protection from sharp fangs?
She uses Prestidigitation to warm a nearby object (I'm assuming there's a largish rock or fallen log nearby; if not, her bedroll wrapped around herself) enough to make it comfortable to sit near.
I can take first watch if anyone wants to rest.
Talondreal
|
I can take the middle watch for those who might need to sleep in order to regain their magic he suggests.
| ScorchedOne |
Absolutely everyone spots a lone wolf circling the camp, and we are now in initiative rounds.
Talondreal: 1d20 + 2 ⇒ (12) + 2 = 14
Dragall: 1d20 + 1 ⇒ (5) + 1 = 6
Kasai: 1d20 + 2 ⇒ (4) + 2 = 6
Rizzok: 1d20 + 4 ⇒ (18) + 4 = 22
Wolf: 1d20 + 2 ⇒ (20) + 2 = 22
Kara
Rizzok
Wolf
Talondreal
Kasai
Dragall
Map is up and updated.
Rizzok
|
Rizzok pulls out his crossbow and fires it at the wolf before stepping back.
Light Crossbow: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d6 + 0 ⇒ (1) + 0 = 1
Kara Saint-Germaine SF
|
Wake up, guys. We've got company, and it looks hungry.
Oh, my! Actual wolves! How delightfully Fey Tale this Adventure is turning out to be! I wonder if they're here for my grandmother?
Bad doggy. Go home!
Kara sends a Force Missile to punctuate her request.
Force Missile damage, automatic hit: 1d4 + 1 ⇒ (2) + 1 = 3
FM 4/6
With her Move action, Kara scans behind her for any signs of the rest of the pack.
Perception: 1d20 + 5 ⇒ (9) + 5 = 14 Low-light vision
Kara Saint-Germaine SF
|
Indeed. What was that?
Knowledge Nature: 1d20 + 7 ⇒ (5) + 7 = 12
Probably just a Lone Wolf McQuade.
Kara Saint-Germaine SF
|
Poor thing, it seemed desperately hungry. Now I feel bad.
She gazes at where it ran away.
Do you think it would accept some trail rations? My doggies Cuddlewuffums and Snooglekins never turned down any sort of food from my plate.
Kasai Stills
|
Knowledge (nature): 1d20 + 5 ⇒ (9) + 5 = 14 to see if it seems strange that the wolf was alone rather than with a pack.
Kara Saint-Germaine SF
|
I'm seeing a pattern here...
Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Kasai Stills
|
Still having trouble posting dice rolls, but let's see how this goes...
Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Rizzok
|
Still having trouble posting dice rolls, but let's see how this goes...
[dice=Perception]1d20+4
What could be happening is there is code on the forums to detect and prevent duplicate postings. So if you create a post that contains only your die roll and there is another post from you that is just the die roll, it won't post. You have to vary the post somehow. For example, for Rizzok's roll, I just added a period at the end of the post.
Kasai Stills
|
What could be happening is there is code on the forums to detect and prevent duplicate postings. So if you create a post that contains only your die roll and there is another post from you that is just the die roll, it won't post. You have to vary the post somehow. For example, for Rizzok's roll, I just added a period at the end of the post.
Oh wow, that's definitely what's happening. Thank you!
| ScorchedOne |
Talondreal: 1d20 + 2 ⇒ (4) + 2 = 6
Dragall: 1d20 + 1 ⇒ (16) + 1 = 17
Kasai: 1d20 + 2 ⇒ (20) + 2 = 22
Rizzok: 1d20 + 4 ⇒ (14) + 4 = 18
Wolves: 1d20 + 2 ⇒ (15) + 2 = 17
Kasai
Rizzok
Wolves
Dragall
Kara
Talondreal
Kasai may act, in the surprise round.
Kara and Kasai notice the wolves, but only one is quicker than the wolves themselves. Several of you are unaware that there are wolves prowling toward you.
Kasai Stills
|
"More wolves! Three of them, surrounding us!"
Kasai's voice fills the quiet night, and then softly transitions into a song.
"If this is to end in fire, then we should all burn together..."
At his feet, his bow bursts into arcane flames; his companions' weapons do the same.
Standard Action: Begin Bardic Performance. All allies deal +1d4 fire damage with their weapons.
Bardic Performance: 13/15 rounds remaining
Spells: 3/3 1st level spells
Kara Saint-Germaine SF
|
They seem barely alive. I'm going to try something.
She digs a morsel of food from her backpack (Move action) and tosses it underhand in the general direction of the wolves. Choose one at random if they're not at all clustered
Nice doggy. No need to kill to eat tonight.
Handle Animal, untrained: 1d20 + 1 ⇒ (8) + 1 = 9
Ah, well, it was worth a try.
Is it possible they're illusions, like the orcs?
Perception: 1d20 + 5 ⇒ (1) + 5 = 6 Nope, definitely real.