
| Desmond Aeros | 
 
	
 
                
                
              
            
            "Please. You've got a nice face, I'll give you that, but you make Meathead look courteous and that thing on your neck would keep a succubus from making a pass."

| Kalim Gudlavaletti | 
 
	
 
                
                
              
            
            "Some of us are free to be choosy when we fornicate, Desmond. It isn't a financial transaction, but an emotional one. But I have bigger concerns these days. How can I trust my spear brother in the Great War Against the Void if he can't avoid self-destruction?"

| Desmond Aeros | 
 
	
 
                
                
              
            
            "Must be an odd emotional transaction when it's a threesome minimum. Don't worry about that, we've fought tons of crazy creatures but none of them have stopped combat to offer me riches...yet." Desmond pauses as if considering what he would do in the scenario.

| Grungsdi | 
 
	
 
                
                
              
            
            When I reclaim my kingdom Desmond maybe I will have a position for you as fornicator in chief

| Karnog Kegmeister | 
 
	
 
                
                
              
            
            Karnog stands between the arguing pair with a frown.
"Grungsdi, please do not encourage him. Desmond hardly needs it, and it would only serve to make my job more difficult to keep him healthy."

| baldwin the merciful | 
 
	
 
                
                
              
            
            
| Duncan Redhammer | 
 
	
 
                
                
              
            
            Duncan pauses at the sudden shift in the arrogant mages tone.
Especially when he and the rogue had just been insulting each other.
He had only been with the group a short while but he already knew this was out of character for the 2.
Hold a minute, Sneak. At least see if the thing has a magical pull on ye. Do us a favor, set it down and see if ye can walk 15ft away from it.
If ye can and nothing happens, ye should be able ta keep it.

| Karnog Kegmeister | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            "Boy, oh boy. I sure do enjoy these little romps in an incredibly deadly dungeon, hand-in-hand with weak willed humans who cant keep their hands or genitals to themselves. I understand I am becoming the stereotype of a priest of Torag, all harumph and work and being mentally tough, but really? Becoming cursed by a bauble in the domain of the Prince of Undeath, then sharing that curse with your comrades? Madness."

| Grungsdi | 
 
	
 
                
                
              
            
            Now be fair brother. Someone has to get us into trouble.
1d20 + 15 ⇒ (1) + 15 = 16 percep
Grung is completely unaware of the stone teleportation
Since we are paused, Grung downs another CLW 1d8 + 1 ⇒ (5) + 1 = 6

| Grungsdi | 
 
	
 
                
                
              
            
            That being wildly unsuccessful, Grung takes a few deep breaths and uses his second wind twice
2d4 + 2 ⇒ (1, 1) + 2 = 4

| Duncan Redhammer | 
 
	
 
                
                
              
            
            Duncan is tiring of the delay, and walks back towards the group a little.
Wadaya think, Karnog. Sneak's loafing about is weird an there be enough crap in this place ta kill us without him moving at a snails pace and everyone not thinking there be anything wierd about him moving so slow and not being able ta drop the thing. Shall we head up and remove it in the mornin?

| Karnog Kegmeister | 
 
	
 
                
                
              
            
            "Nope. Blasted little fool went and got himself cursed, then decided to share that little joy with the rest of the team. I really doubt some trinket the boy found on a bone strewn floor in this of places. Keep your wits about you, and maybe we can fight our way to somewhere we can hole up. Once dawn breaks, so long as the damned dungeon doesnt close off our connection to the divine, I can fix it. I hope. We should keep moving forward for now, at least. Watch out for a good spot to set up, though, I think were gonna need it soon."

| Grungsdi | 
 
	
 
                
                
              
            
            might be construed as kind of evil...my intent is more of a let the child touch the hot thing, and learn the lesson...since we have insane power levels right now

| Karnog Kegmeister | 
 
	
 
                
                
              
            
            
| Grungsdi | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            
| Karnog Kegmeister | 
 
	
 
                
                
              
            
            Karnog stops dead in his tracks, then looks at Grungsdi with a look of horror, shock, humor, and disgust all at the same time. He claps the warrior king on his armored shoulder and chuckles deeply.
"Aye, that's one way to do it, brother! One way, indeed!"

| Karnog Kegmeister | 
 
	
 
                
                
              
            
            Sounds good to me, boss

| Duncan Redhammer | 
 
	
 
                
                
              
            
            Duncan continues forward, albiet at a slower pace to accommodate the rogue.
Since he had to move so slowly anyway, he makes a point of being extra careful to remain alert and before moving off activates his Combined Celestial armor and Shield to grant him OVERLAND FLIGHT for the next 5 hours.
Merely using it as a means to avoid any pressure related traps and give him a height advantage (high ground) in a fight, he floats above the earth and keeps his head on a swivel to stay alert for enemies. His Magical Sheath which could 'see' out to 30ft helps him to spot things when it can
Perception+ Sheath aid another: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32

| baldwin the merciful | 
 
	
 
                
                
              
            
            Duncan you and your talking scabbard move towards the end of the tunnel, you are able to float above a layer of glassy water. Grung and the others have to trudge through the water...scuffling their feet to avoid any traps and biting creatures … but this does disturb the water.
You see an enormous cavern with fissures with lava bubbling in points. I will need to update map. There are steam and foggy areas where the water nears the hot lava.
You can see a few large carcasses of oxen and horse-like creatures along with a massive area of furs built up against in of the walls. You notice 7 tunnels branching off the main cavern.
I'll need an active perception check as a move action from anyone wishing more information.

| Karnog Kegmeister | 
 
	
 
                
                
              
            
            "Well, something large and carnivorous has been living in here. At least it's not so hot as before, right?"
Karnog has hammer and buckler readied, traveling towards the rear and attempting to herd this group of humans forward.
1d20 + 27 ⇒ (4) + 27 = 31 perception, +2 for unusual stonework

| Duncan Redhammer | 
 
	
 
                
                
              
            
            Duncan, keeping his shield in hand and readied, holds a mailed hand out behind himself once the room comes into view, he pauses to appraise the room for threats before motioning for the group to come forward.
Perception as move action: 1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 31
Keep yer wits, room looks frequently used. Might get some company
He floats into the room a little, with his hand on his blade, ready to draw Sheath will cast BLESS on the weapon as it is drawn.
 
	
 
     
     
    