Rise of the Runelords (Inactive)

Game Master ElegantlyWasted


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"From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the Runelords takes a party of adventurers from 1st to over 18th level and delves into the mysteries of Varisia's ancient past. Millennia ago, the powerful empire of Thassilon ruled the land, dominated by despotic runelords who maintained their power through harnessing the power of rune magic. Thought gone forever, the workings of Thassilon are not so far beneath the surface and one of the runelords plans a return to power. Only the brave adventurers stand in his way."

Yes...I have decided. Time for me to try my hand at the iconic adventure path!

Hello, friends. I'd love to run some Rise of the Runelords! I'm looking for five players. If you're new to Pathfinder or PbP, that's totally fine! I welcome new players and veterans alike.

Me:
A bit about me, first! I'm a gamer with over twenty years of experience, and a quite experienced GM as well. I've rolled dice almost as long as I can remember and love no gaming experience so much as role-playing games. I'm new to the Paizo boards but an experienced player and runner of Pathfinder. I also have quite a lot of experience with the PbP format.

Format and Expectations:
The format will be Play by Post, if that wasn't obvious!
Posting expectations are one post per day from every player. Weekends are exempt but I will post on weekends, so if you're free we'll get through stuff that much faster! If something comes up and you won't be able to post for a while, that's just fine. Just let me know, and we'll work something out.

Character Generation:
just to get it clear, no third-party material will be allowed.

Attributes: Roll 2d6+6 six times on this thread, or 20 point buy, whichever is higher! You may assign the results however you wish. Shamelessly stolen from DM Mathpro!

Races: Corr preferred. Featured races from ARG are also fair game. Anything else will be a case-by-case basis. Racial archetypes and alternate traits from Paizo are all kosher.

Classes: Core/APG preferred. I have not yet read through Occult Adventures or Path of War, so those classes will not be available. All other Paizo is available, though Sulmmoners must play the Unchained variant, and Gunslingers are restricted to the Bolt Ace archetype.

Traits: Two traits. One must be a campaign trail from the Rise of the Runelords Player's Guide. A third tree may be taken if you take a drawback. However, the drawback must be explained in your character background. Which leads me to my next subject...

Backgrounds: At the least, I would like a 10-Minute Background. Candidates that have both that and a regular background consisting of a few paragraphs will be considered most strongly. If you're having trouble with your character background send me a PM! We'll work on something.

Skills: We will be using background skills. We will also be using one consolidated skill- Athletics, replacing Acrobatics (jumping), Climb and Swim.

Starting Wealth: Starting wealth is max for your class.

All the pertinent info is up there! Recruitment will be open for one week. It will end on Friday, April 15, at 12:00 PM PST. After that, I'll make my selections over the weekend and have a group selected no later than Sunday morning.


2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (6, 4) + 6 = 16
2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (6, 4) + 6 = 16
Okay! That is not bad!
Dotting for sure!


2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (3, 5) + 6 = 14
2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (3, 6) + 6 = 15


Pretty solid sets there! Can't wait to see what you come up with!

Liberty's Edge

Hello GM Wasted! My name is Simon. It is nice to meet you! I am currently in one PbP game, and recently sent an application to another. I'm not sure if I will be accepted yet, so I was wondering if I could make an application for your game as well? Three games might be a lot, so I may not be able to do all of them, but I wanted to add my support and interest for your great campaign idea. In light of that, I think all other applications should have priority over mine, but I'd like to show you a possible character, if it's all right.

Thank you very much!


Irlana here, I have my character done now.

Silver Crusade

2d6 + 6 ⇒ (6, 5) + 6 = 17

2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (1, 5) + 6 = 12
2d6 + 6 ⇒ (3, 5) + 6 = 14

Huh.. possibly gamebreakingly too good.

The Exchange

I always wanted to play rise of the runelords so I am applying for this one.

2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (5, 5) + 6 = 16
2d6 + 6 ⇒ (4, 3) + 6 = 13
2d6 + 6 ⇒ (2, 4) + 6 = 12

I plan on making an druid I think on the Urban, but I like to ask if you would allow the wild shape to work like normal druids before I set him in stone?


been working on a kitsune oracle of water, who fights in fog. but yea interest is certain here. Should add i am an experienced pathfinder.

An 18 and a 17 dang i am okay with that

Edit : looked over campaign traits and i've decided on Outlander: Exile

2d6+6: 2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6+6: 2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6+6: 2d6 + 6 ⇒ (3, 3) + 6 = 12

2d6+6: 2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6+6: 2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6+6: 2d6 + 6 ⇒ (2, 6) + 6 = 14


2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (6, 4) + 6 = 16
2d6 + 6 ⇒ (2, 4) + 6 = 12
2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (5, 2) + 6 = 13

Dotting


stats: 2d6 + 6 ⇒ (1, 5) + 6 = 12
stats: 2d6 + 6 ⇒ (2, 6) + 6 = 14
stats: 2d6 + 6 ⇒ (6, 4) + 6 = 16
stats: 2d6 + 6 ⇒ (1, 4) + 6 = 11
stats: 2d6 + 6 ⇒ (4, 6) + 6 = 16
stats: 2d6 + 6 ⇒ (3, 4) + 6 = 13

Dot


2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (5, 5) + 6 = 16
2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (2, 3) + 6 = 11
2d6 + 6 ⇒ (3, 4) + 6 = 13
2d6 + 6 ⇒ (3, 6) + 6 = 15

In the players guide it mentions some other traits that can replace the campaign traits. Are those allowed as well?


@Oyzar-
That's fine by me.

@Elena- yeah sure, I don't find Wild Shape functioning normally to break that archetype

@Tharasiph- I wouldn't worry about that ;) if your stats are higher than average, the bad guys probably will be too :D

@Simon- you're welcome to apply my friend!

@Lyneera- looks solid! I noticed you haven't snagged a weapon yet. My suggestion would be the Elven Curve Blade! I'm also just fine with the feat from PoW that gives you dex to damage if you'd like to go that route. I'll read over more of the background after work!

I forgot to mention that my version of ROTR will have plenty of stuff not in the official AP. A more developed Sandpoijt, additional quests, customized loot and bad guys...all sorts of fun stuff!


2d6 + 6 ⇒ (4, 3) + 6 = 13
2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (5, 1) + 6 = 12
2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (4, 5) + 6 = 15

Hmm, no bad rolls, but nothing super high either. Probably a good time to try the paladin idea I've been kicking around! I know some GMs don't like paladins in their group; will that be alright GM?


Heh. If you want to be more strategic you can always do the point buy!

Liberty's Edge

GM Wasted wrote:
@Simon- you're welcome to apply my friend!

Thank you very much! It really means a lot to me. :) I will write up a character after rolling.

2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (6, 3) + 6 = 15
2d6 + 6 ⇒ (3, 2) + 6 = 11
2d6 + 6 ⇒ (1, 4) + 6 = 11
2d6 + 6 ⇒ (1, 2) + 6 = 9


GM Wasted wrote:
Heh. If you want to be more strategic you can always do the point buy!

No, no, it's a fine set for a MAD melee character. I'll gladly take it. This will work just fine. Thank you though.

I'll post something here soon!


I'm going to throw my hat in the ring. And to make it slightly more challenging, let's see what I get in order.

STR: 2d6 + 6 ⇒ (5, 5) + 6 = 16

DEX: 2d6 + 6 ⇒ (4, 3) + 6 = 13

CON: 2d6 + 6 ⇒ (5, 3) + 6 = 14

INT: 2d6 + 6 ⇒ (3, 2) + 6 = 11

WIS: 2d6 + 6 ⇒ (4, 6) + 6 = 16

CHA: 2d6 + 6 ⇒ (5, 1) + 6 = 12

Hmm, interesting spread. I'll have to think on this a bit.


GM Wasted wrote:
@Simon- you're welcome to apply my friend!

Hello again, GM Wasted. Here is my formal character application, Raven Zarelli. I'm super new to writing backstories. This is only my second one so far. I tried to incorporate as much lore as I could. Please let me know if I need to change anything. If it's good or bad, what I can work on etc. I hope it's ok that I used Point Buy as well. I can use my rolled stats too if you like.

Edit: I am SO sorry! Updating now with 10 Minute Background.
Edit Edit: Now updated with 10 Minute Background. I hope I did everything ok. Thank you again, GM Wasted. :)


GM Wasted wrote:
@Lyneera- looks solid! I noticed you haven't snagged a weapon yet. My suggestion would be the Elven Curve Blade! I'm also just fine with the feat from PoW that gives you dex to damage if you'd like to go that route. I'll read over more of the background after work!

Elven Curve Blades are awesome but sadly are 2-handed making most Magus builds (including mine). I will be picking up Deadly Agility if you allow. As for weapons I have a Rapier and cold iron longsword.


Profile of character

Not sure exactly how you want submissions GM but here's a link to the profile i'm going to use. I'm still working on it though: the background and such


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Ammon Knight of Ragathiel wrote:

Profile of character

Not sure exactly how you want submissions GM but here's a link to the profile i'm going to use. I'm still working on it though: the background and such

I like your character's portrait, Ammon. Pipe foxes are my favorite! Would you like me to change my own portrait, to prevent confusion with your main alias? I can choose a different one if you like. :)

The Exchange

2d6 + 6 ⇒ (3, 2) + 6 = 11
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (3, 2) + 6 = 11

Oddly enough, it's a 20pt roll! I'll take a day or two and put these to good use.

Silver Crusade

2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (3, 4) + 6 = 13
2d6 + 6 ⇒ (6, 6) + 6 = 18

Wow, look at that! The dice favor me today.

Submitting Praetor Ryswell, Human Paladin for review.

10 minute background is complete, I just have to adjust my stats.


Raven Zarelli wrote:
Ammon Knight of Ragathiel wrote:

Profile of character

Not sure exactly how you want submissions GM but here's a link to the profile i'm going to use. I'm still working on it though: the background and such

I like your character's portrait, Ammon. Pipe foxes are my favorite! Would you like me to change my own portrait, to prevent confusion with your main alias? I can choose a different one if you like. :)

Nah it's cool are names are different enough to where ti shouldnt be a problem


Ammon Knight of Ragathiel wrote:
Nah it's cool are names are different enough to where ti shouldnt be a problem

Thank you! I am very grateful, because it's a really cool picture.


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Lynleera Sunwhisper wrote:
GM Wasted wrote:
@Lyneera- looks solid! I noticed you haven't snagged a weapon yet. My suggestion would be the Elven Curve Blade! I'm also just fine with the feat from PoW that gives you dex to damage if you'd like to go that route. I'll read over more of the background after work!
Elven Curve Blades are awesome but sadly are 2-handed making most Magus builds (including mine). I will be picking up Deadly Agility if you allow. As for weapons I have a Rapier and cold iron longsword.

Deadly Agility is fine.

Also some unexpected stuff has come up at work so it will likely be several hours before I can reply to anything else!
But I promise I'll hit everything as soon as I can :)


OOH Deadly agility is allowed that makes things so much better... I like having some ability to do ranged or melee when making a build.

Like even if i am playing an archer i like having something for melee just in case


I love everyone's characters! I've only played PFS before, so I would have been really happy with that Deadly Agility feat for my other Dexterity characters. I'd love to work together with everyone as a team, and become friends!

Raven is a Varisian Pilgrim Cleric. He has weapons, but ideally he will never use them. He's a decent healer with 14 Charisma and Selective Channel (Was hoping for higher rolls. C'est la vie!), but his main ability is Caravan Bond. My strategy is to use Caravan Bond with Bit of Luck or Touch of Good, along with Combat Advice. If all goes well, I can hand out "roll twice, take higher" or "plus 1/2 Level" to the biggest damage dealer's d20 rolls at 30 feet. Combat Advice lets me get use out of my move actions by giving +2 Competence to one Attack Roll to the same or another party member.

In addition, I will prepare the standard Cleric buffs so I can affect everyone else. I enjoy support characters because I actually do not like violence that much. Everyone else should feel free to inflict violence within reason, of course.


Okay so GM tiny question answer whenever you get a chance and i know this might sound a bit silly but if i were to get proficiency as normal would my kitsune be able to use one of the tail attachment weapons? I do plan using it as a main weapon not for abuse purposes or anything, i just think the idea could be cool.

From what the forums seem to say it's a gm ruling type thing.


Let's see what sort of rolls I'll get...

2d6 + 6 ⇒ (1, 6) + 6 = 13
2d6 + 6 ⇒ (2, 3) + 6 = 11
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (6, 4) + 6 = 16

Alright. I think I'm going to build a sorcerer of some description. :)


so made some changes as well i'm going to be using Spirit guide Oracle archetype with Water Spirit on that side and on the Oracle side, the fire mystery.


We are getting some epic stats going on here...


I wouldn't mind getting in on this. At the GM would you mind a Lizardfolk? I'd kinda like to me a Warprist/Exalted of Apsu and make use of a Natural Attack based fighter. I have other ideas in mind too, just let me know

2d6 + 6 ⇒ (5, 1) + 6 = 12
2d6 + 6 ⇒ (2, 3) + 6 = 11
2d6 + 6 ⇒ (2, 6) + 6 = 14
2d6 + 6 ⇒ (6, 4) + 6 = 16
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (3, 2) + 6 = 11


I was thinking about a rogue that multi-classes in sorceress,a consequence of her learning about herself, and her heritage.

1: 2d6 + 6 ⇒ (4, 6) + 6 = 16
2: 2d6 + 6 ⇒ (5, 5) + 6 = 16
3: 2d6 + 6 ⇒ (1, 6) + 6 = 13
4: 2d6 + 6 ⇒ (1, 1) + 6 = 8
5: 2d6 + 6 ⇒ (3, 6) + 6 = 15
6: 2d6 + 6 ⇒ (3, 5) + 6 = 14

That isn't a bad spread. She'll have some bad stats and some good ones too. That 8 might have to go into Wisdom.

So.. dotting.

For your scrutiny:


Step 1: write five things about your character’s concept and background, five things that you think are the most essential parts of your character. You don’t have to stop at five, if you like…this is just a minimum.

-----------------------------

1. Will multiclass in rogue and sorceress, with a dragon bloodline. She will start as a rogue and by third level her bloodline will manifest.
2. Likes to wear a mask and a hood. It makes her feel mysterious as if she were a super hero. (Is not a vigilante, but could be).
3. Is all about illusions, which is why she wears the mask. It's exciting for her to be a riddle.
4. Has way too much curiosity, which may lead to her having a low wisdom score.
5. Enjoys her alignment, and playing the good guy.

-----------------------------

List two goals for the character that you, as a player, think would be cool to see accomplished in-game. During any session in which you take positive action to achieve that goal, I will award you an action point that can only be used in scenes furthering that goal. These Action Points are separate from the action points you gain by resting and reaching milestones. You can change goals later, though you lose all the accumulated Action Points for the goal you abandoned.

-----------------------------
1. She wants to save someone and be a hero. You know, prove her mettle.
2. To defeat a major villain
3. And, to live and have lots of fun!
-----------------------------

Step 3: List two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises!

-----------------------------
1. She'll discover that she has dragon somewhere in her ancestry
2. Is an orphan, but her mother is still alive.
-----------------------------

Step 4: Describe three people that are tied to the character though blood, romance or honor. Two of them are friendly to the character, one is hostile. All can do something useful for you, if you can get the situations to line up. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.

-----------------------------
1.: Desna, the goddess she worships, but has prayed to Cayden Cailean occasionally.
2. A bartender who hears the secrets of the town, and shares them with Wisp, even if she could get hurt or killed.
3. And the sheriff hates her antics, because she gets in the way. She is only first level so, she isn't as awesome as Batman yet, so she's a risk to herself and anybody else involved.
-----------------------------

Step 5: Describe three memories that your character has. They don't have to be elaborate, but they should provide some context and flavor.

-----------------------------
1. She remembers her mother's voice, the songs she lulled her to sleep with as an infant.
2. Giving a bully at the orphanage a bloodied nose for picking on the smaller, younger children.
3.And the day she fell off the rooftop into a barrel of rotting fish, that was meant to be fish sauce, a condiment at a local restaurant. She thought she was watching an illegal smuggling deal go down. It was nothing, but she got very messy!
-----------------------------
Wisp is a wily half-elf eager to prove herself as an adventurer and as a hero. All her life was was raised in a orphanage, and once she came of age she left to explore the world and find her place in it.
Wisp can be found in a bar, causing a ruckus of song as she leaps from table to table riling the patrons up to drink and sing.


Pathfinder Adventure, Adventure Path Subscriber

Dotting...

2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (1, 1) + 6 = 8
2d6 + 6 ⇒ (6, 3) + 6 = 15
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (6, 2) + 6 = 14

Scarab Sages

I've waited a very long time for an opportunity to play this - hopefully I can make it in!

2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (1, 3) + 6 = 10
2d6 + 6 ⇒ (6, 4) + 6 = 16
2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (2, 5) + 6 = 13

Well that's...kind of a bummer. All those odd-numbered scores kinda make me itch, too.

I don't know if you'd permit me to do some limited Point-buy-style manipulation and "shave the foam" off that 11, 11, and 13, turning them into 10, 10, and 12, and putting the 3 into the 15 for a 2nd 16?

Since you seemed to leave the door halfway-open for 3rd-party material, are you familiar with Akashic Mysteries, and would you permit me to play a Vizier?


Ammon Knight of Ragathiel wrote:

Okay so GM tiny question answer whenever you get a chance and i know this might sound a bit silly but if i were to get proficiency as normal would my kitsune be able to use one of the tail attachment weapons? I do plan using it as a main weapon not for abuse purposes or anything, i just think the idea could be cool.

From what the forums seem to say it's a gm ruling type thing.

I don't have a problem with that.

I perused everyone's sheets as much as I could right now! Everything looks to be on the up and up so far. Over the weekend I'll have time to go more in depth and might PM some of you with questions, but overall there's some quality stuff!


I'm Hiding In Your Closet wrote:

I've waited a very long time for an opportunity to play this - hopefully I can make it in!

2d6 + 6
2d6 + 6
2d6 + 6
2d6 + 6
2d6 + 6
2d6 + 6

Well that's...kind of a bummer. All those odd-numbered scores kinda make me itch, too.

I don't know if you'd permit me to do some limited Point-buy-style manipulation and "shave the foam" off that 11, 11, and 13, turning them into 10, 10, and 12, and putting the 3 into the 15 for a 2nd 16?

I believe you can do a 20 point buy, whichever is better.


GM Wasted wrote:

I perused everyone's sheets as much as I could right now! Everything looks to be on the up and up so far. Over the weekend I'll have time to go more in depth and might PM some of you with questions, but overall there's some quality stuff!

Yay! Awesome.


GM Wasted wrote:
I perused everyone's sheets as much as I could right now! Everything looks to be on the up and up so far. Over the weekend I'll have time to go more in depth and might PM some of you with questions, but overall there's some quality stuff!

I'm always ready and willing to discuss and talk, GM!


as am i, i'm, usually perusing the forums anyway


Dragoncat checking back in, with a Fey-blooded sorceress coming from a respectable merchant family!

Meet Tassira Vantyev. Her background is told from her perspective, and the Ten-Minute Background questions have been answered in her profile. I hope she proves to be a worthy addition to your campaign. :)

Silver Crusade

Hi GM Wasted.

I'm new to Pathfinder and the PbP format, but a long-time gamer (PC and pen-and-paper). I would love to join your campaign. I just started another PbP campaign, but would like to try my hand at the Paladin (and with a different GM). I posted my rolls above, and have finished my background/stats.

One question. I'm wondering if you would allow the "Rich Parents" trait (starting wealth 900gp)? My Paladin's background will be written to include the trait, and that he was given the gold to equip himself once he joined the Dawnguard.

If you are opposed I will gladly change the Trait to something else.


2d6 + 6 ⇒ (3, 5) + 6 = 14

2d6 + 6 ⇒ (4, 2) + 6 = 12

2d6 + 6 ⇒ (4, 6) + 6 = 16

2d6 + 6 ⇒ (4, 5) + 6 = 15

2d6 + 6 ⇒ (4, 4) + 6 = 14

2d6 + 6 ⇒ (2, 3) + 6 = 11

Solid stats. Is Swashbuckler allowed? Its Paizo, but from Advanced Class Guide.

Dair has been in many a Rise, including a table top that last just into book 2 before our GMs life got a bit too hectic for him to keep running.


Haven't tried this in message roller before - hope I'm doing it right :)

2d6 + 6 ⇒ (2, 1) + 6 = 9
2d6 + 6 ⇒ (1, 6) + 6 = 13
2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (5, 6) + 6 = 17


Dairkal wrote:

2d6+6

2d6+6

2d6+6

2d6+6

2d6+6

2d6+6

Solid stats. Is Swashbuckler allowed? Its Paizo, but from Advanced Class Guide.

Dair has been in many a Rise, including a table top that last just into book 2 before our GMs life got a bit too hectic for him to keep running.

Swashbuckler is legit

Silver Crusade

Wow, there are some amazing ability rolls in this recruitment thread!

I ended up with +47 points, and I see several others that had similarly-impressive results.


2d6 +6 tends to give pretty impressive results :)


Hi Elena Derosa here, this is the basics for my character, the crunch is not completely done but the background stuff should be finished.

I have one quistion thru, does Athletics work of of str or dex?

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