[PFS/DMK/EMS] The Emerald Spire Superdungeon

Game Master Kludde

Maps and Handouts


2,901 to 2,950 of 5,098 << first < prev | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | next > last >>

| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Plis pase ou ka okipe, epi yo konnen ou ap vini

Drow:

More than you can handle, and they know you're coming


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

"I grow tired of his yapping. May I silence him?" Oloch growls as he looks contemplatively at his sword.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty looks at the two doors that have yet to be opened. "Which way is this prisoner?" He asks his dwarven friend.

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Ask him about the traps that they laid around. It is easier to find them if you know where they are. Perhaps he needs some more motivation?"


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

"Oh, I don't think I can watch..." Enora mourns. "Do not resort to behavior unbecoming a Pathfinder," she adds.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

"Aye...no need for torture. Smash him and let's be off," Jelani says.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Mwen toujou pa pale estipid


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

Shardra translates the conversation to the Drow, hoping he might be more helpful, but it doesn't appear he will.

Assuming he doesn't offer any more information...

"Keep him bound. Garox, do that thing with your sap again, make sure he doesn't wake up for a very long time. Let's go see about this prisoner."

With that, Shardra moves towards the door where she knows more dark elves are waiting for her and her friends.

Might as well keep it moving!


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

The moment before the group enters the next room, Enora casts haste for an additional advantage.

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Garox looks at the sap hanging at his belt for a moment, then swings quite hard with his hammer and lands it in the face of the drow.
"He will take some time to sleep it off."

doing nonlethal dmg again after we got the answers from him

"Now as we are done with these two, I'll take a look at the two doors to make sure we don't end up in any obvious engagements. Hold off on any buff spells until I checked both guys." Garox says and takes a look at both doors and listens and inspects both of them.

take 20 on both to listen for dark elves and look for traps.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

I'll delay on haste until right when Garox is ready to open the doors...


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

With a subtle thunk over the head, the elf is out cold again. Gary listens at the door, and hears a rustling of chains, and well as the occasional flap of a wing.


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

"Let us be done with this, Enora, cast your spell and then these beautiful brutes can knock this door down." Shardra whispers.

She even flexes her eyebrows again, popping one up, then the other, appearing as though they are bouncing back and forth. The sight is rather unnerving, though her companions know the hard stare is meant for their enemies.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Enora hastens the party, as Garox opens the door.

Yellow puffball fungi nearly a foot in diameter and chunks of orange and purple crystal glow faintly in the gloom of this round chamber. Strange plaster frescoes depicting acts of violence cover the walls, and in the center of the floor stands an altar made of petrified wood that supports a collection of decaying eyeballs laid in an offering bowl like a demented still-life.

In the back, a man is shackled to the wall, but between him and the pathfinders, a strange plant creature is guarded by two demonic-looking men and a shadowy creature.

init:

init, Batty: 1d20 + 4 ⇒ (1) + 4 = 5
init, Oloch: 1d20 + 3 ⇒ (18) + 3 = 21
init, Shardra: 1d20 + 1 ⇒ (18) + 1 = 19
init, Jelani: 1d20 + 5 ⇒ (19) + 5 = 24
init, Enora: 1d20 + 2 ⇒ (9) + 2 = 11
init, Gorax: 1d20 + 2 ⇒ (1) + 2 = 3

init, Plant: 1d20 + 4 ⇒ (10) + 4 = 14
init, Men: 1d20 + 2 ⇒ (7) + 2 = 9
init, Shadow: 1d20 + 8 ⇒ (4) + 8 = 12

K(nature) for the plant, K(planes) for everything else

---
Jelani
Oloch
Shardra

---
Plant
Demonic man
Demonic man
Shadow fiend
---
Enora
Batty
Gorax
---

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Jelani moves over to the doorway, growing in size and transforming as he does. "Make them come to us," he says.

Move over, rage
Standard action to ready an attack.
Chain Breaker Raging Power Attack: 1d20 + 16 ⇒ (16) + 16 = 32Damage: 3d6 + 26 ⇒ (4, 3, 6) + 26 = 39


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 1 Haste
Oloch casts "Bless" on the party, then steps forward 5ft and readies his attack against the first guy coming through the doorway ...

Ready:
Greatsword: 1d20 + 12 ⇒ (14) + 12 = 26 for Slashing: 2d6 + 17 ⇒ (3, 6) + 17 = 26


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

know: nature: 1d20 + 10 ⇒ (14) + 10 = 24

know: planes with monstrous insight: 1d20 + 6 + 7 ⇒ (16) + 6 + 7 = 29

using monstrous insight is a standard action, gives me +2 to attack and ac vs those creatures.

Shardra presses her fingers against her temples, focusing her thoughts and calling on the spirits around her to help understand her foe.

"Watch out, those are...."

-Posted with Wayfinder


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Shardra:

Yep... a mandragora, two incubi and a shadow demon.
Three questions each

The shadow demon blasts the hall behind with a ball of fire.

Shadow Fireball: 10d6 ⇒ (3, 2, 6, 1, 3, 1, 1, 1, 3, 3) = 24 Everyone: DC 19 RFX for half, DC 19 Will for 20%, both for 10%

The mandragora lets out a shrill shriek, wreaking having on the minds of those standing near

DC 17 will for Jelani, Shardra, Oloch

The two demons start summoning....

---
Enora
Batty
Gorax
Jelani
Oloch
Shardra

---
Plant
Demonic man
Demonic man
Shadow fiend
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

DM Kludde:
what are their defenses (resistances/immunities)? What are their weaknesses? Any special attacks/poison we should be careful of?

reflex : 1d20 + 3 ⇒ (16) + 3 = 19

Will shadow fireball: 1d20 + 11 ⇒ (3) + 11 = 14

Will, shriek: 1d20 + 11 ⇒ (9) + 11 = 20

Oh sh.....

"Incubi! Shadow demon! Mandragora!" the shaman shouts. "don't let them get those spells off! Hit them hard!"

For her part, Shardra waves her hands together, calling forth the entangling plants who do her bidding. cast sickening entanglement, dc 17 reflex to avoid entangled, dc 17 fort to avoid sickened, fills whole room

-Posted with Wayfinder


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 2 Haste; Bless
Reflex DC19: 1d20 + 4 ⇒ (12) + 4 = 16
Will DC19: 1d20 + 9 ⇒ (3) + 9 = 12
HP 36/60 << Ouch
Will DC17: 1d20 + 9 ⇒ (15) + 9 = 24
Oloch channels (1/3) Healing: 2d6 ⇒ (6, 6) = 12 to help the party ...
HP 48/60
... then he casts Silence (Will DC 15) into the room centered upon the Demons

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

hard to disrupt them if I cant move in Shandra :s same will go for our other melee guys.

-Posted with Wayfinder

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Reflex save: 1d20 + 8 ⇒ (20) + 8 = 28
Will save: 1d20 + 3 ⇒ (1) + 3 = 4
Heh...

Jelani steps back from the doorway. "Don't stand where they can see you. Make them come to us.."

5' step back.
Standard, ready attack...
Chain Breaker Raging Power Attack: 1d20 + 16 ⇒ (13) + 16 = 29Damage: 3d6 + 26 ⇒ (6, 5, 1) + 26 = 38
Potential AOO: 1d20 + 16 ⇒ (1) + 16 = 17Damage: 3d6 + 26 ⇒ (5, 4, 5) + 26 = 40


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.
Garox Fang wrote:

hard to disrupt them if I cant move in Shandra :s same will go for our other melee guys.

Why do you have to go and make sense? Oi... yea, so I changed my action in the middle of my post. I wrote that when I was just going to give them the evil eye... though the entangled/sickened/silence might yet do the trick... Sorry!

Edit:I would like to add a 5' step back into my action if that is ok. If not, stick me back by the door... :) Hopefully with all the crap we just threw at them they will be forced out to come to us.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

"Only part of that spell is real!" Enora blurts out as the fireball engulfs them. Though she only takes minor damage from it, she knows the others will have to suffer from it if they don't recognize what it is.

"Perhaps I should show them what real fire looks like," she muses as she uses her staff to conjure a fireball in the room.

reflex: 1d20 + 6 ⇒ (16) + 6 = 22
will: 1d20 + 7 ⇒ (17) + 7 = 24

fireball: 7d6 ⇒ (6, 5, 1, 3, 5, 2, 2) = 24 DC 18 reflex for 1/2


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Shardra tries to disrupt the spell casting with a gross, entangling spell. Oloch channels energy, and makes the mandragora fall silent.

Jelani readies to strike anything coming near, while the Incubi continue their casting, undisturbed by the spells thrown at them.

Jelani, you owe me another will save (vs the shriek)

Many, many saves:

Shardra
Mandra
RFX: 1d20 + 7 ⇒ (11) + 7 = 18
Fort: 1d20 + 7 ⇒ (19) + 7 = 26
Incubus, Incubus
RFX: 1d20 + 6 ⇒ (19) + 6 = 25
Fort: 1d20 + 10 ⇒ (9) + 10 = 19
Conc: 1d20 + 13 ⇒ (16) + 13 = 29
RFX: 1d20 + 6 ⇒ (12) + 6 = 18
Fort: 1d20 + 10 ⇒ (7) + 10 = 17
Conc: 1d20 + 13 ⇒ (9) + 13 = 22
Shadow
Fort: 1d20 + 5 ⇒ (1) + 5 = 6
Oloch
Will: 1d20 + 2 ⇒ (9) + 2 = 11
Will: 1d20 + 8 ⇒ (18) + 8 = 26
Will: 1d20 + 8 ⇒ (8) + 8 = 16
Will: 1d20 + 7 ⇒ (8) + 7 = 15
Conc: 1d20 + 13 ⇒ (12) + 13 = 25
Conc: 1d20 + 13 ⇒ (11) + 13 = 24

--
Enora
Batty

Gorax
Jelani
Oloch
Shardra
---
Plant
Demonic man
Demonic man
Shadow fiend (sick'd)
---

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Reflex: 1d20 + 6 ⇒ (13) + 6 = 19
Will: 1d20 + 11 ⇒ (13) + 11 = 24

"That was a close one, think I can help keep us going though."
Batty says as he moves next to Oloch holding up his symbol of Gorum. A wave of healing washes over the Pathfinders healing their wounds.

Channel positive: 4d6 ⇒ (3, 2, 5, 1) = 11

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

reflex: 1d20 + 8 ⇒ (13) + 8 = 21
will: 1d20 + 3 ⇒ (9) + 3 = 12

With the area filled with entangling and sickening plants, Garox moves behind the overturned bench and grabs his bow to shoot an arrow at the blue cloth wearing demon.

ci arrow: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
dmg: 1d8 + 5 ⇒ (3) + 5 = 8
Assuming that Enora tells us to use ci/silver weapons against them in her turn.

"Next time allow us to attack them. I'm better at hitting things up close!" Garox growls annoyedly at Shandra.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Frowning that her spell did not do as much as she had hoped, Enora braces her feet, points her staff into the room, and attempts to blind the enemy with a spray of glittering dust.

glitterdust, DC 17, I think I can hit all of them with 10' radius spread


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Batty heals his companions, while Gorax lands an arrow on one of the incubi. Enora covers the lot in glittering dust, blinding the plant an one of the demonic men, as well as the shadow demon.

Conc: 1d20 + 13 ⇒ (8) + 13 = 21 Fizzle
WIll: 1d20 + 2 ⇒ (6) + 2 = 8
WIll: 1d20 + 8 ⇒ (4) + 8 = 12
WIll: 1d20 + 8 ⇒ (14) + 8 = 22
Will: 1d20 + 7 ⇒ (6) + 7 = 13
Conc: 1d20 + 13 ⇒ (3) + 13 = 16 Fizzle

The two demons both lose their concentration, so one of them decides to move up and cut at loch, while the other creatures shake of the glitters.

Scimitar, Oloch: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 7 ⇒ (4) + 7 = 11

WIll: 1d20 + 2 ⇒ (17) + 2 = 19
WIll: 1d20 + 8 ⇒ (9) + 8 = 17
WIll: 1d20 + 7 ⇒ (12) + 7 = 19

--
Enora
Batty
Gorax
Jelani
Oloch
Shardra

---
Plant
Demonic man - Blue (8)
Demonic man
Shadow fiend (sick'd)
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

@DM Kludde: per sickening entanglement, anyone who is still in the area after my turn needs to make both of those saves again. dc 17 reflex to avoid entangled, dc 17 fort to avoid sickened (the sickened is a poison effect if it matters)

Frustrated that her entangeling spell isn't working well, Shardra decides she will help twist the fate of one of the incubi to her favor. She glares at the red demonic man and begins to hum and chant.

Her wild eyebrows are quite unnerving.

Evil Eye for -2 to saving throws. DC 18 will to reduce 8 round duration to 1 round. Chanting will increase that for now...

Edit: @ DM Kludde - It just dawned on me you didn't answer my questions from my knowledge checks.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty sheaths his adamantine blade and draws his cold iron greatsword as he steps around Oloch.

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

"Ah that's better, come for us silly creatures!" Garox says with a grin under his skull mask.
He holds on to the bow, steps a little closer to the room to get a better view at the blinded demon and shoots two arrows at it in quick repetition.
attack: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 161d8 + 5 + 4d6 ⇒ (1) + 5 + (2, 5, 6, 2) = 21
hasted attack: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 271d8 + 5 + 4d6 ⇒ (3) + 5 + (1, 6, 4, 2) = 21
If it is blinded, no dex, so sneak attack :D


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 3 Haste; Bless; Power Attack; Sacred Weapon (Frost) - 1/7 HP 48/60
Swift Action: Oloch calls down the power of Gorum to bestow "Frost" upon his "Sacred" Greatsword and hastily attacks the blue demon man ...
Greatsword: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21 for Slashing: 2d6 + 17 ⇒ (1, 6) + 17 = 24 and Cold: 1d6 ⇒ 2
Greatsword (Hasted): 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 for Slashing: 2d6 + 17 ⇒ (3, 3) + 17 = 23 and Cold: 1d6 ⇒ 5

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Does a 25 hit the blue incubus? If so it should take 38 from my readied attack last round.

Finally having a target to swing at Jelani pretends he is pounding a spike in a shipyard.

Attacking Blue.
Chain Breaker Raging Power Attack, Haste, Bless: 1d20 + 16 + 1 + 1 ⇒ (11) + 16 + 1 + 1 = 291d20 + 8 + 1 + 1 ⇒ (19) + 8 + 1 + 1 = 291d20 + 16 + 1 + 1 ⇒ (6) + 16 + 1 + 1 = 24Damage: 3d6 + 26 ⇒ (3, 1, 5) + 26 = 353d6 + 26 ⇒ (5, 4, 2) + 26 = 373d6 + 26 ⇒ (3, 1, 2) + 26 = 32


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Yea, I didn't answer the knowledge check because I was too busy rolling saves...

Shardra works some more debilitating magic, as Batty steps around like a ballerina

RFX: 1d20 + 7 ⇒ (11) + 7 = 18
Fort: 1d20 + 7 ⇒ (19) + 7 = 26
RFX: 1d20 + 10 ⇒ (6) + 10 = 16
Fort: 1d20 + 6 ⇒ (13) + 6 = 19
RFX: 1d20 + 11 ⇒ (8) + 11 = 19
Fort: 1d20 + 5 ⇒ (7) + 5 = 12
Will: 1d20 + 8 ⇒ (7) + 8 = 15

The demons are no longer blinded

Garox' arrows pass straight through the shadow demon, while Oloch and Jelani take down the blue demon.

Shardra:

....eeeh. To save me a lot of copy-pasting: look up 'Mandragora', 'Incubus', and 'Shadow Demon' on the prd, will ya ;-)

--
Enora
Batty
Gorax
Jelani
Oloch
Shardra
---
Plant
Demonic man (et'd, -2 saves)
Shadow fiend (sick'd)
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

DM Kludde:
always happy to do anything I can to make your life easier! As soon as I can get to my desk ill take care of it!

-Posted with Wayfinder


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Enora, seeing that the demonic man has been weakened, sends an ear-piercing scream at him that only he can hear.

DC 16 Fort, he has -2 to saves

scream:
You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.

dmg: 3d6 ⇒ (4, 1, 5) = 10

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

sorry for the confusiion. wanted to shoot at the red man since the blue one was being taken care of. The shadow one was out of sight anyway


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Fort: 1d20 + 10 - 2 ⇒ (17) + 10 - 2 = 25

The demon contorts his face, but seems to shake off the worst of the unheard scream. He then slugs forward and attack Oloch with his scimitar

Scim Oloch: 1d20 + 14 ⇒ (18) + 14 = 321d6 + 7 ⇒ (2) + 7 = 9

The shadow demon steps through the wall, and attacks Jelani, completely ignoring his amor.

Claw, Jelani: 1d20 + 11 ⇒ (12) + 11 = 231d6 + 1d6 ⇒ (2) + (6) = 8 Last d6 is cold damage
Claw, Jelani: 1d20 + 11 ⇒ (2) + 11 = 13
Bite, Jelani: 1d20 + 11 ⇒ (10) + 11 = 211d8 + 1d6 ⇒ (2) + (2) = 4

@Garox: Doesn't really make a difference...

--
Enora
Batty
Gorax
Jelani
Oloch
Shardra

---
Plant
Demonic man (5, et'd, -2 saves)
Shadow fiend (sick'd)
---


Female N Dwarven Shamen 7 | HP: 74/73 | AC: 20 (10 Tch, 20 Fl) | CMB: +3, CMD: 15 | F: +6, R: +3, W: +11 | Init: +1 | Perc: +12, SM: +5 | Speed 20ft | Monstrous Insight: 3/6 | Channel: 4/4 | Active conditions: None.

Shardra takes her humming and chanting in an awkward turn, as she chants out some important things to her companions. The wild and weird way in which she reveals these things makes the demonic man feel as though she is baring his evil soul, and he doesn't like it.

Move action to chant, continuing the evil eye.

"The plant creature will drain your blood constitution if you let it grab you and resists acid, cold and electricity..." she chants in a monotone voice.

"Hit the Incubus with cold iron or good weapons, but don't use energy, and pray it doesn't hit you in the sweet spot..." Shardra's inflection bounces to different tones, which makes her companions feel strange, and the incubus just awful.

"The shadow demon is the true threat! Incorporeal and immune to almost all energy, only cold iron and good weapons can damage it. If you let it charge you, it will pounce rend you with its claws and maw!"

Ok, hopefully I got everything. Also, DM Kludde - I had cast daylight on my crown to overcome the darkness, that should still be active. Does that affect the weakness of the shadow demon?

Sunlight Powerlessness:
Sunlight Powerlessness (Ex) A shadow demon is utterly powerless in bright light or natural sunlight and flees from it. A shadow demon caught in such light cannot attack and can take only a single move or standard action. A shadow demon that is possessing a creature using magic jar is not harmed by sunlight, but if it is struck by a sunbeam or sunburst spell while possessing a creature, the shadow demon is driven out of its host automatically.

Shardra turns her attention to the shadow demon, knowing the havoc it could cause. She casts a hex on the evil creature, unwinding its strands of good luck and weaving in a few of the bad kind.

Standard action to put Misfortune hex on the shadow demon, DC18 Will save or roll twice on all ability checks, attack rolls, saving throws, and skill checks and take the lower roll for 1 round (which can be extended by chanting as a move action)

Sorry for the long post! I've been itching to get into it. Was a crazy day at work today.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Demon-Jelani chuckles, "Come and get us little cousins!"

Chain Breaker Raging Power Attack Haste Bless: 1d20 + 16 + 1 + 1 ⇒ (2) + 16 + 1 + 1 = 201d20 + 16 + 1 + 1 ⇒ (4) + 16 + 1 + 1 = 221d20 + 8 + 1 + 1 ⇒ (1) + 8 + 1 + 1 = 11Damage: 3d6 + 26 ⇒ (4, 3, 3) + 26 = 363d6 + 26 ⇒ (2, 6, 5) + 26 = 393d6 + 26 ⇒ (2, 4, 3) + 26 = 35
Hate you dice roller! Doubt any of those hit, but aiming for red.


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 4 Haste; Bless; Power Attack; HP 39/60
Swift Action: Heal (Fervor 1/6): 2d6 ⇒ (6, 6) = 12 HP 51/60
Greatsword +2: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25 for Slashing: 1d20 + 17 ⇒ (9) + 17 = 26
Greatsword (Haste): 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25 for Slashing: 1d20 + 17 ⇒ (2) + 17 = 19


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1

Enora tries the same thing again, using ear-piercing scream against the closest surviving enemy. DC 16 Fort

If Shardra does not have daylight active:
"I have an idea!" Enora says after hearing Shardra's words. Now full of determination, the halfling arcanist thinks of a spell she has not prepared, but that is in her spell book.

I have daylight in my spell book...I can use Quick Study to prepare it as a full-round action.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Hmm. Yes, the sunlight powerlessness affects the demon. It would have dealt with it, probably. Too late now, guess he'll have to file.

Jelani smashes the last demon man, while the shadow demon reacts to the sudden light in the room. Enora casts a smell while Shardra tries to the shadow demon.

Will: 1d20 + 7 ⇒ (18) + 7 = 25
Fort: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 3d6 ⇒ (4, 1, 5) = 10

Oloch can recycle his turn, as his target is dead

--
Enora
Batty
Gorax

Jelani
Oloch
Shardra
---
Plant
Shadow fiend (5, powerless)
---

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty summons a spectral greatsword behind the shadow demon, which swings away at the foul creature.

Spiritual weapon: 1d20 + 10 ⇒ (4) + 10 = 14

Spiritual weapon: 1d20 + 5 ⇒ (19) + 5 = 24
Confirm: 1d20 + 5 ⇒ (1) + 5 = 6
Force damage: 1d8 + 2 ⇒ (3) + 2 = 5

Sorry was posting earlier, but ran out of time so that's why the sword was sitting on the map.


Bloodrager 1 | HP 13/13 | AC 17; Tch 12; FF 15 | F +4; R +2; W +2 | CMB +4; CMD 16 | Speed 20 ft | Init +4 | Fauchard: +5 (1d10+4/18-20) | Perc +1
Quote:
Enora casts a smell

"Oh my...excuse me!"

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"Someone has some potent smell casting abilities."


Stats:
  • HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
  • HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
  • HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Can Oloch redirect attack against the plant?

The Exchange

AC 18 (T 13, FF 18). HP 59, Fort +5, Ref +8, Will +3(+2 vs compulsion&charm/+1 fear). Init +2, CMB 10/CMD 23, Speed 30ft
attacks:
+1 Merciful Cruel Silversheen Earthbreaker +10 (2d6+8) 20x3, Claws +9 (1d4+5) 20/x2, Mwk bow +8 (1d8+5) 20x3, mwk Ci Katana (1d8+5) 18-20x2, Sap, bola's
skills:
Acrobatics +12, Bluff +16, Diplomacy +10, Disable Device +16, Intimidate +12, Perception +17 [Find Traps +19], Stealth +16, UMD +14

Garox drops the bow, advances on the shadow creature and attacks it with his hammer.
attack: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
dmg: 2d6 + 8 ⇒ (3, 5) + 8 = 16


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Bloch steps in to attack the plant with fervour, cutting it at the stem, while batty attacks the powerless demon.

Garox swings down as well, missing just before the creature retreats back into the room. In the shadow on the wall, it casts a deep darkness over the inner room.

--
Enora
Batty
Gorax
Jelani
Oloch
Shardra

---
Shadow fiend (10, powerless)
---

2,901 to 2,950 of 5,098 << first < prev | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS / DMK / EMS] The Emerald Spire Superdungeon - Gameplay All Messageboards

Want to post a reply? Sign in.