[PFS/DMK/EMS] The Emerald Spire Superdungeon

Game Master Kludde

Maps and Handouts


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Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Having studied primarily arcana, religion, and linguistics, Enora watches as the historians study the map.

She does check to see if she can read any of the language on it.

"Looks like the best way forward is down the stairs, ya?" she asks.

linguistics: 1d20 + 7 ⇒ (10) + 7 = 17

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Let me check it for any traps before you activate any death traps will ya?" Garox says annoyed as he can just envision another silly curious mage activating a magical trap from a nice glowing item in the room. It happened before...

take 20 for 39 ^^

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty moves over to the strange slab with the runes. "Anyone have any ideas on what this does?"

-Posted with Wayfinder


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

"Nothing good I'm sure."


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Gary searches the room for traps. Although he doesn't find any on the stairs, he does find a magical ward in the middle of the room, next to the control panel. Before Batty has the chance to trigger it, Gorax calls it out.

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Let's just try and get rid of this here first."
Ward =/= trap?


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

"Can we go around it?" Enora asks.


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No, it's the same. It's a trap.

The trap seems to be localised to just in front of the panel. Getting around it is easy, but getting close to the panel without triggering it is not.


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Can you dispell it Enora?" Shardra asks, curious about what the ward would be.

Can we identify it with detect magic and spellcraft? If it isn't to bad, we can just trigger it and heal... what the heck right?

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Allow me." Garox says and goes to work with his set of tools to disrupt the magical runes holding the trap together.
dd: 1d20 + 16 ⇒ (19) + 16 = 35


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With uncanny precision, Garox manages to disable the trap, making the room safe once more.

DC 25 Knowledge (arcana):

You gleam some basic functionality of the panel. Its seems to control some item, allowing them to be switched on and off: the trap in this room, the trap in the previous room, and some for of lighting.

Descending down the stairs, the party arrives in a room of similar shape. The air here is cooler than the upper floor, and the room is relatively clean and clear of debris. The walls, though made of stone, bear the carved likeness of fresh soil riddled with tree roots. A staircase along the northern wall winds upward to the floor above, and an open doorway leads to the south.


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Well done with that ward, Garox." Shardra nods to the man.

Looking around the room, Shardra feels at home in the stone.

Perception: 1d20 + 12 ⇒ (13) + 12 = 25 +2 for stonework

"We are still not alone... I can feel it."


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Enora examines the panel carefully before they move forward.

"Hmmm...I think I know what this does," she says as she turns the lights all the way up and they move on.

knowledge arcana: 1d20 + 15 ⇒ (12) + 15 = 27


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Shardra hears a soft whispering in the hall beyond, sounding like a spell being cast...

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Garox hugs the wall as he moves along the passageway and keeps his ears and eyes open for trouble.
stealth: 1d20 + 16 ⇒ (9) + 16 = 25
perception: 1d20 + 17 ⇒ (13) + 17 = 30


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Oloch moves along with the group ... always ready for trouble :-)

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Jelani steps into the doorway.


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Spellcaster in the room beyond, no time to wait! Prepare to defend yourselves!"

Shardra moves forward, flexing her eyebrows in preparation for her most unnerving stare.


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init:

init, Batty: 1d20 + 4 ⇒ (5) + 4 = 9
init, Oloch: 1d20 + 3 ⇒ (15) + 3 = 18
init, Shardra: 1d20 + 1 ⇒ (14) + 1 = 15
init, Jelani: 1d20 + 5 ⇒ (13) + 5 = 18
init, Enora: 1d20 + 2 ⇒ (2) + 2 = 4
init, Gorax: 1d20 + 2 ⇒ (19) + 2 = 21

init, dark elves: 1d20 + 3 ⇒ (5) + 3 = 8
init, dark elves: 1d20 + 4 ⇒ (12) + 4 = 16

As the adventurers move forward, a sudden darkness fills the room, and Jelani hears the sound of a bow string, just before an arrow hits his arm

Longbow, Jelani: 1d20 + 11 ⇒ (9) + 11 = 202d6 + 1 ⇒ (6, 3) + 1 = 10 DC 13 fort save or fall unconscious

---
Gorax
Jelani
Oloch
Shardra

---
Dark elf
Dark elf
--
Batty
Enora
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

spellcraft to identify spell: 1d20 + 12 ⇒ (18) + 12 = 30

Assuming it was probably darkness that was cast...

The dwarven shaman smirks as darkness falls into the room. Waving her hands, she touches her headpiece, causing it to glow with the light of the sun. She then walks into the room, using the spell of daylight to flood into the darkness.

"The light shineth in the darkness, and the darkness comprehendeth it not!"


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 1 Divine Favor

Oloch moves forward and casts Divine Favor upon himself ...
+2 Atk/Dam

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

That misses me...uncanny dodge.

Assuming it wasn't deeper darkness, and the light level is now at least dim...

Jelani roars as he enters a battle rage, and charges the nearest drow(?).

Bloodrage:free action, grow to large
5' step
Chain Breaker Raging Power Attack on Blue: 1d20 + 16 ⇒ (11) + 16 = 271d20 + 8 ⇒ (2) + 8 = 10Damage: 3d6 + 26 ⇒ (1, 6, 6) + 26 = 393d6 + 26 ⇒ (5, 3, 2) + 26 = 36
Miss chance: 1d100 ⇒ 13

AC is 18 currently.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Ah...forgot, this is the first time I've used Demonic Bulk.

While Jelani typically bulks up a bit during his rages, this time yellow ram horn-like spikes grow from his joints and he swells to double his normal size. His skin turns purplish. His eyes become like a demon's, yellow and slitted. The giant barbarian's roars shake the ceiling as he tries to pound the little elves to pulp with his huge hammer.

Dark Archive

Sorcerer 8 | AC 17/30 (T 13/11, FF 15/28). HP 42/52, Fort +5/10, Ref +6/10, Will +6/6. Init +12, CMB 0/11, CMD 13/23, Speed 30ft/30ft
attacks:
Confusion (dc25)Suggestion (dc25) Hideous laughter (dc 24), Charm (dc 23), Snowball (5d6 cold) ranged touch +5, dc 20 or stagger, L Crossbow +5 1d8 | Ankylosaurus tail +12 2d6+15 dc21 fort or daze 1 rnd (1d4 stun on crit)
Skills:
Bluff +22, Diplomacy +15, Handle Animal +12, Intimidate +14, Knowledge (arcana) +7, Knowledge (nature) +7, Linguistics +3, Perception -1/+15(+18 scent), Spellcraft +10, Use Magic Device +17

stealthy double move so I can attack next round
Garox sneaks forward, hands clenching the hammer.
stealth : 1d20 + 16 ⇒ (9) + 16 = 25

-Posted with Wayfinder


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Shardra cancels out the darkness while Oloch casts a divine favour on himself. Jelani grows in size, lumbers up the nearest dow and lays the smack down hard.

The unengaged elf shoots two crossbow bolt with deadly accuracy, while the hurt elf drops his bow, perplexed, reaches for his curved blade and attacks as well.

Crossbow, Jelani: 1d20 + 11 ⇒ (17) + 11 = 281d4 + 1 + 1d6 ⇒ (4) + 1 + (2) = 7
Crossbow, Jelani: 1d20 + 6 ⇒ (20) + 6 = 261d4 + 1 + 1d6 ⇒ (3) + 1 + (3) = 7
Confirm, Jelani: 1d20 + 6 ⇒ (19) + 6 = 251d4 + 1 + 1d6 ⇒ (2) + 1 + (2) = 5
I need three DC 13 Fort saves

ECB, Jelani: 1d20 + 14 ⇒ (3) + 14 = 17

---
Batty
Enora
Gorax
Jelani
Oloch
Shardra

---
Dark elf - Blue (36)
Dark elf
--
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Vile Dark elf! Your doom approaches.."

Shardra points at the drow not yet crushed by Jelani, and furrows her brow. She manages to raise one eyebrow, a feat very few can accomplish. The look she gives the dark elf is positively unnerving.

Evil Eye - Will DC18 to reduce it to 1 round, failure means it lasts 8 rounds... as if the combat will last that long, ha!

Evil Eye:
As a standard action, Shardra can give an enemy with a mind within 30 feet a –2 penalty on attack rolls, AC, saving throws, or skill checks for 8 rounds (Will DC 18 reduces the duration to 1 round).


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

"These were not the variety of elves I anticipated finding here!" Enora exclaims.

She moves to the entry to the next room, then casts glitterdust on the elf to the east, in the event it tried any further tricks.

DC 17 Will

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Rolling around the floor, Garox ends up behind the drow and smacks him hard in the jaw with his silver hammer.
attack: 1d20 + 10 ⇒ (20) + 10 = 30
non-lethal dmg: 2d6 + 1d6 + 8 + 4d6 + 8 + 4d6 + 8 ⇒ (1, 2) + (2) + 8 + (4, 4, 3, 4) + 8 + (5, 6, 1, 2) + 8 = 58
confirm attack: 1d20 + 10 ⇒ (9) + 10 = 19
non-lethal dmg: 4d6 + 16 ⇒ (1, 5, 6, 6) + 16 = 34

If I was able to stay hidden and he's flatfooted I roll sneak dice twice and add the number of dice as dmg with sap mastery. Get a free intim and if that hits I get a free attack as a swift action. But I guess hes knocked out already if the crit confirmed. Also get a dodge bonus equal to the amount of sneak dice I rolled, which would be 8, or 12 if the other attack also lands.

intimidate: 1d20 + 12 ⇒ (10) + 12 = 22
swift attack if intimidated: 1d20 + 10 ⇒ (12) + 10 = 22
non-lethal dmg: 2d6 + 1d6 + 8 + 4d6 + 8 ⇒ (1, 6) + (5) + 8 + (5, 5, 4, 2) + 8 = 44


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.
Iconic - PW wrote:

"These were not the variety of elves I anticipated finding here!" Enora exclaims.

She moves to the entry to the next room, then casts glitterdust on the elf to the east, in the event it tried any further tricks.

DC 17 Will

glitterdust is an area affect spell, might want to check on it. You should be able to hit both the drow without hitting any of us... Edit: Assuming it went off before Garox got on the other side of the Drow... and HOLEY MOLEY thats some Jelani type non-lethal...

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty strolls up next to Oloch. "Well it looks like this isn't going to be much of a fight." The half elf comments as he leans on his greatsword.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Yeah, if I could reach both of the elves with glitterdust before Garox gets there, that would be great.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Fort save: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
Fort save: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18
Fort save: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29

Jelani continues to pound at the drow.

Chain Breaker Raging Power Attack: 1d20 + 16 ⇒ (17) + 16 = 331d20 + 8 ⇒ (4) + 8 = 12Damage: 3d6 + 26 ⇒ (5, 3, 4) + 26 = 383d6 + 26 ⇒ (2, 3, 3) + 26 = 34

HP:54/73
AC:18


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 2 Bless; Guidance
Oloch continues to move forward and casts Guidance upon himself ...


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Will: 1d20 + 3 ⇒ (11) + 3 = 14 Which curse do you choose?

Shardra curses the other elves, but the true damage comes from Garox, who sends the dow straight into the realm of nightmares.

With a loud crunch, Jelani breaks some more bones on the lead elf, who manages to avoid the being blinded by the glittery rain of particles.

Will: 1d20 + 7 ⇒ (20) + 7 = 27

In what is likely its last action on this world, it attack Jelani with its curved blade
ECB, Jelani: 1d20 + 14 ⇒ (7) + 14 = 212d8 + 6 ⇒ (6, 5) + 6 = 17
ECB, Jelani: 1d20 + 9 ⇒ (11) + 9 = 202d8 + 6 ⇒ (5, 3) + 6 = 14

---
Batty
Enora
Gorax
Jelani
Oloch
Shardra

---
Dark elf - Blue (74)
Dark elf (evil eye'd)
--


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

Sorry! I read right over the word 'or'. -2 to attack rolls is what I choose...

With the dark elf obviously unnerved by the dwarf's stare, she begins a hearty chuckle. "Doom Doom Doom! Do you see the fates, there, in the distance. 'Tis your strand they play with, don't you see?"

With a wave of her hands the dark elf has a vision flash before his eyes. In a split second, he sees every decision he has ever made, and what would have happened had it been the wrong one.

"Doom Doom Doom! Mwuaaahahahahah!"

So, the currently unhurt dark elf has -2 to his attack rolls for the next 8 rounds, and now has misfortune cast on him. DC 18 will save to negate the misfortune. I will use my move action to begin chanting, which extends both the evil eye and misfortune for one additional round.

Misfortune:
As a standard action, Shardra can force an enemy within 30 feet to roll twice on all ability checks, attack rolls, saving throws, and skill checks and take the lower roll for 1 round (Will DC 18 negates). She can’t use misfortune on the same target again for 24 hours.

chant:
As a move action, Shardra can chant aloud and extend her evil eye and misfortune hexes by 1 round for all targets within 30 feet.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty will move up behind Jelani and offer some relief from his wounds.

CSW: 3d8 + 8 ⇒ (5, 8, 5) + 8 = 26

Converting communal resist energy spell to a CSW.

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Garox jumps, ducks and rolls across the floor and ends up swinging his hammer underhanded in in the Drow's groin as he uses the momentum from his powerful legs to increase the force of the blow.

attack: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
nonlethal-dmg: 2d6 + 1d6 + 8 + 4d6 + 8 ⇒ (5, 4) + (6) + 8 + (2, 2, 4, 5) + 8 = 44

intimidate if hit: 1d20 + 12 ⇒ (13) + 12 = 25
free attack as swift if intimidated: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
nonlethal-dmg: 2d6 + 1d6 + 8 + 4d6 + 8 ⇒ (2, 4) + (5) + 8 + (6, 3, 6, 4) + 8 = 46


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 3 Bless, Guidance
Oloch most in to engage the closest red row ...
greatsword: 1d20 + 13 ⇒ (3) + 13 = 16 for slashing: 2d6 + 17 ⇒ (4, 1) + 17 = 22


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Garox turns around and swipes the last enemy over the head, sending his limp body crashing to the floor.

Combat over!

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Shall we question them? Otherwise I suggest to take them out permanently"

-Posted with Wayfinder


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Yes, we should find out what he knows of this place and why he was here. He may be quite useful as we seek to understand what this site is. Bind him up, then wake him."

Would it be appropriate to use this opportunity to cast legend lore? According to the description I spoilered below, it would take quite some time. I also don't generally like doing things akin to: "I make a check, now tell me all the answers GM so I don't actually have to problem solve." If it isn't appropriate I will not use it. I guess it depends on what kind of info we can get from the dark elf...

Shardra peers at the groggy dark elf as he begins to come around.

"My name is Shardra. We are with the pathfinder society. It is unfortunate you attacked us before we had an opportunity to speak, and you should be grateful we didn't just kill you outright. Well, now is the chance to save your own life. Lets start by who you are, who you work for, and why you were here."

Sharda gives the elf a very evil eye as she waits for his answer. Few can resist the unnerving stare, and the dwarf hopes it will break whatever willpower he has to resist answering her questions.

Legend lore:
Shardra finds out more about an important person, place, or thing. Since it takes 2d6 weeks to cast this spell from rumors or 1d10 days to cast it with detailed information, Shardra probably needs to have the subject present, in which case it takes 1d4 × 10 minutes to cast. Afterwards, Shardra learns legends about the subject, possibly facts that were forgotten or never generally known. If she casts without the subject present, this information is less complete.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Enora scowls at the dark elves, though her usually cheerful demeanor makes it less effective.

intimidate: 1d20 + 3 ⇒ (4) + 3 = 7

We're assuming they were not dead dead, I guess...

Grand Lodge

Yoon, Female CG Human Pyrokineticist 7 | HP: 81/87 Burn/NL: 4/28 | AC: 21 (16 Tch, 17 Fl) | CMB: 3, CMD: 17 | F: +11, R: +10, W: +5 | Init: +4 | Perc: +11, SM: +1 | Speed 20ft | Active conditions: Elemental Overflow (4)

One is, the other got knocked out. Garox did a boatload of non lethal damage

-Posted with Wayfinder


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Both the elves lie unconscious on the floor, and are easily bound. The last one to go down looked to be the stronger one, and is potentially the leader.

Shardra, do you cast legend lore on the keep, or on the elf? From your wording, it would seem like you're trying to cast it on the elf. It's your call whether you want to sit around here for 10-40 minutes while the remaining dark elves dip their arrows in increasingly hallucinatory and progressively more deadly poison....

The elf stares back defiantly at Shardra and finally says Mwen pa pale estipid

Strange variant of elven:

I don't speak stupid.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"Not entirely sure, but I think he just insulted you."

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Garox will try to speed the process up.
Garox stands before the drow, lifts his head with the end of his hammer so he has his full attention. He holds the head of his earthbreaker menacingly over the ankles of the drow.
"But you understand threats no? You saw how easy it was for us to take the two of you out of commission. Perhaps you wish to save your comrades the same embarrassment? If not that, then perhaps the avoidance of pain is an easier motivator..." Garox says and lets fall his heavy hammer, only to catch it at the last moment before it would crush the drows ankle.
"Now speak..."
intimidate: 1d20 + 12 ⇒ (20) + 12 = 32


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.
DM Kludde wrote:


Shardra, do you cast legend lore on the keep, or on the elf? From your wording, it would seem like you're trying to cast it on the elf. It's your call whether you want to sit around here for 10-40 minutes while the remaining dark elves dip their arrows in increasingly hallucinatory and progressively more deadly poison....

I love that this is both a veiled threat AND veiled hint :) Legend lore would be on the keep, but it sounds like that doesn't make sense in teh flow of the game. Could always do it as flavor at the end of the scenario, which would make much more sense.

Shardra crinkles her nose at the dark elf's apparently derogatory reply.

"Kill the other one. This one has one more opportunity to speak."

The Shaman doesn't even flinch when Jelani crushes the dark elf like a bug, but keeps her stare locked on the remaining elf. took some liberties there... Shardra is Neutral... if that would be considered evil then I can change my tact.

"Ayeuna mah urang ngarti silih ? Gancang jeung jawaban Anjeun saencan kuring nyaritakeun Garox dieu pikeun motong tikoro Anjeun."

Undercommon:
"Now do we understand each other? Be quick with your answers before I tell Garox here to cut your throat."


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Ase, pa fè m 'anyen. Èske ou vini pou prizonye a? Li se nan chanm nan pwochen!

You can understand drow if you speak under common

Underelven:

Enough, don't hurt me. Are you coming for the prisoner? He is in the next room!


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

Prisoner? We thought this place was empty! Figures... typical Society intel...

"Mwen te konnen ou te entelijan. Konbyen plis nan se la ou ye ? Ki sa yo ou ap fè la a?"

Undercommon/elven:
"I knew you were smart. How many more of you are there? What are you doing here?"

Hopefully I am not asking questions to clue him in that we are clueless...

To the others, Shardra translates, "He says the prisoner is in the other room. Get your weapons ready, I don't think we are done fighting yet. Leave this one tied up so he can't do anything more. We will take him back as a prisoner."

Just to make sure there are no tricks, Shardra casts detect undead and scans the rooms.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Jelani deflates and waits while Sharda interrogates the prisoner. He looks tired, but he always does after one of his rages.

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