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Organized Play Member. 581 posts (2,748 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 25 aliases.


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The Emerald Duke wrote:


.... ok, maybe you were making an Archer reference, maybe you weren't.... but THIS is what popped into my head when I say your character name... and the class type doesn't help matters if you that wasn't what you are going for....

That is precisely what the inspiration was. A bit less goofy, but very on-brand is what I'm going for


Okay. I have Doctor Werner Krieger. He's a Ragebred Skinwalker that doesn't actually know he's a Skinwalker. He thinks he's a Human with bizarre powers. It pushes him into alchemy in almost an Island of Dr. Moreau type of way. He wants to find a place where he belongs and people he can trust, and discover more about who he is and where he comes from.

Character is here.


Huh, rerolls eh? Interesting...

For the other people interested I am probably going to roll up a beastmorph/vivisectionist alchemist and become an absolute mauler in melee.

Stat: 4d6 ⇒ (2, 6, 4, 3) = 15
Stat: 4d6 ⇒ (2, 2, 3, 1) = 8
Stat: 4d6 ⇒ (5, 4, 2, 6) = 17
Stat: 4d6 ⇒ (6, 6, 6, 2) = 20
Stat: 4d6 ⇒ (4, 6, 1, 6) = 17
Stat: 4d6 ⇒ (3, 4, 6, 3) = 16

So that'll end up being...

18 16 15 13 13 7

The 7 hurts but that's still a 36 point buy so I think I'm good with that >.>


Oh, will this all be theater of the mind or will we be using roll20 or something?


Excellent thank you for the reply. I’ll get working on some stuff.


My initial thought is to roll up a Sound Striker Bard... a Sword Scion out to make his own mark on the world, wielding strange powers and weaving sound into pure energy, perhaps as a legacy from a strange encounter with denizens of the First World from when he was young...


Quite interested.


Couple of questions!

What method of rolling do you wish us to use? Or is there a point buy?

Is all Paizo material available? Is anything restricted?

Are we using traits? Background points? EiTR Feat Tax rules?

Also as someone that plays in and runs a couple of games on this board, I would perhaps note that once per week is *quite* slow and might prevent the game from moving apace.

That said I'm quite interested. I'd lean towards either an alchemist or investigator, most likely.


leinathan- that's a bit of a typo. I meant to say I'd probably only be posting every other day.

It wouldn't be limited to one per day, I'd just have to segment my time properly.


*steeples fingers*

I might do both. Both would be very slow paced though, probably only one post every other day.

If I decide to do a game. That’s still up in the air, honestly.


This is like a reunion thread :P

Also stats:
Stat: 4d6 ⇒ (6, 5, 6, 2) = 19
Stat: 4d6 ⇒ (5, 2, 5, 4) = 16
Stat: 4d6 ⇒ (5, 2, 3, 3) = 13
Stat: 4d6 ⇒ (4, 4, 1, 5) = 14
Stat: 4d6 ⇒ (4, 2, 1, 4) = 11
Stat: 4d6 ⇒ (6, 5, 5, 4) = 20
17 14 11 13 10 16

Not bad!


I’ve been there! I don’t envy you that decision.


Got it thanks!


Oh! You mentioned traits. Are Campaign Traits viable or are those unavailable?


I'm leaning mostly towards a Path of War character. Perhaps a Bushi. I've always enjoyed the idea of an iaijutsu master. I'll have to delve into the lore to figure out exactly how I want to tie that together with the Riftwarden stuff.


Yorick- so are you just Leonardo DiCaprio from The Revenant? :P


leinathan- my query for that is more that, well, in the crafting rules, you don’t actually have to have all of the prereqs but that every one you cannot meet raises the craft DC by 5. Is that still the case or are you houseruling that you must actually meet all of the prereqs yourself?


And I think final question for now (again, Mobile, apologies if it’s already been asked), I assume racial variants are fine but may we roll on the variant abilities table?


... what do you mean “craft the item by yourself”?

I assume you mean have the requisite feat and be able to succeed by taking 10?


Understood, thanks!


Questions; may crafting feats be taken for a reduced gear cost? Is Leadership available?


I’ll take some time to look over the allowable 3PP before making a decision. Might go with a PoW class...


I fixed my post... and then answered my question :P

Sorry I meant templates! I then found what you wrote about it. Long day at work... apologies!!


Apologies if someone already asked this as I am currently on mobile and scrolling through everything is a mite difficult.
leinathan, you are allowing some monster races; are you also allowing, perhaps, any templates?


Hmmmm. Consider this a dot.


Understood. I'll get working on a submission.


I'll probably leave this up a week.

I am pretty busy and just now getting back into online PbP so I don't want to go overboard. And it'll give people a chance to dot in as well.


:3 thanks for the vote of confidence, my friend

I might be tempted to pick that back up especially since I bought the campaign on roll20... a lot easier to roll through it with pregen'd maps.


Frankly I feel like it's meant to A- bring us back a bit from the disastrous attempt at making a tabletop that played like an MMO that was 4e, and appeal to the new "hip nerdy tabletop crowd" without having a super steep learning curve.

And as far as that goes, I think it does a good job. But I agree, I actually do really love most PbtA games and like a narrative heavy style.


5E has it's ups and downs as far as I'm concerned. It's definitely better for a new player, I think. A lot less math intensive, which even as an experienced player I like live; it speeds up play quite a bit. And I think AiME in particular does a very good job of capturing the feel of LOTR.

But for more generic fantasy games and for more customization, I definitely prefer PF.


Let me know if you've other queries for me, GM!


Ah, and, to wit;

I have been playing RPG's for about twenty years. I'm very experienced with DnD and Pathfinder. I used to play in and run several games on the boards before illness sidetracked me. I still have a RL group that I game with weekly and have been getting back into playing online.

Here's a link to an RP post I made in an Adventures in Middle-earth game I'm in on these boards so that you can see the type of RP I usually do; Link. Hopefully that worked right!

In general I check the boards several times throughout the day, as I have an office job that doesn't really monitor internet traffic :3


;)


Okay! I have Varryk Swiftshot ready to go. I just haven't finalized his gear... which I probably won't bother doing unless I get selected.

Varryk is a Ranger (Infiltrator) with a grudge against the Whispering Way. I've done my best to tie all of his Traits to his background, which is... kind of long. I'm not *super* up on my Lastwall/Ustalav/Whispering Way lore so let me know if anything I have up is off and I'll change it.

I'm sorry it took so long. I was too distracted by how beautiful GM ShadowLord is

>.>


STFU NOOOOOOOOOOOOOB

I am kidding of course. Welcome, new player! It's a wonderful world you're getting into :)


Quick question GM; I'm looking at the Devilbane Priest/Stoic Caregiver archetypes. They're mostly compatible, except both of them affect Domains, but in the same way; they only allow one Domain to be selected.

Does this disqualify them for being selected together? Or is that cool with you?


Quick update; my submission is mostly complete, crunch and background all. I should finish it this weekend at the latest.


2-1 so far


Oh I’m very interested. I’ll put together something shortly, likely a Halfling Cleric of Cayden Cailean that works with the Bellflower network.


AiME has custom classes for the game that replace the standard set. They keep in line with the low-magic setting and I would be aiming to keep that aesthetic.


That is correct. I have purchased all the PDF’s and could supply if necessary


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Keante- The Silmarillion would be a huge influence on the game. Think a group of heroes on the fringes of civilization charged with facing ancient, dark powers so that the civilized world can sleep soundly at night. It would probably also delve more heavily into Tolkien’s themes on necromancy.


I'm picking up what you're putting down.


Hello friendos!

As some of you may remember, I am ElegantlyWasted (alias GM Wasted). I was pretty active on the boards several years back but a couple of occurrences of cancer led to my long absence. I'm fully in remission, and looking to get into some gaming again (and have a new office job which gives me plenty of time to sneak to the boards >.>).

I'm considering running one of two games. I could run both but I'm a busy bee and I don't want to get burned out, especially being so newly back to the RP boards.

I'm considering one of two games.

One would be a solo Kingmaker Tristalt game. Yes, you read that right! Tristalt! Like Gestalt, but MORE!

There's a lot to like in Kingmaker, but I feel like it suffers from being a bit of a pure hex crawl, and I've seen many a group sort of flounder when it came to exploring the more interpersonal bits of a group of adventurers suddenly running a kingdom. What I would want would be to take one person, give them a cast of NPC's to work with, and explore their personal story, delve into what it's like for them to be, all of a sudden, a lord... maybe even a king or queen.

It would be somewhat similar to the Kingmaker video game by Owlcat in that regard. As far as adventuring went, you would have a companion or two and combats would be a bit smaller, a bit more intense, a bit more personal. I'd expect you to build your character well, to be able to handle most challenges that came your way. And I'd expect you to be a damn fine writer and roleplayer, because it's just going to be you and me, and I would want this to be a quality character exploration between the two of us.

The other option I'm considering is Adventures in Middle-Earth, the LOTR-themed 5E game. I love LOTR, and AiME is, I think, a pretty good system for translating that world into a d20 skin. I'd be using elements from existing campaigns to tie them into a 1-20 supercampaign, much of which will be homebrewed content. Be forewarned, that would get extremely nerdy... I am a big Tolkienphile and my knowledge of the lore of the setting is as vast as the waters of Ulmo. It would be a campaign focused on a group of sort of "middle heroes". The time period is set between The Hobbit and LOTR and I don't have a ton of interest in changing the established LOTR story, so we, as players and the Loremaster, would know that it was not possible to completely defeat the Shadow. But it would be possible to determine the fate of lands not directly involved in LOTR. It would be possible to delay the return of the Shadow until it can finally be defeated. It would be possible to travel to lost lands and defeat threats that would have laid low the Fellowship before it even began.

So yeah. Those are the two campaigns I'm thinking of running. The Kingmaker game would only have one player.

The AiME game would have four to six.

Any takers?


It's not explicitly stated but I assume that the DSP Psionic Classes are fair game, since they're called out on the Wiki. Is this correct?

If so, I might make an Psychic Warrior that claims a link to divine heroes and is in the process of discovering his own fatal flaws.

Is the Half-Giant race permissible? It seems as though this would be a good one to link to divine parentage.


Excellent


Ah, in OP’s second post, thanks!


I love Greco-Roman antiquity.

Stat rolls? Point buy? Traits? Background skills? Is everything just in that link?


Flattery?

Ur cute. I bought you candy.

Did it work?


That makes sense to me.

Honestly I don't know anyone who takes PBS as anything *but* a prereq. It's pretty inferior to Precise Shot... Rapid Shot... Deadly Aim (though we have that already)... Many Shot... Snap Shot... I could go on but you get the point, I hate Point Blank Shot :P

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