RelicBlackOUTs Old School Modules (Inactive)

Game Master RelicBlackOUT

Modules:
Scourge of the Howling Horde
Barrow of the Forgotten King
The Sinister Spire
XP: 7,991/10,000

Loot

Marching Order:
Single file:
1-Del
2-Dalron (unless he's scouting ahead, of course)
3-Scarlet (unless he's scouting ahead, of course)
4-Bozvrig
5-Truffels
6-Barnabus
7-Lanliss

Double file:
1/2
3/5
4/6
7

Maps:
Scourge of the Howling Horde:
Mine Map

Barrow of the Forgotten King
Barrow of the Forgotten King Map

The Sinister Spire


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Is that what you really want to do?

Hey guys. I wanted to thank you for extending grace while I was gone from Thursday through late last night. My post were brief, but from here on out I will give you all solid post moving forward. Thanks again, lets have some fun!!


well hey, I thought we were doing ok....

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

I didn't know any difference, all is well


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

If no one minds, I'll keep track of any loot we find. And if someone wants something on the list, I'll mark it off as taken.

Something like these:

PP:
GP:
SP:
CP:

Long Bow +1 Taken by Dalron.
Arrows of Gender-Change x1

P.S. Also, even though Scarlet is a burglar by heart. He values loyalty and won't still from friends or allies. So no fear of him stealing anything from the rest of you.


Gnome Gun Chemist | HP:11/11 | AC:16 FF:14 T:13 | CMD:12 | +5 +4 +1 | Init:+2 Per:+6(+8) | 4/4 10/10

I'm cool with Scarlet tracking loot

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

Works for me


Female CG half-elf bard 1 | HP: 10/10 | AC:15 T:12 FF:13 | CMB:+1 CMD:13 | Saves F:+2 R:+5 W:+1 | Init:+3 | Per:+6 | SM: +0 | Bardic Performance: 4/7 | Active Conditions: none

Fine by me!


ummm, I'm ok if you want to do the math, but how did Dalron get a magic bow already?

:-)

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

Well Scarlet Blood is a 20 level Rogue in disguise and rolled a 20 for bluff check.


Is that what you really want to do?

@Scarlet thanks for keeping track of loot!


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis
Dalron Northfield wrote:
Well Scarlet Blood is a 20 level Rogue in disguise and rolled a 20 for bluff check.

"Shhh... No one is suppose to know."

:P


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

LOOT:

PP:
GP:
SP:
CP:

leather armor x2 {small size}
light wooden shield x2 {small size}
short sword x2 {small size}
short bow x2 {small size}
arrows x38

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

Please let me know if I am posting too much, don't want to be a 'post hog' and stop and/or block what someone else would post.


Is that what you really want to do?

@Dalron I don’t think you are. As long as everyone is having a chance to do something in a scene if they want I think it is all good.


@ Dalron, it certainly doesn't bother me any


Is that what you really want to do?

Just wanted to clarify something. If there every is a surprise round like what just happened whoever acts in the surprised around will not be flat footed when it comes to the first full round. I don’t think anyone should be penalized for rolling low even if they acted in the surprise round. This will more our less help out our stealthy characters.


I realize you have Scarlet and Barnabus in bold to signal the players at the bottom of round one to go. Is it ok if the four players at the top of round two go also? Or would you like us to wait until Scarlet and Barnabus finish their actions?


Is that what you really want to do?

I would prefer for the round to complete before we start round two. This way if any of the goblins die or what not then we can continue from there.

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

So if I understand, now that Scarlet and Barnabus have gone. We wait until you post our names in bold before we post our actions?


Female CG half-elf bard 1 | HP: 10/10 | AC:15 T:12 FF:13 | CMB:+1 CMD:13 | Saves F:+2 R:+5 W:+1 | Init:+3 | Per:+6 | SM: +0 | Bardic Performance: 4/7 | Active Conditions: none

I will be heading out on a short weekend vacation tonight and tomorrow. I will catch up on all posts when I get back on Sunday. If anyone needs to bot me, please do so.


Is that what you really want to do?

Evia, if you don’t mind I will continue with your course of action during combats. Sing & bow.


Female CG half-elf bard 1 | HP: 10/10 | AC:15 T:12 FF:13 | CMB:+1 CMD:13 | Saves F:+2 R:+5 W:+1 | Init:+3 | Per:+6 | SM: +0 | Bardic Performance: 4/7 | Active Conditions: none

Yes that's fine with me.

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

WOW, a 17 misses on a goblin. Now I really have a dislike for that goblin...lol


did you account for the soft cover that Brunner gives the goblin?


Is that what you really want to do?

Brunner, brutal hit man. Gotta love, almost, max damage against the big baddy.

Dalron, lets just say that you were just one hair away from hitting him.

If a person has point blank and precise I don’t do soft cover for shooting into combat. I think with those two feats they should be able to have the skill to do it.


GM RelicBlackOUT wrote:
Brunner, brutal hit man. Gotta love, almost, max damage against the big baddy.
Thanks, I forgot the +1 from the bard's song
GM RelicBlackOUT wrote:
If a person has point blank and precise I don’t do soft cover for shooting into combat. I think with those two feats they should be able to have the skill to do it.

Good to know! When I build an archer I try to make them a worship of Erastil so I can use Deadeye bowman to help with soft cover.

edit: I had a GM who did the opposite, if you missed by the differance of 'soft cover' and AC, then the arrow hit your commrade, now that's brutal... of course he didn't allow the trait...

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

No, worries GM, when I saw that I miss I just thought to myself
We need to kill him quick or he is going to kill us all

Ya, Brunner nice hit and hitting your comrades with missile fire was how I played in D&D 3.0, you really needed the angles to shoot, and was happy to see a giant. ;)


Elf Cleric of Fharlanghn 1 ~ AC 18 (t 13, ff 15) | F +3, R +3, W +4 (+2 vs. enchants) | Init +3 | Percep: 4 |BoL: 5/5 | AF: 2/5 | Channel: 3/5 | HP: 9/9

GM, I really like the way you're doing the combats, FYI. I think it's working well.


Is that what you really want to do?

Thanks Lanliss! I’m just trying to keep it organized.


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

LOOT:

PP:
GP: 110
SP:
CP:

leather armor x4 {small size}
light wooden shield x2 {small size}
short sword x2 {small size}
short bow x4 {small size}
arrows x70
hide armor {small size}

wand?
potion?

talisman depicting a crude image of a three eyes jackal


Is that what you really want to do?

Hey all! From time to time I am going to ask you guys a few questions, basically to make sure everything is going good and if there are anyway ways I could improve to make it better for you all. So, with that being said..

How is the pacing of this PBP this far?

What are things that I could improve on to allow you to fully enjoy your characters?

If you could, place your answers in a spoiler so it takes up less space and then I can just go to them as need be.

Thanks!!


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

Shhh...A spoiler:

Pacing if fine to me. No problem with that route.
As for things to improve on, I can't think of anything at the moment. I'm enjoying my character and the game. If something does popup, I'll be sure to say something.

LOOT:

PP:
GP: 110
SP:
CP:

leather armor x4 {small size}
light wooden shield x2 {small size}
short sword x2 {small size}
short bow x4 {small size}
arrows x64
hide armor {small size}

wand?
potion?

talisman depicting a crude image of a three eyes jackal


in game:

Scarlet Blood wrote:
I think arrows come in one size. The thing about bows, how far you can pull back should not matter the size. Just like arrows used with a long bow can be used with a short bow. Think of a 'smaller' short bow as just one size category down. Still uses the same arrow.

Is that a RAW or RAI opinion?

All I found on the PFSR was this:

PFSR wrote:

Every weapon has a size category. This designation indicates the size of the creature for which the weapon was designed.

A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder.

Inappropriately Sized Weapons: A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn’t proficient with the weapon, a –4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.

Odd, the size of the bow is the length not the draw, I wouldn't think that a three foot tall person would have the same draw as a six foot tall person. If the arrows are the same size then can a giant use an arrow from a goblins bow?

The same rule would apply to crossbows, their damage isn't decided at all by strength or 'draw' so I would assume the damage difference would be the 'size' of the bolt.

Also: Enlarge person Says:

PFSRD wrote:
Any enlarged item that leaves an enlarged creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown and projectile weapons deal their normal damage. Magical properties of enlarged items are not increased by this spell.

If there is no difference is the size of a large arrow and a normal arrow, (similiar to the difference of a 'small' arrow and a 'normal' arrow) the damage should not change and this comment would be irrelevant.

No big deal either way, it's the GM's call.

GM RelicBlackOUT are the goblin arrows small size or does one size fit all?

the game:
Everything is fine. I'm enjoying your narration.


Gnome Gun Chemist | HP:11/11 | AC:16 FF:14 T:13 | CMD:12 | +5 +4 +1 | Init:+2 Per:+6(+8) | 4/4 10/10

game:
I am enjoying the pace so far. Last week was crazy at work, I'll work on beefing up the length of my posts as we go forward.


Female CG half-elf bard 1 | HP: 10/10 | AC:15 T:12 FF:13 | CMB:+1 CMD:13 | Saves F:+2 R:+5 W:+1 | Init:+3 | Per:+6 | SM: +0 | Bardic Performance: 4/7 | Active Conditions: none

Hi everyone, back from vacation! I will get started reading what's transpired so far to make sure I didn't miss anything and will post something in the morning.


Elf Cleric of Fharlanghn 1 ~ AC 18 (t 13, ff 15) | F +3, R +3, W +4 (+2 vs. enchants) | Init +3 | Percep: 4 |BoL: 5/5 | AF: 2/5 | Channel: 3/5 | HP: 9/9

How is the pacing of this PBP this far?:
Excellent! I have coincidentally started a couple other PbPs recently, and this campaign is by far the most prolific. I'm a little worried that you'll burn yourself out, actually.

Incidentally, I think that you've started off strong in terms of quality, also. I've started other campaigns where they've either tried to force the players to roleplay, and it's obvious that the plot won't advance until the roleplay happens, and overall it just feels unnatural; or they've thrown all the PCs into situations where they can't interact with each other at all. (The campaigns I'm thinking about have split the PCs up right away or put all of the PCs in a situation where they aren't able to speak to each other at all.) You've found a good balance.

What are things that I could improve on to allow you to fully enjoy your characters?:
I've always enjoyed it when there are sub-plots or NPC interactions that are only specific to one or two PCs. These situations don't distract from the main plot, usually, but they don't really have to be always pushing it forward, either. Or sometimes they can be related to plot points from the past or future for the PCs.

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

How pacing of the PBP:
I think it fine, I was able to get on with a 5E PBP game and they I will say are slow, one post in three days even I think is slw. pace. This one is great.

With the arrows I am fine taking a -2 on attacks. I have played both ways so I really don't care ether way, just need to know so it's the same everytime. Realistically I think I should take a -2 on attacks.


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

@ Brunner. It was just an opinion.


Scarlet Blood wrote:
@ Brunner. It was just an opinion.

Sorry, I was hoping you had a guide or rule that would support it. You wouldn't believe how many times I've had an enlarged attack but the ranged attack missile had to be at regular size...


Is that what you really want to do?

I need to check here before I say things in the gameplay. But as far as basic arrows are concerned, I am fine with you having them. Unless you are in a tower that never ends or a dungeon that keeps going down, you realistically will not run out of arrows. There will always be a town near by, or baddies that have arrows.

When it comes to magical or specific arrows that can be found, that is a different story it they will need to be kept track of and keeping the size difference in mind.

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

I think it's one of those house rules things that come into play.

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

Ok, as long as you are sure. Just thinking in the future when I get multiple attacks and rapid shot, I could burn thru 4+ arrows a round.


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

LOOT:

PP:
GP: 110
SP:
CP:

leather armor x4 {small size}
light wooden shield x2 {small size}
short sword x2 {small size}
short bow x4 {small size}
arrows x64
hide armor {small size}

wand of cure light wounds (11 Charges) -- Evia
potion of expeditious retreat -- Brunner

talisman depicting a crude image of a three eyes jackal


Sorry about the delay, I worked late and haven't slept yet, I will try and get a post up in the next couple of hours.


Is that what you really want to do?
Brunner Hammerfell wrote:
Sorry about the delay, I worked late and haven't slept yet, I will try and get a post up in the next couple of hours.

Real life happens first. Don’t sweat it.


Male CG Human Rogue 4 | HP: 25/26 | AC: 17 (13T, 14F) *+1 vs Traps | CMB +5 CMD 18/15F | Fort +2 Ref +7* Will +3 (Evasion, +1 vs Traps)| Initiative: +2 | Perception +8 (+1 vs Traps) | Speed 30' | Disrupt Undead 3/3 | Shield (2/2) | Active Conditions: -1 Wis

Created a Spreadsheet for the Loot. Easier to maintain this way.

Maybe the GM could put the link above for easier to access for everyone.

LOOT table

The url: https://docs.google.com/spreadsheets/d/1Vdj88ANPhPYw0PA1arfBh0G9gqOeqHGif_t SWFutIvs/edit?usp=sharing

Liberty's Edge

Male Human Bard / 2HP 22 /22 AC 17 ( Touch 12 Flat 15) / Fort +3 | Ref +5 | Will +5 / CMB +1 | CMD 13 / Init +2/ Perception +5|

Woo hoo 110 gp were rich


Elf Cleric of Fharlanghn 1 ~ AC 18 (t 13, ff 15) | F +3, R +3, W +4 (+2 vs. enchants) | Init +3 | Percep: 4 |BoL: 5/5 | AF: 2/5 | Channel: 3/5 | HP: 9/9
Scarlet Blood wrote:

Created a Spreadsheet for the Loot. Easier to maintain this way.

Maybe the GM could put the link above for easier to access for everyone.

LOOT table

The url: https://docs.google.com/spreadsheets/d/1Vdj88ANPhPYw0PA1arfBh0G9gqOeqHGif_t SWFutIvs/edit?usp=sharing

Awesome, thank you!

GM, can you add this to the top of the page or to the Campaign Info page?


Is that what you really want to do?

Ok, I added the loot button.

Before going on with the in the room scene I need to know if anyone turns and goes with Evia over by the musicians? I would say this would happen when you would first meet Sarah as she gestures for you all to follow her to the meeting room.


GM RelicBlackOUT wrote:
Before going on with the in the room scene I need to know if anyone turns and goes with Evia over by the musicians?...
In game:
Evia Cloy wrote:

Evia enters the tavern and pulls back her hood and shakes the rain from her boots. "Ah, 'The Cat and the Sparrows'! I love that song!"

She goes over to where the two are playing and claps along to the beat, then begins to tap her boots. She extends a hand to the others, an impulsive smile crossing her face.

"Let's dance, anyone? I can teach you the moves!"

So Evia went over "to where the two are playing" does that count?

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