Mazra’s Giantslayer Campaign (Inactive)

Game Master Mazra

Trunau is truly a town on the frontier. The frontier between the world of Humans, Elves, Dwarfs and the like and the world of Orcs and Giants. It will take a brave and hardy group of adventurers to defend Trunau and the region from what is about to come.

Cathedral of Minderhal
Minderhal's Valley
Treasure
XPs and Treasure Giantslayer Campaign


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HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Do you think you can break the ceiling? I can make you spider climb" asks Leira offering to cast the spell on anyone willing to make a try. She turns to Anga "You can teleport the rest perhaps, or you can teleport to the door that this one closed and open it"


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I think we might have to deal with him first.

Haskyll points in the direction of the guy on the coffin.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

If I am not mistaken we are the only ones in the room.
How many can you take at once Anga? Because unless you can take all of us up there. Maybe Leira and you pulse anyone else you can take go to the other side of that door and try to open it for the rest of us. While we stay here and try to keep him occupied. Kaos turns his back as if he looking up the stairs and speaks quietly. Then in a loader voice he will call up to the Dwarf. Who are you and why have you trapped us here?
Diplomacy: 1d20 + 10 ⇒ (8) + 10 = 18


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

Keeping her eyes on the foe, Anga says, Two at a time. Ah only have one memorised, but I could memorised two a day, if needed. She shrugs. It's not perfect, but it gives us options. But if he is there, then he activated it here. Which means he most likely can open it.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

He trapped us down here do you think he is going to just let us out.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Well, There are other options as well, but I don't think he will let us leave.

Haskyll looks around to find a relatively flat area by Torag's symbol.

GM, I thought he was in the area with us. If not, I would like to have not cast that prayer.


@Haskyll - It would have been obvious to your character that the wild-eyed Dwarf was not in the same room. So no problem, keep your Prayer.

What does the party do next?

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos tryed a diplomacy check. Does it do any good?


The Dwarf does not respond to Kaos. He appears to be laughing, but you can't hear him. You can hear his taps on the glass from the butt of the spear.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Are you serious" Leira looks getting angry by moments with the top one dwarf "Really, someone with a large weapon should break that glass. Take this spider climb spell"

"I will trip with Anga and try to open that door, but we will need a protector too" says Leira, and meanwhile she looks around for a way to open the door from this side, first checking the room, then climbing the stairs and checking at there.
Perception: 1d20 + 13 ⇒ (5) + 13 = 18
Perception: 1d20 + 13 ⇒ (9) + 13 = 22


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Can someone try to figure out how much the door sealed us in ?

Haskyll moves up to the door, and then tries to determine about where the latch is.

He then looks at the side and the door, to try and figure out what they are made from.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Anga, Leira, and I can go and try to get the door open. Ulfgard you take the spider clime spell and use your friend there to brake the glass. Who ever can get to him first wins. Sound good?


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

"Ha, that would be a pleasure. Give me that spell!"


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

verry well. But be warned, i cannae be back till tomorrow. Are you sure you want me ta. Maybe we should search here and see if thar is another way out, first. Anga waits on their decision.


Leira will not find any traps or mechanisms. She sees no way to open the door from this side.

Haskyll likewise sees no way of opening the door. He will note that the secret door is made of granite. It is of exquisite Dwarven manufacture. And at the moment, that is part of the problem. The granite seals are seamlessly tight. Only Dwarves are known to be this precise working with stone. Leira couldn't get a tool between the gap in the stone without breaking the tool.

Does Leira cast the Spider Climb spell on Ulfgard? And if so, does Ulfgard spider climb us and attack the glass ceiling?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira casts spider climb on Ulfgard with the help of her extend spell rod for extra duration "This should give you 140 minutes to climb up and down through the stone walls and ceilings Ulfgard"

She casts the spell again on Ragnir and yet a third time on Kaos.
140 minutes spider climb the three of you. The extend rod and my 2nd level spells depleted

The girl then turns towards Anga "Save your spell for now, just in case they cannot break through the glass, or if you have to bring up Ingrahild and Umlo or Haskyll to support our companions. I can shot from the distance, and Haskyll has spells and can channel at distance too"

Leira picks a scroll from her scroll case "I have a levitate scroll too, it might come handy for one more of us"

Ulfgard, Ragnir and Kaos have extended spider climb now

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Okay men sounds like the plan is smash and kill.
Kaos will start climbing the wall with his vary large axe in hand.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Ah, I can be working something here along with us all.

He waits unlimbers his trusty rope and grappling hook, moves out of the way of the possible falling glass, and then waits patiently for the plan to be set in motion.

as soon as the glass is broke, I will be sending a spiritual weapon (Warhammer) up to attack.

spirit weapon: 1d20 + 5 + 5 ⇒ (9) + 5 + 5 = 19
BAB,Wis Bonus
damage: 1d8 + 2 ⇒ (2) + 2 = 4 Force

If spell he has spell resistance, let me know, I have to roll to beat it.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard will climb up and try to hammer the glass to shards!

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Smashing an Object:

Smashing a weapon or shield with a slashing or bludgeoning weapon is accomplished with the sunder combat maneuver. Smashing an object is likesundering a weapon or shield, except that your combat maneuver check is opposed by the object's AC. Generally, you can smash an object only with a bludgeoning or slashing weapon.

Sunder

You can attempt to sunder an item held or worn by your opponent as part of an attack action in place of a melee attack in place of a melee attack* (see Editors Note: Multiple Sunder Attempts). If you do not have the Improved Sunder feat, or a similar ability, attempting to sunder an item provokes an attack of opportunity from the target of your maneuver.

If your attack is successful, you deal damage to the item normally. Damage that exceeds the object's Hardness is subtracted from its hit points. If an object has equal to or less than half its total hit points remaining, it gains the brokencondition. If the damage you deal would reduce the object to less than 0 hit points, you can choose to destroy it. If you do not choose to destroy it, the object is left with only 1 hit point and the broken condition.


For the benefit of those of us that don't go around smashing thing all the time.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos waits for Ulfgard and Ragnar to get into position. We strike as one. Kaos then strikes the glass in time with his Dwarven companions.
Kaos Smash: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 312d8 + 9 + 1 ⇒ (1, 5) + 9 + 1 = 16

Shattering Strike:
(Ex): At 2nd level, a two-handed fighter gains a +1 bonus to CMB and CMD on sunder attempts and on damage rolls made against objects. These bonuses increase by +1 for every four levels beyond 2nd. This ability replaces bravery.


First actions

Leira cast Spider Climb on several members of the party.

The wild-eyed Dwarf continues to laugh until he sees Ulfgard, Ragnir and Kaos climbing like spiders to get to the glass above. He repositions himself, standing ready with its long spear.

With an "all-together", Kaos, Ragnir and Ulfgard strikes the glass, and shattering it. Shards of glass stream on and past the strikers landing onto and around the sepulcher below. The strikers were unharmed by the falling glass.

As soon as the glass shatters, the wild-eyed Dwarf lets out an Agonizing Wail.

Everyone must make a DC13 Will save or receive the Shaken condition.

Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.

Kaos' Initiative: 1d20 + 8 ⇒ (2) + 8 = 10
Ingrahild's Initiative: 1d20 + 6 ⇒ (7) + 6 = 13
Leira's Initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Anga's Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Umlo's Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Ulfgard's Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Haskyll's Initiative: 1d20 + 0 ⇒ (15) + 0 = 15
Ragnir's Initiative: 1d20 + 0 ⇒ (17) + 0 = 17
Droja's Initiative: 1d20 + 0 ⇒ (6) + 0 = 6
Wild-eyed Dwarfs's Initiative: 1d20 + 5 ⇒ (14) + 5 = 19

Round One

Kaos, Ragnir, and Ulfgard are on the walls near the ceiling in the room below. Treat the movement to get to the upper level as Difficult Terrain.


To make matters more interesting, Kaos, Ragnir, and Ulfgard will also need to make a DC13 Fort Save or will be drained of 1d4 points each of Strength, Constitution, and Charisma. It is called Baleful Gaze.

The wild-eyed Dwarf ignores the Spiritual Weapon, and readies for an attack.


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

will: 1d20 + 8 ⇒ (11) + 8 = 19

Anga shoots a force bolt at the BBEG

forcebolt: 1d4 + 3 ⇒ (2) + 3 = 5


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira holds her breath moving to the back as the glass is shattered by the good teaming of the party front-liners.

She then steps next to the corner to gain a better angle towards the dwarf and attempts to make it retreat with her arrows to leave room for her companions to easily walk in.
The arrows fly loaded with arcane magic.
+1 shortbow+DA+PB: 1d20 + 9 - 1 + 1 ⇒ (8) + 9 - 1 + 1 = 17
Piercing/Magical damage+DA+PB+AS: 1d6 + 2 + 2 + 1 + 2 ⇒ (4) + 2 + 2 + 1 + 2 = 11

What's the distance to the target? I assumed Point blank shot (less than 30')


Male
Adjustments:
+4 CMD vs Bull Rush/Trip, +1 vs fear vs giants, +1 dmg when flanking, +1 Shield AC, +4 AC vs Giants
Dwarf Warpriest 8
Vitals:
HP 69/69, F:8/R:2/W:10, AC 22 (26 vs Giants) CMB +10 CMD 22 Init +0

fort save: 1d20 + 7 ⇒ (9) + 7 = 16 +4 more if that's a spell or spell like effect
will save: 1d20 + 9 ⇒ (7) + 9 = 16 +4 more if that's a spell or spell like effect

Ragnir snorts in derision Yer singin' sucks, n'ye've just proved again how ugly ye are with that bug eyed stare. I'm thinkin' an axe or two through yer ugly melon'll be helpin' improve yer looks! He calls on Torag to enhance his weapon vs chaos as well.

attack: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 1d10 + 7 ⇒ (5) + 7 = 12
damage if crazy is chaotic: 1d6 ⇒ 3


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Will DC 13: 1d20 + 7 ⇒ (5) + 7 = 12
Sorry, forgot my save. Apply a -2 to my attack
Leira seems impressed by the wailing and her arrow goes far past the laughing dwarf.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

will: 1d20 + 12 ⇒ (5) + 12 = 17 +4 vs spell/SLA

Aye, and your mother was a gnome
Haskyll yells up at the crazed dwarf in an attempt to distract it.

He lets the hammer continue to strike at the bad guy while he throws a blob of acid at him.

spirit: 1d20 + 5 + 5 ⇒ (15) + 5 + 5 = 25
damage: 1d8 + 2 ⇒ (3) + 2 = 5

acid dart: 1d20 + 5 ⇒ (3) + 5 = 8 Ranged Touch
damage: 1d6 + 4 ⇒ (3) + 4 = 7


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Will: 1d20 + 7 ⇒ (5) + 7 = 12
Fort: 1d20 + 13 - 2 ⇒ (10) + 13 - 2 = 21
The scream hits Ulfgard badly... but the gaze is not strong enough.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Will: 1d20 + 4 ⇒ (1) + 4 = 5
Fort: 1d20 + 9 ⇒ (5) + 9 = 14
Kaos holds for a moment taken aback from the wail. He bring up some magical protection just in case.
Shield: 1d100 ⇒ 49
He then climbs up next to the crazed dwarf.


Haskyll's Spiritual Weapon struck the wild-eyed Dwarf's Breastplate, causing no damage.

Round One

The Wild-eyed Dwarf ignores the Spiritual Weapon. He lets out an Agonizing Wail, then waits for an attack.

Anga moves to see the wild-eyed Dwarf. She fires a Force Bolt at the crazed Dwarf.

Umlo shakes off the wailing from the Dwarf, "Gads! Get me up thar, so I can put an end to thar blasted racket." Umlo, otherwise, can't do a whole lot at this point.

Umlo's Will Save: 1d20 + 2 ⇒ (14) + 2 = 16

Ragnir climbs up top and advances on the wild-eyed Dwarf.

As Ragnir makes the difficult maneuver to get topside, the wild-eyed Dwarf stabs Ragnir with a long spear.

Wild-eyed Dwarf AoO: 1d20 + 15 ⇒ (14) + 15 = 292d6 + 11 ⇒ (2, 6) + 11 = 19

Ragnir took 19 points of damage.

The wild-eyed Dwarf takes a step back to the now open South door. He chokes up with both hands on the spear and delivers another attack on the approaching Warpriest. But Ragnir's advance was too quickly for the wild-eyed Dwarf's attack to be effective.

Wild-eyed Dwarf w/PA: 1d20 + 13 ⇒ (2) + 13 = 152d6 + 17 ⇒ (1, 6) + 17 = 24

Ragnir closes on the Dwarf. He hacks with his Chaos infused weapon for extra damage.

The wild-eyed Dwarf is Chaotic. It's abilities though are all Supernatural.

Leira moves to get a better angle on the Dwarf. She fires an arrow, but it glances off the Dwarf's breastplate.

Haskyll's Spiritual Weapon catches exposed skin this time, damaging the mad Dwarf. The Cleric's Acid Dart splatters on the stone wall next to the wild-eyed Dwarf.

Ingrihild is shaken by the wailing of the wild-eyed Dwarf. She moves into position to use he bow. When she sees the wild-eyed Dwarf, Ingrahild becomes even more weakened by its Gaze. The female Dwarf Ranger's bow shot, to no surprise, missed feebly.

Ingrahild's Will Save: 1d20 + 3 ⇒ (7) + 3 = 10
Ingrahild's Fort Save: 1d20 + 7 ⇒ (1) + 7 = 8
Ingrahild's Strength, Constitution, Dexterity loss: 1d4 ⇒ 11d4 ⇒ 31d4 ⇒ 1

mwk composite Shortbow plus affects: 1d20 + 9 - 2 - 1 - 4 ⇒ (8) + 9 - 2 - 1 - 4 = 101d6 ⇒ 1

Kaos affected by the wailing Dwarf, puts up a magical Shield and advances on the Dwarf.

Ulfgard was also affected by the wailing sound made by the Dwarf. He was unaffected by the Gaze. Does Ulfgard take any other actions in the Round?

Droja begins to weave a spell.

Anga, Haskyll, Leira, Ingrihild must also now make a DC13 Fort Save or will be drained of 1d4 points each of Strength, Constitution, and Charisma.


Anga 19 (AC21 45/45)
Umlo 18 (AC19 60/60)
Wild-eyed Dwarf 19 (AC21 -25/?) Shifted
Ragnir 17 (AC22 40/59)
Leira 16 (AC19 44/44) 
Haskyll 15 (AC17 43/43)
Ingrihild 13 (AC18 48/55)
Kaos 10 (AC24 84/84)
Ulfgard 9 (AC19 87/87)
Droja 6 (AC16 75/75)

Round Two

Whew! That was a long recap.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard moves toward the spearwielder and attacks him once.
Attack: 1d20 + 9 ⇒ (9) + 9 = 182d6 + 14 ⇒ (2, 6) + 14 = 22


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Fort DC 13: 1d20 + 4 ⇒ (8) + 4 = 12
Ability drain (Str, Con, Car): 1d4 ⇒ 3
Leira is suddenly struck by a strong feebleness "Oh, what was that? I feel very weak"

The girl uses her pool to activate dimensional slide and teleport herself up to the combat field.

She then unpacks a silk rope from her backpack and still holding one of the extremes lets the rest of the rope to fall down "Quickly Umlo! This way!"

HP 37/37
-3 Str, Con, Car drain
Pool: 4/7

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos becomes enraged that the Dwarf forced him to feel shaken. He seems to become almost feral as his face and hands contort to a dragon like maw and claws. He then moves forward and tears into the crazed Dwarf.
Attack: 1d20 + 13 - 2 ⇒ (18) + 13 - 2 = 292d8 + 16 ⇒ (5, 5) + 16 = 26
Bite: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 171d6 + 17 ⇒ (1) + 17 = 18
claws + bite 6/6 Rage 7/7


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

fort: 1d20 + 8 ⇒ (14) + 8 = 22 +4 spell / SLA

Leaving the hammer to continue to lay the smack down on the crazed dwarf, Haskyll runs quickly over to the lowered rope and starts to climb as fast as he can.

climb: 1d20 - 3 ⇒ (14) - 3 = 11

hammer: 1d20 + 5 + 5 ⇒ (15) + 5 + 5 = 25
damage: 1d8 + 2 ⇒ (5) + 2 = 7


Male
Adjustments:
+4 CMD vs Bull Rush/Trip, +1 vs fear vs giants, +1 dmg when flanking, +1 Shield AC, +4 AC vs Giants
Dwarf Warpriest 8
Vitals:
HP 69/69, F:8/R:2/W:10, AC 22 (26 vs Giants) CMB +10 CMD 22 Init +0

Ragnir laughs back at the crazed dwarf, "Torag take ye, ye loon! Steelhand'll be havin' 'is thin's back.

attack: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d10 + 7 + 1d6 ⇒ (3) + 7 + (3) = 13


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

fort: 1d20 + 5 ⇒ (1) + 5 = 6

drat! What is the effect thst does this?


Baleful Gaze

Anga's Strength, Constitution, Dexterity loss: 1d4 ⇒ 2

Leira had the best method to apply the affect. Anga takes 2 points of damage from Strength, Constitution and Dexterity. What else does Anga do?


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Round Two

Anga is affected by a Baleful Gaze.

Anga can take other actions in the round.

The Wild-Eyed Dwarf takes a step back through the door. Then with both hands gripping the spear he thrust it toward the big human with a grunting sound. The first attack glances off Kaos' magical Shield. The Dwarf looses his grip on his spear with the next thrust. He yells out in disgust. His recent wounds begins to automatically heal.

Wild-Eyed Dwarf Longspear w/ PA 1: 1d20 + 15 - 2 ⇒ (8) + 15 - 2 = 212d6 + 11 + 6 ⇒ (4, 5) + 11 + 6 = 26

Wild-Eyed Dwarf Longspear w/ PA 2: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 92d6 + 11 + 6 ⇒ (4, 6) + 11 + 6 = 27

Ragnir hacks again at the crazed Dwarf, only to have his axe glance off the Dwarf's breastplate.

Leira briefly fades and disappears, only to quickly appear again on the floor, and looking down upon the region of the broken glass. The Rogue Arcanist lets down a rope and calls for Umlo to climb it.

I really like the rope icon. Thanks.

"Aye Lass!" Umlo grabs the rope and with a considerable amount of effort makes it to the top, "I make the tastiest brisket ye ever eat'n. But I be no'a good at climb'n ropes." The Dwarf makes it up anyway.

Umlo's Climb Check: 1d20 + 1 ⇒ (11) + 1 = 12

Haskyll gets ready to follow Umlo up the rope. However, in the mean time his Spiritual Hammer pounds the Wild-Eyed Dwarf.

As the Wild-Eyed Dwarf moved back it was no longer in Ingrihild's line-of-sight. With a "Hmmmph!" she stows her bow and moves over toward the rope.

I would think that only one party member would be able to climb up the rope per Round. Leira would not be able to hold the rope for more than one party member at a time.

Kaos' features begins to contort. His face begins to have the appearance like the head of a Dragon. His arms and hands become scaly with lethal-looking claws. The Dragon Disciple then takes a step toward the south door, and in an almost feral manner hacks deeply into the Wild-Eyed Dwarf. Kaos then tries to bite the crazed Dwarf with a toothy maw, but was unable to get close enough to sink his teeth.

Ulfgard moves toward the Wild-Eyed Dwarf, but with Kaos in the way, the Dwarf Barbarian Ranger was unable to get a clean strike.

Droja casually moves over to look at the scene above. A large Cat, leopard-like, but solid black in color, appears behind the Wild-Eyed Dwarf. It attacks. The big Black Cat misses a bite and with one of its paws. The Black Cat does manage to hook the Wild-Eyed Dwarf with its right paw.

Droja's Black Cat Bite: 1d20 + 6 ⇒ (1) + 6 = 71d6 + 3 ⇒ (4) + 3 = 7
Droja's Black Cat Claw 1: 1d20 + 6 ⇒ (1) + 6 = 71d3 + 3 ⇒ (1) + 3 = 4
Droja's Black Cat Claw 2: 1d20 + 6 ⇒ (15) + 6 = 211d3 + 3 ⇒ (1) + 3 = 4

Anga 19 (AC21 45/45)
Wild-eyed Dwarf 19 (AC21 -52/?) Shifted
Ragnir 17 (AC22 40/59)
Leira 16 (AC19 44/44) 
Umlo 18 (AC19 60/60)
Haskyll 15 (AC17 43/43)
Ingrihild 13 (AC18 48/55)
Kaos 10 (AC24 84/84)
Ulfgard 9 (AC19 87/87)
Droja 6 (AC16 75/75) Haskyll 1 (AC17 43/43)

Round Three

Everyone is up!


Male
Adjustments:
+4 CMD vs Bull Rush/Trip, +1 vs fear vs giants, +1 dmg when flanking, +1 Shield AC, +4 AC vs Giants
Dwarf Warpriest 8
Vitals:
HP 69/69, F:8/R:2/W:10, AC 22 (26 vs Giants) CMB +10 CMD 22 Init +0

Ye liked one well enough, le's see how ye like a second! Ragnir can't get around Kaos, so he casts a spiritual weapon to join Haskyll's.

spiritual axe: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d8 + 2 ⇒ (8) + 2 = 10


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

Anga feels ill, and staggered.

dwarven:
damn tretcher. To the ginunggap to ye
, she says as she looses another force bolt.

force bolt: 1d4 + 3 ⇒ (1) + 3 = 4

Next round, she repeats

force bolt: 1d4 + 3 ⇒ (4) + 3 = 7

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Attack w/ axe: 1d20 + 13 - 2 + 2 ⇒ (15) + 13 - 2 + 2 = 282d8 + 16 ⇒ (1, 6) + 16 = 23
Bite: 1d20 + 6 - 2 + 2 ⇒ (10) + 6 - 2 + 2 = 161d6 + 17 ⇒ (2) + 17 = 19
claws + bite 5/6 Rage 6/7
Kaos continues try to slash and bite the dwarf.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira suffers to hold Ulmo's weight "Damn it! We should start seriously reviewing your brisket diet!"

The girl holds her position trying to maintain the rope on place, but looks around in an attempt to find a better anchor than her young hands.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

About the climbing, no problem. does that mean that I can sneak in another standard last round ??

Haskyll climbs up the rope, and reaches the top, while my spiritual weapon continues to beat down the wild guy.

Briskets, where can I get some of them.

Can I use the previous climb roll ?

spirit: 1d20 + 5 + 5 ⇒ (17) + 5 + 5 = 27
BAB,Wis
damage: 1d8 + 2 ⇒ (7) + 2 = 9

At the top, and seeing that everyone is now in range, Haskyll calls upon Torags might.

All party members +1 to hit, +1 damage, +1 to skills, +1 Saves, Bad Guy, Will Save 19 or suffer -1 to same.

Edit, AC 16, HP 43, Spirit Weapon 36/40, Prayer ??, don't have books with me, so my durations and DC's are estimates. will confirm tomorrow.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard will cast lead blades.


While waiting his turn to climb the rope, Haskyll says a prayer.

Prayer doesn't give your foes a Saving Throw, they just take the -1 penalty. It is always a good thing to say your prayers ;)

Round Three

Anga hits the Wild-Eyed Dwarf with another Force Missile.

With his spear on the floor, the Wild-Eyed Dwarf reaches out and delivers a tortuous touch on the big human. Hideous wounds begins to rip open on Kaos' body.

Wild-Eyed Dwarf's Tortuous Touch: 1d20 + 12 - 1 ⇒ (13) + 12 - 1 = 242d6 - 1 ⇒ (5, 2) - 1 = 61d6 ⇒ 3

Kaos takes 6 points of damage. No big deal. But he also must make a DC13 Fort Save. If Kaos' Fort Save fails, he takes 3 points of Dexterity Damage, and fall prone into fits of convulsions. Kaos will be dazed for 1d4 rounds if your save fails.

Ragnir brings in his Spiritual Waraxe to add to Haskyll's Spiritual Warhammer. (New icons added to the map.) Ragnir's Waraxe strikes the crazed Dwarf.

Leira strains as the weighty Dwarf Umlo climbs the rope.

"Lass, when we gets to Janderhoff, I'ma gonna to fill those skinny-ass bones of yers with plen'y of me brisket," Umlo responds to Leira. Then quickly surveying the situation, and with a "Hmmph!", takes off running in the opposite direction.

Haskyll continues to have his Spiritual Warhammer pound on the Wild-Eyed Dwarf. He then climbs up to the upper level. Leira continues to strain under the weight of these stout Dwarves.

Ingrihild waits her turn to climb the ropes.

Kaos continues to slash and bite at the crazed Dwarf. The slash strikes, but the bite misses.

Ulfgard makes Agrimmosh even more lethal.

Droja's big cat continues to attack the crazed Dwarf. Its bite and left paw were ineffective. But the big cat's right claw, as before, strikes, but this time with a deep gash into the Wild-Eyed Dwarf's flesh.

Droja's Black Cat Bite: 1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (3) + 3 = 6
Droja's Black Cat Claw 1: 1d20 + 6 ⇒ (10) + 6 = 161d3 + 3 ⇒ (3) + 3 = 6
Droja's Black Cat Claw 2: 1d20 + 6 ⇒ (20) + 6 = 261d3 + 3 ⇒ (1) + 3 = 4
Droja's Black Cat Claw 2 Confirm Crit: 1d20 + 6 ⇒ (19) + 6 = 251d3 + 3 ⇒ (3) + 3 = 6

GM Screen:
Dwarf's HPs Apply DR: (-59), -54, -40, -45, -49, -39, -57, -62

Anga 19 (AC21 45/45)
Wild-eyed Dwarf 19 (AC21 ?/?) Shifted
Ragnir 17 (AC22 40/59)
Leira 16 (AC19 44/44) 
Umlo 18 (AC19 60/60)
Haskyll 15 (AC16 43/43)
Ingrihild 13 (AC18 48/55)
Kaos 10 (AC24 78/84)
Ulfgard 9 (AC19 87/87)
Droja 6 (AC16 75/75)

Round Four

Everyone is up!

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

fort save : 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Kaos ignores the wounds and focus on the dwarf.
Giant Axe: 1d20 + 13 - 2 + 2 + 1 ⇒ (14) + 13 - 2 + 2 + 1 = 282d8 + 16 + 1 ⇒ (6, 7) + 16 + 1 = 30
Bite: 1d20 + 6 + 1 - 2 + 2 ⇒ (20) + 6 + 1 - 2 + 2 = 271d6 + 17 + 1 ⇒ (5) + 17 + 1 = 23
Bite crit: 1d20 + 6 + 1 - 2 + 2 ⇒ (1) + 6 + 1 - 2 + 2 = 81d6 + 17 + 1 ⇒ (3) + 17 + 1 = 21
claws + bite 4/6 Rage 5/7 


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

I think it won´t stack with agrimmosh, but the shield should work.


The Wild-eyed Dwarf touches Kaos again.

Wild-Eyed Dwarf's Tortuous Touch: 1d20 + 12 - 1 ⇒ (5) + 12 - 1 = 162d6 - 1 ⇒ (3, 2) - 1 = 41d6 ⇒ 2

Since the wild-eyed Dwarf goes ahead of Kaos in the Round, he needs to roll a DC13 Fort Save or lose his attack.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Fort Save: 1d20 + 9 + 1 - 2 ⇒ (14) + 9 + 1 - 2 = 22
-2 for shaken sorry forgot it last time but I think I would have still made it.

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