[OutPost] GM Dennis - PFS #6-19 Test of Tar Kuata - CORE (Inactive)

Game Master Dennis Muldoon

Maps & Handouts


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Grand Lodge

Male Dwarf Monk 8 | AC 21| T 21| FF 17| HP: 91/91 | CMD 31* | Fort +12 | Ref +11 EV| Will +13 | Init +9 | Perception +19 | Ki 8/8 | SF 8/8

fort save #1 vs poisonous bite DC unknown: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
folio reroll used already. Quick boon check: Could add +5 but a 1 is a fail anyway. ugh.
str dmg: 1d2 ⇒ 2

fort save #2 vs poisonous bite DC unknown: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24

"Ow. Filthy beast, You are next."

Rogar continues to prioritize the guy with the axe. Though if axe guy goes down he is switching to lethal on the qlippoth.

Including: Haste, -2 str

unarmed strike #1: 1d20 + 11 + 1 - 1 ⇒ (7) + 11 + 1 - 1 = 18
blugoning/silver/cold iron/magic/non-lethal dmg: 1d8 + 5 - 1 ⇒ (8) + 5 - 1 = 12

unarmed strike #2: 1d20 + 11 + 1 - 1 ⇒ (20) + 11 + 1 - 1 = 31
blugoning/silver/cold iron/magic/non-lethal dmg: 1d8 + 5 - 1 ⇒ (1) + 5 - 1 = 5

unarmed strike #3: 1d20 + 6 + 1 - 1 ⇒ (11) + 6 + 1 - 1 = 17
blugoning/silver/cold iron/magic/non-lethal dmg: 1d8 + 5 - 1 ⇒ (1) + 5 - 1 = 5

unarmed strike haste: 1d20 + 11 + 1 - 1 ⇒ (15) + 11 + 1 - 1 = 26
blugoning/silver/cold iron/magic/non-lethal dmg: 1d8 + 5 - 1 ⇒ (2) + 5 - 1 = 6

And a ki point for an extra attack.
unarmed strike ki point: 1d20 + 11 + 1 - 1 ⇒ (17) + 11 + 1 - 1 = 28
blugoning/silver/cold iron/magic/non-lethal dmg: 1d8 + 5 - 1 ⇒ (4) + 5 - 1 = 8

unarmed strike #2 crit confirm?: 1d20 + 11 + 1 - 1 ⇒ (17) + 11 + 1 - 1 = 28
blugoning/silver/cold iron/magic/non-lethal extra dmg: 1d8 + 5 - 1 ⇒ (1) + 5 - 1 = 5

Grand Lodge

Gnome Ranger 6 (CORE) | HP 54/58 (1 NL) | AC 22* | T 15* | FF 19 | CMD 23* | Fort +7 | Ref +8* | Will +6 | +2 vs. illusion, +1 vs. mind-affecting spells/SLA (+2 if psychic), +1 vs. disease, +1 vs. distraction of swarms | Init +2 (+4 urban) | Perception +10 (+12 urban) (low-light vision) | Sense Motive +5 | Reroll 0/1 | Active Conditions: Haste(*), Longstrider

Move Action
Chip moves up to the beast.

Standard Action
He attacks with all his might. Targeting Purple
Longsword Attack (Power Attack, Haste): 1d20 + 12 - 2 + 1 ⇒ (7) + 12 - 2 + 1 = 18
Longsword Damage (Power Attack): 1d6 + 7 + 6 ⇒ (5) + 7 + 6 = 18

Fort Save: 1d20 + 7 ⇒ (20) + 7 = 27


Badger (RAGE(!)) | HD 4 | HP 38/42 (1 NL) | AC 20*#! | T 12*! (16 incorporeal)# | FF 15*! | CMD 20* (24 vs. trip) | Fort +7^! | Ref +5#^ (Evasion) | Will +3^! | Init +0^ (+2^ urban) | Perception +4^ (+6^ urban) (low-light vision, scent) | Rage 4/7 | Active Conditions: Endure Elements, Haste(*), Longstrider, Mage Armor(#), Sickened(^)

Free Action
Zipper flies into a rage.

Full Attack
Zipper attacks the man next to him. Red
Bite Attack (Rage, Haste, Sickened): 1d20 + 6 + 2 + 1 - 2 ⇒ (12) + 6 + 2 + 1 - 2 = 19
Bite Damage (Rage, Sickened): 1d6 + 3 + 2 - 2 ⇒ (2) + 3 + 2 - 2 = 5

Claw Attack 1 (Rage, Haste, Sickened): 1d20 + 6 + 2 + 1 - 2 ⇒ (19) + 6 + 2 + 1 - 2 = 26
Claw Damage 1 (Rage, Sickened): 1d4 + 3 + 2 - 2 ⇒ (3) + 3 + 2 - 2 = 6

Claw Attack 2 (Rage, Haste, Sickened): 1d20 + 6 + 2 + 1 - 2 ⇒ (11) + 6 + 2 + 1 - 2 = 18
Claw Damage 2 (Rage, Sickened): 1d4 + 3 + 2 - 2 ⇒ (3) + 3 + 2 - 2 = 6

Hasted Bite Attack (Rage, Haste, Sickened): 1d20 + 6 + 2 + 1 - 2 ⇒ (7) + 6 + 2 + 1 - 2 = 14
Hasted Bite Damage (Rage, Sickened): 1d6 + 3 + 2 - 2 ⇒ (5) + 3 + 2 - 2 = 8

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

D'lack continues his magical assault on the cult's leader!

Magic Missile: 3d4 + 3 ⇒ (4, 3, 1) + 3 = 11

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra quickly procures her wand of magic missle and shoots one at the cult leader.
MM: 1d4 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

I'll resolve this in initiative order in this case.

Chip swings with all his might at the foul beast, but his ferver causes his blow to just go wide. Meanwhile, Zipper lays into the cult leader, his rage causing him to keep attacking even after the man falls to the ground, unconscious (down after claw 1). Seeing the man fall, Rogar focuses his attacks on the Qlippoth as his strength begins to desert him (I need a follow-up Fort save, please). Several of his blows connect, but they seem to do much less damage than they should.

D'lack, Electra, now that the cult leader is down do you want to change spells? If you stick with magic missile vs. the Qlippoth I'll need a caster level check vs. SR.

Anwar, Mirage, and Akhenethys may act. D'lack and Electra may update their turns, if they wish.

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Anwar directs a bolt of lightning at the monstrous, wriggling thing!

SR?: 1d20 + 6 ⇒ (12) + 6 = 18
I forget if it is susceptible to electrical damage, if so DC18 reflex save or 18 damage


N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
Buffs:
GMF

Finding the water decidedly uncomfortable Mirage slithers quickly down and then up over the rocks, looking to get to grips with the monster.

Mirage will almost certainly provoke getting into position, she is still sickened

Bite, sicken, haste, GMF, flank?: 1d20 + 10 - 2 + 1 + 1 + 2 ⇒ (11) + 10 - 2 + 1 + 1 + 2 = 23
Damage, sicken, GMF: 1d4 + 10 - 2 + 1 ⇒ (3) + 10 - 2 + 1 = 12
Grab, sicken, haste: 1d20 + 16 - 2 + 1 ⇒ (1) + 16 - 2 + 1 = 16

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra will switch her spell and cast summon monster 1 to get a flanker.

Grand Lodge

Male Dwarf Monk 8 | AC 21| T 21| FF 17| HP: 91/91 | CMD 31* | Fort +12 | Ref +11 EV| Will +13 | Init +9 | Perception +19 | Ki 8/8 | SF 8/8

I rolled 2 fort saves on my turn from 2 bites. How many more do you need? Or did you mean on my next turn?

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

One more, for now. Those two saves were the initial saving throws for the two attacks that hit you, which would happen immediately when it bit you (on its turn). You then need to make one followup save at the end of your turn (frequency 1/round).

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

The creature is resistant to spells, but Anwar manages to push his magic through anyway (that passes SR).

Reflex vs. call lightning: 1d20 + 5 ⇒ (20) + 5 = 25

However, the creature seems to dodge part of the bolt, and what's left seems to have no effect. Reflex for half, which is then not enough to get through its resistance to electricity.

-----

The creature lashes out at Mirage as the snake slithers up onto the rock, but is unable to connect.

bite 1: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 1d6 + 4 ⇒ (2) + 4 = 6
Fort save vs. poison if this hits.

Mirage connects with a vicious strike (though not all the damage seems to go through), but is unable to grab ahold of the amorphous creature. That wouldn't have grabbed, but why did you cross off the grab attempt?

-----

Akhenethys may act. D'lack should either update his turn or make an SR check for magic missile.

Grand Lodge

Male Dwarf Monk 8 | AC 21| T 21| FF 17| HP: 91/91 | CMD 31* | Fort +12 | Ref +11 EV| Will +13 | Init +9 | Perception +19 | Ki 8/8 | SF 8/8

fort save vs poison: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

SR: 1d20 + 5 ⇒ (9) + 5 = 14

D'lack target the creature instead of the down cult leader.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺
Rogar Cordan wrote:
fort save vs poison: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18

You take no additional strength damage this turn. I'll need one more save at the end of your next turn. If you pass that one, you're cured (2 consecutive saves to cure).

-----

D'lack's missiles strike the creature, but seem to have no effect. 14 does not overcome its SR.

Akhenethys may act.

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

I crossed it out as it was a natural 1 and so automatically missed

Scarab Sages

Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

The eagle who was attacking the cult leader circles around to attack the qlippoth instead.

attack, sickened: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8

It misses. The other keeps attacking its target.

talon, talon, bite attacks, sickened: 1d20 + 3 - 2 ⇒ (8) + 3 - 2 = 91d20 + 3 - 2 ⇒ (10) + 3 - 2 = 111d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18

I think the last one may have hit. damage with smite: 1d4 + 2 - 2 + 1 ⇒ (2) + 2 - 2 + 1 = 3

Akhenethys moves a step closer and starts summoning more aid. Summon Monster I.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

I'm afraid that just misses.

Akhenethys' eagles continue to harass the qlippoth, but to no avail. The creature, having developed a taste for dwarf, goes back for a few more bites.

bite 1: 1d20 + 12 ⇒ (4) + 12 = 16
damage: 1d6 + 4 ⇒ (2) + 4 = 6

bite 2: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 1d6 + 4 ⇒ (6) + 4 = 10

bite 3: 1d20 + 12 ⇒ (16) + 12 = 28
damage: 1d6 + 4 ⇒ (4) + 4 = 8

bite 2 confirm: 1d20 + 12 ⇒ (13) + 12 = 25
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Rogar, I need two more immediate DC 16 Fort saves vs. these new doses, then I need one more save on your turn to see if you cured the previous exposure.

-----

Initiative:

  • Rogar
  • Anwar
  • Akhenethys
  • D'Lack
  • Electra
  • Qlippoth
  • Man
  • Mirage
  • Chip
  • Zipper

    Whole party may act.

  • Scarab Sages

    Sorcerer 6
    Spoiler:
    HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

    D'lack tries again to shoot at the creature.

    SR: 1d20 + 5 ⇒ (19) + 5 = 24
    MM: 3d4 + 3 ⇒ (1, 2, 3) + 3 = 9

    This time, it seems to work!

    Grand Lodge

    Male Dwarf Monk 8 | AC 21| T 21| FF 17| HP: 91/91 | CMD 31* | Fort +12 | Ref +11 EV| Will +13 | Init +9 | Perception +19 | Ki 8/8 | SF 8/8

    immediate fort save vs poison: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27
    immediate fort save vs poison: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20

    Despite being nearly dead Rogar fights on.

    Including: Haste, -2 Str, flanking
    Rogar will attempt to trip it first.
    Improved trip: 1d20 + 11 + 1 - 1 + 2 + 2 ⇒ (20) + 11 + 1 - 1 + 2 + 2 = 35

    He will then attempt a Stunning Fist. DC 17 Fort.
    unarmed strike #1: 1d20 + 11 + 1 - 1 + 2 ⇒ (19) + 11 + 1 - 1 + 2 = 32
    blugoning/silver/cold iron/magic/ lethal dmg: 1d8 + 5 - 1 ⇒ (5) + 5 - 1 = 9

    unarmed strike #2: 1d20 + 6 + 1 - 1 + 2 ⇒ (2) + 6 + 1 - 1 + 2 = 10
    blugoning/silver/cold iron/magic/ lethal dmg: 1d8 + 5 - 1 ⇒ (6) + 5 - 1 = 10

    unarmed strike Haste: 1d20 + 11 + 1 - 1 + 2 ⇒ (17) + 11 + 1 - 1 + 2 = 30
    blugoning/silver/cold iron/magic/ lethal dmg: 1d8 + 5 - 1 ⇒ (8) + 5 - 1 = 12

    unarmed strike ki strike: 1d20 + 11 + 1 - 1 + 2 ⇒ (11) + 11 + 1 - 1 + 2 = 24
    blugoning/silver/cold iron/magic/ lethal dmg: 1d8 + 5 - 1 ⇒ (1) + 5 - 1 = 5

    Then he will step away.


    N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
    Buffs:
    GMF

    Mirage strikes again at the creature.

    Bite, flank, GMF, sicken: 1d20 + 10 + 2 - 2 + 1 ⇒ (7) + 10 + 2 - 2 + 1 = 18
    Damage, sicken, GMF: 1d4 + 10 - 2 + 1 ⇒ (3) + 10 - 2 + 1 = 12
    Grab. sicken, flank: 1d20 + 16 - 2 + 2 ⇒ (14) + 16 - 2 + 2 = 30
    Constrict, sicken: 1d4 + 10 - 2 ⇒ (1) + 10 - 2 = 9

    The Exchange

    N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
    Buffs:
    Longstrider, Wild Shape
    Resources:
    Reroll: Unused
    Conditions:

    Anwar flies around the webbing to get between the creature and Rogar. He draws a wand as he does so and taps Rogar with it as he settles into position to bear the brunt of the things attacks if it survives.

    Anwar moves around the webbing to drop into the space Rpgar just vacated. He has a modified 70' flight speed accounting for armour so he can make it there but will provoke moving in. He taps Rogar for 1d8 + 1 ⇒ (8) + 1 = 9 healing

    Grand Lodge

    Gnome Ranger 6 (CORE) | HP 54/58 (1 NL) | AC 22* | T 15* | FF 19 | CMD 23* | Fort +7 | Ref +8* | Will +6 | +2 vs. illusion, +1 vs. mind-affecting spells/SLA (+2 if psychic), +1 vs. disease, +1 vs. distraction of swarms | Init +2 (+4 urban) | Perception +10 (+12 urban) (low-light vision) | Sense Motive +5 | Reroll 0/1 | Active Conditions: Haste(*), Longstrider

    "Zipper, Stay!"

    Free Action
    Chip quickly takes out his short sword, ready to go to town.

    Full Attack
    He attacks as many times as he can!
    Main Longsword Attack
    Longsword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 12 - 2 - 2 + 1 + 2 ⇒ (16) + 12 - 2 - 2 + 1 + 2 = 27
    Longsword Damage (Power Attack): 1d6 + 5 + 4 ⇒ (5) + 5 + 4 = 14 - Magic

    Offhand Shortsword Attack
    Short Sword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 12 - 2 - 2 + 1 + 2 ⇒ (16) + 12 - 2 - 2 + 1 + 2 = 27
    Short Sword Damage (Power Attack): 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7 - Cold Iron

    Iterative Longsword Attack
    Longsword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 7 - 2 - 2 + 1 + 2 ⇒ (20) + 7 - 2 - 2 + 1 + 2 = 26
    Longsword Damage (Power Attack): 1d6 + 5 + 4 ⇒ (1) + 5 + 4 = 10 - Magic

    Iterative Shortsword Attack
    Short Sword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 7 - 2 - 2 + 1 + 2 ⇒ (17) + 7 - 2 - 2 + 1 + 2 = 23
    Short Sword Damage (Power Attack): 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 - Cold Iron

    Hasted Longsword Attack
    Longsword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 12 - 2 - 2 + 1 + 2 ⇒ (12) + 12 - 2 - 2 + 1 + 2 = 23
    Longsword Damage (Power Attack): 1d6 + 5 + 4 ⇒ (2) + 5 + 4 = 11 - Magic

    ------------------------------------------------------

    CRIT - Iterative Longsword Attack
    CRIT - Longsword Attack (TWF, Power Attack, Haste, Flank): 1d20 + 7 - 2 - 2 + 1 + 2 ⇒ (16) + 7 - 2 - 2 + 1 + 2 = 22
    EXTRA DAMAGE - Longsword Damage (Power Attack): 1d6 + 5 + 4 ⇒ (3) + 5 + 4 = 12 - Magic

    ------------------------------------------------------

    Fort Save: 1d20 + 7 ⇒ (19) + 7 = 26

    Please remove 2 from all attack rolls if it can't be flanked.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    This thing has eyes on all sides, and cannot be flanked.

    Rogar, badly wounded, attempts to disrupt the creature. He first upends it, only to find that the 'bottom' side is the same as the top. It's horrible faces and legs all the way down! He then hits it with a stunning fist, and while the punch seems to do some damage, the creature does not seem to be stunned (creatures immune to crits are not subject to stunning fist). He lands two more blows after that, though the third doesn't seem to do any damage, before wisely stepping away.

    Rogar followup save: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27 -->Cured!

    ----

    Mirage lashes out again, but cannot get ahold of the foul beast.

    Anwar, are you using a wand for that healing? If so, wasn't it melded into your body like all your other gear when you wild shaped?

    -----

    Chip quickly draws another sword and goes full attack on the qlippoth. He hits with deadly accuracy, landing every blow (even with flanking subtracted). Oddly, it's his short sword that seems to do more damage. Either way, by the time he's done the fould beast is nothing more than a pile of disgusting legs and faces!

    Out of combat! I'll get the wrap up posted later today.

    Scarab Sages

    Sorcerer 6
    Spoiler:
    HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

    When the horrible creature dies at last, D'lack congratulates his comrades!

    Well done!

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    The cool mountain breeze that greets you is a welcome relief from the stifling mineshaft, as you emerge back into daylight. With the Doomsday Knights defeated the roads are once again safe for travelers, and your return to Tar Kuata passes without incident.

    D’lack, Akhenethys, Electra:
    On the first night of your return journey, you are visited in your dreams by Amenopheus, of the Scarab Sages. He explains that he has sensed the completion of your work at Tar Kuata, and both he and Tahonikepsu are interested in learning more of your findings regarding Tar Kuata and any connections it might have—past, present, or future—with the Jeweled Sages. Amenopheus advises you that he will contact you early the following day, but your return answer must be 25 words or less. A more complete report can come later, but he must begin preparations quickly if he is to follow any of the more timely leads.

    As promised, Amenopheus contacts one of you with sending the next day, saying, “This is Amenopheus. As requested, please report on your most important findings so that we can court a new candidate or seek another jewel.” You should prepare a response (25 words or less) that prioritizes this information and provides Amenopheus enough detail to start assembling a delegation or expedition. If you need a refresher, the letter containing your faction mission is in the maps deck.

    -----

    The commonly accepted path toward self-perfection rarely involves revelry, yet when you make your victorious return, even stoic Tar Kuata celebrates news of the cultists’ defeat. Bertrag narrates his account of your deeds, and Aeotsep warmly congratulates you on overcoming such a trial.

    ”Thank you for your help, Pathfinders” Itephta says, as you prepare to depart the monastery. ”You have made this corner of the world a much safer place. As promised, Menkha and I formally transfer this piece of the Sky Key to the Pathfinder Society. In addition, please deliver this letter to your venture captain, extending our compliments and friendship.” He pauses for a moment to reflect, and then continues. ”In addition, I would like to extend to each of you honorary admission to this monastery. Should you ever wish to continue your studies, you are always welcome here.”

    Grand Lodge

    ”Well done indeed, Pathfinders!” Venture-Captain Balentiir says, when you present him with both the newly found piece of the Sky Key and the letter of praise from Itephta. ”I must say, I was unsure how this mission would go; you have thoroughly exceeded my expectations. Now, I must arrange for a ship to transport this relic back to the Grand Lodge. I shall travel with it myself, along with several other agents, but I would welcome any of you that wish to travel with me. You have certainly proven yourselves quite capable, and I should welcome the added security.”

    Anyone that wishes to return to Absalom may do so with the Venture-Captain. Otherwise, he will arrange for transport to whatever your next destination is.

    That’s it! Well done. I’ll get your chronicle sheets put together and posted soon. Scarab Sage folks, please compose your response as detailed in the spoiler above, as I need that for a reporting condition.

    Scarab Sages

    Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

    Akhenethys comes over and wipes his brow. "What a horrifying creature! What sort of man would associate with foulness like that?"

    He examines the cultist to see if there's any materials on him, like a journal or letters, to tell more of this cult.

    Grand Lodge

    Gnome Ranger 6 (CORE) | HP 54/58 (1 NL) | AC 22* | T 15* | FF 19 | CMD 23* | Fort +7 | Ref +8* | Will +6 | +2 vs. illusion, +1 vs. mind-affecting spells/SLA (+2 if psychic), +1 vs. disease, +1 vs. distraction of swarms | Init +2 (+4 urban) | Perception +10 (+12 urban) (low-light vision) | Sense Motive +5 | Reroll 0/1 | Active Conditions: Haste(*), Longstrider

    Chip sheathes his blades. "We've done it, and now it's done! Let's collect their stuff and head up. It's hot in here! Zipper, heel!"

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    You find a journal on the cult leader (whose name, you learn, is Tasutek). In it, he details his outrage at the dismantling of their sect and destruction of their temple in the city of An at the hands of the Cult of the Dawnflower some months ago. He rejoices in the guidance he's received from the Rough Beast, detailing a vision of a horrible spawn of Rovagug in a toxic pool (obviously the Qlippoth you just fought), and describes leading the few survivors to the abandoned Merotsi mine in search of the foul creature. He boasts of his plans to use the pool as a spawning ground for more horrible beasts, including the need for sacrifices to feed them, and to rebuild the power of the Doomsday Knights to their former glory.

    Scarab Sages

    f Picture of Electra Elf
    Stats:
    HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
    Wizard Conjurer (9)

    Electra sits down and meditates on their visit in the monastery letting each moment reflect. After one hour she wakes up, quickly mems heroism and casts the spell on herself. and makes her way to Aeotsep.
    "Dear Aeotsep, I hope you excuse my late call.
    I am a member of a faction called the Jeweled sages, a faction seeking enlightment and wisdom of the ages. We also search all Golarion for those that would be a boon for our faction. You are one of such special individuals. I would ask you to share your knowledge and wisdom with us."

    Ask Aeotsep to join the scarab sages faction needs a dc 21 Knowledge local check.
    Knowlocal: 1d20 + 14 ⇒ (19) + 14 = 33
    "As we climbed the mountain you said the following:Climbing the spire is much like walking the same path that led Narmek Tar Kuata to enlightenment, and sometimes one of the monastery’s students—including one in recent memory—attains a level of mastery and wisdom that could have rivaled the founder’s. Could you share the name of the student? This could also be a worthy candidate."

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    "Of course. Her name was Dhiara. I gave your colleagues a letter I received from her when they asked, earlier (see slide 3 of the maps deck). She was an extraordinarily adept student, and is herself very wise."

    Scarab Sages

    Sorcerer 6
    Spoiler:
    HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

    When alone with his comrades Electra and Akhenethys D'lack propose a response to Amenopheus' call.

    Find candidate for gem. Name's Dhiara half-elf monk. Going to Averaka.
    Find proof of Sage's passage in monastery. Archive in Sothis Exhibitory.

    After a short silence he asks his two comradesWhat do you think?

    Scarab Sages

    Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

    "We know nothing about Dhiara other than the recommendation of Aeotsep. I would suggest Bertrag; he showed true character in staying to help the other captives of the cult escape. We have means of contacting Dhiara and evaluating her as a candidate at a later time."

    Scarab Sages

    Sorcerer 6
    Spoiler:
    HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

    I've discussed with a lot of people during my stay here. Dhiara was the first to come to mind to the people I've talk to.
    Bertrag is a good man, yes, but beeing good is not what is needed for being a jeweled sage.

    Scarab Sages

    f Picture of Electra Elf
    Stats:
    HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
    Wizard Conjurer (9)

    Electra nods to D'lack.
    "I whoolheartly agree to your words. We can offer also Bertrag. In the end it needs a very special combination of skills. The more people we offer the higher the chance of finding a worthy candidate. How about Found gem candidates. Dhiara half-elf monk travelling to Averaka. Bertrag other at monastery.
    Find proof of Sage's passage in monastery. Archive in Sothis Exhibitory."

    She smiles."24 words!"

    Scarab Sages

    Sorcerer 6
    Spoiler:
    HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

    Seems good to me!

    Scarab Sages

    Male Human (garundi) Conjurer 3 | 17/17 HP | AC 16 T 12 FF 14 | Ft +2 Rf +3 Wi +3 | Init +8 | Perc +7 | Acid Dart 6/8 | Arcane Bond 1/1

    "Agreed."

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Sounds good. I'll get that reported, and get your chronicles up later today.

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