Pathfinders on the trail

Game Master ulgulanoth

An adventure path/module mash-up based around Sandpoint


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HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Indeed. Except Sense Motive really only works if you like, have a conversation...which she seems a bit unwilling to do...


Female Half-Elf (Taldan) Magus (Bladebound) 1

Or the Hellknights could have cut her tongue out.

...

...

...

Just throwing that out there.


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Lia you can't throw tongues around like that...

Actually that is a horrifying thought that I had not considered.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Or something of that nature


Female Half-Elf (Taldan) Magus (Bladebound) 1

So... anything on what the symbol is?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

So, the potion wears off?


Female Half-Elf (Taldan) Magus (Bladebound) 1

Well, it will by the time we reach Korvosa again. I think it took us longer than an hour to get to the ambush site.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

It did, this is going to be a big update I'm just working out what will happen to everyone


Female Half-Elf (Taldan) Magus (Bladebound) 1

Eep...


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

No no Lia not "eep" rather, "YAY" what ulgulanoth means is that there will be so many spectacular things that happen to us he wants to lovingly detail each and every one of them! Right?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Yep! So many good things! Like Andando's ruse being successful, finding out where the blackscour is coming from, finding that "Wolf" lady, getting epic loot, being showered in coins...

Mutters under breath: Big money, big money, no whammy, no whammy...

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

<_<
>_>
yes... of course...


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

I think I recognize some of these events. I'll get a post in soon.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Wow. Andando doesn't care that the parents got kidnapped by goblins. He just walks on by...

Though, I think we're going to get that quest as well.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Oh no. Looks like Jirani's in trouble.


Female Half-Elf (Taldan) Magus (Bladebound) 1

What, did Sandpoint's law catch up to him for Octavian's manslaughter?


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

No no, my ACTUAL likeness is now on wanted posters Local Hellknight Chapters are Looking for THIS Man...


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Is Andando still with us?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

So, is Lia's caravan still in Sandpoint?


Female Half-Elf (Taldan) Magus (Bladebound) 1

I think so... it's entirely possible they've moved on by now.


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

Ok, I realized something. I'm not very excited about clicking on the updates of this campaign. I see them, but I don't click them until I have absolutely nothing to do (or until several days have passed and my hopes are up that I will have something to do in the game). Also, I just realized why I'm doing that: it's because not much happens whether I'm here or not. Seriously, even if I come here three times a day, still not much happens. I remember very little about what our group needs to do, because since there's not much to write, read or answer when I'm going to post, I do not revisit the other posts and end up forgetting it some time after it.

Looking at Venator's posts I got the feeling that something is wrong, and now I'm organizing the thoughts to try to help making this better than it is at the moment. Venator is the character I'm spending less time with, and I don't think that is entirely my fault, as I explained above.

Some of my characters, like Pretty, require essays to keep going with the flow, but all I need to keep going with Venator is to come here every two days and roll a dice... like I did the last three (or four) times I came into this thread...

I do suggest you take more liberties when narrating the game, Ulgulanoth, and please feel free to roll dice for me (initiative, perception, mistery dice, whatever). I used to be very happy in a campaign (Argan is mine) that did not require any dice to be rolled by me. Back then I did not even see the results, still, I trusted the GM was rolling them and I had a lot to worry about, since there were actually things happening around me. In the present case, I'd rather LOSE initiative and see what the dragons did already and be allowed to act, than to come here to roll a single dice and wait until the next day to have an answer or maybe something else.

I wouldn't like to leave you guys, so that's why I'm posting this. I hope we can get to an understanding (or if you don't feel like me and I'm just annoying you feel free to say it). There's been 14 months we've been playing this, and we're still level 2 and with no idea of the big picture inside the game. I personally have no idea of what "Trail" the Pathfinders are following now, since we started looking for the source for the blackscour (or something like that) and arrived here seeing some devils and lost our path when talking to some rebels who we should betray since were pretending to be working the imps, or whatever, and now we bought a fight against the hellknights, which would be fine by me, if I knew WHY are we doing it...

By the way, I have no idea where, why and how do I see Jirani, if we are inside or outside the gates, if the ex-prisoners are still with me, where is the rest of the party and where did those dragon came from, since I usually do not read any spoiler addressed to other people... I'd appreciate it if you could detail it a little further.


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

I confess that I am feeling a little lost at times too, probably for similar reasons to Venator/Walter. I want to be active in the game and I know that I have been one of the spottier posters to date (which hopefully I am turning around in folks' eyes) but I also know that since pbp is asynchronous and the board can't "lie" as far as rolls I don't see it as a loss of agency to have die rolled on my behalf or narrative beats forwarded in the name of keeping up the pace.

If taking on longer posts and more rolls makes the game untenable to GM I don't begrudge a backing out of sorts. If we can come together to focus that narrative arc and make things clearer/smoother I am willing and interested in investing the energy to do that too.


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

I am still here. Been a little preoccupied lately. I also don't read other player's spoilers, so I am a little unclear as to what is going on.

I also echo the previous two posts and would say that I have no problem surrendering rolls and even partial agency of my character to move things along. I know I can be a spotty poster, but for all the honests with no fingers pointed because I can take fault as much as anyone else. I slow my posting when I'm bored.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

fair enough, well roll initiative and we can introduce you to the combat if you want, this may take a while


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

I think I am going to put a pin in this game folks. I'm overextended on the number I am playing, things IRL have gotten pretty hectic and I'm needing to pare it down.

To the extent it makes sense I can fade from the scene or be offed in a horrible manner but I think I've got to call it. ulgulanoth if you would be willing to deactivate me, it would be appreciated.


Female Half-Elf (Taldan) Magus (Bladebound) 1

Sorry to hear it, Jirani.

Here's hoping things get better for you soon.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Sorry to hear that, Jirani.

Here's to more luck in the future.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Sorry to see you leave Jirani


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Hey. Just to let everyone know, I'll be in Chicago this weekend starting tomorrow. So posting may be sporadic.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Level Up!

Ulgulanoth wrote:
Jirani for HP roll it for this one, and then from the next time onwards we'll allow for 1/2 dice +1, since everyone else rolled and it wasn't an option before it wouldn't be fair to them.

So that would be 5 + 1 + 1 (half dice + 1 + Con mod) = 7

Favored Class Bonus: +1 HP

So that's 8 hp total.

+1 BAB
+1 Will
+1 to Wild Empathy

+1 CMB (now +5)
+1 CMD (now 18)

New Feat: Weapon Focus (longbow)
New Class Feature: Endurance as bonus feat
New Class Feature: Favored Terrain (forest)

+8 Skill Points! (6 skill points + 1 [Int] + 1 [skilled racial trait])
--+1 Survival (now +8)
--+1 Intimidate (now +6)
--+1 Perception (now +8)
--+1 Stealth (now +9)
--+1 Knowledge (Nature) (now +7)
--+1 Handle Animal (now +5)
--+1 Knowledge (geography) (now +6)
--+1 Swim (now +7)


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

Level Up Summary
3nd level: Cleric 2
HP 17+5+1con+1fc= 24 hp +3 toughness = 27

+1 BAB
+1 Fort
+1 Will
Feat: Toughness

+6 Skill Points!
--+1 Diplomacy
--+1 K.Geography
--+1 Spellcraft
--+1 K.Arcana
--+1 K.Religion
--+1 Perception

+1 1st level spell and orison/day


Female Half-Elf (Taldan) Magus (Bladebound) 1

Level Up Summary

3rd level Magus (Bladebound)

--+6 HP

+1 BAB

+1 Reflex Saves

New 1st level Spell Slot

New Spells: Vanish, Burning Hands

New Feat: Improved Disarm

At this level, Lia should gain her Black Blade. Specifics here.

+6 Skill Ranks (+5 INT & Class, +1 Favoured Class Bonus)
--+1 Diplomacy
--+1 Climb
--+1 Swim
--+3 Knowledge (Planes)


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Does anyone know if Andando still with us?


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

He's still at the boards, so I'm gonna pm him and see what does he decide.


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

I'm here.

Combat is done so I can jump back in. Last I checked, kids were following me.

I'll get up a post in game.


Female Half-Elf (Taldan) Magus (Bladebound) 1

Incidentally, we levelled up as well.


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

Should I start reading the spoilers?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Are we all still here?


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

Yes, a little busy and a little lost, just that.


Female Half-Elf (Taldan) Magus (Bladebound) 1

I'm here. But, honestly, I'm not really feeling like the campaign is going anywhere for me.


Female Half-Elf (Taldan) Magus (Bladebound) 1

Well guys, it's been fun, but I think I'm going to withdraw from this campaign. I'm having problems mustering up the motivation to keep posting--mainly because of the sheer amount of plot hooks that got sent my way. While I don't really object to that sort of thing (and I can honestly appreciate the fact that you've put in the effort to try and have them all linked together in some way, GM, please don't get me wrong), I feel that having that many plot points sent my way results in me being too bogged down to pick one to start from.


Cleric 1 / Wizard 1 | HP 18/18 | AC 15(13) | T 11 | FF 14(12) | CMD 10 | Fort +3 | Ref +1 | Will +8 | Init +1 | Perc +4 | SM +8 | BoL 6/7 | AF 7/7 | Channel 2/3 | LF 7/7

Well, then I think we should call it a day. I have made my complaints once, and not much has changed. Not enough to give us some motivation, at least.

Jirani has already left, now with Lia gone and Andando showing up once a month I don't think we would have enough material to have it running smoothly again. Feel free if you want to continue it, and even use Venator as an NPC, but I would like to end my participation here too.

We had a great beginning, but unfortunately we lost track mid way. Anyway, it was fun while it lasted. Thanks specially for Ulgulanoth for trying hard.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Well I guess this game has run its course then, thank you all for playing I hope you had fun along the way


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Thank you, Ulgulanoth, for the opportunity. It was fun while it lasted. I hope to play with all of you again in the future.

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