
Gurren Slaygonn |
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Floating in midair, the sleigh at the base of the Slaygon abruptly slides down, two of the wheels following the wooden planks to form makeshift feet for the construct. The other two wheels, in the meantime, creak and shift in a burst of radiance to form a couple of hands, following the wooden side panels that were now forming two huge arms. The canopy closes over the slaygon's chest, protecting it, as the part covering the driver's seat bends over itself, as if to accommodate a driver.
A split second after, with a powerful bleet, the ghost rider of the slaygon appears, sitting on top of it, as ghostly flames envelops the Slaygon's arms.
No, not the Slaygon...
The SLAYGONN, now faintly aware of his RIGHTEOUS purpose bestowed upon him by GHOST GRUFF, BANE OF THE WICKED poises himself to strike at the dragon. With a DETERMINED LEAP he flies up to the CHILD EATING LIZARD, trying to force on him the GRIP OF JUSTICE to prevent him to fly away.
ULULATING ORPHAN UPPERCUT: 1d20 + 15 ⇒ (19) + 15 = 34
ULULATING DAMAGE: 1d8 + 15 + 2d6 ⇒ (3) + 15 + (5, 5) = 28 The 2d6 is FIRE DAMAGE that burns hotter than the DETERMINATION OF THE JUST
GRATING CROW-THING GRAB: 1d20 + 23 ⇒ (9) + 23 = 32
Move Action: ASCENSION OF JUSTICE
Standard Action: ULULATING UPPERCUT
AC 15-6-15, Hardness 5, and 78 HP.

Allie Silvershaper |

oh my god

Vashti Amela |

Also, the entire party takes 24pts damage from Logrivich's breath weapon (Reflex DC 18 for half). Half of received damage is utterchill and therefore is not subject to cold resistance.
reflex: 1d20 + 3 ⇒ (20) + 3 = 23
Eyes half closed as she watches the sky, Vashti smirks slightly at the the children's play. Laughter plays at her ears as they dance and carous, giggles and shrieks of luaghter, songs and games.
No, I am not that weak, this is no game, this is not a memory. There he is...the one we must end. Why am I so slow? Things are moving slow...
With an unhurried motion, she raises her shield to protect herself from the icy breath as she breaks free from memory, into the present.

Vashti Amela |

24/2=14 ouch. Standard action to channel..sorry! For the next two rounds everyone may choose a single d20 roll, roll twice and take the better roll. I have no other way to heal some much to so many.
Even healing our foes, it will help us more if we live..
Channel Energy: 3d6 ⇒ (1, 1, 5) = 7
my connection to the goddess is weak, please call back later...

Your Benevolent Dictator |

Dragon: 5d20 + 11 + 11 + 11 + 6 + 6 ⇒ (8, 4, 9, 13, 8) + 11 + 11 + 11 + 6 + 6 = 87
Damage: 2d6 + 2d8 + 1d6 + 7 + 5 + 5 + 3 ⇒ (3, 5) + (3, 2) + (3) + 7 + 5 + 5 + 3 = 36
Ered buries a large cluster of soldiers under an avalanche of snow as Silence, Mule, and Hila take down a trio of enemies attempting to come at their flanks. Neverhome demolishes another squad as Sigrun's wounds begin to knit back together. Hobbes hits Logrivich with a trio of arrows, and Allie follows up with a massive ball of fire. Percy's invocation of power has unintended consequences as a strangely-glowing ray of light streaks from her hands and splits in two. One strikes Logrivich, burning him, while the other shoots off toward the swirling snow on the far side of the square. The blizzard fades, and you can briefly see the Dancing Hut before a mass of vegetation begins rising from the ground around it. At the same time, strange music fills the air above the battle. It's a tune of battle in an unknown language.
Moments later, Zses completes his recitation, and the Slaygon transforms into a giant construct captained by a spectral goat. It rises to meet the stunned dragon, who barely has time to get out a "WHAT IN THE -" before a massive fist clobbers him under the chin and then slams him to the ground. Logrivich quickly retaliates, connecting with four hard strikes, but they deal little damage to the mighty mecha of doom.
Logrivich: 86pts damage
Slaygon: 16pts damage (after hardness)
Strange music fills the air for the next six minutes. The music instills in those who hear it a strong urge to sing or dance along. A creature who does so gains a +2 morale bonus on attack rolls and saving throws for the duration of the music.
I'm supposed to roll, but this option is too perfect. ;-)

Vashti Amela |

move action to close with the beast, standard action to use melee touch attack, if I hit him he gains the staggered condition. No save..
Touch of Repose: 1d20 + 6 ⇒ (5) + 6 = 11
as above: 1d20 + 6 ⇒ (15) + 6 = 21
We Will End Your Wickedness This Day.

'Silence' |
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I think thats your cue friend Percy.
Dropping the naginata held in his one hand, the Felinerai said as Mule moved torwards the dragon, About half way through The felinerai directed the warhorse to rear up and wheel torwards friend Neverhome. However first he took a good grip on the gnome reality bender setting her on the ground before he cleared a good charging path for the Barbarian to go in there and do what he does best...Hit things really really hard.
str check to move Percykins: 1d20 + 2 ⇒ (15) + 2 = 17
katana attack on any in the way of the path clearage for the linnorm barbarian o' doom: 1d20 + 11 ⇒ (10) + 11 = 21
damage: 1d8 + 6 ⇒ (8) + 6 = 14

Hila the Orphan |

Hila finds herself howling along with the odd music and as she chews through guardsmen.
Power Attack Nom, Cleave, Roll Twice: 1d20 + 7 ⇒ (13) + 7 = 20
Power Attack Nom, Cleave, Roll Twice: 1d20 + 7 ⇒ (4) + 7 = 11
1d6 + 10 ⇒ (4) + 10 = 14
Cleave Attack: 1d20 + 7 ⇒ (13) + 7 = 20
1d6 + 10 ⇒ (3) + 10 = 13

Hobbes 'Rat Trap' Bitterleaf |

Hila helps out the Slaygon-tron and keeps firing at the dragon.
Manyshot, Rapid, PBS, Roll Twice: 1d20 + 12 ⇒ (4) + 12 = 16
Manyshot, Rapid, PBS, Roll Twice: 1d20 + 12 ⇒ (1) + 12 = 13
2d6 + 4 ⇒ (1, 5) + 4 = 10
Manyshot, Rapid, PBS: 1d20 + 12 ⇒ (3) + 12 = 15
1d6 + 2 ⇒ (1) + 2 = 3
Manyshot, Rapid, PBS: 1d20 + 7 ⇒ (2) + 7 = 9
1d6 + 2 ⇒ (4) + 2 = 6

Sigrun Jagrsdottir |
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In her enlarged state, Sigrun grins wickedly as the transformed Slaygon brings the dragon to earth. Knocking back another potion the flame haired warrior smiles at her lover, reaching out to grab hold of the back of his armor, she takes to the air, streaking above the battlefield towards the melee with Logravich, singing like the valkyries of legend.
"You're up my love!" she says releasing him as she zooms over the battle.
Drink potion of fly, fly at battle while carrying Lyosha, drop him on the party so Lyosha still gets full action.

Lyosha Neverhome |
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In awe at seeing the soul of their traveling companion ignite and knock the dragon from the sky Neverhome got caught up in the heat of the moment. Not only was their hate and death all about but also, surrounded by those he cared about, enjoyment. It was almost as if music he could dance and fight along to was playing.
Starting to hum along he grinned as the Samukitteh opened a path for him, hopping from side to side his limbs went slack however as gravity betrayed him. Looking up his smile widened as he saw it was the woman he loved that helped him escape the frozen earth.
Blowing her a kiss as she dropped him he turned his full attention onto Logrivich, the blessing of Vashti's pale patron guiding him as he does so.
Greatsword 1: 1d20 + 6 + 4 + 1 + 2 + 2 ⇒ (4) + 6 + 4 + 1 + 2 + 2 = 19
Mamushka's Blessing: 1d20 + 6 + 4 + 1 + 2 + 2 ⇒ (19) + 6 + 4 + 1 + 2 + 2 = 34
Damage (Magical, Slashing): 2d6 + 6 + 2 + 1 + 1 + 1 ⇒ (6, 3) + 6 + 2 + 1 + 1 + 1 = 20 The last three are FIRE, ACID, and NEGATIVE energy respectively.
Confirm: 1d20 + 6 + 4 + 1 + 2 + 2 ⇒ (16) + 6 + 4 + 1 + 2 + 2 = 31
Critical: 2d6 + 6 + 2 + 1 + 1 + 1 ⇒ (6, 6) + 6 + 2 + 1 + 1 + 1 = 23 The last three are FIRE, ACID, and NEGATIVE energy respectively.
So 43 if confirmed.
Greatsword 2: 1d20 + 1 + 4 + 1 + 2 + 2 ⇒ (8) + 1 + 4 + 1 + 2 + 2 = 18
Damage (Magical, Slashing): 2d6 + 6 + 2 + 1 + 1 + 1 ⇒ (6, 2) + 6 + 2 + 1 + 1 + 1 = 19 The last three are FIRE, ACID, and NEGATIVE energy respectively.
Rage: ...???
Raging HP: 71/93

Eredhaias Malynneil |

The elf grins, beginning to sing along with the wild music, his voice course in comparison to the beautiful Elven he is singing in.
Pulling a potion from his belt, he easily swallows the contents as several of his wounds seal shut. Flicking the blood off his blade, he too rises into the winter air, though there is no signs of it being caused by the imbibed contents, as he hurtles towards the great lizard.
Cure Moderate potion & then activate flight hex. Probably can't get to him, but I'd like to! He's gonna end up with a +3 morale bonus.
CMW: 2d8 + 3 ⇒ (3, 8) + 3 = 14
39/42 hp

Percy Silvershaper |

Percy follows Lyosha as fast as she can as she cackles and dances at the music her magic created. Lyosha is lifted into the air, leaving the charge lane clear. For Her.
She bolts down the bloody path as fast as she can in the shadow of Lyosha. He lands in front of the dragon and blood flies. Percy ducks under his blade and slides into the beats front leg.
touch attack: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Lashes of fire spring from her arms and attempt to ensnare the dragon. They wind and twist up his legs, seeking to hold him still for the pounding to come.
Dragon makes a DC 18 will save to avoid losing 6 dex via Bestow Curse: Lashes of Predation™. Goodbye AC. Goodbye reflex saves. :D

Zsestrian Raven |

A grin paints itself on Zses' face as the slaygon takes flight and clobbers the dragon, as the others join to dogpile the lizard.
Instead of laughing, the witch sings along in the mysterious tongue, making up words that sounded similar to what it was singing.
Standard Action: Evil Eye -2 to saves, DC 17 Will reduces to one round
Move Action: Cackle

Gurren Slaygonn |

As its comrades join the GLORIOUS FIGHT, the Slaygonn is moved and blinded by the FIRES OF FRIENDSHIP. Fortunately, the blessing of VASHTI, THE ALL-MOTHER guides the mecha, as it slams the SCALED HORROR to the ground before coiling its hand around the beast's neck.
Standard Action: Maintain the GRAPPLE OF JUSTICE, inflicting GRIP OF JUSTICE damage, bestow the PIN OF FINALITY.
(Translation: Maintain the grapple, inflicting grab damage, and pin Log)
62/78 HP
Chainmail Bikini Grip: 1d20 + 23 + 4 ⇒ (1) + 23 + 4 = 28
Chainmail Bikini Grip: Judgement Day: 1d20 + 23 + 4 ⇒ (2) + 23 + 4 = 29
Creepy Laughing Dork Choke: 1d8 + 15 + 2d6 ⇒ (5) + 15 + (4, 5) = 29

Allie Silvershaper |

Allie begins to hum along and tap her feet, smiling menacingly. Liking what she just did, she tries it out again, casting the giant fire ball where it hits Log without hitting the mechaslaygon.
Fireball: 8d6 + 1 ⇒ (6, 4, 5, 3, 4, 2, 6, 4) + 1 = 35
DC 19 for half

Lyosha Neverhome |

Reflex: 1d20 + 4 ⇒ (19) + 4 = 23

Your Benevolent Dictator |
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Silence charges toward the dragon, trampling a pair of guards who fail to dive out of the way in time. Hila follows at his heels, mowing down another quartet of soldiers as she goes. Ered rises imperiously into the air as Hobbes pierces Logrivich's hide with another trio of arrows. As the Slaygundam pins the dragon in place, Vashti and Percy calmly walk up and touch him. Their touches cause his limbs to stiffen and become difficult to move. Suddenly, a second sun lights up the sky over Logrivich, temporarily blinding everyone in the square. As Logrivich dazedly opens his eyes, he gets a look of pure terror. Descending from the heavens is Neverhome - swordpoint first. As the music of the First World swells to a powerful refrain, its lingering power causes the blade to temporarily grow to colossal proportions. The last thing the dragon sees as the sword pierces his skull is Neverhome's ferocious grin. The shockwave of the barbarian's landing extinguishes torches and knocks backwards everyone in a twenty foot radius. The courtyard falls silent.
Logrivich: 197pts damage, pinned, evil eyed, staggered, -6 DEX
And dead. Very, very dead.
Add a solar flare, and it's pretty much perfect
Don't post anything mechanical yet. There will be another post coming in an hour or two.

Your Benevolent Dictator |

The hush lingers over the battlefield for a long moment as both the resistance and the guards look on in awe. Then a lightning bolt strikes the roof of the capitol building, and you can see at least thirty Jadwiga hovering in the air on the far side of the square several hundred yards away from you. Several are wounded and bloody, but all radiate pure arcane power. Standing in a protective ring around them is a large contingent of imposing Winter Wolves, led by Greta. A magically-amplified voice booms forth. "Did you really think that we would stand by idly and let your little insurrection play out? Fools! We are the Witches of Irrisen. We rule this country. And you will all pay for this impertinence." Joining hands, they begin to chant ancient words of power, and the ground trembles. Then the buildings around the courtyard begin to rip themselves free from their foundations. Already, you can see them reshaping and forming colossal limbs.
You have one round of actions.

Lyosha Neverhome |

Do we still have any opponents around us? And the Jadwiga are a few hundred yards but what about the Dancing Hut?

Hobbes 'Rat Trap' Bitterleaf |

Does it look like we can interrupt the casting? Like with some arrows to the face?

Percy Silvershaper |

Or is this a "run, run, run as fast as you can and drive that hut like you stole it... Because you did" kind of deal.

Sigrun Jagrsdottir |

Hovering above the triumphant battle, Sigrun looks towards the ring of witches and Winter Wolves. Stowing the hammer on her belt, she draws a composite longbow from the bag slung across her back, nocking an arrow as she readies to respond to their challenge.

Sigrun Jagrsdottir |

Well Silence you can always take Greta as a prisoner of war
and hope for Stockholm syndrome to set in

'Silence' |

Nah, thats totally not his style :P
He was excieted, elated, already thinking of the neat things he could try with dragon scales and armors when the winter witches decided to show their presence with their reserves... He knew it had felt to easy. Worse was the sick feeling he felt in his stomach when he saw Greta. Of course she wouldnt just sit this out... how could see. He supposed in a way that maybe this was a good thing, after all with the dragon dead her path to captaincy of the guard was clear.
Fight or run?!?
He called out calculating coldly both the best path to take to clear a path for his friends and the bast path to take to cause as much disruption to their enemy accordingly.

Zsestrian Raven |

Spellcraft: 1d20 + 14 ⇒ (15) + 14 = 29
How bad are things going?

Percy Silvershaper |

Percy says to get companions (Including Ghost Gruff), To the hut. GO-GO-GO!

Lyosha Neverhome |

Torn between attacking those still left around, charging after the doombringing aristocrats, and fleeing with his allies Neverhome snarls as he punches into the dead dragon's mouth.
Ripping free a rather large tooth he then hops aboard the slaygon.

'Silence' |

so round 1 of the flee scene Silence would probably weave back and forth on Mule some Till he could pick up percy

Percy Silvershaper |

Percy grabs Hobbes and pulls him to mule. Zses, Grab Allie! She yells as they mount up.

Allie Silvershaper |

Allie, still giggling, runs up TO the dragon and kicks him in the face.
-Posted with Wayfinder

Zsestrian Raven |

After giving a last, hesitant look around at their allies around them, Zses takes Allie's hand. "We have to go, Allie!" he says, moving with her toward the Hut.

Vashti Amela |

Lady forgive me...We must flee to the Hut, it is our goal.
Silence, Neverhome, Red cut a path for us.
Zes, have your creation guard our retreat. Then send it to wreck havoc.
Everyone...run.
Lady, judge them gently, they will not be sent to you quetly..
Free action to speak, full round action to run like the wind, x3 move 90'

Your Benevolent Dictator |

Fleeing headlong toward the Dancing Hut, you quickly realize that the plant growth caused by Percy's primal magic is speeding up. The vegetation is growing approximately one foot every second, and by the time you reach its fringes, the Hut can no longer be seen over the literal forest blocking your path. There's enough room between the trees for you to pass through, although it will be difficult for the Slaygundam to gain entry.
Glancing behind you, you see that Greta has a concerned and calculating expression on her face as the buildings around the square finish standing up. Then, with a look of determination and resignation, she makes eye contact with Silence and gives him a grim smile before turning and pouncing on the closest Jadwiga. About half of her wolves do the same. Then the rapidly-growing forest blocks your view.
Will the Slaygundam force its way into the forest with you, or will you sic it on the forces of evil? I'm good with either decision. :-)
You feel a faint resistance as you enter the treeline, as if stepping through a membrane. There's a faint *pop*, and you're through. You're standing in the middle of a great forest, full of strange sights and sounds. There's no sign of Whitethrone or the Hut, and you can't even hear the sounds of battle. Instead, you can hear the garrulous smell of purple on your skin. Flitterjitters scamper through the air. A peppermint breeze whispers through your hair as leaves fall upward from the ground to land on barren branches above you. You have entered the First World.

Zsestrian Raven |

Holding Allie's hand, Zses makes his way into the growing forest, glancing back just to see the winter wolf turning on the Jadwigas. Stopping for a moment, the witch looks first at the Slaygon, then at Silence.
Pointing at Greta in the distance, he shouts the last order to their mecha.
"Slaygon, go help Greta!"

Percy Silvershaper |

Percy dives headlong into the new forest. She had nothing to fear. It was her magic that created it, after all.
When inside she feels amazing! Her colors enliven and deepen, her flames crackle in time to some secret music of her heart, and she giggles to see the sights around her.
Oh wow! I never thought I'd make it here without more powerful magics! This is AMAZING!

Gurren Slaygonn |
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The Slaygonn tries to STRETCH LONGINGLY an arm to its friends trough the vegetation, but retracts it as soon as he's issued his ULTIMATE PURPOSE.
Turning his back to the impromptu forest, he prepares to CHARGE GLORIOUSLY toward his mission, his metaphorical hearth filled with BITTERSWEET RESOLVE, knowing that the spell holding him together wouldn't last long.
Still, he runs toward the SILENCE'S GIRLFRIEND, knowing that its HEROIC SACRIFICE will serve for something: its body may be broken, but its will WILL LIVE ON.

Hobbes 'Rat Trap' Bitterleaf |

Percy dives headlong into the new forest. She had nothing to fear. It was her magic that created it, after all.
When inside she feels amazing! Her colors enliven and deepen, her flames crackle in time to some secret music of her heart, and she giggles to see the sights around her.
Oh wow! I never thought I'd make it here without more powerful magics! This is AMAZING!
"This place is okay, but you are amazing, Gorgeous."

'Silence' |

son of a . . .
The felinerai was good, he was tactically withdrawing with his friend and allies to the hut, He was keeping the little ones safe. He was...He saw Greta out of the corner of his eye, and when she moved it jerked his whole head about about. He reared Mule up and jerked at the warhorses reamins with a snarl of some unseen emotion. The warhorse however was having none of it. Stamping its hoof irritible and snorting.
And then... he gave a heavy sigh his shoulders drooping. How... how can we find the hut now, in this amazing forest?" he asked sounding bleak and forlorn.

Percy Silvershaper |

Percy turns and smiles at Hobbes. Why thanks, sexy. She purrs.

Sigrun Jagrsdottir |

Sigrun's eyes widen in surprise as all the laws of nature seem to unravel. Landing, she takes Lyosha's hand squeezing it as the rush of battle begins to subside, a sense of elation taking it's place.