Lokansir

Jelani's page

1,482 posts. Organized Play character for Brian Minhinnick (RPG Superstar Season 9 Top 16).


Classes/Levels

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Gender

HP: 96/119, Rage 4/9, Bloodrage 11/16

Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))

About Jelani

PFS#:12663-2
Prestige:21 Fame:41
EXP:31.5

Jelani
Human (Mwangi) barbarian 2/bloodrager (steelblood) 7/ranger (skirmisher) 2
CN Medium humanoid (human)
Init +5; Senses scent; Perception +12

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Defense
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AC 26, touch 14, flat-footed 26 (+12 armor, +1 deflection, +3 Dex)
hp 86 (10 HD; 9d10+2d12+13)

Fort +13, Ref +10 (+1 bonus vs. trample attacks), Will +2; +2 bonus vs. spells cast by self or an ally
Defensive Abilities blood sanctuary, uncanny dodge

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Raging Defense
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AC 24 (27), touch 12, flat-footed 21 (24) (+12 armor, +1 deflection, +3 Dex, -2 untyped penalty)
hp 119 (10 HD; 9d10+2d12+46)

Fort +16, Ref +10 (+1 bonus vs. trample attacks), Will +4; +2 bonus vs. spells cast by self or an ally
Defensive Abilities blood sanctuary, uncanny dodge

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Bloodraging Defense
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AC 22 (25), touch 10, flat-footed 20 (23) (+12 armor, +1 deflection, +2 Dex, -1 size, -2 untyped penalty)
hp 119 (10 HD; 8d10+2d12+42)

Fort +16, Ref +9 (+1 bonus vs. trample attacks), Will +4; +2 bonus vs. spells cast by self or an ally
Defensive Abilities blood sanctuary, uncanny dodge

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Offense
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Speed 45 ft. (35 ft. in armor)

Melee DON'T FORGET CLEAVING FINISH!!!!!
[dice=Chain Breaker]1d20+18;1d20+13;1d20+8[/dice][dice=Damage]2d6+10;2d6+10;2d6+10[/dice]

[dice=Chain Breaker Power Attack]1d20+18;1d20+10;1d20+5[/dice][dice=Damage]2d6+19;2d6+19;2d6+19[/dice]

[dice=Chain Breaker Raging Power Attack]1d20+20;1d20+11;1d20+6[/dice][dice=Damage]2d6+25;2d6+25;2d6+25[/dice]

[dice=Chain Breaker Bloodraging Power Attack]1d20+20;1d20+11;1d20+6[/dice][dice=Damage]3d6+26;3d6+26;3d6+26[/dice]

Ranged composite longbow +12/+7 (1d8+1/x3)

Special Attacks bloodrage (16 rounds/day), claws, combat style (archery), favored enemy (undead +2), rage (7 rounds/day), rage power (scent)

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Statistics
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Str 23, Dex 16, Con 11, Int 10, Wis 7, Cha 10
Base Atk +11; CMB +18; CMD 31 (32 vs. overrun)

Feats Cleave, Cleaving Finish, Eschew Materials, Furious Focus, Power Attack, Precise Shot, Raging Vitality, Reckless Rage, Toughness, Vital Strike

Traits bully, reactionary

Skills Acrobatics +13 (+17 to jump), Climb +15, Handle Animal +6, Intimidate +15, Perception +12, Ride +5, Stealth +6, Survival +12, Swim +10

Languages Common, Polyglot

SQ armor training 1, demonic bulk, fast movement, indomitable stance, track +1, wild empathy +2

Favored Class: Barbarian (HP x2)

Combat Gear wand of cure light wounds (21/50), potion of fly x1; Other Gear Cap of the Free Thinker, Wayfinder (Clear Spindle Ioun Stone), Belt of Physical Might +2 (str/con), +1 animated heavy wooden shield, +3 mithral full plate, chain breaker (+1 earth breaker), arrows (20), composite longbow (+1 Str), mwk shortsword, cloak of resistance +2, ioun torch ioun stone, ring of protection +1, backpack, bedroll, belt pouch, flint and steel, grappling hook, silk rope (50 ft.), trail rations (5), waterskin, aegis of recovery, 27,946.1 gp

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Special Abilities
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Blood Sanctuary +2 (Su) +2 bonus to save vs. spells cast by self or an ally.

Bloodrage (13 rounds/day) (Su) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

Claws (Su) Gain 2 Claw attacks deal 1d6 damage when raging.

Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.

Cleaving Finish Make additional attack if opponent is knocked out.

Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.

Favored Enemy (Undead +2) (Ex) +2 to rolls vs. Favored Enemy (Undead) foes.

Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.

Indomitable Stance (Ex) +1 to Reflex vs trample & to hit, dam, and AC vs charging foe.

Power Attack -2/+4 You can subtract from your attack roll to add to your damage.

Precise Shot You don't get -4 to hit when shooting or throwing into melee.

Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

Scent (Ex) While raging, you gain the scent ability.

Track +1 Add the listed bonus to survival checks made to track.

Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Demonic Bulk (Su) When entering bloodrage may choose to increase size by one step as per enlarge person

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