Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet sees the greenish abomination with its guard down. She decides to take advantage and attack.
Cold Iron Masterwork Longsword: 1d20 + 8 ⇒ (8) + 8 = 16
2H Damage: 2d6 + 6 ⇒ (6, 1) + 6 = 13

Assuming she destroyed her target, she sees the yellowish zombie come free and rends it to shreds.
Cold Iron Masterwork Longsword: 1d20 + 8 ⇒ (9) + 8 = 17
2H Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Otherwise Scarlet will continue on the green zombie.


Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 53/53 (53/53 nonlethal) (-3 Con) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision

Serena continues her assault upon the yellow zombie (assuming that it isn't decimated by anyone first).

Serena vs. Yellow: 1d20 + 6 ⇒ (20) + 6 = 26 Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Serena Crit: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 1d6 + 3 ⇒ (3) + 3 = 6 (+2 fire)


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

And the last couple of zombies go down in short order. More when I get home tonight.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Just as Scarlet brings her weapon down on the last creature there's a commotion from watch towers.

"What's going on over there, boy!" says a cruel male voice all the colder for its grizzled maturity.

"The hill-dead!" shrieks a much younger voice in obvious terror.

"Aye, they got somethin'? What is it? Animals don't usually come near the hillside." says a third.

"Keep it down you lot! You don't want to wake the boss." says their senior.

"No it's a bunch of people." says the youngest.

"Mutineers come for the booty?" says the third.

"No, I haven't seen these before. They're winning." says the boy.

"Maybe for now but the hill-dead will have 'em like they always do." says the older man.

"Maybe they're the mercenaries?" suggests the boy.

"Nah, They'd have been warned. Get your bows lads! Go for the legs the restless dead will finish 'em." says the eldest.

Alright, so now what's the plan?


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

dice:
1d20 + 5 ⇒ (15) + 5 = 20

The brigands react quickly! The eldest moves along a battlement to the southern tower. He looses a quick shot off at Illthir that sinks into the earth at her feet.

Meanwhile the bandit at the front gate begins sounding the alarm.

purple composite longbow v Illthir: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 2 ⇒ (8) + 2 = 10

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Brigands
__ Alia invisible rd 1
__ Zokon
__ Serena
__ Durgan
barkskin and shield of faith
__ Scarlet
big
__ Posh
__ Illthir

Map updated.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Well, so long for stealth. Time for shock and awe." MegaScarlet grins.

She moves up to the wall How high is it? 15 feet or lower, I hope., drops her sword and readies herself to hoist someone over the wall.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Alia, go run up to Scarlet and jump in her hands to get up close, i'll distract em..

Zokon drops his dagger, switches his bow into his good hand, uses studied target on the one that just fired and fires a return shot

comp longbow+st+pbs-deadly aim: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d8 + 9 ⇒ (4) + 9 = 13

cover dice: 1d100 ⇒ 26


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

How did I end up agreeing to this plan..., Alia thinks, before starting towards Scarlet, getting ready to be hoisted upwards.

Acrobatics(seems kinda important for the landing...: 1d20 + 13 ⇒ (13) + 13 = 26


M Dwarf

Durgan reads his scroll of Deadly Juggernaut and moves 30' towards the wall.


Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 53/53 (53/53 nonlethal) (-3 Con) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision

Serena closes with the wall and waits her turn to be lifted over by Scarlet.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Do I need to make a roll to hoist Alia over? Here's a d20 if I do.

1d20 ⇒ 1

I hope I don't...


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

The fortifications provide the defenders with cover (+4 AC). At this point there's no miss chance beyond that.

Zokon's arrow thuds into the wall.

Scarlet Scarab wrote:
Do I need to make a roll to hoist Alia over? Here's a d20 if I do.

The walls are 15' The tower floors are at 20' with mostly-paneled railings. The fort looks like it was built with the same ascetic as the party's horse-raft.

Scarlet Scarab wrote:
I hope I don't...

"No! You don't push so haaaaaaard!!"

No, it is just a matter of lifting as heavy as Alia over your head.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Alright, first one over. I can't see you, sorry." Scarlet wraps her hands around someone and hoists them up and over the wall.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Alia drops lightly on the otherside of the fort's wall in narrow space between the outer walls and the ruined keep one of the walls of which spills out like a fat-man's stomach of their belt into the space to her north. Beyond it, under the legs of the skeletal tower she sees a pair of haggard horses.

Outside more grasping dead hands break the surface of the hill.

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Brigands
__ Alia invisible rd 1 (last round was moving into position and casting shield. This round all that has happened is that Scarlet dropped you onto the other side of the wall--so you still have actions)
__ Zokon
__ Serena
__ Durgan barkskin, shield of faith, engine of destruction
__ Scarlet[/b] big
__ Posh
__ Illthir

__ The hill-dead

Map updated.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

"WHAT ARE YOU DOIN' BOY! I SAID SHOOT!" shout the older brigand.

"But they've got some sort of troll with them!" cries the younger one.

"THEN SHOOT IT IN THE EYE!" retorts the elder.


"Alright...." He takes his longbow and approaches the evolving scrum at the foot of his watch tower. Out from under the tower's roof in the moonlight there's something about the boy's face....

yellow composite longbow: 1d20 + 3 ⇒ (17) + 3 = 20 damage: 1d8 + 1 ⇒ (5) + 1 = 6

"I GOT IT!" he shouts as the arrow sinks into Scarlet's forearm.

"DON'T GET COCKY KID!" shouts the older man.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

In the darkness somewhere near Victoria.

"What is it this time?" The unseen voice moves to the door and opens it cautiously. Victoria can image the figure peeking out. Still though there is no light.


F Human Winter Witch-5 | HP 34/34 | AC15, T14, FF12 | F+3, R+6, W+4 | Init+3, Perception+3

I hope it's someone here to chop off your head. That thought makes her smile a little bit in the gloom. While the figure is distracted, she reaches out with her mind to see if she can contact her loyal fox, Arris. Perhaps he can give her some insight into what's happening outside.
he can only communicate emotions, but it might help a bit


Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

Illthir runs towards the palisade, partially because she wouldn't get shot at, and waits for her turn. As she does he holds her hammer ready and eyes the pair of zombies that seems to be approaching from the north!

Move to move, standard to ready attack if they come within range


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Brigands
__ Alia invisible rd 1 (last round was moving into position and casting shield. This round all that has happened is that Scarlet dropped you onto the other side of the wall--so you still have actions)
__ Zokon
__ Serena
__ Durgan barkskin, shield of faith, engine of destruction
__ Scarlet big -6 hp
__ Posh

__ Illthir
__ The hill-dead

Map updated.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Heaving us forward to the future!

Poshbot seeing that stealth is thing of the past (if it ever was a thing) begins a story about his one visit to Daggermark where it turns out he looks a lot like one of the children of the city's human officials. Needless to say there was a lot of confusion involving kidnappers, assassins, and the poisoner's guild resulting in hilarity. Inspire courage

And now that I remember it Alia probably is done considering her actions, position in the original initiative order, and the fact that last round was surprise.

The hill-dead get to their feet.


"OUTTA THE WAY BOY!" The older bandit enters the tower and fires on Scarlet.

purple composite longbow v Scarlet: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 2 ⇒ (2) + 2 = 4

"HEY!" he yells while stomping on the floor. "THEY GOT SOME KINDA GIANT UP HERE!"


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ Brigands
__ Alia
__ Zokon
__ Serena
__ Durgan
barkskin, shield of faith, engine of destruction
__ Scarlet big -10 hp
__ Posh
__ Illthir

__ The hill-dead

Map updated.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon runs up to be hoisted up onto the wall


M Dwarf

Durgan moves and gives up Ant Haul to heal Scarlet.
CLW: 1d8 + 4 ⇒ (2) + 4 = 6
"I can handle the zombies!"


Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

Illthir lights her smokestick and flings it over the wall. They were noticed anyhow and maybe this would redirect some arrows.

Do we want an attack roll for this?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Up you go, Zokon." Scarlet hoists him over the wall. "Hurry up, I'm turning into a pincushion here!"

Durgan heals Scarlet's wounds. "Thanks for the help, I'm grabbing all the attention. I'll tear down some zombies once I'm done carrying ya."


M Dwarf

"No, let ME handle the zombies - it will help me fight better!"
Every foe I drop, up to five, will give me +1 (cumulative) luck bonus to hit and damage and also DR 2/- (stackable).


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Haha! I like your style. Besides, ugh-" Scarlet grunts as the crossbow bolt grazes her arm. "Besides I got some revenge to mete out."


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Illthir Winlowe wrote:

Illthir lights her smokestick and flings it over the wall. They were noticed anyhow and maybe this would redirect some arrows.

Do we want an attack roll for this?

Only if you are trying for somewhere not merely just north of Alia (like up at the archers or something).

Scarlet Scarab wrote:
"Up you go, Zokon." Scarlet hoists him over the wall.

Need an acrobatics check to drop the 15 feet, or a climb check to climb down the wall.


"I think she means me!" shouts the worried boy to his companion. He fires again catching Scarlet's ham-sized hand.

yellow composite longbow v Scarlet: 1d20 + 3 ⇒ (16) + 3 = 19 damage: 1d8 + 1 ⇒ (4) + 1 = 5


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Augh, that kid has good aim and he's starting to piss me off!"


Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

General area on the other side of the wall is fine. The cloud is decently sized and hopefully enough to obscure us a little anyhow : )


Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 53/53 (53/53 nonlethal) (-3 Con) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision

Serena slaps a CLW on Scarlet while waiting for her turn at going up and over.

Cure Light Wounds: 1d8 + 2 ⇒ (2) + 2 = 4


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon takes a tumble down and rolls back to his feet, rather gracefully it turns out.

Acro: 1d20 + 10 ⇒ (19) + 10 = 29


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Alia looks for a ladder and starts climbing up the Watchtower. Those archers needed to be stopped from firing. And fast, too, by the sound of Scarlets cursing.
With a knotted rope with a wall being DC 0, I think I can't fail an accelerated climb check on a ladder - but just in case:(Maybe it's only a knotted rope, no ladder, no wall)
Accelerated Climb: 1d20 + 6 ⇒ (6) + 6 = 12
Ideally, Alia comes to rest next to the archers with a double-move and fast-climb.

Attack of Opportunity if provoked by Ranged Attack from young one:

Sunder his Bow: 1d20 + 8 ⇒ (7) + 8 = 15 2d4 + 6 ⇒ (1, 3) + 6 = 10
"Careful, before someone gets hurt, boy. And consider your next action very carefully, old man - it may be your last if you choose poorly!"

Attack of Opportunity if provoked by Ranged Attack from old one:

Stab the man: 1d20 + 8 ⇒ (20) + 8 = 28 Damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8
Crit?: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8
"They not only have a Troll, they also have Elven Wraithblades teleporting to your back. Yield or die, Boy!"

No combat reflexes, so either/or. I rolled a ton of 1's either way.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:

Alia looks for a ladder and starts climbing up the Watchtower. Those archers needed to be stopped from firing. And fast, too, by the sound of Scarlets cursing.

With a knotted rope with a wall being DC 0, I think I can't fail an accelerated climb check on a ladder - but just in case:(Maybe it's only a knotted rope, no ladder, no wall)

Sorry. No ropes. No ladders. There's some rough wooden walls to climb (DC 20, the south tower has an enclosed ground floor, unlike the one just to the north that the horses are half-stabling under). There is no obvious 'up' from the southwestern corner of the fort. The south and west sides are walled in creating a narrow alleyway running between the outer walls and the inner structure as far as can be seen.

Map further updated for clarity.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Non-accelerated climb 1 DC 20: 1d20 + 7 ⇒ (1) + 7 = 8
Non-accelerated climb 2 DC 20: 1d20 + 7 ⇒ (20) + 7 = 27
In that case, I am not getting off the ground, then getting a good start. Are there walls to brace against(that is, a corner for the -5 DC) or are the towers freestanding with bridges above ground?


Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

Why not simply see if you can poke the load bearing things until the thing topples?

Somehow I doubt the bandits have engineering degrees :P


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:
In that case, I am not getting off the ground, then getting a good start. Are there walls to brace against(that is, a corner for the -5 DC) or are the towers freestanding with bridges above ground?

The towers abut the ruined stone keep. The walkway looks to provide a sort of roofing/overhang to the parts of the structure beneath them. The tower Alia is scaling has a walled-in ground floor. She can use the the ruin's rubble pile to climb as if she were climbing a corner (DC 15).

Alia tries to Legolas her way up the tower wall, falls when a bit of thick bark and some stones underfoot give way. She is of course glad that no one saw. She gets back up and tries again next round. You can keep your second roll for next round if Alia is still planning on climbing.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

The hill-dead advance! One of them charges forward hands groping for Zokon's throat (Wait! He's inside now.) Scarlet's thigh.

red slam v Scarlet (charge!): 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 1d6 + 4 ⇒ (3) + 4 = 7


"HEY! THE GIANT'S DROPPING RAIDERS IN O'ER THE WALL!!" The older man growls unable to draw a bead on the smoke-obscured Zokon. Instead he takes aim at Scarlet's nose, but at that moment the giantess looks down at something bothering her leg.

purple composite longbow v Scarlet: 1d20 + 6 ⇒ (7) + 6 = 13 damage: 1d8 + 2 ⇒ (3) + 2 = 5 Miss


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Round 3! (Theme ♬)
The Bold May Act!
_________________
__ Brigands
__ Alia
__ Zokon
__ Serena
__ Durgan
barkskin, shield of faith, engine of destruction
__ Scarlet big -5 hp
__ Posh
__ Illthir

__ The hill-dead

Map updated.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |
Falgrim Sneeg wrote:

"HEY! THE GIANT'S DROPPING RAIDERS IN O'ER THE WALL!!" The older man growls unable to draw a bead on the smoke-obscured Zokon. Instead he takes aim at Scarlet's nose, but at that moment the giantess looks down at something bothering her leg.

Scarlet frowns as the undead tries to dig into her and the arrow sails over her shoulder. She doesn't like being unarmed in the face of the enemy, but that was Durgan's job. And she has her job to do.

She hoists Serena up and over the hill. She points at Posh and Illthir. "Oi, hurry up."


M Dwarf

Durgan charges forward and slashes at one of the undead (Green) with a two-handed axe swing.
Attack, Charge, IC: 1d20 + 7 + 2 + 1 ⇒ (7) + 7 + 2 + 1 = 17
Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
AC is 23 until next turn. If I dropped the zombie then I also get DR 2/-.
"I'll handle these ones!"
It is not a matter of pride, but a matter of powering up the Deadly Juggernaut spell. So please don't kill-steal on me at this time.

Edit: Thanks, Scarlet! Adjusted the numbers.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

I think Poshbot began Inspire Courage last round.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Scarlet Scarab wrote:
I think Poshbot began Inspire Courage last round.

Hebot did.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon double moves around the inside walls looking for a way up onto the platforms


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Aye, Alia keeps climbing.


Scarlet Scarab wrote:
She hoists Serena up and over the hill. She points at Posh and Illthir. "Oi, hurry up."

"US, Scar-lets-karub?! Really?!" Erevenwyg excitedly looks about for a big stick to wield.

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