Rule the City! (Inactive)

Game Master D-Kal

Roll20 Map


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Oh yes, if you could all get your initiative sorted so I don't have to, that would be a huge help.


I updated the map. Not super gorgeous, but it exists. I stuck some people in some places that seemed right enough at first glace.


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

Thanks for the map, that will help a lot.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

I believe Victor is... 10 feet away from the girls.
That is atleast what he wrote, so I am guessing that Crystal and I am only 10 feet away from the girls?


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Quite, quite. After a night of sleep and rest, I can actually post the requested information.

Now, something that should be recalled is the fact that Victor started as a middle aged man, and as thus, took the related physical stat hit and superior mental stats. So, these were my starting stats. Not to forget that I suffered heavily based on my low con and barely live-able strength.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Strange... I appear to be two points over budget. I'll have to reduce my strength.

Oh, in that case my stats are:

Strength 8
Dexterity 17
Constitution 0
Intelligence 20
Wisdom 12
Charisma 16

The skeletal magus being a variant of the following template:
http://paizo.com/pathfinderRPG/prd/monsters/skeletalChampion.html

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

HEy Feth, I just looked at your HP, and I want to ask why you only have 25?
I understand the 4d6 (Class), but why is it only +1? Don't you have a +4 from your Con?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

OMG, I thought you were just some old guy with a creepy mask!

On a more serious note, you're up, Victor. :)

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Wait whaaaaat? Is Victor a Skeleton! We had no id... Meh, I don't really care if they know.

Yes, we are villains and we will abuse every factor we can to gain more power! *Insert evil Villain laughter*

But seriously, before my turn, after Patricie's, I just wanted to know 1 thing... Am I close enough to charge at her?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Charge distance for you should be 40 ft...so I think you're good, as long as you have a clear path.

On a side note...psssstttt...Victor! Is Patry the red head?


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Skeleton, eh? I have no idea what you are on about.

Yes. The only red-head around is the one I am talking about. Unless you want to arrest Marcello; Do grab her.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Hmmm... But I don't rally have that good CMB to grab... And what if she takes an AoO... Can she even do that when frightened?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I am quite color-blind. You'll have to do better than color descriptions.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

You know, Crystal. Grab the female lovechild of Mowgli and Baloo the Bear.

Edit: Also, my condolences towards you unfortunate eyesight. I am sorry to hear that.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I think that might possibly be anatomically impossible, Victor. Maybe they explored the wonders of in vitro and a surrogate mother.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Shush, shush, m'dear, We wouldn't want to shock and shudder the goody-two-shoes with our usual internal chats, would we?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

My apologies.


Ah, my villains and their insightful discussions.

Thanks for jumping on that init Crystal. It looks like you guys don't even need anything from me yet.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

All I needed was how the Intimidation check was working out for me... But I think that might be a bit too late to stand and take notes on the answers.


Ah yes, I'd assumed we were a bit past that with Victor popping out and making scary faces.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I just decided to steal Melaphi's thunder. Can't have the heroes getting any cred.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

I realize that talking is a free action, however, what kind of game would this be without banter of some kind?

Are we allowed to talk with each other when it isn't our turns?


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

Personally for me the back and forth banter adds a lot of fun, though I'd feel a long dissertation on current tactics would be out of place in the middle of combat.

From a pure rules perspective, talking is one of the few free actions allowed outside of your turn.


That's entirely up to the other players. If no one objects by this time tomorrow, go for it. I'd say just keep it to one statement or reply per not-your-turn, so we don't have complete nonsense.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

I shall no doubt suffer greatly from my desire to break into a villanous monologue whenever I have the chance, but I shall do my darnest to avoid it.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

A lot of OOC chat going on in the gameplay thread, so I'm moving it here. Victor's write-up states that if they save, they are shaken for 1 round.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Aaaaah... Yeah, I just looked at Cause fear, so yes... I understand.


Female Common Elf / Sacred Fist Warpriest 2 + MOMS Monk 1 / AC +16[*20] Touch +16 Flat Footed +13[*17] / HP: +30/30 / F +5 R +6 W +7 / Init +3/ Per +10 / Sense Motive +8
S+SP:
Spells:3/3Blessings: 3/3 Stunning Fist: 1/1 PoP Ready Skyseer Ready Cloak
Marcello Wintrish wrote:

HEy Feth, I just looked at your HP, and I want to ask why you only have 25?

I understand the 4d6 (Class), but why is it only +1? Don't you have a +4 from your Con?

Look at that mistake. Whose in charge of keeping my character sheet correct? They're getting a strongly worded letter from me.

Now if you'll excuse me, I've got some terrified screaming to do

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Ah, yes well... Don't worry, I am certain that said person will break down crying due to before mentioned letter.

And of course, carry on.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

I can only applaud your enthusiasm towards screaming, then again, it is a rare and delightful chance to rejoice over having gotten a look at the Dark Tapestry.


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3
"Crystal Shalhoume" (snipped out of the game play thread) wrote:
Shaken, anyway. Lots of difference. Probably not ready to make a snippy retort, though. :p

Nah, the only one you'll get me to stop making quips, witty remarks, sarcastic, and droll comments it to knock me unconscious (which unfortunately you'd probably be only to willing to do). Doesn't matter what state my mind might be in. Though playing up that double take could well be in order.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Also sorry for your Nat 20 to be wasted on that spell.


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3
Marcello Wintrish wrote:
Aaaaah... Yeah, I just looked at Cause fear, so yes... I understand.

I made the same mistake looking up the spell after your initial comment about still being frightened. (Wasn't about to look upthread at Victors precise explanation... don't want him to feel to important :).


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3
Marcello Wintrish wrote:
Also sorry for your Nat 20 to be wasted on that spell.

Oh, I'm not. What was I going to do, stab you with my dagger for 1d4-2 damage x2 (assuming I could confirm the crit)


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

If I had another scare spell at hand, Melaphi, I would have blasted it at you again! Only due to that insolent comment!


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Being a life oracle, he probably doesn't have many to-hit attack spells, so the -2 on attack rolls means little to nothing to him. The only downfall will be the penalty to saves, and it sure beats complete uselessness for 3 rounds (plus 3 more to get back in the fray).

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

I just mean... What if I walk up to him and slap him to the ground now?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I would be super ecstatic if that happened, of course. I think you will be, too, since he's probably going to try to scramble your brain.


Female Aasimar Cave Druid/3 | HP -2/38 (stable) | AC 16 | Fort +5, Ref +2, Will +8 | Init +1 || Trilby: Bear (M) | HP 27/40 | AC 19 | Fort +6, Ref +6, Will +2 | Init +0/2

GM:
Just in case you didn't see the IM on Roll20, the point of casting for Stone Call is the brown box (up the road a ways from the Rulers).


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Will the bear get all those attacks after having moved?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

After peeking, I'm pretty sure Trilby will be getting either a claw or a bite this round. You're up, Marcello!


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

Should be just the bite attack only as it had to move about 20' (much as I'd like to see the old bones mauled :).


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AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

Fate enjoys this display


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

So I was rather amused to open the map a moment ago and find Marcello scribbling mustaches onto the heroes. The man is dastardly.

See

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

It is part of my circus act!

No, but seriously... Does anyone know about making Spellcraft on Supernatural Abilities? The group I normally play with, the GM usually just say that is like any Spellcraft check, but with a +5 to it, due to not being a regular spell being cast.
So doesn't that sound good enough for all of you?


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

An SLA could be spell crafted, not entirely certain on magic items reproducing spell effects.


AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

I don't think there's anything in the standard rules that lets you use spellcraft on supernatural abilities.

I suppose if you are going to make people identify them, it would be the knowledge skill most appropriate to the class/creature. For example, a paladin's lay on hands would be knowledge (religion).

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Yeah that makes sense Fate, but with me, you know...

What would you say this Dc should be and in what Knowledge?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Definitely knowledge religion.


Female Aasimar Cave Druid/3 | HP -2/38 (stable) | AC 16 | Fort +5, Ref +2, Will +8 | Init +1 || Trilby: Bear (M) | HP 27/40 | AC 19 | Fort +6, Ref +6, Will +2 | Init +0/2
Crystal Shalhoume wrote:
After peeking, I'm pretty sure Trilby will be getting either a claw or a bite this round. You're up, Marcello!

Yeah, my bad.

Also, I agree that it depends on the ability. I think any supernatural ability who's description includes "works like such-and-such spell" could be found out with spellcraft, but beyond that it's up to the GM's discretion.

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