
Vincente Valentino Valdemar |

I believe we did consider it...Vinny just didn't have any cash to contribute
Seeing the runelord, feeling the magic drain him of the very moisture that gives him life gives him a moment of clarity. Kill
So that is what he goes for.
Power Attack, flanking: 1d20 + 11 + 1 + 2 ⇒ (14) + 11 + 1 + 2 = 28
1d8 + 12 + 3d6 ⇒ (6) + 12 + (6, 5, 4) = 33

Unalaq |

...and your little bear too!

Unalaq |

Too bad they didn't stat another one or two in Shattered Star.

Unalaq |

Oooh, that is evil :)

Unalaq |

I'm actually working on a dwarven bard right now :) He'll eventually be going Battle Herald. Dwarf is not the optimal way to start that out :)

Tarinhilliberanavius |

Sadly, normally, dispel bombs don't do damage. It's just the dispel effect. Of course, if this guy's made of magic and there's an exception, I'll take it. Also, I imagine Unalaq's extra damage was because he thought the smite was against an undead or evil outsider.

Tarinhilliberanavius |

Ok, me and my 9 hp will...
Tarinhil winces as he feels the very life being somehow pulled out of him, "Ow! Owowowowow.", he screams, then curses, I should have mixed up some Cure Serious Wounds extracts this morning... Well, I guess the best I can do is try to kill him before he kills us.... Did I mention that I really hate the Pathfinder Society right now?
Tarinhil's magically-sped hands expertly mix up three bombs, all of which he hurls at the Runelord, shouting, "Your turn, jerk."
Tanglefoot Bomb: 1d20 + 13 + 2 + 1 ⇒ (16) + 13 + 2 + 1 = 32 (v. touch) 5d6 + 6 ⇒ (4, 2, 3, 6, 4) + 6 = 25 Reflex DC 20 or entangled and stuck to ground
Tanglefoot Bomb (Hasted): 1d20 + 13 + 2 + 1 ⇒ (11) + 13 + 2 + 1 = 27 (v. touch) 5d6 + 6 ⇒ (5, 5, 1, 4, 1) + 6 = 22 Reflex DC 20 or entangled and stuck to ground
Explosive Bomb: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20 (v. touch) 5d6 + 6 ⇒ (6, 3, 4, 4, 2) + 6 = 25 On fire, d6/rounf, full round Reflex DC 20 to extinguish

Unalaq |

I didn't make it double damage. Was just checking. Hoping that he might be undead, but no go. BTW, yay us! This game has moved into top 50 with the most posts.

Darin the Cheerful |

Back, is it my turn again?

Unalaq |

"That's not good and it looks like Bear is dead. That sucks. Anyone have an idea of how to track the runelord?" While figuring out what to do, Unalaq casts a spell and moves over by the altar.
Casts bull's strength

Tarinhilliberanavius |

Arcana: 1d20 + 19 + 2 ⇒ (1) + 19 + 2 = 22
Tarinhil says, "He can't have gone far. The keys are still here. " and moves toward Phooka, his voice shifting into a snarl, " Of course, he's probably healing, too, and likely has more magic than we do. "
He flies toward Phooka to take advantage of the healing energies, then draws his extract of cure light wounds and throws it back.
Energy Body: 1d8 + 5 ⇒ (8) + 5 = 13
Cure Light: 1d8 + 5 ⇒ (6) + 5 = 11

Darin the Cheerful |

Darin will channel again, as many times as he can.
Channel: 2d6 ⇒ (1, 3) = 4
Channel: 2d6 ⇒ (1, 4) = 5
Channel: 2d6 ⇒ (1, 6) = 7

Vincente Valentino Valdemar |

Vinny begins to search for the runelord.
Perception: 1d20 + 10 ⇒ (10) + 10 = 20

Unalaq |

I'm not planning on sitting around. Just let me know when the next round starts.

Unalaq |

Unalaq moves from the room back out into the hallway, looking north and south.
I'm assuming we left the door open. Otherwise I have to stop at the door and open it next round.

Tarinhilliberanavius |

Tarinhil throws back his extract of see invisible , then says, "He's probably trying to reset his blasted runes! And put out the fire!. As the magic makes his eyes tingle, he quickly scans the room, then flies back into the hall.. Should totally have mixed up a mutagen that gives me scent instead of darkvision...
With haste still up for a few rounds, Tarinhil can fly 60', which is just enough to make it beside Unalaq this round.... Would also fly through Phooka if it'd help...

Darin the Cheerful |

Noted and moved.

Unalaq |

Forgot about haste with respect to movement. I'm going to move Unalaq further to the north then.

Vincente Valentino Valdemar |

Vinny begins to follow his companions, spear gripped in hand, he sees the glowing healer and runs towards it, curious.
Then after the light of healing washes over him, he follows out the door with a smile on his face, feeling better as he follows and steps in front of Darin.
Energy Body: 1d8 + 5 ⇒ (5) + 5 = 10

Darin the Cheerful |

So he's around the corners from the entrance?
Darin will run around the corner to the south and look for the runelord. If he's not there he'll continue his movement around the last corner (180 feet (Run x 60 feet)).

Tarinhilliberanavius |

Tarinhil uses the magic-boosted speed, flapping his mutataed wings to swing around the northern corners, coming around past the control rune.
Single move so far -- if he doesn't see anything with his see invis he'll keep heading south...

Unalaq |

Are you guys yelling to indicate where you see him?

Darin the Cheerful |

Found him in the far corridor! And a second thing!
Knowledge?

Vincente Valentino Valdemar |

Vinny moves full speed to close in on things.

Darin the Cheerful |

Knowledge (Arcana): 1d20 + 6 ⇒ (17) + 6 = 23

Darin the Cheerful |

Darin will, at the risk of drawing attention to himself, draw a full breath and yell.
THAT SON OF A !#$&* HAS SUMMONED A GORGON! IT BREATHES PETRIFYING POISON AND TRAMPLES YOU, STAY OUTSIDE OF A DIRECT LINE IF YOU CAN!
That done, he prepares his soul for death by putting himself in a combat stance. He feels the warmth of approval from Cayden Cailean that tells him he's on the right path, even with death coming.
Looking at the Runelord he exclaims, I don't know who you are, and I don't know what you do but apparently I'm here to cave your skull in. So do us both a favor and just surrender to the inevitable, this is already annoying.
There, that oughta steal some thunder. The monologuing is annoying as hell.