[PFS] Your Blood Under Absalom (Inactive)

Game Master Yours is mined


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Unlike with the exited dragon Bruiser, Rika and Pratts’ initial attacks on Red fail to connect. The new monk seems strangely shaken by Rika’s words though …

Rika grumbled NOT wrote:
"And you is still too weak"

“AM NOT!” She huffs.

1. Red
2. Mido, Valjoen, Rika + Pratts, Mariel, Jillia, Manius

Mido, Val, Mariel, Jillia & Manius are up!

Battle Map!

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Whatever she's doing was obviously working, so Mariel keeps up flashing her blade in an impressive display of blurring steel. "ఫార్వర్డ్! కలిసి మేము అన్స్టాపబుల్ ఉన్నారు!"

Celestial:
"Forward! Together we're unstoppable!"

--

Activating Iomedae’s Inspiring Sword. All allies within 30 feet who can see your display gain a +2 sacred bonus on attack rolls, saving throws, and skill checks for 1 round.

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

"You're better than Bruise but still worse than Jill
If my homey-no-oni don't beat you you can bet I will."
Jillia lashes out figuratively before lashing out literally.

Spending a swift and a panache to double precise strike on the first hit.
Short Sword, Power Attack, Inspired: 1d20 + 11 - 2 + 2 ⇒ (20) + 11 - 2 + 2 = 31
Miss Chance: 1d100 ⇒ 21 Aww.

Short Sword, Iterative, Power Attack, Inspired: 1d20 + 11 - 5 - 2 + 2 ⇒ (15) + 11 - 5 - 2 + 2 = 21
Miss Chance: 1d100 ⇒ 98
Damage, Power Attack: 1d4 + 2 + 4 ⇒ (4) + 2 + 4 = 10 +6 Precision

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

4 more charges on my chill touch so move, Koan and attack touch AC

For better or for worse he died first! Alas now that you are up we will see wassup!

Sorry lacking creativity today...

Koan 1d20 + 15 ⇒ (8) + 15 = 23

Attack vs. Touch flanking 1d20 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11 Damage 1d6 ⇒ 1 Sneak 2d6 ⇒ (5, 3) = 8

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

" ...great..another one.."

Manius walks around to set up another flank and close of an avenue of escape for the new arrival and swings his falchion in the hope that it will connect

To hit AC: 1d20 + 14 + 1 + 2 ⇒ (3) + 14 + 1 + 2 = 20 (bless+ Iomedae’s Inspiring Sword)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (4, 4) + 10 = 18
Miss chance: 1d100 ⇒ 87


Valjoen moves forward and chances his sword arm again. “For the North … and honey mead!”

Valjoen bastard sword + PA + flank on Red: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
dmg: 2d8 + 17 ⇒ (1, 8) + 17 = 26
50% miss chance, hi is good in d20 games: 1d100 ⇒ 93

Red snarks like a teen as Manius’ blow fans her face. “Great … another Hellknight …”

Mariel inspires Jillia to drive her short sword straight through Red's head! Or rather, where Red's head was half a second ago.

Jillia Tennille wrote:
"You're better than Bruise.”

“Damn straight!”

Jillia Tennille wrote:
“… but still worse than Jill”

Red replies innocently, “Who’s Jill? Someone you know who can fight?”

1d20 ⇒ 5

Master Mido’s creativity is enough to keep Red occupied for six whole seconds!

Round #2:

1. Red (loses Round 2 turn)
2. Mido, Valjoen, Rika + Pratts, Mariel, Jillia, Manius

Jillia: 40/52 hp
Manius: 57/64 hp + 1 Strength dmg
Mariel: 20/48 hp
Mido: 16/40 hp
Rika: 42/57 hp
Pratts: 29/57 hp
Valjoen: 46/61 hp

Monk Killers up!

Battle Map!

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius twirls around gracefully.....well gracefully for someone in fullplate made out a very heavy metal, maybe it's best described as a slow turn while building up speed since mass provides momentum and as he "gracefully" twirls he tries to connect his falchion twice to the surrounded enemy

To hit AC: 1d20 + 14 + 1 + 2 ⇒ (17) + 14 + 1 + 2 = 34 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (1, 2) + 10 = 13
Miss chance: 1d100 ⇒ 19

To hit AC: 1d20 + 9 + 1 + 2 ⇒ (16) + 9 + 1 + 2 = 28 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (4, 4) + 10 = 18
Miss chance: 1d100 ⇒ 42

Grand Lodge

Female TN Tiefling (Oni-Spawn) Hunter 7 | HP: 75/75| AC: 20 (12 Tch, 18 Fl) | CMB: +11 CMD: 23 | F: +9, R: +9, W: +5 | Init: +2 | Perc: +13, SM: +2 | DR 5/Piercing | Speed 20ft | Animal Focus : None | | Animal Focus Available: 8/8 | Spells: lvl 0= Unlim; lvl1 5/5, lvl2 4/4 lvl3 2/2 | Active conditions: None

Rika exceeded by the excessive verbiage attempts to decapitate the talkative monk as Pratts tries to rip her face off.

+1 Adamantine No-Dashi vs Talks-a-Lot, Flanking (Outflank), Power Attack: 1d20 + 10 + 4 - 2 + 1 + 2 ⇒ (6) + 10 + 4 - 2 + 1 + 2 = 21
Miss Chance (High is Good): 1d100 ⇒ 12
Damage (Precise Strike): 1d10 + 8 + 6 + 1d6 + 2 ⇒ (3) + 8 + 6 + (3) + 2 = 22

Pratts Bite, Flanking (Outflank): 1d20 + 6 + 4 + 1 + 2 ⇒ (15) + 6 + 4 + 1 + 2 = 28
Miss Chance (High is Good): 1d100 ⇒ 82
Bite damage (Precise Strike): 1d4 + 1 + 1d6 + 1 ⇒ (4) + 1 + (4) + 1 = 10
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 + 1 + 2 ⇒ (13) + 6 + 4 + 1 + 2 = 26
Miss Chance (High is Good): 1d100 ⇒ 42
Talon damage (Precise Strike): 1d6 + 1 + 1d6 + 1 ⇒ (4) + 1 + (4) + 1 = 10
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 + 1 + 2 ⇒ (10) + 6 + 4 + 1 + 2 = 23
Miss Chance (High is Good): 1d100 ⇒ 89
Talon damage (Precise Strike): 1d6 + 1 + 1d6 + 1 ⇒ (4) + 1 + (2) + 1 = 8

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

After inspired her allies with a display of elegant swordsmanship, Mariel decides it's time that she proves her weapon isn't just for show. Unhindered by all the chatter around her (which sounds like the blowing wind to her ears), she moves opposite Mido. She thinks her aim is true, but feels that her sword doesn't connect.

--

Attack +Bless +Flank: 1d20 + 9 + 1 + 2 ⇒ (7) + 9 + 1 + 2 = 19
Miss chance, high is good: 1d100 ⇒ 8
Damage: 2d6 + 5 ⇒ (3, 2) + 5 = 10

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

"Yeah, someone I know who can fight," Jillia cracks back, hopeful her name is last thing this monk remembers before she cuts her down.

Short Sword, Power Attack: 1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18
Miss Chance: 1d100 ⇒ 30

Short Sword Iterative, Power Attack: 1d20 + 11 - 5 - 2 ⇒ (17) + 11 - 5 - 2 = 21
Miss Chance: 1d100 ⇒ 40

Best displacement, heh.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Out of Ki but still armed with chill touch

Mido can no longer find any more words of confusion but still has dark necromantic powers with which he attempts to infuse the feale monk.

Attack vs. Touch flanking 1d20 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16 Damage 1d6 ⇒ 4 Sneak2d6 ⇒ (4, 5) = 9


Valjoen bastard sword + PA + Flank on Red: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
dmg: 2d8 + 17 ⇒ (6, 3) + 17 = 26
50% miss chance, hi is good in d20 games: 1d100 ⇒ 57

Valjoen lands a mighty blow! But Manius suffers from Jillia’s ill luck, cleaving through Red’s position in the wrong time stream.

Pratts has more luck than his mistress, but only his bite sinks into the monk’s flesh.

The others all miss as well.

Red looks about her and settles on taking out Mido with fist and knee.

“You like that?” She then steps 5' to the north.

Flurry on Mido + stunning fist - Code White: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19
dmg: 1d10 + 1 ⇒ (5) + 1 = 6

Flurry on Mido - Code White: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
dmg: 1d10 + 1 ⇒ (5) + 1 = 6

Flurry on Mido - Code White: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10
dmg: 1d10 + 1 ⇒ (1) + 1 = 2

Flurry on Mido - Code White: 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15
dmg: 1d10 + 1 ⇒ (4) + 1 = 5

Confirm crit on Mido: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
dmg: 1d10 + 1 ⇒ (3) + 1 = 4

@Mido, Also need a DC 19 Fort save or stunned

Round #3:

1. Red
2. Mido, Valjoen, Rika + Pratts, Mariel, Jillia, Manius

Jillia: 40/52 hp
Manius: 57/64 hp + 1 Strength dmg
Mariel: 20/48 hp
Mido: 16 - 6 - 6 - 4 = 0/40 hp, DC 19 Fort or stunned + staggered
Rika: 42/57 hp
Pratts: 29/57 hp
Valjoen: 46/61 hp

Party up!

Battle Map!

GM:

Kurt + Ponting - Warren to Big Cat

Red: - McMahon* Bret displaced 50% miss chance

Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.

Stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).

Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift and immediate actions.

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

Jillia tumbles around the backside of the lady to cut off her retreat, and stabs at one of the many afterimages.

Acrobatics v. AoO: 1d20 + 12 ⇒ (5) + 12 = 17

Short Sword, Power Attack, Flank: 1d20 + 11 - 2 + 2 ⇒ (3) + 11 - 2 + 2 = 14
Miss Chance: 1d100 ⇒ 46

Gotta aim for where she's going to be, Jillia, she tells herself.


“Where are you going, my pretty?”

Red attempts a roundhouse kick on Jillia

IUS AoO on Jillia - Code White: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
dmg: 1d10 + 1 ⇒ (7) + 1 = 8

Mido, Valjoen, Rika + Pratts, Mariel & Manius !


VC - Sydney, Australia

GM - Code Grey

Grand Lodge

Female TN Tiefling (Oni-Spawn) Hunter 7 | HP: 75/75| AC: 20 (12 Tch, 18 Fl) | CMB: +11 CMD: 23 | F: +9, R: +9, W: +5 | Init: +2 | Perc: +13, SM: +2 | DR 5/Piercing | Speed 20ft | Animal Focus : None | | Animal Focus Available: 8/8 | Spells: lvl 0= Unlim; lvl1 5/5, lvl2 4/4 lvl3 2/2 | Active conditions: None

"You try and use what nature has give you. Nature has make you weak" spits Rika.

+1 Adamantine No-Dashi vs Code Whatever, Flanking (Outflank), Power Attack: 1d20 + 10 + 4 - 2 ⇒ (4) + 10 + 4 - 2 = 16
Miss Chance (High is good): 1d100 ⇒ 50
Damage (Precise Strike): 1d10 + 8 + 6 + 1d6 ⇒ (9) + 8 + 6 + (3) = 26

Pratts Bite, Flanking (Outflank): 1d20 + 6 + 4 ⇒ (13) + 6 + 4 = 23
Miss Chance (High is good): 1d100 ⇒ 72
Bite damage (Precise Strike): 1d4 + 1 + 1d6 ⇒ (1) + 1 + (2) = 4
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 ⇒ (15) + 6 + 4 = 25
Miss Chance (High is good): 1d100 ⇒ 45
Talon damage (Precise Strike): 1d6 + 1 + 1d6 ⇒ (1) + 1 + (2) = 4
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 ⇒ (11) + 6 + 4 = 21
Miss Chance (High is good): 1d100 ⇒ 62
Talon damage (Precise Strike): 1d6 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Still having build up momentum Manius has trouble slowing down from his spin so he just decides to continue spinning and hope for the best.

To hit AC: 1d20 + 14 + 1 + 2 ⇒ (9) + 14 + 1 + 2 = 26 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (1, 3) + 10 = 14
Miss chance: 1d100 ⇒ 15

To hit AC: 1d20 + 9 + 1 + 2 ⇒ (6) + 9 + 1 + 2 = 18 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (4, 1) + 10 = 15
Miss chance: 1d100 ⇒ 94


The Pathfinders all miss Red for various reasons, when Valjoen dashes around to flank with Rika.

Valjoen bastard sword + PA + flank on Red: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17
dmg: 2d8 + 17 ⇒ (4, 8) + 17 = 29
50% miss chance, high is good in d20 games: 1d100 ⇒ 48

Rika Fumeyo-no-Oni wrote:
"You try and use what nature has give you. Nature has make you weak"

"So weak that I knocked out your gnome friend."

Red holds up her clenched fists for Rika to see. “Using these natural gifts.”

Round #3:

1. Red
2. Mido, Valjoen, Rika + Pratts, Mariel, Jillia, Manius

Jillia: 40/52 hp
Manius: 57/64 hp + 1 Strength dmg
Mariel: 20/48 hp
Mido: 16 - 6 - 6 - 4 = 0/40 hp, DC 19 Fort or stunned + staggered
Rika: 42/57 hp
Pratts: 29/57 hp
Valjoen: 46/61 hp

Mido & Mariel!

Battle Map!

GM:

Kurt + Ponting - Warren to Big Cat

Red: - McMahon* Bret 50% miss chance, displacement

Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.

Stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).

Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift and immediate actions.

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel gives the woman a half-hearted parting shot before retreating. She gives Mido a worried look and wants to reassure him. unfortunately, he'll have to take "Chirp chirp, chirp" for the moment. She shrugs apologetically.

--

Attack +Bless +Flank: 1d20 + 9 + 1 + 2 ⇒ (16) + 9 + 1 + 2 = 28
Miss change, high is good: 1d100 ⇒ 42
Damage: 2d6 + 5 ⇒ (4, 2) + 5 = 11


Mido Stunning Fist Fort DC 19: 1d20 + 5 ⇒ (8) + 5 = 13

Mariel also misses after casting a concerned eye in Mido’s direction. The disabled gnome stands where he is blinking his huge eyes.

Red flexes her fingers and tests Pratts out this time.

Flurry on Pratts + stunning fist - Shaken: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17
dmg: 1d10 + 1 ⇒ (10) + 1 = 11

Flurry on Pratts - Shaken: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19
dmg: 1d10 + 1 ⇒ (10) + 1 = 11

Flurry on Pratts - Shaken: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
dmg: 1d10 + 1 ⇒ (7) + 1 = 8

Flurry on Pratts - Shaken: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8
dmg: 1d10 + 1 ⇒ (4) + 1 = 5

Round #4:

1. Red
2. Mido, Valjoen, Rika + Pratts, Mariel, Jillia, Manius

Jillia: 40/52 hp
Manius: 57/64 hp + 1 Strength dmg
Mariel: 20/48 hp
Mido: zero/40 hp, disabled + staggered
Rika: 42/57 hp
Pratts: 29/57 hp
Valjoen: 46/61 hp

Finish her, Pathfinders!

Battle Map!

GM:

Kurt + Ponting - Warren to Big Cat

Red: Bret*3 + Warren too go! 50% miss chance, displacement

Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.

Stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).

Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift and immediate actions.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Having no reason to stop Manius keeps spinning

to hit AC: 1d20 + 14 + 1 + 2 ⇒ (7) + 14 + 1 + 2 = 24 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (1, 4) + 10 = 15
Miss chance: 1d100 ⇒ 33

to hit AC: 1d20 + 9 + 1 + 2 ⇒ (5) + 9 + 1 + 2 = 17 (bless+flank)
Cold iron magical slashing damage if hit: 2d4 + 10 ⇒ (4, 3) + 10 = 17
Miss chance: 1d100 ⇒ 84

..and spinning and spinning, getting dizzy and effecting his aim...a lot

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

"You've wasted enough time!" Jillia shouts, her smile incongrous with the frustration in her voice as tries again to time a strike on the constantly-shifting monk.

Spending my last Panache to try and double Precise Strike damage...
Shortsword, Power Attack, Flank: 1d20 + 11 - 2 + 2 ⇒ (16) + 11 - 2 + 2 = 27
Miss Chance: 1d100 ⇒ 37 ...next level feat needs to be Blind-Fight, apparently...

Shortsword, Iterative, Power Attack, Flank: 1d20 + 11 - 5 - 2 + 2 ⇒ (3) + 11 - 5 - 2 + 2 = 9

Grand Lodge

Female TN Tiefling (Oni-Spawn) Hunter 7 | HP: 75/75| AC: 20 (12 Tch, 18 Fl) | CMB: +11 CMD: 23 | F: +9, R: +9, W: +5 | Init: +2 | Perc: +13, SM: +2 | DR 5/Piercing | Speed 20ft | Animal Focus : None | | Animal Focus Available: 8/8 | Spells: lvl 0= Unlim; lvl1 5/5, lvl2 4/4 lvl3 2/2 | Active conditions: None

+1 Adamantine No-Dashi vs Code-Something, Flanking (Outflank), Power Attack: 1d20 + 10 + 4 - 2 + 1 ⇒ (15) + 10 + 4 - 2 + 1 = 28
Miss Chance (High is Good): 1d100 ⇒ 82
Damage (Precise Strike): 2d8 + 8 + 6 + 1d6 + 2 ⇒ (4, 7) + 8 + 6 + (5) + 2 = 32

Pratts Bite, Flanking (Outflank): 1d20 + 6 + 4 + 1 ⇒ (20) + 6 + 4 + 1 = 31
Miss Chance (High is Good): 1d100 ⇒ 59
Bite damage (Precise Strike): 1d4 + 2 + 1d6 ⇒ (2) + 2 + (4) = 8
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 + 1 ⇒ (17) + 6 + 4 + 1 = 28
Miss Chance (High is Good): 1d100 ⇒ 47
Talon damage (Precise Strike): 1d6 + 2 + 1d6 ⇒ (3) + 2 + (6) = 11
Pratts Talon, Flanking (Outflank): 1d20 + 6 + 4 + 1 ⇒ (12) + 6 + 4 + 1 = 23
Miss Chance (High is Good): 1d100 ⇒ 23
Talon damage (Precise Strike): 1d6 + 2 + 1d6 ⇒ (5) + 2 + (5) = 12

I really need to make another set with the Animal focuses included, I forget to put them in half the time.

Pratts Bite, Flanking (Outflank) (Critical Confirmation): 1d20 + 6 + 4 + 1 ⇒ (3) + 6 + 4 + 1 = 14
Extra Bite damage: 1d4 + 2 ⇒ (3) + 2 = 5

Rika rushes her exposed backside as Pratts goes for her jugular. "Like I said. Weak."


Rika skewers Red through the back and out below her sternum. The tiefling lifts the screaming monk, positioning her directly over Pratts, like a dog-owner teasing her pet with a tasty morsel.

Pratts takes the bait, making the short vertical leap to close his jaws around Red’s throat until her throttled screams are finally silenced.

We are out of combat.

An eerie calm settles over the battlefield, as if every Pathfinder present is waiting for something …


VC - Sydney, Australia

***OVERSEER POST***

Please see the following post

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel stands stunned for a while in the eerie silence. Even though her voice has returned, she can't find her voice at first... "This... It's... We really did it? It's over?" She then quickly hustles to Mido, to lend him some much-needed healing. With that taken care of, she rejoins her group. "So, are we actually going to Goka? You think we're ready?" She looks doubtful.

--

Thanks everyone for playing, and GM Yours foremost for making this a blast to play. I must say, I hadn't expected Mariel's curse to be quite so stifling for my roleplaying in combat; it's quite another thing to be able to whistle at the table and pantomime what I meant. Luckily we had some people who invested in Celestial. :)

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Mido rises slowly and apparently quite ashamed about not having passed the masters test.

This one still has much to learn yet...

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

"Of course were going to Goka. Were the best!" Jillia proclaims, raising her fist celabratorily and offering four-foot-three-inch high-fives to everyone in the general vicinity.

Thanks to the GM, and to the rest of you guys; a great time was had by me, quite certainly. Much appreciated, all around.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

As Manius stops spinning he looks confused

" ..we won?"

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