Robin's Rise of the Runelords

Game Master robin

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Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
robin wrote:
What door ?

The secret door downstairs that leads to the passage to both the trash heap and the ranseur statue.


Male Human (Varisian) Sorcerer 2D6

"I'm too worried about Ameiko to sleep!" Dorin complained. "If we had just been quicker after that goblin on the stairs, there was just too many of them. I don't want to find her d-d-dead like her father."


Male Human (Chelaxian) Cleric 2

I believe I was with Gar investigating the storerooms. I had a perception roll up a few posts. It was a 22.

Danaris thoroughly examining the bedroll, hoping to find some sort of clue as to what the goblins were doing. "We been through all these storerooms, right? We didn't overlook one? I'd hate to leave any stone unturned. Even though I feel like we've flipped these rocks over at least twenty times each. I can't believe that those goblins could've just disappeared."

Do we have a sense of what time it is? Danaris needs to be sure to rest enough to recover his spells.


Male Human - Varisian Wizard 1 - Universalist

Satisfied that there is nothing to find, Zees finds the rest of the group and advises them of the results of his search. He then volunteers to either take the first or last watch. When the time comes, he will go to sleep hoping tomorrow will work out better. In the morning he will memorize:

0 - Daze, Ray of Frost, & Light
1 - mage armor, magic missle, & burning hands.


Male Human (Varisian) Sorcerer 2D6

Dorin helped keep watch with Danaris and Kast by the door to the hidden level below, fitfully sleeping when he got a chance.

(Dorin didn't use any 1st-level spells but he did use his Heavenly Fire quite a bit. If he rests he will regain the used spell-like abilities. I'll have to see if robin allows Dorin "sleep", given his morose attitude. :) )

(Obviously we have a dungeon level to clear down below. Do we go back to the prison cells and proceed from there? And robin, sorry if I asked this before, but did we get xp for the 3 monsters? I'm not tracking it yet on my profile page.)


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I agree that we should head back to prison cells after resting provided that we get Kendra to give us coverage for the Glassworks while we are down below.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"You kids had a rough day. Think about revenge tomorrow, don't push yourself tonight." Gar will take one watch, letting the magic types sleep.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I will take the second watch tonight, let's rest.


Kendra listen to what Malcolm has to say and then replies
"Very well , since there are no monsters anymore in the glassworks , I'll have some people in to bring the remains of our friends to the cathedral. "

There is no door down there but just a brick wall where an hole has been made to allow ingress. Otherwise it is still morning and you'll have to wait for tomorrow to renew your spells . "


Not here till wednesday .


You are all waiting for sleep to come down in the earth . Only one or two hours have passed since your foray into the underground complex when you all hear a voice coming from the hole in the wall . While the voice speaks in thessalonian , it is nevertheless quite raspy and grates on your ears
For those of you speaking thessalonian

Spoiler:

I wonder if it is confidence or stupidity you are showing there . You invade one's home , kill one of the guard and then camp on the doorstep . Why should I not kill you all now ?


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast stirs at the voice.

Thassolonian:

"You speak an old tongue. You are welcome to try to kill us, your guards failed. We just wanted to talk. Are you better than they are at either?"

Kast will ready his shield and morningstar.


Male Human - Varisian Wizard 1 - Universalist

Zees hears more voices on the wind. This one at least does not know his name.

Thassolonian:
"You should not kill us because we are not your enemies. We might be one day, but today we have a common enemy and that makes us friends." Or that's at least what I read somewhere.

Zees begins to pull the scroll of burning hands out.


Male Human (Varisian) Sorcerer 2D6

So much for sleep!

Dorin shakes himself fully awake at the voice in the Old Language, and the threat in the words. "To arms! To arms! Another one of those creatures is upon us!" he cried out in warning to the others. Dorin started casting Dancing Lights to fully illuminate the hole in the wall.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"Good let them come to us, less surprises that way."


Male Human (Chelaxian) Cleric 2

"Will this ever end? Erastil give us your aid." Danaris prays for Erastil's aid for his friends, casting guidance on Kast and then readies his bow.

I figure Kast will either be doing the negotiations or be the first in combat.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

At the shouts of his comrades, Malcolm rushes to the fore, drawing his Bastard Sword and standing at the door next to Kast.

Well, shall we enter or invite it in?


Male Human (Varisian) Sorcerer 2D6

"My Heavenly Fire hurts them - they must be evil. I'm with Gar. Let it come to us." Dorin snarled, his hands still waving arcane symbols.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Malcolm nods and braces himself as he yells to the wall.

Show yourself beast so that I may lay eyes upon my next fallen enemy!


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast looks at both Dorin and Malcolm quizzically.

"Hold your horses now...this one might want to talk. Maybe."

I can't believe that I'm the voice of reason here...


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"Welllll...what words of wisdom has the slathering beast said so far?"


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

"He's only asking why he shouldn't kill us all now," Kast replies as if it were nothing.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"Didja ask 'im about the girl? That's all we want." Gar is restlessly adjusting his grip on his adze. Slow translated negotiations with this creature just might kill him.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
'Gar' Duncrick wrote:
Slow translated negotiations with this creature just might kill him.

Lol. Yeah, if we have to wait days just to talk to this creature...


The same raspy voice will speak this time in common
I tend to forget that you mortals ones speak different languages .
So to resume , we have some blustering buffoons eager to meet their demise. One smallish creature asking for a girl: given his appearance, he 'll need luck ... and an interesting human who speaks of common enemies while readying a scroll . Methinks , this one has a glimmer of wits and might be worthy. So dear , what do you want in life : power , knowledge , revenge , fame ? All of these I could procure to you if you are interested .

Meanwhile , Dorin's lights reveal an empty corridor


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I truly desire what you could never obtain, evil beast - the perfection that only the Master of the First Vault can provide. You are merely a malformation of evil that I shall eradicate in Abadar's name! Show yourself to taste perfection!


Male Human - Varisian Wizard 1 - Universalist
robin wrote:
So dear , what do you want in life : power , knowledge , revenge , fame ? All of these I could procure to you if you are interested .

"Knowledge. I would start with who or what you are. That should be easy to procure. Then I would know what we mortals have done to garner the interest of someone such as you. What has turned our town into a magnet for the amazing and unusual?"


Can't you make yours curs silent ? My dear little boy , why would you be so special ? You just had the misfortune to be born in a place where the mother chose a new devotee . Of course , given the awful treatments she endured while in your town, I'm afraid that means your town is doomed. As to who I am , I am a priest of the great mother of course as you could even as a man

Knowledge religion DC 12

Spoiler:

The great mother is of course Lamashtu the mother of monsters , she is CE .


Male Human (Varisian) Sorcerer 2D6

To say Dorin was surprised by the empty corridor was an understatement. It's not the big creatures from before that spoke in the Old Language? Then what can...it must be invisible! But what can make itself invisible? And how do we hit it? he thought. He needed to tell the others.

Knowledge: Arcana check: 1d20 + 5 ⇒ (19) + 5 = 24


You are right Dorin , it must be invisible


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

1d20 + 7 ⇒ (1) + 7 = 8 Knowledge Religion

Kast listens, trying to pinpoint where the voice is coming from.

1d20 ⇒ 4 Perception

"Who are you? Where are your angry guards?"


Male Human - Varisian Wizard 1 - Universalist
robin wrote:
Can't you make yours curs silent ? My dear little boy , why would you be so special ? You just had the misfortune to be born in a place where the mother chose a new devotee . Of course , given the awful treatments she endured while in your town, I'm afraid that means your town is doomed. As to who I am , I am a priest of the great mother of course as you could even as a man

"They are not my curs. I do not know why I am special, but I am and I don't know if I would count it my misfortune to be here. It seems fortunate for the town that my friends and I are here. Why is our town doomed? What is its doom?"

About to travel to the mountains for the weekend. I'm unsure of coverage and will be working by cell phone, so it might go slow until Sunday night.


Male Human (Chelaxian) Cleric 2

1d20 + 4 ⇒ (8) + 4 = 12 Knowledge Religion

Danaris whispers to the party: "This mother that she is talking about . . . I think she is referring to Lamashtu, the mother of monsters. That's not one of the friendlier deities. I fear that, even if we come to some sort of agreement, we cannot count on this creature to keep her word"


No no dear boy . since you seem determined to save paysans , I'll keep mum about this . Now do you want a showdown ? Here is something to wet your appetite then
Thus saying , the voice begins to incant
Spellcraft is DC 47 since the creature is invisible but it is at least a full round incantation .

Here is a map
Place yourselves on it and Initiative and Perception checks would be a plus


Male Human - Varisian Wizard 1 - Universalist

1d20 + 2 ⇒ (3) + 2 = 5 Init
I am unclear about the map. Please place me somewhere reasonable.


I put you in H34 . The yellow shows the brick wall


Male Human (Varisian) Sorcerer 2D6

Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Perception check: 1d20 + 1 ⇒ (20) + 1 = 21

(I think Dorin was at G34, the back of the party, the intersection before the brick wall.)

Hearing the incantation and knowing the action of the spellcasting indicating the level of the spellcaster, an alarmed Dorin shouted out "It's casting a spell invisibly! It must be a mighty spellcaster! Watch out!". He ducked out of the way (to G39, the edge of the map) to protect himself from a possible conflagration.

Future actions:

Cast Mage Armor on himself and go back into the fray with Ray of Frost.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast stands in I34, waiting to see what will happen.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar will take J34, unless someone doesn't want to be right in the front, in that case, he would take K34.

Initiative -> 1d20 + 3 ⇒ (19) + 3 = 22
Perception -> 1d20 + 5 ⇒ (19) + 5 = 24

Gar holds his tongue at this creature's insults. Let it run it mouth and give itself away.


Male Human (Chelaxian) Cleric 2

Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Perception: 1d20 + 4 ⇒ (10) + 4 = 14

I guess Danaris will be at F34, unless someone objects.


Male Human - Varisian Wizard 1 - Universalist
robin wrote:
I put you in H34 . The yellow shows the brick wall

Sounds good. Forgot my perception. 1d20 ⇒ 11


Malcom ?


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Up front - position K34

Perception: 1d20 ⇒ 2

Initiative: 1d20 + 1 ⇒ (20) + 1 = 21

Show yourself coward!


Initiative
Gar 22
Malcolm 21
Danaris 18
Dorin 10
Creature 1d20 + 5 ⇒ (4) + 5 = 9
Zees 5
Kast Delaying

A sort of Dog appear in G34 and attacks Zees !
1d20 + 3 ⇒ (14) + 3 = 171d6 + 3 ⇒ (6) + 3 = 9 It also attempts to trip Zees 1d20 + 3 ⇒ (5) + 3 = 8

Knowledge Nature DC 12

Spoiler:
It is not a dog but a hyena

The one who summoned it remains invisible since this is not an attack but begins another spell


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"So much for talking."

Gar pauses to let Malcolm take the lead, before rushing ahead.

Delay until Initiative 20 after Malcolm.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast will un-delay (but not sure why I was delaying).


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Round 1, Initiative 21

Malcolm switches to his crossbow and fires down the hallway in the direction of the disembodied voice. (Firing along L34, M34, N34, O34, and P34)

Can someone give me a location on this bastard?

Cross Bow ATT: 1d20 ⇒ 8
50% Miss Chance: (High Good): 1d100 ⇒ 65

Cross Bow DAM: 1d8 ⇒ 1


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"Oh, Enough of this!" Gar moves past Malcolm and rushes down the hall yelling. "Show yourself, you ugly bug."

Gar moves to N-34 (move action), if he doesn't encounter anything, he will continue to move to P-34 (double move). If his first move does encounter something he will swing at it.

Perception to pin point the new spell -> 1d20 + 5 ⇒ (13) + 5 = 18

If Needed:
Adze Attack -> 1d20 + 3 ⇒ (2) + 3 = 5
Damage -> 1d8 + 3 ⇒ (2) + 3 = 5

miss chance (high hits) -> 1d100 ⇒ 33


Male Human (Varisian) Sorcerer 2D6

Round 01, Initiative=10, map is undersandpoint round

Stats-Temp Effects:

HP=7/7 points, AC=13 (touch 13, flat-footed 10), wearing both gauntlets, speed=30 ft.
Fort=+1, Ref=+3, Will=+3
Spells: inf/4 for 0th/1st; Acid Splash is 1/1; Heavenly Fire is 3/6

Dorin cast Mage Armor (+4 to AC) on himself. This time I'm not getting hit. he thought, feeling the prickly sensation of the spell on his skin. He began the spell for Ray of Frost to hit the dog inbetween Zees and Danaris.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast's Init: 1d20 - 2 ⇒ (16) - 2 = 14
Perception: 1d20 ⇒ 20

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