Once during the adventure, each of you can requisition a weapon with an item level up to your level +1 and a non-permanent-effect consumable with an item level equal to your level for the duration of one mission. The group must use this ability prior to starting a new encounter, and this ability cannot be used during the final encounter. The weapon comes with a fully charged battery or full magazine.
You can roll twice on any one Computers check during a starship combat encounter, take the better result, and add a +4 bonus to the result. Alternatively, one of you can use this code on a ground mission, allowing that PC to count as being trained in Computers for one check (with the double roll and +4 bonus applied).
During a starship combat encounter, select any one successful starship weapon attack to count as a critical hit if it hits, even if the die result isn’t a natural 20.
Once during the adventure, when you use an Aid Token, they get two benefits instead of one, although cannot choose the same effect twice.
Once during a single starship encounter, you can force the crew of an enemy ship to take a –2 penalty to all Engineering and Piloting checks made during the round. The use of this ability must be declared at the start of the starship combat round.
You can reroll one check to recall knowledge about any creature you encounter within the Scoured Stars. Alternatively, once during the adventure, you can instead activate this reward to gain a +2 bonus to each of your initiative checks for that encounter. You can choose to do this after rolling initiative but before the combat begins. If you use this reward against a creature you've identified with a skill check to recall knowledge, each PC gains a +4 bonus to their initiative check instead of the +2 bonus for activating this reward.
SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2
I just noticed that you need to make an actual attack that hits before you can deal the damage when you use the aid token ..so making an attack roll now to make up for not rolling it earlier (when I assumed it would deal auto damage)
Working on Chronicles, would everyone rather receive a bonus Reputation with Second Seekers (Luwazi Elsebo) or (Jadnura)? Also PM me your email for reporting (especially Osuro, so you get your boon).
Working on Chronicles, would everyone rather receive a bonus Reputation with Second Seekers (Luwazi Elsebo) or (Jadnura)? Also PM me your email for reporting (especially Osuro, so you get your boon).
Chronicle sheets are available here. Please look them over and let me know if there is anything that needs to be changed before I report, including whether you want your bonus Second Seeker Reputation to go towards Jadnura rather than Luwazi.
Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7
@GM Skeemo, first thanks for your dedication and the great game you gives us :)
Second, as Dataphile, playing by PbP (or VTT) gives us 1 bonus reputation:)
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
Okay. Big stuff is moved. Probably 11 or 12 trips of loose "things" from our storage garage to get, yet, plus whatever's still in the apartment.
Have my bed set up, the entertainment center set up and configured, my computer set up (and a wireless NIC added because it is too far from the router to wire !), and I've found my clean underwear!
So, now I can type on a keyboard instead of trying to cram my fingers on the fake keyboard on my phone. Time to try to catch up, after I share the post across my games.